gecko/js/src/jscntxt.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sw=4 et tw=78:
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code, released
* March 31, 1998.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/* JS execution context. */
#ifndef jscntxt_h___
#define jscntxt_h___
#include "mozilla/Attributes.h"
#include <string.h>
#include "jsapi.h"
#include "jsfriendapi.h"
#include "jsprvtd.h"
#include "jsatom.h"
#include "jsclist.h"
#include "jsdhash.h"
#include "jsgc.h"
#include "jspropertycache.h"
#include "jspropertytree.h"
#include "jsutil.h"
#include "prmjtime.h"
#include "ds/LifoAlloc.h"
#include "gc/Statistics.h"
#include "js/HashTable.h"
#include "js/Vector.h"
#include "vm/Stack.h"
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4100) /* Silence unreferenced formal parameter warnings */
#pragma warning(push)
#pragma warning(disable:4355) /* Silence warning about "this" used in base member initializer list */
#endif
JS_BEGIN_EXTERN_C
struct DtoaState;
JS_END_EXTERN_C
struct JSSharpInfo {
bool hasGen;
bool isSharp;
JSSharpInfo() : hasGen(false), isSharp(false) {}
};
typedef js::HashMap<JSObject *, JSSharpInfo> JSSharpTable;
struct JSSharpObjectMap {
jsrefcount depth;
uint32_t sharpgen;
JSSharpTable table;
JSSharpObjectMap(JSContext *cx) : depth(0), sharpgen(0), table(js::TempAllocPolicy(cx)) {
table.init();
}
};
namespace js {
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namespace mjit {
class JaegerCompartment;
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}
class WeakMapBase;
class InterpreterFrames;
class ScriptOpcodeCounts;
struct ScriptOpcodeCountsPair;
/*
* GetSrcNote cache to avoid O(n^2) growth in finding a source note for a
* given pc in a script. We use the script->code pointer to tag the cache,
* instead of the script address itself, so that source notes are always found
* by offset from the bytecode with which they were generated.
*/
struct GSNCache {
typedef HashMap<jsbytecode *,
jssrcnote *,
PointerHasher<jsbytecode *, 0>,
SystemAllocPolicy> Map;
jsbytecode *code;
Map map;
GSNCache() : code(NULL) { }
void purge();
};
inline GSNCache *
GetGSNCache(JSContext *cx);
struct PendingProxyOperation {
PendingProxyOperation *next;
JSObject *object;
};
typedef Vector<ScriptOpcodeCountsPair, 0, SystemAllocPolicy> ScriptOpcodeCountsVector;
struct ConservativeGCData
{
/*
* The GC scans conservatively between ThreadData::nativeStackBase and
* nativeStackTop unless the latter is NULL.
*/
uintptr_t *nativeStackTop;
union {
jmp_buf jmpbuf;
uintptr_t words[JS_HOWMANY(sizeof(jmp_buf), sizeof(uintptr_t))];
} registerSnapshot;
/*
* Cycle collector uses this to communicate that the native stack of the
* GC thread should be scanned only if the thread have more than the given
* threshold of requests.
*/
unsigned requestThreshold;
ConservativeGCData()
: nativeStackTop(NULL), requestThreshold(0)
{}
~ConservativeGCData() {
#ifdef JS_THREADSAFE
/*
* The conservative GC scanner should be disabled when the thread leaves
* the last request.
*/
JS_ASSERT(!hasStackToScan());
#endif
}
JS_NEVER_INLINE void recordStackTop();
#ifdef JS_THREADSAFE
void updateForRequestEnd(unsigned suspendCount) {
if (suspendCount)
recordStackTop();
else
nativeStackTop = NULL;
}
#endif
bool hasStackToScan() const {
return !!nativeStackTop;
}
};
} /* namespace js */
struct JSRuntime : js::RuntimeFriendFields
{
/* Default compartment. */
JSCompartment *atomsCompartment;
/* List of compartments (protected by the GC lock). */
js::CompartmentVector compartments;
/* See comment for JS_AbortIfWrongThread in jsapi.h. */
#ifdef JS_THREADSAFE
public:
void *ownerThread() const { return ownerThread_; }
void clearOwnerThread();
void setOwnerThread();
JS_FRIEND_API(bool) onOwnerThread() const;
private:
void *ownerThread_;
public:
#else
public:
bool onOwnerThread() const { return true; }
#endif
/* Keeper of the contiguous stack used by all contexts in this thread. */
js::StackSpace stackSpace;
/* Temporary arena pool used while compiling and decompiling. */
static const size_t TEMP_LIFO_ALLOC_PRIMARY_CHUNK_SIZE = 1 << 12;
js::LifoAlloc tempLifoAlloc;
private:
/*
* Both of these allocators are used for regular expression code which is shared at the
* thread-data level.
*/
JSC::ExecutableAllocator *execAlloc_;
WTF::BumpPointerAllocator *bumpAlloc_;
JSC::ExecutableAllocator *createExecutableAllocator(JSContext *cx);
WTF::BumpPointerAllocator *createBumpPointerAllocator(JSContext *cx);
public:
JSC::ExecutableAllocator *getExecutableAllocator(JSContext *cx) {
return execAlloc_ ? execAlloc_ : createExecutableAllocator(cx);
}
WTF::BumpPointerAllocator *getBumpPointerAllocator(JSContext *cx) {
return bumpAlloc_ ? bumpAlloc_ : createBumpPointerAllocator(cx);
}
/* Base address of the native stack for the current thread. */
uintptr_t nativeStackBase;
/* The native stack size limit that runtime should not exceed. */
size_t nativeStackQuota;
/*
* Frames currently running in js::Interpret. See InterpreterFrames for
* details.
*/
js::InterpreterFrames *interpreterFrames;
/* Context create/destroy callback. */
JSContextCallback cxCallback;
/* Compartment create/destroy callback. */
JSCompartmentCallback compartmentCallback;
js::ActivityCallback activityCallback;
void *activityCallbackArg;
#ifdef JS_THREADSAFE
/* Number of JS_SuspendRequest calls withot JS_ResumeRequest. */
unsigned suspendCount;
/* The request depth for this thread. */
unsigned requestDepth;
# ifdef DEBUG
unsigned checkRequestDepth;
# endif
#endif
/* Garbage collector state, used by jsgc.c. */
/*
* Set of all GC chunks with at least one allocated thing. The
* conservative GC uses it to quickly check if a possible GC thing points
* into an allocated chunk.
*/
js::GCChunkSet gcChunkSet;
/*
* Doubly-linked lists of chunks from user and system compartments. The GC
* allocates its arenas from the corresponding list and when all arenas
* in the list head are taken, then the chunk is removed from the list.
