gecko/services/sync/modules/service.js

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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Bookmarks Sync.
*
* The Initial Developer of the Original Code is Mozilla.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Dan Mills <thunder@mozilla.com>
* Myk Melez <myk@mozilla.org>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
const EXPORTED_SYMBOLS = ['Weave'];
const Cc = Components.classes;
const Ci = Components.interfaces;
const Cr = Components.results;
const Cu = Components.utils;
// The following constants determine when Weave will automatically sync data.
// An interval of one minute, initial threshold of 100, and step of 5 means
// that we'll try to sync each engine 21 times, once per minute, at
// consecutively lower thresholds (from 100 down to 5 in steps of 5 and then
// one more time with the threshold set to the minimum 1) before resetting
// the engine's threshold to the initial value and repeating the cycle
// until at some point the engine's score exceeds the threshold, at which point
// we'll sync it, reset its threshold to the initial value, rinse, and repeat.
// How long we wait between sync checks.
const SCHEDULED_SYNC_INTERVAL = 60 * 1000 * 5; // five minutes
// INITIAL_THRESHOLD represents the value an engine's score has to exceed
// in order for us to sync it the first time we start up (and the first time
// we do a sync check after having synced the engine or reset the threshold).
const INITIAL_THRESHOLD = 75;
// THRESHOLD_DECREMENT_STEP is the amount by which we decrement an engine's
// threshold each time we do a sync check and don't sync that engine.
const THRESHOLD_DECREMENT_STEP = 25;
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
Cu.import("resource://weave/log4moz.js");
Cu.import("resource://weave/constants.js");
Cu.import("resource://weave/util.js");
Cu.import("resource://weave/wrap.js");
Cu.import("resource://weave/faultTolerance.js");
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Cu.import("resource://weave/auth.js");
Cu.import("resource://weave/resource.js");
Cu.import("resource://weave/base_records/wbo.js");
Cu.import("resource://weave/base_records/crypto.js");
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Cu.import("resource://weave/base_records/keys.js");
Cu.import("resource://weave/engines.js");
Cu.import("resource://weave/oauth.js");
Cu.import("resource://weave/identity.js");
Cu.import("resource://weave/async.js");
Cu.import("resource://weave/engines/clientData.js");
Function.prototype.async = Async.sugar;
// for export
let Weave = {};
Cu.import("resource://weave/constants.js", Weave);
Cu.import("resource://weave/util.js", Weave);
Cu.import("resource://weave/async.js", Weave);
Cu.import("resource://weave/faultTolerance.js", Weave);
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Cu.import("resource://weave/auth.js", Weave);
Cu.import("resource://weave/resource.js", Weave);
Cu.import("resource://weave/base_records/keys.js", Weave);
Cu.import("resource://weave/notifications.js", Weave);
Cu.import("resource://weave/identity.js", Weave);
Cu.import("resource://weave/stores.js", Weave);
Cu.import("resource://weave/engines.js", Weave);
Cu.import("resource://weave/oauth.js", Weave);
Cu.import("resource://weave/engines/clientData.js", Weave);
Utils.lazy(Weave, 'Service', WeaveSvc);
/*
* Service status query system. See constants defined in constants.js.
*/
function StatusRecord() {
this._init();
}
StatusRecord.prototype = {
_init: function() {
this.server = [];
this.sync = null;
this.engines = {};
},
addServerStatus: function(statusCode) {
this.server.push(statusCode);
},
setSyncStatus: function(statusCode) {
this.sync = statusCode;
},
setEngineStatus: function(engineName, statusCode) {
this.engines[engineName] = statusCode;
}
};
/*
* Service singleton
* Main entry point into Weave's sync framework
*/
function WeaveSvc() {
this._notify = Wrap.notify("weave:service:");
}
WeaveSvc.prototype = {
_localLock: Wrap.localLock,
_catchAll: Wrap.catchAll,
_isQuitting: false,
_loggedIn: false,
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_syncInProgress: false,
_keyGenEnabled: true,
// WEAVE_STATUS_OK, WEAVE_STATUS_FAILED, or WEAVE_STATUS_PARTIAL
_weaveStatusCode: null,
// More detailed status info:
_detailedStatus: null,
// object for caching public and private keys
_keyPair: {},
// Timer object for automagically syncing
_syncTimer: null,
get username() {
return Svc.Prefs.get("username", "");
},
set username(value) {
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if (value)
Svc.Prefs.set("username", value);
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else
Svc.Prefs.reset("username");
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// fixme - need to loop over all Identity objects - needs some rethinking...
