gecko/layout/svg/base/src/nsSVGMaskFrame.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 04:12:37 -07:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __NS_SVGMASKFRAME_H__
#define __NS_SVGMASKFRAME_H__
#include "gfxPattern.h"
#include "gfxMatrix.h"
#include "nsSVGContainerFrame.h"
#include "nsSVGUtils.h"
class gfxContext;
class nsRenderingContext;
typedef nsSVGContainerFrame nsSVGMaskFrameBase;
class nsSVGMaskFrame : public nsSVGMaskFrameBase
{
friend nsIFrame*
NS_NewSVGMaskFrame(nsIPresShell* aPresShell, nsStyleContext* aContext);
protected:
nsSVGMaskFrame(nsStyleContext* aContext)
: nsSVGMaskFrameBase(aContext)
, mInUse(false)
{
AddStateBits(NS_STATE_SVG_NONDISPLAY_CHILD);
}
public:
NS_DECL_FRAMEARENA_HELPERS
// nsSVGMaskFrame method:
already_AddRefed<gfxPattern> ComputeMaskAlpha(nsRenderingContext *aContext,
nsIFrame* aParent,
const gfxMatrix &aMatrix,
float aOpacity = 1.0f);
virtual void DidSetStyleContext(nsStyleContext* aOldStyleContext);
NS_IMETHOD AttributeChanged(PRInt32 aNameSpaceID,
nsIAtom* aAttribute,
PRInt32 aModType);
#ifdef DEBUG
NS_IMETHOD Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow);
#endif
/**
* Get the "type" of the frame
*
* @see nsGkAtoms::svgMaskFrame
*/
virtual nsIAtom* GetType() const;
#ifdef DEBUG
NS_IMETHOD GetFrameName(nsAString& aResult) const
{
return MakeFrameName(NS_LITERAL_STRING("SVGMask"), aResult);
}
#endif
private:
// A helper class to allow us to paint masks safely. The helper
// automatically sets and clears the mInUse flag on the mask frame
// (to prevent nasty reference loops). It's easy to mess this up
// and break things, so this helper makes the code far more robust.
class AutoMaskReferencer
{
public:
AutoMaskReferencer(nsSVGMaskFrame *aFrame)
: mFrame(aFrame) {
NS_ASSERTION(!mFrame->mInUse, "reference loop!");
mFrame->mInUse = true;
}
~AutoMaskReferencer() {
mFrame->mInUse = false;
}
private:
nsSVGMaskFrame *mFrame;
};
nsIFrame *mMaskParent;
nsAutoPtr<gfxMatrix> mMaskParentMatrix;
// recursion prevention flag
bool mInUse;
// nsSVGContainerFrame methods:
virtual gfxMatrix GetCanvasTM(PRUint32 aFor);
};
#endif