* During the GC when all arenas in a chunk become free, that chunk is
* removed from the list and scheduled for release.
*/
js::gc::Chunk *gcSystemAvailableChunkListHead;
js::gc::Chunk *gcUserAvailableChunkListHead;
js::gc::ChunkPool gcChunkPool;
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js::RootedValueMap gcRootsHash;
js::GCLocks gcLocksHash;
jsrefcount gcKeepAtoms;
size_t gcBytes;
size_t gcMaxBytes;
size_t gcMaxMallocBytes;
/*
* Number of the committed arenas in all GC chunks including empty chunks.
* The counter is volatile as it is read without the GC lock, see comments
* in MaybeGC.
*/
volatile uint32_t gcNumArenasFreeCommitted;
js::FullGCMarker gcMarker;
void *gcVerifyData;
bool gcChunkAllocationSinceLastGC;
int64_t gcNextFullGCTime;
int64_t gcJitReleaseTime;
JSGCMode gcMode;
volatile uintptr_t gcIsNeeded;
js::WeakMapBase *gcWeakMapList;
js::gcstats::Statistics gcStats;
/* Incremented on every GC slice. */
uint64_t gcNumber;
/* The gcNumber at the time of the most recent GC's first slice. */
uint64_t gcStartNumber;
/* The reason that an interrupt-triggered GC should be called. */
js::gcreason::Reason gcTriggerReason;
/*
* Compartment that triggered GC. If more than one Compatment need GC,
* gcTriggerCompartment is reset to NULL and a global GC is performed.
*/
JSCompartment *gcTriggerCompartment;
/* Compartment that is currently involved in per-compartment GC */
JSCompartment *gcCurrentCompartment;
/*
* If this is non-NULL, all marked objects must belong to this compartment.
* This is used to look for compartment bugs.
*/
JSCompartment *gcCheckCompartment;
/*
* The current incremental GC phase. During non-incremental GC, this is
* always NO_INCREMENTAL.
*/
js::gc::State gcIncrementalState;
/* Indicates that a new compartment was created during incremental GC. */
bool gcCompartmentCreated;
/* Indicates that the last incremental slice exhausted the mark stack. */
bool gcLastMarkSlice;
/*
* Indicates that a GC slice has taken place in the middle of an animation
* frame, rather than at the beginning. In this case, the next slice will be
* delayed so that we don't get back-to-back slices.
*/
volatile uintptr_t gcInterFrameGC;
/* Default budget for incremental GC slice. See SliceBudget in jsgc.h. */
int64_t gcSliceBudget;
/*
* We disable incremental GC if we encounter a js::Class with a trace hook
* that does not implement write barriers.
*/
bool gcIncrementalEnabled;
/* Compartment that is undergoing an incremental GC. */
JSCompartment *gcIncrementalCompartment;
/*
* We save all conservative scanned roots in this vector so that
* conservative scanning can be "replayed" deterministically. In DEBUG mode,
* this allows us to run a non-incremental GC after every incremental GC to
* ensure that no objects were missed.
*/
#ifdef DEBUG
struct SavedGCRoot {
void *thing;
JSGCTraceKind kind;
SavedGCRoot(void *thing, JSGCTraceKind kind) : thing(thing), kind(kind) {}
};
js::Vector<SavedGCRoot, 0, js::SystemAllocPolicy> gcSavedRoots;
#endif
/*
* We can pack these flags as only the GC thread writes to them. Atomic
* updates to packed bytes are not guaranteed, so stores issued by one
* thread may be lost due to unsynchronized read-modify-write cycles on
* other threads.
*/
bool gcPoke;
bool gcRunning;
/*
* These options control the zealousness of the GC. The fundamental values
* are gcNextScheduled and gcDebugCompartmentGC. At every allocation,
* gcNextScheduled is decremented. When it reaches zero, we do either a
* full or a compartmental GC, based on gcDebugCompartmentGC.
*
* At this point, if gcZeal_ == 2 then gcNextScheduled is reset to the
* value of gcZealFrequency. Otherwise, no additional GCs take place.
*
* You can control these values in several ways:
* - Pass the -Z flag to the shell (see the usage info for details)
* - Call gczeal() or schedulegc() from inside shell-executed JS code
* (see the help for details)
*
* If gzZeal_ == 1 then we perform GCs in select places (during MaybeGC and
* whenever a GC poke happens). This option is mainly useful to embedders.
*
* We use gcZeal_ == 4 to enable write barrier verification. See the comment
* in jsgc.cpp for more information about this.
*/
#ifdef JS_GC_ZEAL
int gcZeal_;
int gcZealFrequency;
int gcNextScheduled;
bool gcDebugCompartmentGC;
int gcZeal() { return gcZeal_; }
bool needZealousGC() {
if (gcNextScheduled > 0 && --gcNextScheduled == 0) {
if (gcZeal() == js::gc::ZealAllocValue)
gcNextScheduled = gcZealFrequency;
return true;
}
return false;
}
#else
int gcZeal() { return 0; }
bool needZealousGC() { return false; }
#endif
JSGCCallback gcCallback;
js::GCSliceCallback gcSliceCallback;
private:
/*
* Malloc counter to measure memory pressure for GC scheduling. It runs
* from gcMaxMallocBytes down to zero.
*/
volatile ptrdiff_t gcMallocBytes;
public:
/*
* The trace operations to trace embedding-specific GC roots. One is for
* tracing through black roots and the other is for tracing through gray
* roots. The black/gray distinction is only relevant to the cycle
* collector.