ID.get('WeaveID').username = value;
ID.get('WeaveCryptoID').username = value;
// FIXME: need to also call this whenever the username pref changes
this._genKeyURLs();
},
get password() { return ID.get('WeaveID').password; },
set password(value) { ID.get('WeaveID').password = value; },
get passphrase() { return ID.get('WeaveCryptoID').password; },
set passphrase(value) { ID.get('WeaveCryptoID').password = value; },
// chrome-provided callbacks for when the service needs a password/passphrase
set onGetPassword(value) {
ID.get('WeaveID').onGetPassword = value;
},
set onGetPassphrase(value) {
ID.get('WeaveCryptoID').onGetPassword = value;
},
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get baseURL() {
let url = Svc.Prefs.get("serverURL");
if (!url)
throw "No server URL set";
if (url[url.length-1] != '/')
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url += '/';
url += "0.3/";
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return url;
},
set baseURL(value) {
Svc.Prefs.set("serverURL", value);
},
get clusterURL() {
let url = Svc.Prefs.get("clusterURL");
if (!url)
return null;
if (url[url.length-1] != '/')
url += '/';
url += "0.3/user/";
return url;
},
set clusterURL(value) {
Svc.Prefs.set("clusterURL", value);
this._genKeyURLs();
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},
get userPath() { return ID.get('WeaveID').username; },
get isLoggedIn() { return this._loggedIn; },
get isQuitting() { return this._isQuitting; },
set isQuitting(value) { this._isQuitting = value; },
get cancelRequested() { return Engines.cancelRequested; },
set cancelRequested(value) { Engines.cancelRequested = value; },
get keyGenEnabled() { return this._keyGenEnabled; },
set keyGenEnabled(value) { this._keyGenEnabled = value; },
get enabled() { return Svc.Prefs.get("enabled"); },
set enabled(value) { Svc.Prefs.set("enabled", value); },
get statusCode() { return this._weaveStatusCode; },
get detailedStatus() { return this._detailedStatus; },
get locked() { return this._locked; },
lock: function Svc_lock() {
if (this._locked)
return false;
this._locked = true;
return true;
},
unlock: function Svc_unlock() {
this._locked = false;
},
_setSyncFailure: function WeavSvc__setSyncFailure(code) {
this._weaveStatusCode = WEAVE_STATUS_FAILED;
this._detailedStatus.setSyncStatus(code);
},
_genKeyURLs: function WeaveSvc__genKeyURLs() {
let url = this.clusterURL + this.username;
PubKeys.defaultKeyUri = url + "/keys/pubkey";
PrivKeys.defaultKeyUri = url + "/keys/privkey";
},
_checkCrypto: function WeaveSvc__checkCrypto() {
let ok = false;
try {
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let iv = Svc.Crypto.generateRandomIV();
if (iv.length == 24)
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ok = true;
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} catch (e) {
this._log.debug("Crypto check failed: " + e);
}
return ok;
},
onWindowOpened: function WeaveSvc__onWindowOpened() {
},
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// one-time initialization like setting up observers and the like
// xxx we might need to split some of this out into something we can call
// again when username/server/etc changes
_onStartup: function WeaveSvc__onStartup() {
let self = yield;
this._initLogs();
this._log.info("Weave " + WEAVE_VERSION + " initializing");
this._detailedStatus = new StatusRecord();
// Reset our sync id if we're upgrading, so sync knows to reset local data
if (WEAVE_VERSION != Svc.Prefs.get("lastversion")) {
this._log.info("Resetting client syncID from _onStartup.");
Clients.resetSyncID();
}
let ua = Cc["@mozilla.org/network/protocol;1?name=http"].
