gecko/widget/src/cocoa/GfxInfo.mm

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Jonathan Griffin <jgriffin@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include <OpenGL/OpenGL.h>
#include <OpenGL/CGLRenderers.h>
#include "GfxInfo.h"
#include "nsUnicharUtils.h"
#include "mozilla/FunctionTimer.h"
#include "nsToolkit.h"
#import <Foundation/Foundation.h>
#import <IOKit/IOKitLib.h>
#if defined(MOZ_CRASHREPORTER)
#include "nsExceptionHandler.h"
#include "nsICrashReporter.h"
#define NS_CRASHREPORTER_CONTRACTID "@mozilla.org/toolkit/crash-reporter;1"
#endif
using namespace mozilla::widget;
GfxInfo::GfxInfo()
: mAdapterVendorID(0),
mAdapterDeviceID(0)
{
}
// The following three functions are derived from Chromium code
static CFTypeRef SearchPortForProperty(io_registry_entry_t dspPort,
CFStringRef propertyName)
{
return IORegistryEntrySearchCFProperty(dspPort,
kIOServicePlane,
propertyName,
kCFAllocatorDefault,
kIORegistryIterateRecursively |
kIORegistryIterateParents);
}
static PRUint32 IntValueOfCFData(CFDataRef d)
{
PRUint32 value = 0;
if (d) {
const PRUint32 *vp = reinterpret_cast<const PRUint32*>(CFDataGetBytePtr(d));
if (vp != NULL)
value = *vp;
}
return value;
}
void
GfxInfo::GetDeviceInfo()
{
io_registry_entry_t dsp_port = CGDisplayIOServicePort(kCGDirectMainDisplay);
CFTypeRef vendor_id_ref = SearchPortForProperty(dsp_port, CFSTR("vendor-id"));
if (vendor_id_ref) {
mAdapterVendorID = IntValueOfCFData((CFDataRef)vendor_id_ref);
CFRelease(vendor_id_ref);
}
CFTypeRef device_id_ref = SearchPortForProperty(dsp_port, CFSTR("device-id"));
if (device_id_ref) {
mAdapterDeviceID = IntValueOfCFData((CFDataRef)device_id_ref);
CFRelease(device_id_ref);
}
}
static bool
IsATIRadeonX1000(PRUint32 aVendorID, PRUint32 aDeviceID)
{
if (aVendorID == 0x1002) {
// this list is from the ATIRadeonX1000.kext Info.plist
PRUint32 devices[] = {0x7187, 0x7210, 0x71DE, 0x7146, 0x7142, 0x7109, 0x71C5, 0x71C0, 0x7240, 0x7249, 0x7291};
for (size_t i = 0; i < NS_ARRAY_LENGTH(devices); i++) {
if (aDeviceID == devices[i])
return true;
}
}
return false;
}
nsresult
GfxInfo::Init()
{
NS_TIME_FUNCTION;
nsresult rv = GfxInfoBase::Init();
// Calling CGLQueryRendererInfo causes us to switch to the discrete GPU
// even when we don't want to. We'll avoid doing so for now and just
// use the device ids.
#if 0
CGLRendererInfoObj renderer = 0;
GLint rendererCount = 0;
memset(mRendererIDs, 0, sizeof(mRendererIDs));
if (CGLQueryRendererInfo(0xffffffff, &renderer, &rendererCount) != kCGLNoError)
return rv;
rendererCount = (GLint) NS_MIN(rendererCount, (GLint) NS_ARRAY_LENGTH(mRendererIDs));
for (GLint i = 0; i < rendererCount; i++) {
GLint prop = 0;
if (!mRendererIDsString.IsEmpty())
mRendererIDsString.AppendLiteral(",");
if (CGLDescribeRenderer(renderer, i, kCGLRPRendererID, &prop) == kCGLNoError) {
#ifdef kCGLRendererIDMatchingMask
prop = prop & kCGLRendererIDMatchingMask;
#else
prop = prop & 0x00FE7F00; // this is the mask token above, but it doesn't seem to exist everywhere?