*/
JSTraceDataOp gcBlackRootsTraceOp;
void *gcBlackRootsData;
JSTraceDataOp gcGrayRootsTraceOp;
void *gcGrayRootsData;
/* Stack of thread-stack-allocated GC roots. */
js::AutoGCRooter *autoGCRooters;
/* Strong references on scripts held for PCCount profiling API. */
js::ScriptOpcodeCountsVector *scriptPCCounters;
/* Well-known numbers held for use by this runtime's contexts. */
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js::Value NaNValue;
js::Value negativeInfinityValue;
js::Value positiveInfinityValue;
JSAtom *emptyString;
/* List of active contexts sharing this runtime. */
JSCList contextList;
bool hasContexts() const {
return !JS_CLIST_IS_EMPTY(&contextList);
}
/* Per runtime debug hooks -- see jsprvtd.h and jsdbgapi.h. */
JSDebugHooks debugHooks;
/* If true, new compartments are initially in debug mode. */
Automatically turn debug mode on/off when adding/removing debuggees. This allows most of the tests to run without the -d command-line flag. Now a compartment is in debug mode if * JSD1 wants debug mode on, thanks to a JS_SetDebugMode* call; OR * JSD2 wants debug mode on, because a live Debug object has a debuggee global in that compartment. Since this patch only adds the second half of the rule, JSD1 should be unaffected. The new rule has three issues: 1. When removeDebuggee is called, it can cause debug mode to be turned off for a compartment. If any scripts from that compartment are on the stack, and the methodjit is enabled, returning to those stack frames will crash. 2. When a Debug object is GC'd, it can cause debug mode to be turned off for one or more compartments. This causes the same problem with returning to deleted methodjit code, but the fix is different: such Debug objects simply should not be GC'd. 3. Setting .enabled to false still does not turn off debug mode anywhere, so it does not reduce overhead as much as it should. A possible fix for issue #1 would be to make such removeDebuggee calls throw; a different possibility is to turn off debug mode but leave all the scripts alone, accepting the performance loss (as we do for JSD1 in JSCompartment::setDebugModeFromC). The fix to issues #2 and #3 is to tweak the rule--and to tweak the rule for Debug object GC-reachability. --HG-- rename : js/src/jit-test/tests/debug/Debug-ctor.js => js/src/jit-test/tests/debug/Debug-ctor-01.js
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bool debugMode;
/* If true, new scripts must be created with PC counter information. */
bool profilingScripts;
/* Had an out-of-memory error which did not populate an exception. */
JSBool hadOutOfMemory;
/*
Rename Debug to Debugger. --HG-- rename : js/src/jit-test/tests/debug/Debug-clearAllBreakpoints-01.js => js/src/jit-test/tests/debug/Debugger-clearAllBreakpoints-01.js rename : js/src/jit-test/tests/debug/Debug-ctor-01.js => js/src/jit-test/tests/debug/Debugger-ctor-01.js rename : js/src/jit-test/tests/debug/Debug-ctor-02.js => js/src/jit-test/tests/debug/Debugger-ctor-02.js rename : js/src/jit-test/tests/debug/Debug-ctor-03.js => js/src/jit-test/tests/debug/Debugger-ctor-03.js rename : js/src/jit-test/tests/debug/Debug-debuggees-01.js => js/src/jit-test/tests/debug/Debugger-debuggees-01.js rename : js/src/jit-test/tests/debug/Debug-debuggees-02.js => js/src/jit-test/tests/debug/Debugger-debuggees-02.js rename : js/src/jit-test/tests/debug/Debug-debuggees-03.js => js/src/jit-test/tests/debug/Debugger-debuggees-03.js rename : js/src/jit-test/tests/debug/Debug-debuggees-04.js => js/src/jit-test/tests/debug/Debugger-debuggees-04.js rename : js/src/jit-test/tests/debug/Debug-debuggees-05.js => js/src/jit-test/tests/debug/Debugger-debuggees-05.js rename : js/src/jit-test/tests/debug/Debug-debuggees-06.js => js/src/jit-test/tests/debug/Debugger-debuggees-06.js rename : js/src/jit-test/tests/debug/Debug-debuggees-07.js => js/src/jit-test/tests/debug/Debugger-debuggees-07.js rename : js/src/jit-test/tests/debug/Debug-debuggees-08.js => js/src/jit-test/tests/debug/Debugger-debuggees-08.js rename : js/src/jit-test/tests/debug/Debug-debuggees-09.js => js/src/jit-test/tests/debug/Debugger-debuggees-09.js rename : js/src/jit-test/tests/debug/Debug-debuggees-10.js => js/src/jit-test/tests/debug/Debugger-debuggees-10.js rename : js/src/jit-test/tests/debug/Debug-debuggees-11.js => js/src/jit-test/tests/debug/Debugger-debuggees-11.js rename : js/src/jit-test/tests/debug/Debug-debuggees-12.js => js/src/jit-test/tests/debug/Debugger-debuggees-12.js rename : js/src/jit-test/tests/debug/Debug-debuggees-13.js => js/src/jit-test/tests/debug/Debugger-debuggees-13.js rename : js/src/jit-test/tests/debug/Debug-debuggees-14.js => js/src/jit-test/tests/debug/Debugger-debuggees-14.js rename : js/src/jit-test/tests/debug/Debug-debuggees-15.js => js/src/jit-test/tests/debug/Debugger-debuggees-15.js rename : js/src/jit-test/tests/debug/Debug-debuggees-16.js => js/src/jit-test/tests/debug/Debugger-debuggees-16.js rename : js/src/jit-test/tests/debug/Debug-enabled-01.js => js/src/jit-test/tests/debug/Debugger-enabled-01.js rename : js/src/jit-test/tests/debug/Debug-getYoungestFrame-01.js => js/src/jit-test/tests/debug/Debugger-getYoungestFrame-01.js rename : js/src/jit-test/tests/debug/Debug-getYoungestFrame-02.js => js/src/jit-test/tests/debug/Debugger-getYoungestFrame-02.js rename : js/src/jit-test/tests/debug/Debug-multi-01.js => js/src/jit-test/tests/debug/Debugger-multi-01.js rename : js/src/jit-test/tests/debug/Debug-multi-02.js => js/src/jit-test/tests/debug/Debugger-multi-02.js rename : js/src/jit-test/tests/debug/Debug-multi-03.js => js/src/jit-test/tests/debug/Debugger-multi-03.js
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* Linked list of all js::Debugger objects. This may be accessed by the GC
* thread, if any, or a thread that is in a request and holds gcLock.
*/
JSCList debuggerList;
/* Client opaque pointers */
void *data;
#ifdef JS_THREADSAFE
/* These combine to interlock the GC and new requests. */
PRLock *gcLock;
js::GCHelperThread gcHelperThread;
#endif /* JS_THREADSAFE */
uint32_t debuggerMutations;
/*
* Security callbacks set on the runtime are used by each context unless
* an override is set on the context.
*/
JSSecurityCallbacks *securityCallbacks;
/* Structured data callbacks are runtime-wide. */
const JSStructuredCloneCallbacks *structuredCloneCallbacks;
/* Call this to accumulate telemetry data. */
JSAccumulateTelemetryDataCallback telemetryCallback;
/*
* The propertyRemovals counter is incremented for every JSObject::clear,
* and for each JSObject::remove method call that frees a slot in the given
* object. See js_NativeGet and js_NativeSet in jsobj.cpp.