getService(Ci.nsIHttpProtocolHandler).userAgent;
this._log.info(ua);
if (!this._checkCrypto()) {
this.enabled = false;
this._log.error("Could not load the Weave crypto component. Disabling " +
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"Weave, since it will not work correctly.");
}
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Utils.prefs.addObserver("", this, false);
Svc.Observer.addObserver(this, "network:offline-status-changed", true);
Svc.Observer.addObserver(this, "private-browsing", true);
Svc.Observer.addObserver(this, "quit-application", true);
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FaultTolerance.Service; // initialize FT service
if (!this.enabled)
this._log.info("Weave Sync disabled");
// Create Weave identities (for logging in, and for encryption)
ID.set('WeaveID', new Identity('Mozilla Services Password', this.username));
Auth.defaultAuthenticator = new BasicAuthenticator(ID.get('WeaveID'));
ID.set('WeaveCryptoID',
new Identity('Mozilla Services Encryption Passphrase', this.username));
this._genKeyURLs();
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if (Svc.Prefs.get("autoconnect") && this.username) {
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try {
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if (yield this.login(self.cb))
yield this.sync(self.cb, true);
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} catch (e) {}
}
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self.done();
},
onStartup: function WeaveSvc_onStartup(callback) {
this._onStartup.async(this, callback);
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},
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_initLogs: function WeaveSvc__initLogs() {
this._log = Log4Moz.repository.getLogger("Service.Main");
this._log.level =
Log4Moz.Level[Svc.Prefs.get("log.logger.service.main")];
let formatter = new Log4Moz.BasicFormatter();
let root = Log4Moz.repository.rootLogger;
root.level = Log4Moz.Level[Svc.Prefs.get("log.rootLogger")];
let capp = new Log4Moz.ConsoleAppender(formatter);
capp.level = Log4Moz.Level[Svc.Prefs.get("log.appender.console")];
root.addAppender(capp);
let dapp = new Log4Moz.DumpAppender(formatter);
dapp.level = Log4Moz.Level[Svc.Prefs.get("log.appender.dump")];
root.addAppender(dapp);
let brief = Svc.Directory.get("ProfD", Ci.nsIFile);
brief.QueryInterface(Ci.nsILocalFile);
brief.append("weave");
brief.append("logs");
brief.append("brief-log.txt");
if (!brief.exists())
brief.create(brief.NORMAL_FILE_TYPE, PERMS_FILE);
let verbose = brief.parent.clone();
verbose.append("verbose-log.txt");
if (!verbose.exists())
verbose.create(verbose.NORMAL_FILE_TYPE, PERMS_FILE);
this._briefApp = new Log4Moz.RotatingFileAppender(brief, formatter);
this._briefApp.level = Log4Moz.Level[Svc.Prefs.get("log.appender.briefLog")];
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root.addAppender(this._briefApp);
this._debugApp = new Log4Moz.RotatingFileAppender(verbose, formatter);
this._debugApp.level = Log4Moz.Level[Svc.Prefs.get("log.appender.debugLog")];
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root.addAppender(this._debugApp);
},
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clearLogs: function WeaveSvc_clearLogs() {
this._briefApp.clear();
this._debugApp.clear();
},
QueryInterface: XPCOMUtils.generateQI([Ci.nsIObserver,
Ci.nsISupportsWeakReference]),
// nsIObserver
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observe: function WeaveSvc__observe(subject, topic, data) {
switch (topic) {
case "nsPref:changed":
switch (data) {
case "enabled":
case "schedule":
// Potentially we'll want to reschedule syncs
this._checkSync();
break;
}
break;
case "network:offline-status-changed":
// Whether online or offline, we'll reschedule syncs
this._log.debug("Network offline status change: " + data);
this._checkSync();
break;
case "private-browsing":
// Entering or exiting private browsing? Reschedule syncs
this._log.debug("Private browsing change: " + data);
this._checkSync();
break;
case "quit-application":
this._onQuitApplication();
break;
}
},
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_onQuitApplication: function WeaveSvc__onQuitApplication() {
},
// These are global (for all engines)
// gets cluster from central LDAP server and returns it, or null on error
findCluster: function WeaveSvc_findCluster(onComplete, username) {
let fn = function WeaveSvc__findCluster() {
let self = yield;
let ret = null;
this._log.debug("Finding cluster for user " + username);
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let res = new Resource(this.baseURL + "api/register/chknode/" + username);
try {
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yield res.get(self.cb);
} catch (e) { /* we check status below */ }
if (res.lastChannel.responseStatus == 404) {
this._log.debug("Using serverURL as data cluster (multi-cluster support disabled)");
ret = Svc.Prefs.get("serverURL");
} else if (res.lastChannel.responseStatus == 200) {
// XXX Bug 480480 Work around the server sending a trailing newline
ret = 'https://' + res.data.trim() + '/';
}
self.done(ret);
};
fn.async(this, onComplete);
},
// gets cluster from central LDAP server and sets this.clusterURL
setCluster: function WeaveSvc_setCluster(onComplete, username) {
let fn = function WeaveSvc__setCluster() {
let self = yield;
let ret = false;
let cluster = yield this.findCluster(self.cb, username);
if (cluster) {
this._log.debug("Saving cluster setting");
this.clusterURL = cluster;
ret = true;
} else