#endif
mRendererIDs[i] = prop;
mRendererIDsString.AppendPrintf("0x%04x", prop);
} else {
mRendererIDs[i] = 0;
mRendererIDsString.AppendPrintf("???");
}
}
CGLDestroyRendererInfo(renderer);
#endif
GetDeviceInfo();
AddCrashReportAnnotations();
return rv;
}
NS_IMETHODIMP
GfxInfo::GetD2DEnabled(bool *aEnabled)
{
return NS_ERROR_FAILURE;
}
NS_IMETHODIMP
GfxInfo::GetAzureEnabled(bool *aEnabled)
{
return NS_ERROR_FAILURE;
}
NS_IMETHODIMP
GfxInfo::GetDWriteEnabled(bool *aEnabled)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute DOMString DWriteVersion; */
NS_IMETHODIMP
GfxInfo::GetDWriteVersion(nsAString & aDwriteVersion)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute DOMString cleartypeParameters; */
NS_IMETHODIMP
GfxInfo::GetCleartypeParameters(nsAString & aCleartypeParams)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute DOMString adapterDescription; */
NS_IMETHODIMP
GfxInfo::GetAdapterDescription(nsAString & aAdapterDescription)
{
aAdapterDescription = mRendererIDsString;
return NS_OK;
}
/* readonly attribute DOMString adapterDescription2; */
NS_IMETHODIMP
GfxInfo::GetAdapterDescription2(nsAString & aAdapterDescription)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute DOMString adapterRAM; */
NS_IMETHODIMP
GfxInfo::GetAdapterRAM(nsAString & aAdapterRAM)
{
aAdapterRAM = mAdapterRAMString;
return NS_OK;
}
/* readonly attribute DOMString adapterRAM2; */
NS_IMETHODIMP
GfxInfo::GetAdapterRAM2(nsAString & aAdapterRAM)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute DOMString adapterDriver; */
NS_IMETHODIMP
GfxInfo::GetAdapterDriver(nsAString & aAdapterDriver)
{
aAdapterDriver.AssignLiteral("");
return NS_OK;
}
/* readonly attribute DOMString adapterDriver2; */
NS_IMETHODIMP
GfxInfo::GetAdapterDriver2(nsAString & aAdapterDriver)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute DOMString adapterDriverVersion; */
NS_IMETHODIMP
GfxInfo::GetAdapterDriverVersion(nsAString & aAdapterDriverVersion)
{
aAdapterDriverVersion.AssignLiteral("");
return NS_OK;
}
/* readonly attribute DOMString adapterDriverVersion2; */
NS_IMETHODIMP
GfxInfo::GetAdapterDriverVersion2(nsAString & aAdapterDriverVersion)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute DOMString adapterDriverDate; */
NS_IMETHODIMP
GfxInfo::GetAdapterDriverDate(nsAString & aAdapterDriverDate)
{
aAdapterDriverDate.AssignLiteral("");
return NS_OK;
}
/* readonly attribute DOMString adapterDriverDate2; */
NS_IMETHODIMP
GfxInfo::GetAdapterDriverDate2(nsAString & aAdapterDriverDate)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute unsigned long adapterVendorID; */
NS_IMETHODIMP
GfxInfo::GetAdapterVendorID(PRUint32 *aAdapterVendorID)
{
*aAdapterVendorID = mAdapterVendorID;
return NS_OK;
}
/* readonly attribute unsigned long adapterVendorID2; */
NS_IMETHODIMP
GfxInfo::GetAdapterVendorID2(PRUint32 *aAdapterVendorID)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute unsigned long adapterDeviceID; */
NS_IMETHODIMP
GfxInfo::GetAdapterDeviceID(PRUint32 *aAdapterDeviceID)
{
*aAdapterDeviceID = mAdapterDeviceID;
return NS_OK;
}
/* readonly attribute unsigned long adapterDeviceID2; */
NS_IMETHODIMP
GfxInfo::GetAdapterDeviceID2(PRUint32 *aAdapterDeviceID)
{
return NS_ERROR_FAILURE;
}
/* readonly attribute boolean isGPU2Active; */
NS_IMETHODIMP
GfxInfo::GetIsGPU2Active(bool* aIsGPU2Active)
{
return NS_ERROR_FAILURE;
}
void
GfxInfo::AddCrashReportAnnotations()
{
#if defined(MOZ_CRASHREPORTER)
CrashReporter::AnnotateCrashReport(NS_LITERAL_CSTRING("AdapterRendererIDs"),
NS_LossyConvertUTF16toASCII(mRendererIDsString));
/* Add an App Note for now so that we get the data immediately. These
* can go away after we store the above in the socorro db */
nsCAutoString note;
/* AppendPrintf only supports 32 character strings, mrghh. */
note.AppendLiteral("Renderers: ");
note.Append(NS_LossyConvertUTF16toASCII(mRendererIDsString));
CrashReporter::AppendAppNotesToCrashReport(note);
#endif
}
nsresult
GfxInfo::GetFeatureStatusImpl(PRInt32 aFeature, PRInt32* aStatus,
nsAString& aSuggestedDriverVersion,
GfxDriverInfo* aDriverInfo /* = nsnull */)
{
NS_ENSURE_ARG_POINTER(aStatus);
aSuggestedDriverVersion.SetIsVoid(true);
PRInt32 status = nsIGfxInfo::FEATURE_NO_INFO;
// For now, we don't implement the downloaded blacklist.