*/
int32_t propertyRemovals;
/* Number localization, used by jsnum.c */
const char *thousandsSeparator;
const char *decimalSeparator;
const char *numGrouping;
/*
* Weak references to lazily-created, well-known XML singletons.
*
* NB: Singleton objects must be carefully disconnected from the rest of
* the object graph usually associated with a JSContext's global object,
* including the set of standard class objects. See jsxml.c for details.
*/
JSObject *anynameObject;
JSObject *functionNamespaceObject;
/*
* Flag indicating that we are waiving any soft limits on the GC heap
* because we want allocations to be infallible (except when we hit OOM).
*/
bool waiveGCQuota;
/*
* The GSN cache is per thread since even multi-cx-per-thread embeddings
* do not interleave js_GetSrcNote calls.
*/
js::GSNCache gsnCache;
/* Property cache for faster call/get/set invocation. */
js::PropertyCache propertyCache;
/* State used by jsdtoa.cpp. */
DtoaState *dtoaState;
/* List of currently pending operations on proxies. */
js::PendingProxyOperation *pendingProxyOperation;
js::ConservativeGCData conservativeGC;
private:
JSPrincipals *trustedPrincipals_;
public:
void setTrustedPrincipals(JSPrincipals *p) { trustedPrincipals_ = p; }
JSPrincipals *trustedPrincipals() const { return trustedPrincipals_; }
/* Literal table maintained by jsatom.c functions. */
JSAtomState atomState;
/* Tables of strings that are pre-allocated in the atomsCompartment. */
js::StaticStrings staticStrings;
JSWrapObjectCallback wrapObjectCallback;
JSPreWrapCallback preWrapObjectCallback;
js::PreserveWrapperCallback preserveWrapperCallback;
#ifdef DEBUG
size_t noGCOrAllocationCheck;
#endif
/*
* To ensure that cx->malloc does not cause a GC, we set this flag during
* OOM reporting (in js_ReportOutOfMemory). If a GC is requested while
* reporting the OOM, we ignore it.
*/
int32_t inOOMReport;
bool jitHardening;
JSRuntime();
~JSRuntime();
bool init(uint32_t maxbytes);
JSRuntime *thisFromCtor() { return this; }
/*
* Call the system malloc while checking for GC memory pressure and
* reporting OOM error when cx is not null. We will not GC from here.
*/
void* malloc_(size_t bytes, JSContext *cx = NULL) {
updateMallocCounter(cx, bytes);
void *p = ::js_malloc(bytes);
return JS_LIKELY(!!p) ? p : onOutOfMemory(NULL, bytes, cx);
}
/*
* Call the system calloc while checking for GC memory pressure and
* reporting OOM error when cx is not null. We will not GC from here.
*/
void* calloc_(size_t bytes, JSContext *cx = NULL) {
updateMallocCounter(cx, bytes);
void *p = ::js_calloc(bytes);
return JS_LIKELY(!!p) ? p : onOutOfMemory(reinterpret_cast<void *>(1), bytes, cx);
}
void* realloc_(void* p, size_t oldBytes, size_t newBytes, JSContext *cx = NULL) {
JS_ASSERT(oldBytes < newBytes);
updateMallocCounter(cx, newBytes - oldBytes);
void *p2 = ::js_realloc(p, newBytes);
return JS_LIKELY(!!p2) ? p2 : onOutOfMemory(p, newBytes, cx);
}
void* realloc_(void* p, size_t bytes, JSContext *cx = NULL) {
/*
* For compatibility we do not account for realloc that increases
* previously allocated memory.
*/
if (!p)
updateMallocCounter(cx, bytes);
void *p2 = ::js_realloc(p, bytes);
return JS_LIKELY(!!p2) ? p2 : onOutOfMemory(p, bytes, cx);
}
inline void free_(void* p) {
/* FIXME: Making this free in the background is buggy. Can it work? */
js::Foreground::free_(p);
}
JS_DECLARE_NEW_METHODS(malloc_, JS_ALWAYS_INLINE)
JS_DECLARE_DELETE_METHODS(free_, JS_ALWAYS_INLINE)
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bool isGCMallocLimitReached() const { return gcMallocBytes <= 0; }
void resetGCMallocBytes() { gcMallocBytes = ptrdiff_t(gcMaxMallocBytes); }
void setGCMaxMallocBytes(size_t value) {
/*
* For compatibility treat any value that exceeds PTRDIFF_T_MAX to
* mean that value.
*/
gcMaxMallocBytes = (ptrdiff_t(value) >= 0) ? value : size_t(-1) >> 1;
resetGCMallocBytes();
}
/*
* Call this after allocating memory held by GC things, to update memory
* pressure counters or report the OOM error if necessary. If oomError and
* cx is not null the function also reports OOM error.
*
* The function must be called outside the GC lock and in case of OOM error
* the caller must ensure that no deadlock possible during OOM reporting.
*/
void updateMallocCounter(JSContext *cx, size_t nbytes);
/*
* The function must be called outside the GC lock.
*/
JS_FRIEND_API(void) onTooMuchMalloc();
/*
* This should be called after system malloc/realloc returns NULL to try
* to recove some memory or to report an error. Failures in malloc and
* calloc are signaled by p == null and p == reinterpret_cast<void *>(1).
* Other values of p mean a realloc failure.
*
* The function must be called outside the GC lock.
*/
JS_FRIEND_API(void *) onOutOfMemory(void *p, size_t nbytes, JSContext *cx);
JS_FRIEND_API(void) triggerOperationCallback();
void setJitHardening(bool enabled);
bool getJitHardening() const {
return jitHardening;
}
void sizeOfExcludingThis(JSMallocSizeOfFun mallocSizeOf, size_t *normal, size_t *temporary,
size_t *regexpCode, size_t *stackCommitted, size_t *gcMarker);
};
/* Common macros to access thread-local caches in JSRuntime. */
#define JS_PROPERTY_CACHE(cx) (cx->runtime->propertyCache)
#define JS_KEEP_ATOMS(rt) (rt)->gcKeepAtoms++;
#define JS_UNKEEP_ATOMS(rt) (rt)->gcKeepAtoms--;
#ifdef JS_ARGUMENT_FORMATTER_DEFINED
/*
* Linked list mapping format strings for JS_{Convert,Push}Arguments{,VA} to
* formatter functions. Elements are sorted in non-increasing format string
* length order.
