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https://gitlab.winehq.org/wine/wine-gecko.git
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146 lines
4.5 KiB
JavaScript
146 lines
4.5 KiB
JavaScript
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(function() {
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// For sendMouseEvent:
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document.getElementsByTagName("head").item(0)
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.appendChild(document.createElement("script")).src =
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"/tests/SimpleTest/EventUtils.js";
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})();
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/**
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* Dispatches |handler| to |element|, as if fired in response to |event|.
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*/
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function send(element, event, handler) {
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function unique_handler() { return handler.apply(this, arguments) }
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element.addEventListener(event, unique_handler, false);
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try { sendMouseEvent({ type: event }, element.id) }
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finally { element.removeEventListener(event, unique_handler, false) }
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}
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/**
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* Because it's not nice to leave popup windows open after the tests are
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* finished, we need a foolproof way to close some/all window.opened windows.
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*/
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(function(originalOpen) {
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var wins = [];
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(window.open = function() {
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var win = originalOpen.apply(window, arguments);
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if (win)
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wins[wins.length] = win;
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return win;
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}).close = function(n) {
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if (arguments.length < 1)
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n = wins.length;
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while (n --> 0) {
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var win = wins.pop();
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if (win) win.close();
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else break;
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}
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};
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})(window.open);
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function _alter_helper(uri, fn) {
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var hash_splat = uri.split("#"),
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splat = hash_splat.shift().split("/");
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fn(splat);
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hash_splat.unshift(splat.join("/"));
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return hash_splat.join("#");
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}
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function alter_host(uri, host) {
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return _alter_helper(uri, function(splat) {
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splat.splice(2, 1, host);
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});
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}
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function alter_file(uri, file) {
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return _alter_helper(uri, function(splat) {
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splat[splat.length - 1] = file;
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});
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}
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(function() {
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netscape.security.PrivilegeManager.enablePrivilege("UniversalXPConnect");
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var prefService = Components.classes["@mozilla.org/preferences-service;1"]
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.getService(Components.interfaces.nsIPrefService),
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pm = Components.classes["@mozilla.org/permissionmanager;1"]
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.getService(Components.interfaces.nsIPermissionManager),
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ioService = Components.classes["@mozilla.org/network/io-service;1"]
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.getService(Components.interfaces.nsIIOService);
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ALLOW_ACTION = pm.ALLOW_ACTION;
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DENY_ACTION = pm.DENY_ACTION;
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UNKNOWN_ACTION = pm.UNKNOWN_ACTION;
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/**
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* This ridiculously over-engineered function makes an accessor function from
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* any given preference string. Such accessors may be passed as the first
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* parameter to the |hold| function defined below.
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*/
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makePrefAccessor = function(pref) {
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var splat = pref.split('.'),
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basePref = splat.pop(),
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branch, kind;
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try {
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branch = prefService.getBranch(splat.join('.') + '.');
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} catch (x) {
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alert("Calling prefService.getBranch failed: " +
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"did you forget to enable UniversalXPConnect?");
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throw x;
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}
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switch (branch.getPrefType(basePref)) {
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case branch.PREF_STRING: kind = "CharPref"; break;
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case branch.PREF_INT: kind = "IntPref"; break;
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case branch.PREF_BOOL: kind = "BoolPref"; break;
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case branch.PREF_INVALID: kind = "ComplexValue";
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}
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return function(value) {
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var oldValue = branch['get' + kind](basePref);
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if (arguments.length > 0)
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branch['set' + kind](basePref, value);
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return oldValue;
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};
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};
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makePopupPrivAccessor = function(uri) {
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uri = ioService.newURI(uri, null, null);
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return function(permission) {
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var old = pm.testPermission(uri, "popup");
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if (arguments.length) {
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pm.remove(uri.host, "popup");
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pm.add(uri, "popup", permission);
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}
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return old;
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};
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};
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})();
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/**
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* This function takes an accessor function, a new value, and a callback
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* function. It assigns the new value to the accessor, saving the old value,
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* then calls the callback function with the new and old values. Before
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* returning, |hold| sets the accessor back to the old value, even if the
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* callback function misbehaved (i.e., threw).
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*
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* For sanity's sake, |hold| also ensures that the accessor still has the new
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* value at the time the old value is reassigned. The accessor's value might
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* have changed to something entirely different during the execution of the
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* callback function, but it must have changed back.
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*
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* Without such a mechanism it would be very difficult to verify that these
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* tests leave the browser's preferences/privileges as they were originally.
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*/
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function hold(accessor, value, body) {
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var old_value = accessor(value);
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try { return body(value, old_value) }
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finally {
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old_value = accessor(old_value);
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if (old_value !== value)
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throw [accessor, value, old_value];
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}
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}
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