gecko/layout/style/nsAnimationManager.h

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/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is nsAnimationManager, an implementation of part
* of css3-animations.
*
* The Initial Developer of the Original Code is the Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* L. David Baron <dbaron@dbaron.org>, Mozilla Corporation (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsAnimationManager_h_
#define nsAnimationManager_h_
#include "AnimationCommon.h"
#include "nsCSSPseudoElements.h"
#include "nsStyleContext.h"
#include "nsDataHashtable.h"
#include "nsGUIEvent.h"
#include "mozilla/TimeStamp.h"
#include "nsThreadUtils.h"
class nsCSSKeyframesRule;
struct AnimationPropertySegment;
struct ElementAnimation;
struct ElementAnimations;
namespace mozilla {
namespace css {
class Declaration;
}
}
class nsAnimationManager : public mozilla::css::CommonAnimationManager
{
public:
nsAnimationManager(nsPresContext *aPresContext)
: mozilla::css::CommonAnimationManager(aPresContext),
mKeyframesListIsDirty(true)
{
mKeyframesRules.Init(16); // FIXME: make infallible!
}
struct AnimationEventInfo {
nsRefPtr<mozilla::dom::Element> mElement;
nsAnimationEvent mEvent;
AnimationEventInfo(mozilla::dom::Element *aElement,
const nsString& aAnimationName,
PRUint32 aMessage, mozilla::TimeDuration aElapsedTime)
: mElement(aElement),
mEvent(true, aMessage, aAnimationName, aElapsedTime.ToSeconds())
{
}
// nsAnimationEvent doesn't support copy-construction, so we need
// to ourselves in order to work with nsTArray
AnimationEventInfo(const AnimationEventInfo &aOther)
: mElement(aOther.mElement),
mEvent(true, aOther.mEvent.message,
aOther.mEvent.animationName, aOther.mEvent.elapsedTime)
{
}
};
// nsIStyleRuleProcessor (parts)
virtual void RulesMatching(ElementRuleProcessorData* aData);
virtual void RulesMatching(PseudoElementRuleProcessorData* aData);
virtual void RulesMatching(AnonBoxRuleProcessorData* aData);
#ifdef MOZ_XUL
virtual void RulesMatching(XULTreeRuleProcessorData* aData);
#endif
virtual NS_MUST_OVERRIDE size_t
SizeOfExcludingThis(nsMallocSizeOfFun aMallocSizeOf) const MOZ_OVERRIDE;
virtual NS_MUST_OVERRIDE size_t
SizeOfIncludingThis(nsMallocSizeOfFun aMallocSizeOf) const MOZ_OVERRIDE;
// nsARefreshObserver
virtual void WillRefresh(mozilla::TimeStamp aTime);
/**
* Return the style rule that RulesMatching should add for
* aStyleContext. This might be different from what RulesMatching
* actually added during aStyleContext's construction because the
* element's animation-name may have changed. (However, this does
* return null during the non-animation restyling phase, as
* RulesMatching does.)
*
* aStyleContext may be a style context for aElement or for its
* :before or :after pseudo-element.
*/
nsIStyleRule* CheckAnimationRule(nsStyleContext* aStyleContext,
mozilla::dom::Element* aElement);
void KeyframesListIsDirty() {
mKeyframesListIsDirty = true;
}
typedef InfallibleTArray<AnimationEventInfo> EventArray;
/**
* Dispatch any pending events. We accumulate animationend and
* animationiteration events only during refresh driver notifications
* (and dispatch them at the end of such notifications), but we
* accumulate animationstart events at other points when style
* contexts are created.
*/
void DispatchEvents() {
// Fast-path the common case: no events
if (!mPendingEvents.IsEmpty()) {
DoDispatchEvents();
}
}
private:
ElementAnimations* GetElementAnimations(mozilla::dom::Element *aElement,
nsCSSPseudoElements::Type aPseudoType,
bool aCreateIfNeeded);
void BuildAnimations(nsStyleContext* aStyleContext,
InfallibleTArray<ElementAnimation>& aAnimations);
bool BuildSegment(InfallibleTArray<AnimationPropertySegment>& aSegments,
nsCSSProperty aProperty, const nsAnimation& aAnimation,
float aFromKey, nsStyleContext* aFromContext,
mozilla::css::Declaration* aFromDeclaration,
float aToKey, nsStyleContext* aToContext);
nsIStyleRule* GetAnimationRule(mozilla::dom::Element* aElement,
nsCSSPseudoElements::Type aPseudoType);
nsCSSKeyframesRule* KeyframesRuleFor(const nsSubstring& aName);
// The guts of DispatchEvents
void DoDispatchEvents();
bool mKeyframesListIsDirty;
nsDataHashtable<nsStringHashKey, nsCSSKeyframesRule*> mKeyframesRules;
EventArray mPendingEvents;
};
#endif /* !defined(nsAnimationManager_h_) */