gecko/gfx/layers/ipc/CompositorChild.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set sw=2 ts=2 et tw=80 : */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Content App.
*
* The Initial Developer of the Original Code is
* The Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Benoit Girard <bgirard@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "CompositorChild.h"
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#include "CompositorParent.h"
#include "mozilla/layers/ShadowLayersChild.h"
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#include "base/thread.h"
using mozilla::layers::ShadowLayersChild;
namespace mozilla {
namespace layers {
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CompositorChild::CompositorChild(Thread *aCompositorThread)
: mCompositorThread(aCompositorThread)
{
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MOZ_COUNT_CTOR(CompositorChild);
}
CompositorChild::~CompositorChild()
{
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MOZ_COUNT_DTOR(CompositorChild);
}
CompositorChild*
CompositorChild::CreateCompositor()
{
Thread* compositorThread = new Thread("CompositorThread");
if (compositorThread->Start()) {
MessageLoop *parentMessageLoop = MessageLoop::current();
MessageLoop *childMessageLoop = compositorThread->message_loop();
CompositorParent *compositorParent = new CompositorParent();
CompositorChild *compositorChild = new CompositorChild(compositorThread);
mozilla::ipc::AsyncChannel *parentChannel =
compositorParent->GetIPCChannel();
mozilla::ipc::AsyncChannel *childChannel =
compositorChild->GetIPCChannel();
mozilla::ipc::AsyncChannel::Side childSide =
mozilla::ipc::AsyncChannel::Child;
compositorChild->Open(parentChannel, childMessageLoop, childSide);
compositorChild->CallInit();
return compositorChild;
}
return NULL;
}
PLayersChild*
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CompositorChild::AllocPLayers(const LayersBackend &backend, const WidgetDescriptor &widget)
{
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return new ShadowLayersChild();
}
bool
CompositorChild::DeallocPLayers(PLayersChild* actor)
{
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delete actor;
return true;
}
} // namespace layers
} // namespace mozilla