2012-07-17 20:41:54 -07:00
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/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
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/* vim: set ts=2 et sw=2 tw=40: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_bluetooth_bluetootheventservice_h__
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#define mozilla_dom_bluetooth_bluetootheventservice_h__
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#include "nsThreadUtils.h"
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#include "nsClassHashtable.h"
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#include "nsIObserver.h"
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#include "BluetoothCommon.h"
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BEGIN_BLUETOOTH_NAMESPACE
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class BluetoothSignal;
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class BluetoothReplyRunnable;
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class BluetoothNamedValue;
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class BluetoothService : public nsIObserver
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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/**
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* Add a message handler object from message distribution observer.
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* Must be called from the main thread.
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*
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* @param aNodeName Node name of the object
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* @param aMsgHandler Weak pointer to the object
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*
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* @return NS_OK on successful addition to observer, NS_ERROR_FAILED
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* otherwise
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*/
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nsresult RegisterBluetoothSignalHandler(const nsAString& aNodeName,
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BluetoothSignalObserver* aMsgHandler);
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/**
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* Remove a message handler object from message distribution observer.
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* Must be called from the main thread.
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*
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* @param aNodeName Node name of the object
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* @param aMsgHandler Weak pointer to the object
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*
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* @return NS_OK on successful removal from observer service,
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* NS_ERROR_FAILED otherwise
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*/
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nsresult UnregisterBluetoothSignalHandler(const nsAString& aNodeName,
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BluetoothSignalObserver* aMsgHandler);
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/**
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* Distribute a signal to the observer list
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*
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* @param aSignal Signal object to distribute
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*
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* @return NS_OK if signal distributed, NS_ERROR_FAILURE on error
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*/
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nsresult DistributeSignal(const BluetoothSignal& aEvent);
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/**
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* Start bluetooth services. Starts up any threads and connections that
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* bluetooth needs to operate on the current platform. Assumed to be run on
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* the main thread with delayed return for blocking startup functions via
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* runnable.
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*
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* @param aResultRunnable Runnable object to execute after bluetooth has
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* either come up or failed. Runnable should check existence of
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* BluetoothService via Get() function to see if service started correctly.
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*
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* @return NS_OK on initialization starting correctly, NS_ERROR_FAILURE
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* otherwise
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*/
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nsresult Start(BluetoothReplyRunnable* aResultRunnable);
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/**
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* Stop bluetooth services. Starts up any threads and connections that
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* bluetooth needs to operate on the current platform. Assumed to be run on
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* the main thread with delayed return for blocking startup functions via
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* runnable.
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*
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* @param aResultRunnable Runnable object to execute after bluetooth has
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* either shut down or failed. Runnable should check lack of existence of
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* BluetoothService via Get() function to see if service stopped correctly.
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*
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* @return NS_OK on initialization starting correctly, NS_ERROR_FAILURE
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* otherwise
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*/
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nsresult Stop(BluetoothReplyRunnable* aResultRunnable);
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/**
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* Returns the BluetoothService singleton. Only to be called from main thread.
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*
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* @param aService Pointer to return singleton into.
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*
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* @return NS_OK on proper assignment, NS_ERROR_FAILURE otherwise (if service
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* has not yet been started, for instance)
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*/
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static BluetoothService* Get();
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/**
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* Returns the path of the default adapter, implemented via a platform
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* specific method.
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*
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* @return Default adapter path/name on success, NULL otherwise
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*/
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virtual nsresult GetDefaultAdapterPathInternal(BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Stop device discovery (platform specific implementation)
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*
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* @param aAdapterPath Adapter to stop discovery on
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*
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* @return NS_OK if discovery stopped correctly, false otherwise
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*/
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virtual nsresult StopDiscoveryInternal(const nsAString& aAdapterPath,
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BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Start device discovery (platform specific implementation)
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*
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* @param aAdapterPath Adapter to start discovery on
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*
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* @return NS_OK if discovery stopped correctly, false otherwise
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*/
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virtual nsresult StartDiscoveryInternal(const nsAString& aAdapterPath,
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BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Platform specific startup functions go here. Usually deals with member
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* variables, so not static. Guaranteed to be called outside of main thread.
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*
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* @return NS_OK on correct startup, NS_ERROR_FAILURE otherwise
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*/
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virtual nsresult StartInternal() = 0;
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/**
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* Platform specific startup functions go here. Usually deals with member
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* variables, so not static. Guaranteed to be called outside of main thread.
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*
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* @return NS_OK on correct startup, NS_ERROR_FAILURE otherwise
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*/
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virtual nsresult StopInternal() = 0;
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2012-07-31 21:49:59 -07:00
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/**
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* Fetches the propertes for the specified object
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*
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* @param aType Type of the object (see BluetoothObjectType in BluetoothCommon.h)
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* @param aPath Path of the object
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* @param aRunnable Runnable to return to after receiving callback
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*
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* @return NS_OK on function run, NS_ERROR_FAILURE otherwise
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*/
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virtual nsresult
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GetProperties(BluetoothObjectType aType,
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const nsAString& aPath,
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BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Set a property for the specified object
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*
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* @param aPath Path to the object
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* @param aPropName Name of the property
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* @param aValue Boolean value
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* @param aRunnable Runnable to run on async reply
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*
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* @return NS_OK if property is set correctly, NS_ERROR_FAILURE otherwise
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*/
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virtual nsresult
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SetProperty(BluetoothObjectType aType,
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const nsAString& aPath,
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const BluetoothNamedValue& aValue,
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BluetoothReplyRunnable* aRunnable) = 0;
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/**
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* Get the path of a device
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*
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* @param aAdapterPath Path to the Adapter that's communicating with the device
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* @param aDeviceAddress Device address (XX:XX:XX:XX:XX:XX format)
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* @param aDevicePath Return value of path
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*
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* @return True if path set correctly, false otherwise
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*/
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virtual bool
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GetDevicePath(const nsAString& aAdapterPath,
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const nsAString& aDeviceAddress,
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nsAString& aDevicePath) = 0;
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2012-08-07 21:19:07 -07:00
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virtual int
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GetDeviceServiceChannelInternal(const nsAString& aObjectPath,
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const nsAString& aPattern,
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int aAttributeId) = 0;
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2012-08-08 10:46:39 -07:00
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/**
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* Due to the fact that some operations require multiple calls, a
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* CommandThread is created that can run blocking, platform-specific calls
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* where either no asynchronous equivilent exists, or else where multiple
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* asynchronous calls would require excessive runnable bouncing between main
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* thread and IO thread.
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*
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* For instance, when we retrieve an Adapter object, we would like it to come
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* with all of its properties filled in and registered as an agent, which
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* requires a minimum of 3 calls to platform specific code on some platforms.
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*
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*/
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nsCOMPtr<nsIThread> mBluetoothCommandThread;
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2012-07-17 20:41:54 -07:00
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protected:
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BluetoothService()
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{
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mBluetoothSignalObserverTable.Init();
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}
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virtual ~BluetoothService()
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{
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}
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nsresult StartStopBluetooth(BluetoothReplyRunnable* aResultRunnable,
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bool aStart);
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// This function is implemented in platform-specific BluetoothServiceFactory
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// files
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static BluetoothService* Create();
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typedef mozilla::ObserverList<BluetoothSignal> BluetoothSignalObserverList;
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typedef nsClassHashtable<nsStringHashKey, BluetoothSignalObserverList >
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BluetoothSignalObserverTable;
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BluetoothSignalObserverTable mBluetoothSignalObserverTable;
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};
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END_BLUETOOTH_NAMESPACE
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#endif
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