*/
struct JSArgumentFormatMap {
const char *format;
size_t length;
JSArgumentFormatter formatter;
JSArgumentFormatMap *next;
};
#endif
namespace js {
template <typename T> class Root;
class CheckRoot;
struct AutoResolving;
static inline bool
OptionsHasXML(uint32_t options)
{
return !!(options & JSOPTION_XML);
}
static inline bool
OptionsSameVersionFlags(uint32_t self, uint32_t other)
{
static const uint32_t mask = JSOPTION_XML;
return !((self & mask) ^ (other & mask));
}
/*
* Flags accompany script version data so that a) dynamically created scripts
* can inherit their caller's compile-time properties and b) scripts can be
* appropriately compared in the eval cache across global option changes. An
* example of the latter is enabling the top-level-anonymous-function-is-error
* option: subsequent evals of the same, previously-valid script text may have
* become invalid.
*/
namespace VersionFlags {
static const unsigned MASK = 0x0FFF; /* see JSVersion in jspubtd.h */
static const unsigned HAS_XML = 0x1000; /* flag induced by XML option */
static const unsigned FULL_MASK = 0x3FFF;
}
static inline JSVersion
VersionNumber(JSVersion version)
{
return JSVersion(uint32_t(version) & VersionFlags::MASK);
}
static inline bool
VersionHasXML(JSVersion version)
{
return !!(version & VersionFlags::HAS_XML);
}
/* @warning This is a distinct condition from having the XML flag set. */
static inline bool
VersionShouldParseXML(JSVersion version)
{
return VersionHasXML(version) || VersionNumber(version) >= JSVERSION_1_6;
}
static inline JSVersion
VersionExtractFlags(JSVersion version)
{
return JSVersion(uint32_t(version) & ~VersionFlags::MASK);
}
static inline void
VersionCopyFlags(JSVersion *version, JSVersion from)
{
*version = JSVersion(VersionNumber(*version) | VersionExtractFlags(from));
}
static inline bool
VersionHasFlags(JSVersion version)
{
return !!VersionExtractFlags(version);
}
static inline unsigned
VersionFlagsToOptions(JSVersion version)
{
unsigned copts = VersionHasXML(version) ? JSOPTION_XML : 0;
JS_ASSERT((copts & JSCOMPILEOPTION_MASK) == copts);
return copts;
}
static inline JSVersion
OptionFlagsToVersion(unsigned options, JSVersion version)
{
return VersionSetXML(version, OptionsHasXML(options));
}
static inline bool
VersionIsKnown(JSVersion version)
{
return VersionNumber(version) != JSVERSION_UNKNOWN;
}
typedef HashSet<JSObject *,
DefaultHasher<JSObject *>,
SystemAllocPolicy> BusyArraysSet;
} /* namespace js */
struct JSContext : js::ContextFriendFields
{
explicit JSContext(JSRuntime *rt);
JSContext *thisDuringConstruction() { return this; }
~JSContext();
/* JSRuntime contextList linkage. */
JSCList link;
private:
/* See JSContext::findVersion. */
JSVersion defaultVersion; /* script compilation version */
JSVersion versionOverride; /* supercedes defaultVersion when valid */
bool hasVersionOverride;
/* Exception state -- the exception member is a GC root by definition. */
JSBool throwing; /* is there a pending exception? */
js::Value exception; /* most-recently-thrown exception */
/* Per-context run options. */
unsigned runOptions; /* see jsapi.h for JSOPTION_* */
public:
int32_t reportGranularity; /* see jsprobes.h */
/* Locale specific callbacks for string conversion. */
JSLocaleCallbacks *localeCallbacks;
js::AutoResolving *resolvingList;
/*
* True if generating an error, to prevent runaway recursion.
* NB: generatingError packs with throwing below.
*/
bool generatingError;
/* GC heap compartment. */
JSCompartment *compartment;
inline void setCompartment(JSCompartment *compartment);
/* Current execution stack. */
js::ContextStack stack;
/* ContextStack convenience functions */
inline bool hasfp() const { return stack.hasfp(); }
inline js::StackFrame* fp() const { return stack.fp(); }
inline js::StackFrame* maybefp() const { return stack.maybefp(); }
inline js::FrameRegs& regs() const { return stack.regs(); }
inline js::FrameRegs* maybeRegs() const { return stack.maybeRegs(); }
/* Set cx->compartment based on the current scope chain. */
void resetCompartment();
/* Wrap cx->exception for the current compartment. */
void wrapPendingException();
private:
/* Lazily initialized pool of maps used during parse/emit. */
js::ParseMapPool *parseMapPool_;
public:
/* Top-level object and pointer to top stack frame's scope chain. */
JSObject *globalObject;
/* State for object and array toSource conversion. */
JSSharpObjectMap sharpObjectMap;
js::BusyArraysSet busyArrays;
/* Argument formatter support for JS_{Convert,Push}Arguments{,VA}. */
JSArgumentFormatMap *argumentFormatMap;
/* Last message string and log file for debugging. */
char *lastMessage;
/* Per-context optional error reporter. */
JSErrorReporter errorReporter;
/* Branch callback. */
JSOperationCallback operationCallback;
/* Client opaque pointers. */
void *data;
void *data2;
inline js::RegExpStatics *regExpStatics();
public:
js::ParseMapPool &parseMapPool() {
JS_ASSERT(parseMapPool_);
return *parseMapPool_;
}
inline bool ensureParseMapPool();
/*
* The default script compilation version can be set iff there is no code running.
* This typically occurs via the JSAPI right after a context is constructed.
*/
inline bool canSetDefaultVersion() const;
/* Force a version for future script compilation. */
inline void overrideVersion(JSVersion newVersion);
/* Set the default script compilation version. */
void setDefaultVersion(JSVersion version) {
defaultVersion = version;
}
void clearVersionOverride() { hasVersionOverride = false; }
JSVersion getDefaultVersion() const { return defaultVersion; }
bool isVersionOverridden() const { return hasVersionOverride; }
JSVersion getVersionOverride() const {
JS_ASSERT(isVersionOverridden());
return versionOverride;
}
/*
* Set the default version if possible; otherwise, force the version.
* Return whether an override occurred.
*/
inline bool maybeOverrideVersion(JSVersion newVersion);
/*
* If there is no code on the stack, turn the override version into the
* default version.
*/
void maybeMigrateVersionOverride() {
JS_ASSERT(stack.empty());
if (JS_UNLIKELY(isVersionOverridden())) {
defaultVersion = versionOverride;
clearVersionOverride();
}
}
/*
* Return:
* - The override version, if there is an override version.
* - The newest scripted frame's version, if there is such a frame.
* - The default version.
*
* Note: if this ever shows up in a profile, just add caching!