this._log.debug("Error setting cluster for user " + username);
self.done(ret);
};
fn.async(this, onComplete);
},
verifyLogin: function WeaveSvc_verifyLogin(onComplete, username, password, isLogin) {
let fn = function WeaveSvc__verifyLogin() {
let self = yield;
this._log.debug("Verifying login for user " + username);
let url = yield this.findCluster(self.cb, username);
if (isLogin)
this.clusterURL = url;
if (url[url.length-1] != '/')
url += '/';
url += "0.3/user/";
let res = new Resource(url + username);
res.authenticator = {
onRequest: function(headers) {
headers['Authorization'] = 'Basic ' + btoa(username + ':' + password);
return headers;
}
};
yield res.get(self.cb);
//JSON.parse(res.data); // throws if not json
self.done(true);
};
this._catchAll(this._notify("verify-login", "", fn)).async(this, onComplete);
},
verifyPassphrase: function WeaveSvc_verifyPassphrase(onComplete, username,
password, passphrase) {
let fn = function WeaveSvc__verifyPassphrase() {
let self = yield;
this._log.debug("Verifying passphrase");
this.username = username;
ID.get('WeaveID').setTempPassword(password);
let id = new Identity('Passphrase Verification', username);
id.setTempPassword(passphrase);
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let pubkey = yield PubKeys.getDefaultKey(self.cb);
let privkey = yield PrivKeys.get(self.cb, pubkey.PrivKeyUri);
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// fixme: decrypt something here
};
this._catchAll(
this._localLock(
this._notify("verify-passphrase", "", fn))).async(this, onComplete);
},
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login: function WeaveSvc_login(onComplete, username, password, passphrase) {
let user = username, pass = password, passp = passphrase;
let fn = function WeaveSvc__login() {
let self = yield;
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this._loggedIn = false;
this._detailedStatus = new StatusRecord();
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if (typeof(user) != 'undefined')
this.username = user;
if (typeof(pass) != 'undefined')
ID.get('WeaveID').setTempPassword(pass);
if (typeof(passp) != 'undefined')
ID.get('WeaveCryptoID').setTempPassword(passp);
if (!this.username) {
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this._setSyncFailure(LOGIN_FAILED_NO_USERNAME);
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throw "No username set, login failed";
}
if (!this.password) {
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this._setSyncFailure(LOGIN_FAILED_NO_PASSWORD);
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throw "No password given or found in password manager";
}
this._log.debug("Logging in user " + this.username);
if (!(yield this.verifyLogin(self.cb, this.username, this.password, true))) {
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this._setSyncFailure(LOGIN_FAILED_REJECTED);
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throw "Login failed";
}
// Try starting the sync timer now that we're logged in
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this._loggedIn = true;
this._checkSync();
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self.done(true);
};
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this._catchAll(this._localLock(this._notify("login", "", fn))).
async(this, onComplete);
},
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logout: function WeaveSvc_logout() {
this._log.info("Logging out");
this._loggedIn = false;
this._keyPair = {};
ID.get('WeaveID').setTempPassword(null); // clear cached password
ID.get('WeaveCryptoID').setTempPassword(null); // and passphrase
// Cancel the sync timer now that we're logged out
this._checkSync();
Svc.Observer.notifyObservers(null, "weave:service:logout:finish", "");
},
createAccount: function WeaveSvc_createAccount(onComplete, username, password, email,
captchaChallenge, captchaResponse) {
let fn = function WeaveSvc__createAccount() {
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let self = yield;
function enc(x) encodeURIComponent(x);
let message = "uid=" + enc(username) + "&password=" + enc(password) +
"&mail=" + enc(email) +
"&recaptcha_challenge_field=" + enc(captchaChallenge) +
"&recaptcha_response_field=" + enc(captchaResponse);
let url = Svc.Prefs.get('tmpServerURL') + '0.3/api/register/new';
let res = new Weave.Resource(url);
res.authenticator = new Weave.NoOpAuthenticator();
res.setHeader("Content-Type", "application/x-www-form-urlencoded",
"Content-Length", message.length);
// fixme: Resource throws on error - it really shouldn't :-/
let resp;
try {
resp = yield res.post(self.cb, message);
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} catch (e) {
this._log.trace("Create account error: " + e);
}
if (res.lastChannel.responseStatus != 200 &&
res.lastChannel.responseStatus != 201)
this._log.info("Failed to create account. " +
"status: " + res.lastChannel.responseStatus + ", " +
"response: " + resp);
else
this._log.info("Account created: " + resp);
self.done(res.lastChannel.responseStatus);
};
fn.async(this, onComplete);
},
// stuff we need to to after login, before we can really do
// anything (e.g. key setup)
_remoteSetup: function WeaveSvc__remoteSetup() {
let self = yield;
let ret = false; // false to abort sync
let reset = false;
this._log.debug("Fetching global metadata record");
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let meta = yield Records.import(self.cb, this.clusterURL + this.username +
"/meta/global");
let remoteVersion = (meta && meta.payload.storageVersion)?
