gecko/gfx/gl/SharedSurfaceEGL.h

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/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SHARED_SURFACE_EGL_H_
#define SHARED_SURFACE_EGL_H_
#include "mozilla/Attributes.h"
#include "mozilla/Mutex.h"
#include "nsAutoPtr.h"
#include "SharedSurface.h"
namespace mozilla {
namespace gl {
class GLContext;
class GLLibraryEGL;
class TextureGarbageBin;
class SharedSurface_EGLImage
: public SharedSurface
{
public:
static UniquePtr<SharedSurface_EGLImage> Create(GLContext* prodGL,
const GLFormats& formats,
const gfx::IntSize& size,
bool hasAlpha,
EGLContext context);
static SharedSurface_EGLImage* Cast(SharedSurface* surf) {
MOZ_ASSERT(surf->mType == SharedSurfaceType::EGLImageShare);
return (SharedSurface_EGLImage*)surf;
}
static bool HasExtensions(GLLibraryEGL* egl, GLContext* gl);
protected:
mutable Mutex mMutex;
GLLibraryEGL* const mEGL;
const GLFormats mFormats;
GLuint mProdTex;
public:
const EGLImage mImage;
protected:
GLContext* mCurConsGL;
GLuint mConsTex;
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi
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RefPtr<TextureGarbageBin> mGarbageBin;
EGLSync mSync;
SharedSurface_EGLImage(GLContext* gl,
GLLibraryEGL* egl,
const gfx::IntSize& size,
bool hasAlpha,
const GLFormats& formats,
GLuint prodTex,
EGLImage image);
EGLDisplay Display() const;
void UpdateProdTexture(const MutexAutoLock& curAutoLock);
public:
virtual ~SharedSurface_EGLImage();
virtual layers::TextureFlags GetTextureFlags() const override;
virtual void LockProdImpl() override {}
virtual void UnlockProdImpl() override {}
virtual void Fence() override;
virtual bool WaitSync() override;
virtual bool PollSync() override;
virtual GLuint ProdTexture() override {
return mProdTex;
}
// Implementation-specific functions below:
// Returns texture and target
void AcquireConsumerTexture(GLContext* consGL, GLuint* out_texture, GLuint* out_target);
virtual bool ToSurfaceDescriptor(layers::SurfaceDescriptor* const out_descriptor) override;
virtual bool ReadbackBySharedHandle(gfx::DataSourceSurface* out_surface) override;
};
class SurfaceFactory_EGLImage
: public SurfaceFactory
{
public:
// Fallible:
static UniquePtr<SurfaceFactory_EGLImage> Create(GLContext* prodGL,
const SurfaceCaps& caps,
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi
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const RefPtr<layers::ISurfaceAllocator>& allocator,
const layers::TextureFlags& flags);
protected:
const EGLContext mContext;
SurfaceFactory_EGLImage(GLContext* prodGL, const SurfaceCaps& caps,
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi
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const RefPtr<layers::ISurfaceAllocator>& allocator,
const layers::TextureFlags& flags,
EGLContext context)
: SurfaceFactory(SharedSurfaceType::EGLImageShare, prodGL, caps, allocator, flags)
, mContext(context)
{ }
public:
virtual UniquePtr<SharedSurface> CreateShared(const gfx::IntSize& size) override {
bool hasAlpha = mReadCaps.alpha;
return SharedSurface_EGLImage::Create(mGL, mFormats, size, hasAlpha, mContext);
}
};
} // namespace gl
} /* namespace mozilla */
#endif /* SHARED_SURFACE_EGL_H_ */