*/
inline JSVersion findVersion() const;
void setRunOptions(unsigned ropts) {
JS_ASSERT((ropts & JSRUNOPTION_MASK) == ropts);
runOptions = ropts;
}
/* Note: may override the version. */
inline void setCompileOptions(unsigned newcopts);
unsigned getRunOptions() const { return runOptions; }
inline unsigned getCompileOptions() const;
inline unsigned allOptions() const;
bool hasRunOption(unsigned ropt) const {
JS_ASSERT((ropt & JSRUNOPTION_MASK) == ropt);
return !!(runOptions & ropt);
}
bool hasStrictOption() const { return hasRunOption(JSOPTION_STRICT); }
bool hasWErrorOption() const { return hasRunOption(JSOPTION_WERROR); }
bool hasAtLineOption() const { return hasRunOption(JSOPTION_ATLINE); }
js::LifoAlloc &tempLifoAlloc() { return runtime->tempLifoAlloc; }
inline js::LifoAlloc &typeLifoAlloc();
#ifdef JS_THREADSAFE
unsigned outstandingRequests;/* number of JS_BeginRequest calls
without the corresponding
JS_EndRequest. */
#endif
#ifdef JSGC_ROOT_ANALYSIS
/*
* Stack allocated GC roots for stack GC heap pointers, which may be
* overwritten if moved during a GC.
*/
js::Root<js::gc::Cell*> *thingGCRooters[js::THING_ROOT_COUNT];
#ifdef DEBUG
/*
* Stack allocated list of stack locations which hold non-relocatable
* GC heap pointers (where the target is rooted somewhere else) or integer
* values which may be confused for GC heap pointers. These are used to
* suppress false positives which occur when a rooting analysis treats the
* location as holding a relocatable pointer, but have no other effect on
* GC behavior.
*/
js::CheckRoot *checkGCRooters;
#endif
#endif /* JSGC_ROOT_ANALYSIS */
/* Security callbacks that override any defined on the runtime. */
JSSecurityCallbacks *securityCallbacks;
/* Stored here to avoid passing it around as a parameter. */
unsigned resolveFlags;
/* Random number generator state, used by jsmath.cpp. */
int64_t rngSeed;
/* Location to stash the iteration value between JSOP_MOREITER and JSOP_ITERNEXT. */
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js::Value iterValue;
#ifdef JS_METHODJIT
bool methodJitEnabled;
inline js::mjit::JaegerCompartment *jaegerCompartment();
#endif
bool inferenceEnabled;
bool typeInferenceEnabled() { return inferenceEnabled; }
/* Caller must be holding runtime->gcLock. */
void updateJITEnabled();
#ifdef MOZ_TRACE_JSCALLS
/* Function entry/exit debugging callback. */
JSFunctionCallback functionCallback;
void doFunctionCallback(const JSFunction *fun,
const JSScript *scr,
int entering) const
{
if (functionCallback)
functionCallback(fun, scr, this, entering);
}
#endif
DSTOffsetCache dstOffsetCache;
/* List of currently active non-escaping enumerators (for-in). */
JSObject *enumerators;
private:
/*
* To go from a live generator frame (on the stack) to its generator object
* (see comment js_FloatingFrameIfGenerator), we maintain a stack of active
* generators, pushing and popping when entering and leaving generator
* frames, respectively.
*/
js::Vector<JSGenerator *, 2, js::SystemAllocPolicy> genStack;
public:
/* Return the generator object for the given generator frame. */
JSGenerator *generatorFor(js::StackFrame *fp) const;
/* Early OOM-check. */
inline bool ensureGeneratorStackSpace();
bool enterGenerator(JSGenerator *gen) {
return genStack.append(gen);
}
void leaveGenerator(JSGenerator *gen) {
JS_ASSERT(genStack.back() == gen);
genStack.popBack();
}
#ifdef JS_THREADSAFE
/*
* When non-null JSContext::free_ delegates the job to the background
* thread.
*/
js::GCHelperThread *gcBackgroundFree;
#endif
inline void* malloc_(size_t bytes) {
return runtime->malloc_(bytes, this);
}
inline void* mallocNoReport(size_t bytes) {
JS_ASSERT(bytes != 0);
return runtime->malloc_(bytes, NULL);
}
inline void* calloc_(size_t bytes) {
JS_ASSERT(bytes != 0);
return runtime->calloc_(bytes, this);
}
inline void* realloc_(void* p, size_t bytes) {
return runtime->realloc_(p, bytes, this);
}
inline void* realloc_(void* p, size_t oldBytes, size_t newBytes) {
return runtime->realloc_(p, oldBytes, newBytes, this);
}
inline void free_(void* p) {
#ifdef JS_THREADSAFE
if (gcBackgroundFree) {
gcBackgroundFree->freeLater(p);
return;
}
#endif
runtime->free_(p);
}
JS_DECLARE_NEW_METHODS(malloc_, inline)
JS_DECLARE_DELETE_METHODS(free_, inline)
void purge();
/* For DEBUG. */
inline void assertValidStackDepth(unsigned depth);
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bool isExceptionPending() {
return throwing;
}
js::Value getPendingException() {
JS_ASSERT(throwing);
return exception;
}
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void setPendingException(js::Value v);
void clearPendingException() {
this->throwing = false;
this->exception.setUndefined();
}
/*
* Count of currently active compilations.
* When there are compilations active for the context, the GC must not
* purge the ParseMapPool.
*/
unsigned activeCompilations;
#ifdef DEBUG
/*
* Controls whether a quadratic-complexity assertion is performed during
* stack iteration, defaults to true.
*/
bool stackIterAssertionEnabled;
#endif
/*
* See JS_SetTrustedPrincipals in jsapi.h.
* Note: !cx->compartment is treated as trusted.
*/
bool runningWithTrustedPrincipals() const;
JS_FRIEND_API(size_t) sizeOfIncludingThis(JSMallocSizeOfFun mallocSizeOf) const;
static inline JSContext *fromLinkField(JSCList *link) {
JS_ASSERT(link);
return reinterpret_cast<JSContext *>(uintptr_t(link) - offsetof(JSContext, link));
}
void mark(JSTracer *trc);
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private:
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/*
* The allocation code calls the function to indicate either OOM failure
* when p is null or that a memory pressure counter has reached some
* threshold when p is not null. The function takes the pointer and not
* a boolean flag to minimize the amount of code in its inlined callers.
