gecko/b2g/app/BootAnimation.h

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#ifndef BOOTANIMATION_H
#define BOOTANIMATION_H
namespace android {
class FramebufferNativeWindow;
}
/* This returns a FramebufferNativeWindow if one exists.
* If not, one is created and the boot animation is started. */
__attribute__ ((weak))
android::FramebufferNativeWindow* NativeWindow();
/* This stops the boot animation if it's still running. */
__attribute__ ((weak))
void StopBootAnimation();
#endif /* BOOTANIMATION_H */