meta.payload.storageVersion : "";
this._log.debug("Min supported storage version is " + MIN_SERVER_STORAGE_VERSION);
this._log.debug("Remote storage version is " + remoteVersion);
if (!meta || !meta.payload.storageVersion || !meta.payload.syncID ||
Svc.Version.compare(MIN_SERVER_STORAGE_VERSION, remoteVersion) > 0) {
// abort the server wipe if the GET status was anything other than 404 or 200
let status = Records.lastResource.lastChannel.responseStatus;
if (status != 200 && status != 404) {
this._setSyncFailure(METARECORD_DOWNLOAD_FAIL);
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this._log.warn("Unknown error while downloading metadata record. " +
"Aborting sync.");
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self.done(false);
return;
}
if (!meta)
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this._log.info("No metadata record, server wipe needed");
if (meta && !meta.payload.syncID)
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this._log.warn("No sync id, server wipe needed");
if (Svc.Version.compare(MIN_SERVER_STORAGE_VERSION, remoteVersion) > 0)
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this._log.info("Server storage version no longer supported, server wipe needed");
if (!this._keyGenEnabled) {
this._log.info("...and key generation is disabled. Not wiping. " +
"Aborting sync.");
this._setSyncFailure(DESKTOP_VERSION_OUT_OF_DATE);
self.done(false);
return;
}
reset = true;
this._log.info("Wiping server data");
yield this._freshStart.async(this, self.cb);
if (status == 404)
this._log.info("Metadata record not found, server wiped to ensure " +
"consistency.");
else // 200
this._log.info("Server data wiped to ensure consistency after client " +
"upgrade (" + remoteVersion + " -> " + WEAVE_VERSION + ")");
} else if (Svc.Version.compare(remoteVersion, WEAVE_VERSION) > 0) {
this._setSyncFailure(VERSION_OUT_OF_DATE);
this._log.warn("Server data is of a newer Weave version, this client " +
"needs to be upgraded. Aborting sync.");
self.done(false);
return;
} else if (meta.payload.syncID != Clients.syncID) {
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this._log.warn("Meta.payload.syncID is " + meta.payload.syncID +
", Clients.syncID is " + Clients.syncID);
yield this.resetClient(self.cb);
this._log.info("Reset client because of syncID mismatch.");
Clients.syncID = meta.payload.syncID;
this._log.info("Reset the client after a server/client sync ID mismatch");
}
let needKeys = true;
let pubkey = yield PubKeys.getDefaultKey(self.cb);
if (pubkey) {
// make sure we have a matching privkey
let privkey = yield PrivKeys.get(self.cb, pubkey.privateKeyUri);
if (privkey) {
needKeys = false;
ret = true;
}
}
if (needKeys) {
if (PubKeys.lastResource.lastChannel.responseStatus != 404 &&
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PrivKeys.lastResource.lastChannel.responseStatus != 404) {
this._log.warn("Couldn't download keys from server, aborting sync");
this._log.debug("PubKey HTTP response status: " +
PubKeys.lastResource.lastChannel.responseStatus);
this._log.debug("PrivKey HTTP response status: " +
PrivKeys.lastResource.lastChannel.responseStatus);
this._setSyncFailure(KEYS_DOWNLOAD_FAIL);
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self.done(false);
return;
}
if (!this._keyGenEnabled) {
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this._log.warn("Couldn't download keys from server, and key generation" +
"is disabled. Aborting sync");
this._setSyncFailure(NO_KEYS_NO_KEYGEN);
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self.done(false);
return;
}
if (!reset) {
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this._log.warn("Calling freshStart from !reset case.");
yield this._freshStart.async(this, self.cb);
this._log.info("Server data wiped to ensure consistency due to missing keys");
}
let pass = yield ID.get('WeaveCryptoID').getPassword(self.cb);
if (pass) {
let keys = PubKeys.createKeypair(pass, PubKeys.defaultKeyUri,
PrivKeys.defaultKeyUri);
try {
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yield PubKeys.uploadKeypair(self.cb, keys);
ret = true;
} catch (e) {
this._setSyncFailure(KEYS_UPLOAD_FAIL);
this._log.error("Could not upload keys: " + Utils.exceptionStr(e));
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// FIXME no lastRequest anymore
//this._log.error(keys.pubkey.lastRequest.responseText);
}
} else {
this._setSyncFailure(SETUP_FAILED_NO_PASSPHRASE);
this._log.warn("Could not get encryption passphrase");
}
}
self.done(ret);
},
/**
* Engine scores must meet or exceed this value before we sync them when
* using thresholds. These are engine-specific, as different kinds of data
* change at different rates, so we store them in a hash by engine name.
*/
_syncThresh: {},
/**
* Determine if a sync should run. If so, schedule a repeating sync;
* otherwise, cancel future syncs and return a reason.