*/
JS_FRIEND_API(void) checkMallocGCPressure(void *p);
}; /* struct JSContext */
namespace js {
struct AutoResolving {
public:
enum Kind {
LOOKUP,
WATCH
};
AutoResolving(JSContext *cx, JSObject *obj, jsid id, Kind kind = LOOKUP
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: context(cx), object(obj), id(id), kind(kind), link(cx->resolvingList)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
JS_ASSERT(obj);
cx->resolvingList = this;
}
~AutoResolving() {
JS_ASSERT(context->resolvingList == this);
context->resolvingList = link;
}
bool alreadyStarted() const {
return link && alreadyStartedSlow();
}
private:
bool alreadyStartedSlow() const;
JSContext *const context;
JSObject *const object;
jsid const id;
Kind const kind;
AutoResolving *const link;
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
};
#ifdef JS_HAS_XML_SUPPORT
class AutoXMLRooter : private AutoGCRooter {
public:
AutoXMLRooter(JSContext *cx, JSXML *xml
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: AutoGCRooter(cx, XML), xml(xml)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
JS_ASSERT(xml);
}
friend void AutoGCRooter::trace(JSTracer *trc);
private:
JSXML * const xml;
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
};
#endif /* JS_HAS_XML_SUPPORT */
#ifdef JS_THREADSAFE
# define JS_LOCK_GC(rt) PR_Lock((rt)->gcLock)
# define JS_UNLOCK_GC(rt) PR_Unlock((rt)->gcLock)
#else
# define JS_LOCK_GC(rt)
# define JS_UNLOCK_GC(rt)
#endif
class AutoUnlockGC {
private:
JSRuntime *rt;
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
public:
explicit AutoUnlockGC(JSRuntime *rt
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: rt(rt)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
JS_UNLOCK_GC(rt);
}
~AutoUnlockGC() { JS_LOCK_GC(rt); }
};
class AutoKeepAtoms {
JSRuntime *rt;
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
public:
explicit AutoKeepAtoms(JSRuntime *rt
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: rt(rt)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
JS_KEEP_ATOMS(rt);
}
~AutoKeepAtoms() { JS_UNKEEP_ATOMS(rt); }
};
class AutoReleasePtr {
JSContext *cx;
void *ptr;
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
AutoReleasePtr(const AutoReleasePtr &other) MOZ_DELETE;
AutoReleasePtr operator=(const AutoReleasePtr &other) MOZ_DELETE;
public:
explicit AutoReleasePtr(JSContext *cx, void *ptr
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: cx(cx), ptr(ptr)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
}
~AutoReleasePtr() { cx->free_(ptr); }
};
/*
* FIXME: bug 602774: cleaner API for AutoReleaseNullablePtr
*/
class AutoReleaseNullablePtr {
JSContext *cx;
void *ptr;
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
AutoReleaseNullablePtr(const AutoReleaseNullablePtr &other) MOZ_DELETE;
AutoReleaseNullablePtr operator=(const AutoReleaseNullablePtr &other) MOZ_DELETE;
public:
explicit AutoReleaseNullablePtr(JSContext *cx, void *ptr
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: cx(cx), ptr(ptr)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
}
void reset(void *ptr2) {
if (ptr)
cx->free_(ptr);
ptr = ptr2;
}
~AutoReleaseNullablePtr() { if (ptr) cx->free_(ptr); }
};
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} /* namespace js */
class JSAutoResolveFlags
{
public:
JSAutoResolveFlags(JSContext *cx, unsigned flags
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: mContext(cx), mSaved(cx->resolveFlags)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
cx->resolveFlags = flags;
}
~JSAutoResolveFlags() { mContext->resolveFlags = mSaved; }
private:
JSContext *mContext;
unsigned mSaved;
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
};
namespace js {
/*
* Enumerate all contexts in a runtime.
*/
class ContextIter {
JSCList *begin;
JSCList *end;
public:
explicit ContextIter(JSRuntime *rt) {
end = &rt->contextList;
begin = end->next;
}
bool done() const {
return begin == end;
}
void next() {
JS_ASSERT(!done());
begin = begin->next;
}
JSContext *get() const {
JS_ASSERT(!done());
return JSContext::fromLinkField(begin);
}
operator JSContext *() const {
return get();
}
JSContext *operator ->() const {
return get();
}
};
} /* namespace js */
/*
* Create and destroy functions for JSContext, which is manually allocated
* and exclusively owned.
*/
extern JSContext *
js_NewContext(JSRuntime *rt, size_t stackChunkSize);
typedef enum JSDestroyContextMode {
JSDCM_NO_GC,
JSDCM_MAYBE_GC,
JSDCM_FORCE_GC,
JSDCM_NEW_FAILED
} JSDestroyContextMode;
extern void
js_DestroyContext(JSContext *cx, JSDestroyContextMode mode);
#ifdef va_start
extern JSBool
js_ReportErrorVA(JSContext *cx, unsigned flags, const char *format, va_list ap);
extern JSBool
js_ReportErrorNumberVA(JSContext *cx, unsigned flags, JSErrorCallback callback,
void *userRef, const unsigned errorNumber,
JSBool charArgs, va_list ap);
extern JSBool
js_ExpandErrorArguments(JSContext *cx, JSErrorCallback callback,
void *userRef, const unsigned errorNumber,
char **message, JSErrorReport *reportp,
bool charArgs, va_list ap);
#endif
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extern void
js_ReportOutOfMemory(JSContext *cx);
extern JS_FRIEND_API(void)
js_ReportAllocationOverflow(JSContext *cx);
/*
* Report an exception using a previously composed JSErrorReport.
* XXXbe remove from "friend" API
*/
extern JS_FRIEND_API(void)
js_ReportErrorAgain(JSContext *cx, const char *message, JSErrorReport *report);
extern void
js_ReportIsNotDefined(JSContext *cx, const char *name);
/*
* Report an attempt to access the property of a null or undefined value (v).
*/
extern JSBool
js_ReportIsNullOrUndefined(JSContext *cx, int spindex, const js::Value &v,
JSString *fallback);
extern void
js_ReportMissingArg(JSContext *cx, const js::Value &v, unsigned arg);
/*
* Report error using js_DecompileValueGenerator(cx, spindex, v, fallback) as
* the first argument for the error message. If the error message has less
* then 3 arguments, use null for arg1 or arg2.