if (aDriverInfo) {
*aStatus = status;
return NS_OK;
}
// Many WebGL issues on 10.5, especially:
// * bug 631258: WebGL shader paints using textures belonging to other processes on Mac OS 10.5
// * bug 618848: Post process shaders and texture mapping crash OS X 10.5
if (aFeature == nsIGfxInfo::FEATURE_WEBGL_OPENGL &&
!nsToolkit::OnSnowLeopardOrLater())
{
status = nsIGfxInfo::FEATURE_BLOCKED_OS_VERSION;
}
if (aFeature == nsIGfxInfo::FEATURE_OPENGL_LAYERS) {
bool foundGoodDevice = false;
if (!IsATIRadeonX1000(mAdapterVendorID, mAdapterDeviceID)) {
foundGoodDevice = true;
}
#if 0
// CGL reports a list of renderers, some renderers are slow (e.g. software)
// and AFAIK we can't decide which one will be used among them, so let's implement this by returning NO_INFO
// if any not-known-to-be-bad renderer is found.
// The assumption that we make here is that the system will spontaneously use the best/fastest renderer in the list.
// Note that the presence of software renderer fallbacks means that slow software rendering may be automatically
// used, which seems to be the case in bug 611292 where the user had a Intel GMA 945 card (non programmable hardware).
// Therefore we need to explicitly blacklist non-OpenGL2 hardware, which could result in a software renderer
// being used.
for (PRUint32 i = 0; i < NS_ARRAY_LENGTH(mRendererIDs); ++i) {
switch (mRendererIDs[i]) {
case kCGLRendererATIRage128ID: // non-programmable
case kCGLRendererATIRadeonID: // non-programmable
case kCGLRendererATIRageProID: // non-programmable
case kCGLRendererATIRadeon8500ID: // no OpenGL 2 support, http://en.wikipedia.org/wiki/Radeon_R200
case kCGLRendererATIRadeon9700ID: // no OpenGL 2 support, http://en.wikipedia.org/wiki/Radeon_R200
case kCGLRendererATIRadeonX1000ID: // can't render to non-power-of-two texture backed framebuffers
case kCGLRendererIntel900ID: // non-programmable
case kCGLRendererGeForce2MXID: // non-programmable
case kCGLRendererGeForce3ID: // no OpenGL 2 support,
// http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units
case kCGLRendererGeForceFXID: // incomplete OpenGL 2 support with software fallbacks,
// http://en.wikipedia.org/wiki/Comparison_of_Nvidia_graphics_processing_units
case kCGLRendererVTBladeXP2ID: // Trident DX8 chip, assuming it's not GL2 capable
case kCGLRendererMesa3DFXID: // non-programmable
case kCGLRendererGenericFloatID: // software renderer
case kCGLRendererGenericID: // software renderer
case kCGLRendererAppleSWID: // software renderer
break;
default:
if (mRendererIDs[i])
foundGoodDevice = true;
}
}
#endif
if (!foundGoodDevice)
status = nsIGfxInfo::FEATURE_BLOCKED_DEVICE;
}
if (aFeature == nsIGfxInfo::FEATURE_WEBGL_OPENGL) {
// same comment as above for FEATURE_OPENGL_LAYERS.
bool foundGoodDevice = true;
// Blacklist the Geforce 7300 GT because of bug 678053
if (mAdapterVendorID == 0x10de && mAdapterDeviceID == 0x0393) {
foundGoodDevice = false;
}
if (!foundGoodDevice)
status = nsIGfxInfo::FEATURE_BLOCKED_DEVICE;
}
*aStatus = status;
return NS_OK;
}