*
* @return Reason for not syncing; not-truthy if sync should run
*/
_checkSync: function WeaveSvc__checkSync() {
let reason = "";
if (!this.enabled)
reason = kSyncWeaveDisabled;
else if (!this._loggedIn)
reason = kSyncNotLoggedIn;
else if (Svc.IO.offline)
reason = kSyncNetworkOffline;
else if (Svc.Private && Svc.Private.privateBrowsingEnabled)
// Svc.Private doesn't exist on Fennec -- don't assume it's there.
reason = kSyncInPrivateBrowsing;
else if (Svc.Prefs.get("schedule", 0) != 1)
reason = kSyncNotScheduled;
// A truthy reason means we shouldn't continue to sync
if (reason) {
// Cancel any future syncs
if (this._syncTimer) {
this._syncTimer.cancel();
this._syncTimer = null;
}
this._log.config("Weave scheduler disabled: " + reason);
}
// We're good to sync, so schedule a repeating sync if we haven't yet
else if (!this._syncTimer) {
this._syncTimer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
let listener = new Utils.EventListener(Utils.bind2(this,
function WeaveSvc__checkSyncCallback(timer) this.sync(null, false)));
this._syncTimer.initWithCallback(listener, SCHEDULED_SYNC_INTERVAL,
Ci.nsITimer.TYPE_REPEATING_SLACK);
this._log.config("Weave scheduler enabled");
}
return reason;
},
/**
* Sync up engines with the server.
*
* @param fullSync
* True to unconditionally sync all engines
* @throw Reason for not syncing
*/
_sync: function WeaveSvc__sync(fullSync) {
let self = yield;
// Use thresholds to determine what to sync only if it's not a full sync
let useThresh = !fullSync;
// Make sure we should sync or record why we shouldn't. We always obey the
// reason if we're using thresholds (not a full sync); otherwise, allow
// "not scheduled" as future syncs have already been canceled by checkSync.
let reason = this._checkSync();
if (reason && (useThresh || reason != kSyncNotScheduled)) {
// this is a purposeful abort rather than a failure, so don't set
// WEAVE_STATUS_FAILED; instead, leave it as it was.
this._detailedStatus.setSyncStatus(reason);
reason = "Can't sync: " + reason;
throw reason;
}
if (!(yield this._remoteSetup.async(this, self.cb))) {
throw "aborting sync, remote setup failed";
}
this._log.debug("Refreshing client list");
yield Clients.sync(self.cb);
// Process the incoming commands if we have any
if (Clients.getClients()[Clients.clientID].commands) {
try {
if (!(yield this.processCommands(self.cb))) {
this._detailedStatus.setSyncStatus(ABORT_SYNC_COMMAND);
throw "aborting sync, process commands said so";
}
// Repeat remoteSetup in-case the commands forced us to reset
if (!(yield this._remoteSetup.async(this, self.cb)))
throw "aborting sync, remote setup failed after processing commands";
}
finally {
// Always immediately push back the local client (now without commands)
yield Clients.sync(self.cb);
}
}
try {
for each (let engine in Engines.getAll()) {
let name = engine.name;
// Nothing to do for disabled engines
if (!engine.enabled)
continue;
// Conditionally reset the threshold for the current engine
let resetThresh = Utils.bind2(this, function WeaveSvc__resetThresh(cond)
cond ? this._syncThresh[name] = INITIAL_THRESHOLD : undefined);
// Initialize the threshold if it doesn't exist yet
resetThresh(!(name in this._syncThresh));
// Determine if we should sync if using thresholds
if (useThresh) {
let score = engine.score;
let thresh = this._syncThresh[name];
if (score >= thresh)
this._log.debug("Syncing " + name + "; " +
"score " + score + " >= thresh " + thresh);
else {
this._log.debug("Not syncing " + name + "; " +
"score " + score + " < thresh " + thresh);
// Decrement the threshold by a standard amount with a lower bound of 1
this._syncThresh[name] = Math.max(thresh - THRESHOLD_DECREMENT_STEP, 1);
// No need to sync this engine for now
continue;
}
}
// If there's any problems with syncing the engine, report the failure
if (!(yield this._syncEngine.async(this, self.cb, engine))) {
this._log.info("Aborting sync");
break;
}
// We've successfully synced, so reset the threshold. We do this after
// a successful sync so failures can try again on next sync, but this
// could trigger too many syncs if the server is having problems.
resetThresh(useThresh);
}
if (this._syncError)
this._log.warn("Some engines did not sync correctly");
else {
Svc.Prefs.set("lastSync", new Date().toString());
this._weaveStatusCode = WEAVE_STATUS_OK;
this._log.info("Sync completed successfully");
}
} finally {
this.cancelRequested = false;
this._syncError = false;
}
},
/**
* Do a synchronized sync (only one sync at a time).