*/
extern JSBool
js_ReportValueErrorFlags(JSContext *cx, unsigned flags, const unsigned errorNumber,
int spindex, const js::Value &v, JSString *fallback,
const char *arg1, const char *arg2);
#define js_ReportValueError(cx,errorNumber,spindex,v,fallback) \
((void)js_ReportValueErrorFlags(cx, JSREPORT_ERROR, errorNumber, \
spindex, v, fallback, NULL, NULL))
#define js_ReportValueError2(cx,errorNumber,spindex,v,fallback,arg1) \
((void)js_ReportValueErrorFlags(cx, JSREPORT_ERROR, errorNumber, \
spindex, v, fallback, arg1, NULL))
#define js_ReportValueError3(cx,errorNumber,spindex,v,fallback,arg1,arg2) \
((void)js_ReportValueErrorFlags(cx, JSREPORT_ERROR, errorNumber, \
spindex, v, fallback, arg1, arg2))
extern JSErrorFormatString js_ErrorFormatString[JSErr_Limit];
#ifdef JS_THREADSAFE
# define JS_ASSERT_REQUEST_DEPTH(cx) JS_ASSERT((cx)->runtime->requestDepth >= 1)
#else
# define JS_ASSERT_REQUEST_DEPTH(cx) ((void) 0)
#endif
/*
* If the operation callback flag was set, call the operation callback.
* This macro can run the full GC. Return true if it is OK to continue and
* false otherwise.
*/
#define JS_CHECK_OPERATION_LIMIT(cx) \
(JS_ASSERT_REQUEST_DEPTH(cx), \
(!cx->runtime->interrupt || js_InvokeOperationCallback(cx)))
/*
* Invoke the operation callback and return false if the current execution
* is to be terminated.
*/
extern JSBool
js_InvokeOperationCallback(JSContext *cx);
extern JSBool
js_HandleExecutionInterrupt(JSContext *cx);
/*
* Get the topmost scripted frame in a context. Note: if the topmost frame is
* in the middle of an inline call, that call will be expanded. To avoid this,
* use cx->stack.currentScript or cx->stack.currentScriptedScopeChain.
*/
extern js::StackFrame *
js_GetScriptedCaller(JSContext *cx, js::StackFrame *fp);
extern jsbytecode*
js_GetCurrentBytecodePC(JSContext* cx);
extern JSScript *
js_GetCurrentScript(JSContext* cx);
namespace js {
#ifdef JS_METHODJIT
namespace mjit {
void ExpandInlineFrames(JSCompartment *compartment);
}
#endif
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} /* namespace js */
/* How much expansion of inlined frames to do when inspecting the stack. */
enum FrameExpandKind {
FRAME_EXPAND_NONE = 0,
FRAME_EXPAND_ALL = 1
};
namespace js {
/************************************************************************/
static JS_ALWAYS_INLINE void
MakeRangeGCSafe(Value *vec, size_t len)
{
PodZero(vec, len);
}
static JS_ALWAYS_INLINE void
MakeRangeGCSafe(Value *beg, Value *end)
{
PodZero(beg, end - beg);
}
static JS_ALWAYS_INLINE void
MakeRangeGCSafe(jsid *beg, jsid *end)
{
for (jsid *id = beg; id != end; ++id)
*id = INT_TO_JSID(0);
}
static JS_ALWAYS_INLINE void
MakeRangeGCSafe(jsid *vec, size_t len)
{
MakeRangeGCSafe(vec, vec + len);
}
static JS_ALWAYS_INLINE void
MakeRangeGCSafe(const Shape **beg, const Shape **end)
{
PodZero(beg, end - beg);
}
static JS_ALWAYS_INLINE void
MakeRangeGCSafe(const Shape **vec, size_t len)
{
PodZero(vec, len);
}
static JS_ALWAYS_INLINE void
SetValueRangeToUndefined(Value *beg, Value *end)
{
for (Value *v = beg; v != end; ++v)
v->setUndefined();
}
static JS_ALWAYS_INLINE void
SetValueRangeToUndefined(Value *vec, size_t len)
{
SetValueRangeToUndefined(vec, vec + len);
}
static JS_ALWAYS_INLINE void
SetValueRangeToNull(Value *beg, Value *end)
{
for (Value *v = beg; v != end; ++v)
v->setNull();
}
static JS_ALWAYS_INLINE void
SetValueRangeToNull(Value *vec, size_t len)
{
SetValueRangeToNull(vec, vec + len);
}
class AutoObjectVector : public AutoVectorRooter<JSObject *>
{
public:
explicit AutoObjectVector(JSContext *cx
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: AutoVectorRooter<JSObject *>(cx, OBJVECTOR)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
}
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
};
class AutoShapeVector : public AutoVectorRooter<const Shape *>
{
public:
explicit AutoShapeVector(JSContext *cx
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: AutoVectorRooter<const Shape *>(cx, SHAPEVECTOR)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
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}
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
};
class AutoValueArray : public AutoGCRooter
{
js::Value *start_;
unsigned length_;
public:
AutoValueArray(JSContext *cx, js::Value *start, unsigned length
JS_GUARD_OBJECT_NOTIFIER_PARAM)
: AutoGCRooter(cx, VALARRAY), start_(start), length_(length)
{
JS_GUARD_OBJECT_NOTIFIER_INIT;
}
Value *start() { return start_; }
unsigned length() const { return length_; }
JS_DECL_USE_GUARD_OBJECT_NOTIFIER
};
/*
* Allocation policy that uses JSRuntime::malloc_ and friends, so that
* memory pressure is properly accounted for. This is suitable for
* long-lived objects owned by the JSRuntime.
*
* Since it doesn't hold a JSContext (those may not live long enough), it
* can't report out-of-memory conditions itself; the caller must check for
* OOM and take the appropriate action.
*
* FIXME bug 647103 - replace these *AllocPolicy names.
*/
class RuntimeAllocPolicy
{
JSRuntime *const runtime;
public:
RuntimeAllocPolicy(JSRuntime *rt) : runtime(rt) {}
RuntimeAllocPolicy(JSContext *cx) : runtime(cx->runtime) {}
void *malloc_(size_t bytes) { return runtime->malloc_(bytes); }
void *realloc_(void *p, size_t bytes) { return runtime->realloc_(p, bytes); }
void free_(void *p) { runtime->free_(p); }
void reportAllocOverflow() const {}
};
/*
* FIXME bug 647103 - replace these *AllocPolicy names.
*/
class ContextAllocPolicy
{
JSContext *const cx;
public:
ContextAllocPolicy(JSContext *cx) : cx(cx) {}
JSContext *context() const { return cx; }
void *malloc_(size_t bytes) { return cx->malloc_(bytes); }
void *realloc_(void *p, size_t oldBytes, size_t bytes) { return cx->realloc_(p, oldBytes, bytes); }
void free_(void *p) { cx->free_(p); }
void reportAllocOverflow() const { js_ReportAllocationOverflow(cx); }
};
2010-07-14 23:19:36 -07:00
} /* namespace js */
#ifdef _MSC_VER
#pragma warning(pop)
#pragma warning(pop)
#endif
#endif /* jscntxt_h___ */