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109 lines
3.9 KiB
C
109 lines
3.9 KiB
C
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Josh Aas <josh@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsToolkit_h_
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#define nsToolkit_h_
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#include "nsIToolkit.h"
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#import <IOKit/IOKitLib.h>
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/**
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* The toolkit abstraction is necessary because the message pump must
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* execute within the same thread that created the widget under Win32.
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* We don't care about that on Mac: we have only one thread for the UI
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* and maybe even for the whole application.
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*
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* So on the Mac, the nsToolkit used to be a unique object, created once
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* at startup along with nsAppShell and passed to all the top-level
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* windows and it became a convenient place to throw in everything we
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* didn't know where else to put, like the PLEvent queue and
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* the handling of global pointers on some special widgets (focused
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* widget, widget hit, widget pointed).
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*
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* All this has changed: the application now usually creates one copy of
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* the nsToolkit per window and the special widgets had to be moved
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* to the nsMacEventHandler. Also, to avoid creating several repeaters,
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* the PLEvent queue has been moved to a global object of its own.
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*
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* If by any chance we support one day several threads for the UI
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* on the Mac, will have to create one instance of the PLEvent queue
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* per nsToolkit.
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*/
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#define MAC_OS_X_VERSION_10_2_HEX 0x00001020
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#define MAC_OS_X_VERSION_10_3_HEX 0x00001030
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#define MAC_OS_X_VERSION_10_4_HEX 0x00001040
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#define MAC_OS_X_VERSION_10_5_HEX 0x00001050
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class nsToolkit : public nsIToolkit
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{
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public:
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nsToolkit();
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virtual ~nsToolkit();
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NS_DECL_ISUPPORTS
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NS_DECL_NSITOOLKIT
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// Returns the OS X version as returned from Gestalt(gestaltSystemVersion, ...)
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static long OSXVersion();
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// Convenience functions to check the OS version
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static PRBool OnPantherOrLater();
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static PRBool OnTigerOrLater();
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static PRBool OnLeopardOrLater();
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static void PostSleepWakeNotification(const char* aNotification);
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protected:
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nsresult RegisterForSleepWakeNotifcations();
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void RemoveSleepWakeNotifcations();
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protected:
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bool mInited;
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CFRunLoopSourceRef mSleepWakeNotificationRLS;
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io_object_t mPowerNotifier;
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};
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extern nsToolkit* NS_CreateToolkitInstance();
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#endif // nsToolkit_h_
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