*
* @param onComplete
* Callback when this method completes
* @param fullSync
* True to unconditionally sync all engines
*/
sync: function WeaveSvc_sync(onComplete, fullSync) {
fullSync = true; // not doing thresholds yet
this._catchAll(this._notify("sync", "", this._localLock(this._sync))).
async(this, onComplete, fullSync);
},
// returns true if sync should proceed
// false / no return value means sync should be aborted
_syncEngine: function WeaveSvc__syncEngine(engine) {
let self = yield;
try {
yield engine.sync(self.cb);
if (!this.cancelRequested)
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self.done(true);
}
catch(e) {
this._syncError = true;
this._weaveStatusCode = WEAVE_STATUS_PARTIAL;
this._detailedStatus.setEngineStatus(engine.name, e);
if (FaultTolerance.Service.onException(e))
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self.done(true);
}
},
_freshStart: function WeaveSvc__freshStart() {
let self = yield;
yield this.resetClient(self.cb);
this._log.info("Reset client data from freshStart.");
this._log.info("Client metadata wiped, deleting server data");
yield this.wipeServer(self.cb);
this._log.debug("Uploading new metadata record");
meta = new WBORecord(this.clusterURL + this.username + "/meta/global");
this._log.debug("Setting meta payload storage version to " + WEAVE_VERSION);
meta.payload.storageVersion = WEAVE_VERSION;
meta.payload.syncID = Clients.syncID;
let res = new Resource(meta.uri);
yield res.put(self.cb, meta.serialize());
},
/**
* Wipe all user data from the server.
*
* @param onComplete
* Callback when this method completes
* @param engines [optional]
* Array of engine names to wipe. If not given, all engines are used.
*/
wipeServer: function WeaveSvc_wipeServer(onComplete, engines) {
let fn = function WeaveSvc__wipeServer() {
let self = yield;
// Grab all the collections for the user
let userURL = this.clusterURL + this.username + "/";
let res = new Resource(userURL);
yield res.get(self.cb);
// Get the array of collections and delete each one
let allCollections = JSON.parse(res.data);
for each (let name in allCollections) {
try {
// If we have a list of engines, make sure it's one we want
if (engines && engines.indexOf(name) == -1)
continue;
yield new Resource(userURL + name).delete(self.cb);
}
catch(ex) {
this._log.debug("Exception on wipe of '" + name + "': " + Utils.exceptionStr(ex));
}
}
};
this._catchAll(this._notify("wipe-server", "", fn)).async(this, onComplete);
},
/**
* Wipe all local user data.
*
* @param onComplete
* Callback when this method completes
* @param engines [optional]
* Array of engine names to wipe. If not given, all engines are used.
*/
wipeClient: function WeaveSvc_wipeClient(onComplete, engines) {
let fn = function WeaveSvc__wipeClient() {
let self = yield;
// If we don't have any engines, reset the service and wipe all engines
if (!engines) {
// Clear out any service data
yield this.resetService(self.cb);
engines = [Clients].concat(Engines.getAll());
}
// Convert the array of names into engines
else
engines = Engines.get(engines);
// Fully wipe each engine
for each (let engine in engines)
yield engine.wipeClient(self.cb);
};
this._catchAll(this._notify("wipe-client", "", fn)).async(this, onComplete);
},
/**
* Wipe all remote user data by wiping the server then telling each remote
* client to wipe itself.
*
* @param onComplete
* Callback when this method completes
* @param engines [optional]
* Array of engine names to wipe. If not given, all engines are used.
*/
wipeRemote: function WeaveSvc_wipeRemote(onComplete, engines) {
let fn = function WeaveSvc__wipeRemote() {
let self = yield;
// Clear out any server data
//yield this.wipeServer(self.cb, engines);
// Only wipe the engines provided
if (engines) {
engines.forEach(function(e) this.prepCommand("wipeEngine", [e]), this);
return;
}
// Tell the remote machines to wipe themselves
this.prepCommand("wipeAll", []);
};
this._catchAll(this._notify("wipe-remote", "", fn)).async(this, onComplete);
},
/**
* Reset local service information like logs, sync times, caches.
*
* @param onComplete
* Callback when this method completes
*/
resetService: function WeaveSvc__resetService(onComplete) {
let fn = function WeaveSvc__resetService() {
let self = yield;
// First drop old logs to track client resetting behavior
this.clearLogs();
this._log.info("Logs reinitialized for service reset");
// Pretend we've never synced to the server and drop cached data
Clients.resetSyncID();
Svc.Prefs.reset("lastSync");
for each (let cache in [PubKeys, PrivKeys, CryptoMetas, Records])
cache.clearCache();
};
this._catchAll(this._notify("reset-service", "", fn)).async(this, onComplete);
},
/**
* Reset the client by getting rid of any local server data and client data.
