mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
94 lines
2.7 KiB
Diff
94 lines
2.7 KiB
Diff
|
From: Jeff Gilbert <jgilbert@mozilla.com>
|
||
|
|
||
|
diff --git a/gfx/angle/src/compiler/Uniform.cpp b/gfx/angle/src/compiler/CompilerUniform.cpp
|
||
|
rename from gfx/angle/src/compiler/Uniform.cpp
|
||
|
rename to gfx/angle/src/compiler/CompilerUniform.cpp
|
||
|
--- a/gfx/angle/src/compiler/Uniform.cpp
|
||
|
+++ b/gfx/angle/src/compiler/CompilerUniform.cpp
|
||
|
@@ -1,15 +1,15 @@
|
||
|
//
|
||
|
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
//
|
||
|
|
||
|
-#include "compiler/Uniform.h"
|
||
|
+#include "CompilerUniform.h"
|
||
|
|
||
|
namespace sh
|
||
|
{
|
||
|
|
||
|
Uniform::Uniform(GLenum type, GLenum precision, const char *name, int arraySize, int registerIndex)
|
||
|
{
|
||
|
this->type = type;
|
||
|
this->precision = precision;
|
||
|
diff --git a/gfx/angle/src/compiler/Uniform.h b/gfx/angle/src/compiler/CompilerUniform.h
|
||
|
rename from gfx/angle/src/compiler/Uniform.h
|
||
|
rename to gfx/angle/src/compiler/CompilerUniform.h
|
||
|
diff --git a/gfx/angle/src/compiler/OutputHLSL.h b/gfx/angle/src/compiler/OutputHLSL.h
|
||
|
--- a/gfx/angle/src/compiler/OutputHLSL.h
|
||
|
+++ b/gfx/angle/src/compiler/OutputHLSL.h
|
||
|
@@ -11,17 +11,17 @@
|
||
|
#include <set>
|
||
|
#include <map>
|
||
|
|
||
|
#define GL_APICALL
|
||
|
#include <GLES2/gl2.h>
|
||
|
|
||
|
#include "compiler/intermediate.h"
|
||
|
#include "compiler/ParseHelper.h"
|
||
|
-#include "compiler/Uniform.h"
|
||
|
+#include "compiler/CompilerUniform.h"
|
||
|
|
||
|
namespace sh
|
||
|
{
|
||
|
class UnfoldShortCircuit;
|
||
|
|
||
|
class OutputHLSL : public TIntermTraverser
|
||
|
{
|
||
|
public:
|
||
|
diff --git a/gfx/angle/src/compiler/TranslatorHLSL.h b/gfx/angle/src/compiler/TranslatorHLSL.h
|
||
|
--- a/gfx/angle/src/compiler/TranslatorHLSL.h
|
||
|
+++ b/gfx/angle/src/compiler/TranslatorHLSL.h
|
||
|
@@ -3,17 +3,17 @@
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
//
|
||
|
|
||
|
#ifndef COMPILER_TRANSLATORHLSL_H_
|
||
|
#define COMPILER_TRANSLATORHLSL_H_
|
||
|
|
||
|
#include "compiler/ShHandle.h"
|
||
|
-#include "compiler/Uniform.h"
|
||
|
+#include "compiler/CompilerUniform.h"
|
||
|
|
||
|
class TranslatorHLSL : public TCompiler {
|
||
|
public:
|
||
|
TranslatorHLSL(ShShaderType type, ShShaderSpec spec, ShShaderOutput output);
|
||
|
|
||
|
virtual TranslatorHLSL *getAsTranslatorHLSL() { return this; }
|
||
|
const sh::ActiveUniforms &getUniforms() { return mActiveUniforms; }
|
||
|
|
||
|
diff --git a/gfx/angle/src/libGLESv2/Shader.h b/gfx/angle/src/libGLESv2/Shader.h
|
||
|
--- a/gfx/angle/src/libGLESv2/Shader.h
|
||
|
+++ b/gfx/angle/src/libGLESv2/Shader.h
|
||
|
@@ -13,17 +13,17 @@
|
||
|
#define LIBGLESV2_SHADER_H_
|
||
|
|
||
|
#define GL_APICALL
|
||
|
#include <GLES2/gl2.h>
|
||
|
#include <string>
|
||
|
#include <list>
|
||
|
#include <vector>
|
||
|
|
||
|
-#include "compiler/Uniform.h"
|
||
|
+#include "compiler/CompilerUniform.h"
|
||
|
#include "common/angleutils.h"
|
||
|
|
||
|
namespace rx
|
||
|
{
|
||
|
class Renderer;
|
||
|
}
|
||
|
|
||
|
namespace gl
|