gecko/content/media/webaudio/AudioNode.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioNode.h"
#include "AudioContext.h"
#include "nsContentUtils.h"
#include "mozilla/ErrorResult.h"
namespace mozilla {
namespace dom {
template <typename T>
static void
TraverseElements(nsCycleCollectionTraversalCallback& cb,
const nsTArray<T>& array,
const char* name)
{
for (uint32_t i = 0, length = array.Length(); i < length; ++i) {
NS_CYCLE_COLLECTION_NOTE_EDGE_NAME(cb, name);
AudioNode* node = array[i].get();
cb.NoteXPCOMChild(node);
}
}
NS_IMPL_CYCLE_COLLECTION_CLASS(AudioNode)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioNode)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mContext)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mInputs)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mOutputs)
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(AudioNode)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mContext)
TraverseElements(cb, tmp->mInputs, "mInputs[i]");
TraverseElements(cb, tmp->mOutputs, "mOutputs[i]");
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_TRACE_WRAPPERCACHE(AudioNode)
NS_IMPL_CYCLE_COLLECTING_ADDREF(AudioNode)
NS_IMPL_CYCLE_COLLECTING_RELEASE(AudioNode)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(AudioNode)
NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
NS_INTERFACE_MAP_ENTRY(nsISupports)
NS_INTERFACE_MAP_END
AudioNode::AudioNode(AudioContext* aContext)
: mContext(aContext)
{
MOZ_ASSERT(aContext);
SetIsDOMBinding();
}
void
AudioNode::Connect(AudioNode& aDestination, uint32_t aOutput,
uint32_t aInput, ErrorResult& aRv)
{
if (aOutput >= MaxNumberOfOutputs() ||
aInput >= aDestination.MaxNumberOfInputs()) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return;
}
if (Context() != aDestination.Context()) {
aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
return;
}
// XXX handle cycle detection per spec
Output output(&aDestination, aInput);
mOutputs.EnsureLengthAtLeast(aOutput + 1);
mOutputs.ReplaceElementAt(aOutput, output);
Input input(this, aOutput);
aDestination.mInputs.EnsureLengthAtLeast(aInput + 1);
aDestination.mInputs.ReplaceElementAt(aInput, input);
}
void
AudioNode::Disconnect(uint32_t aOutput, ErrorResult& aRv)
{
if (aOutput >= NumberOfOutputs()) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return;
}
// We do a copy of the objects to AddRef source and destination
// objects so that they don't go away before we're done here.
const Output output = mOutputs[aOutput];
if (!output) {
aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
return;
}
const Input input = output.mDestination->mInputs[output.mInput];
MOZ_ASSERT(Context() == output.mDestination->Context());
MOZ_ASSERT(aOutput == input.mOutput);
if (!input || input.mSource != this) {
aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
return;
}
output.mDestination->mInputs.ReplaceElementAt(output.mInput, Input());
mOutputs.ReplaceElementAt(input.mOutput, Output());
}
}
}