*
* @param onComplete
* Callback when this method completes
* @param engines [optional]
* Array of engine names to reset. If not given, all engines are used.
*/
resetClient: function WeaveSvc_resetClient(onComplete, engines) {
let fn = function WeaveSvc__resetClient() {
let self = yield;
// If we don't have any engines, reset everything including the service
if (!engines) {
// Clear out any service data
yield this.resetService(self.cb);
engines = [Clients].concat(Engines.getAll());
}
// Convert the array of names into engines
else
engines = Engines.get(engines);
// Have each engine drop any temporary meta data
for each (let engine in engines)
yield engine.resetClient(self.cb);
// XXX Bug 480448: Delete any snapshots from old code
try {
let cruft = Svc.Directory.get("ProfD", Ci.nsIFile);
cruft.QueryInterface(Ci.nsILocalFile);
cruft.append("weave");
cruft.append("snapshots");
if (cruft.exists())
cruft.remove(true);
} catch (e) {
this._log.debug("Could not remove old snapshots: " + Utils.exceptionStr(e));
}
};
this._catchAll(this._notify("reset-client", "", fn)).async(this, onComplete);
},
/**
* A hash of valid commands that the client knows about. The key is a command
* and the value is a hash containing information about the command such as
* number of arguments and description.
*/
_commands: [
["resetAll", 0, "Clear temporary local data for all engines"],
["resetEngine", 1, "Clear temporary local data for engine"],
["wipeAll", 0, "Delete all client data for all engines"],
["wipeEngine", 1, "Delete all client data for engine"],
].reduce(function WeaveSvc__commands(commands, entry) {
commands[entry[0]] = {};
for (let [i, attr] in Iterator(["args", "desc"]))
commands[entry[0]][attr] = entry[i + 1];
return commands;
}, {}),
/**
* Check if the local client has any remote commands and perform them.
*
* @param onComplete
* Callback when this method completes
* @return False to abort sync
*/
processCommands: function WeaveSvc_processCommands(onComplete) {
let fn = function WeaveSvc__processCommands() {
let self = yield;
let info = Clients.getInfo(Clients.clientID);
let commands = info.commands;
// Immediately clear out the commands as we've got them locally
delete info.commands;
Clients.setInfo(Clients.clientID, info);
// Process each command in order
for each ({command: command, args: args} in commands) {
this._log.debug("Processing command: " + command + "(" + args + ")");
let engines = [args[0]];
switch (command) {
case "resetAll":
engines = null;
// Fallthrough
case "resetEngine":
yield this.resetClient(self.cb, engines);
break;
case "wipeAll":
engines = null;
// Fallthrough
case "wipeEngine":
yield this.wipeClient(self.cb, engines);
break;
default:
this._log.debug("Received an unknown command: " + command);
break;
}
}
self.done(true);
};
this._notify("process-commands", "", fn).async(this, onComplete);
},
/**
* Prepare to send a command to each remote client. Calling this doesn't
* actually sync the command data to the server. If the client already has
* the command/args pair, it won't get a duplicate action.
*
* @param command
* Command to invoke on remote clients
* @param args
* Array of arguments to give to the command
*/
prepCommand: function WeaveSvc_prepCommand(command, args) {
let commandData = this._commands[command];
// Don't send commands that we don't know about
if (commandData == null) {
this._log.error("Unknown command to send: " + command);
return;
}
// Don't send a command with the wrong number of arguments
else if (args == null || args.length != commandData.args) {
this._log.error("Expected " + commandData.args + " args for '" +
command + "', but got " + args);
return;
}
// Package the command/args pair into an object
let action = {
command: command,
args: args,
};
let actionStr = command + "(" + args + ")";
// Convert args into a string to simplify array comparisons
let jsonArgs = JSON.stringify(args);
let notDupe = function(action) action.command != command ||
JSON.stringify(action.args) != jsonArgs;
this._log.info("Sending clients: " + actionStr + "; " + commandData.desc);
// Add the action to each remote client
for (let guid in Clients.getClients()) {
// Don't send commands to the local client
if (guid == Clients.clientID)
continue;
let info = Clients.getInfo(guid);
// Set the action to be a new commands array if none exists
if (info.commands == null)
info.commands = [action];
// Add the new action if there are no duplicates
else if (info.commands.every(notDupe))
info.commands.push(action);
// Must have been a dupe.. skip!
else
continue;
Clients.setInfo(guid, info);
this._log.trace("Client " + guid + " got a new action: " + actionStr);
}
},
};