gecko/gfx/layers/basic/BasicCanvasLayer.h

163 lines
4.1 KiB
C
Raw Normal View History

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_BASICCANVASLAYER_H
#define GFX_BASICCANVASLAYER_H
#include "BasicLayersImpl.h"
#include "nsXULAppAPI.h"
#include "BasicLayers.h"
#include "BasicImplData.h"
#include "mozilla/layers/CanvasClient.h"
#include "mozilla/Preferences.h"
#include "gfxPlatform.h"
using namespace mozilla::gfx;
namespace mozilla {
namespace layers {
class CanvasClient2D;
class CanvasClientWebGL;
class BasicCanvasLayer : public CanvasLayer,
public BasicImplData
{
public:
BasicCanvasLayer(BasicLayerManager* aLayerManager) :
CanvasLayer(aLayerManager, static_cast<BasicImplData*>(this))
{
MOZ_COUNT_CTOR(BasicCanvasLayer);
mForceReadback = Preferences::GetBool("webgl.force-layers-readback", false);
}
virtual ~BasicCanvasLayer()
{
MOZ_COUNT_DTOR(BasicCanvasLayer);
}
virtual void SetVisibleRegion(const nsIntRegion& aRegion)
{
NS_ASSERTION(BasicManager()->InConstruction(),
"Can only set properties in construction phase");
CanvasLayer::SetVisibleRegion(aRegion);
}
virtual void Initialize(const Data& aData);
virtual void Paint(gfxContext* aContext, Layer* aMaskLayer);
virtual void PaintWithOpacity(gfxContext* aContext,
float aOpacity,
Layer* aMaskLayer);
protected:
BasicLayerManager* BasicManager()
{
return static_cast<BasicLayerManager*>(mManager);
}
void UpdateSurface(gfxASurface* aDestSurface = nullptr, Layer* aMaskLayer = nullptr);
nsRefPtr<gfxASurface> mSurface;
nsRefPtr<mozilla::gl::GLContext> mGLContext;
mozilla::RefPtr<mozilla::gfx::DrawTarget> mDrawTarget;
uint32_t mCanvasFramebuffer;
bool mIsGLAlphaPremult;
bool mNeedsYFlip;
bool mForceReadback;
nsRefPtr<gfxImageSurface> mCachedTempSurface;
gfxIntSize mCachedSize;
gfxImageFormat mCachedFormat;
gfxImageSurface* GetTempSurface(const gfxIntSize& aSize, const gfxImageFormat aFormat)
{
if (!mCachedTempSurface ||
aSize.width != mCachedSize.width ||
aSize.height != mCachedSize.height ||
aFormat != mCachedFormat)
{
mCachedTempSurface = new gfxImageSurface(aSize, aFormat);
mCachedSize = aSize;
mCachedFormat = aFormat;
}
MOZ_ASSERT(mCachedTempSurface->Stride() == mCachedTempSurface->Width() * 4);
return mCachedTempSurface;
}
void DiscardTempSurface()
{
mCachedTempSurface = nullptr;
}
friend class CanvasClient2D;
friend class CanvasClientWebGL;
};
class BasicShadowableCanvasLayer : public BasicCanvasLayer,
public BasicShadowableLayer
{
public:
BasicShadowableCanvasLayer(BasicShadowLayerManager* aManager) :
BasicCanvasLayer(aManager),
mCanvasClient(nullptr)
{
MOZ_COUNT_CTOR(BasicShadowableCanvasLayer);
}
virtual ~BasicShadowableCanvasLayer()
{
MOZ_COUNT_DTOR(BasicShadowableCanvasLayer);
}
virtual void Initialize(const Data& aData);
virtual void Paint(gfxContext* aContext, Layer* aMaskLayer);
virtual void FillSpecificAttributes(SpecificLayerAttributes& aAttrs)
{
aAttrs = CanvasLayerAttributes(mFilter, mBounds);
}
virtual Layer* AsLayer() { return this; }
virtual ShadowableLayer* AsShadowableLayer() { return this; }
/*virtual void SetBackBuffer(const SurfaceDescriptor& aBuffer)
{
NS_ERROR("Should not be called.");
}*/
virtual void Disconnect()
{
mCanvasClient = nullptr;
BasicShadowableLayer::Disconnect();
}
virtual CompositableClient* GetCompositableClient() MOZ_OVERRIDE
{
return mCanvasClient;
}
private:
BasicShadowLayerManager* BasicManager()
{
return static_cast<BasicShadowLayerManager*>(mManager);
}
CompositableType GetCompositableClientType()
{
if (mGLContext && XRE_GetProcessType() == GeckoProcessType_Default) {
return BUFFER_IMAGE_BUFFERED;
}
return BUFFER_IMAGE_SINGLE;
}
RefPtr<CanvasClient> mCanvasClient;
};
}
}
#endif