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45 lines
1.4 KiB
C
45 lines
1.4 KiB
C
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// BranchCoder.h
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#ifndef __COMPRESS_BRANCH_CODER_H
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#define __COMPRESS_BRANCH_CODER_H
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#include "../../Common/MyCom.h"
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#include "../ICoder.h"
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class CBranchConverter:
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public ICompressFilter,
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public CMyUnknownImp
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{
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protected:
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UInt32 _bufferPos;
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virtual void SubInit() {}
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virtual UInt32 SubFilter(Byte *data, UInt32 size) = 0;
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public:
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MY_UNKNOWN_IMP;
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STDMETHOD(Init)();
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STDMETHOD_(UInt32, Filter)(Byte *data, UInt32 size);
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};
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#define MyClassEncoderA(Name) class C ## Name: public CBranchConverter \
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{ public: UInt32 SubFilter(Byte *data, UInt32 size); };
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#define MyClassDecoderA(Name) class C ## Name: public CBranchConverter \
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{ public: UInt32 SubFilter(Byte *data, UInt32 size); };
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#define MyClassEncoderB(Name, ADD_ITEMS, ADD_INIT) class C ## Name: public CBranchConverter, public ADD_ITEMS \
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{ public: UInt32 SubFilter(Byte *data, UInt32 size); ADD_INIT};
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#define MyClassDecoderB(Name, ADD_ITEMS, ADD_INIT) class C ## Name: public CBranchConverter, public ADD_ITEMS \
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{ public: UInt32 SubFilter(Byte *data, UInt32 size); ADD_INIT};
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#define MyClassA(Name, id, subId) \
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MyClassEncoderA(Name ## _Encoder) \
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MyClassDecoderA(Name ## _Decoder)
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#define MyClassB(Name, id, subId, ADD_ITEMS, ADD_INIT) \
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MyClassEncoderB(Name ## _Encoder, ADD_ITEMS, ADD_INIT) \
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MyClassDecoderB(Name ## _Decoder, ADD_ITEMS, ADD_INIT)
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#endif
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