gecko/embedding/browser/activex/tests/IEPatcher/IEPatcher.h

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// IEPatcher.h : main header file for the IEPATCHER application
//
#if !defined(AFX_IEPATCHER_H__A603167A_3B36_11D2_B44D_00600819607E__INCLUDED_)
#define AFX_IEPATCHER_H__A603167A_3B36_11D2_B44D_00600819607E__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "IEPatcherDlg.h"
/////////////////////////////////////////////////////////////////////////////
// CIEPatcherApp:
// See IEPatcher.cpp for the implementation of this class
//
class CIEPatcherApp : public CWinApp
{
public:
CIEPatcherApp();
CIEPatcherDlg *m_pIEPatcherDlg;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CIEPatcherApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CIEPatcherApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_IEPATCHER_H__A603167A_3B36_11D2_B44D_00600819607E__INCLUDED_)