gecko/dom/media/MediaManager.cpp

1030 lines
31 KiB
C++
Raw Normal View History

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaManager.h"
#include "MediaStreamGraph.h"
#include "nsIDOMFile.h"
#include "nsIEventTarget.h"
#include "nsIUUIDGenerator.h"
#include "nsIScriptGlobalObject.h"
#include "nsIPopupWindowManager.h"
// For PR_snprintf
#include "prprf.h"
#include "nsJSUtils.h"
#include "nsDOMFile.h"
#include "nsGlobalWindow.h"
#include "mozilla/Preferences.h"
/* Using WebRTC backend on Desktops (Mac, Windows, Linux), otherwise default */
#include "MediaEngineDefault.h"
#if defined(MOZ_WEBRTC)
#include "MediaEngineWebRTC.h"
#endif
namespace mozilla {
#ifdef PR_LOGGING
PRLogModuleInfo*
GetMediaManagerLog()
{
static PRLogModuleInfo *sLog;
if (!sLog)
sLog = PR_NewLogModule("MediaManager");
return sLog;
}
#define LOG(msg) PR_LOG(GetMediaManagerLog(), PR_LOG_DEBUG, msg)
#else
#define LOG(msg)
#endif
/**
* Send an error back to content. The error is the form a string.
* Do this only on the main thread. The success callback is also passed here
* so it can be released correctly.
*/
class ErrorCallbackRunnable : public nsRunnable
{
public:
ErrorCallbackRunnable(
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
const nsString& aErrorMsg, uint64_t aWindowID)
: mSuccess(aSuccess)
, mError(aError)
, mErrorMsg(aErrorMsg)
, mWindowID(aWindowID) {}
NS_IMETHOD
Run()
{
// Only run if the window is still active.
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> success(mSuccess);
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
if (!(MediaManager::Get()->IsWindowStillActive(mWindowID))) {
return NS_OK;
}
// This is safe since we're on main-thread, and the windowlist can only
// be invalidated from the main-thread (see OnNavigation)
error->OnError(mErrorMsg);
return NS_OK;
}
private:
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> mSuccess;
already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
const nsString mErrorMsg;
uint64_t mWindowID;
};
/**
* Invoke the "onSuccess" callback in content. The callback will take a
* DOMBlob in the case of {picture:true}, and a MediaStream in the case of
* {audio:true} or {video:true}. There is a constructor available for each
* form. Do this only on the main thread.
*/
class SuccessCallbackRunnable : public nsRunnable
{
public:
SuccessCallbackRunnable(
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
nsIDOMFile* aFile, uint64_t aWindowID)
: mSuccess(aSuccess)
, mError(aError)
, mFile(aFile)
, mWindowID(aWindowID) {}
NS_IMETHOD
Run()
{
// Only run if the window is still active.
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> success(mSuccess);
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
if (!(MediaManager::Get()->IsWindowStillActive(mWindowID))) {
return NS_OK;
}
// This is safe since we're on main-thread, and the windowlist can only
// be invalidated from the main-thread (see OnNavigation)
success->OnSuccess(mFile);
return NS_OK;
}
private:
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> mSuccess;
already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
nsCOMPtr<nsIDOMFile> mFile;
uint64_t mWindowID;
};
/**
* Invoke the GetUserMediaDevices success callback. Wrapped in a runnable
* so that it may be called on the main thread. The error callback is also
* passed so it can be released correctly.
*/
class DeviceSuccessCallbackRunnable: public nsRunnable
{
public:
DeviceSuccessCallbackRunnable(
already_AddRefed<nsIGetUserMediaDevicesSuccessCallback> aSuccess,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
const nsTArray<nsCOMPtr<nsIMediaDevice> >& aDevices)
: mSuccess(aSuccess)
, mError(aError)
, mDevices(aDevices) {}
NS_IMETHOD
Run()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
nsCOMPtr<nsIGetUserMediaDevicesSuccessCallback> success(mSuccess);
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
nsCOMPtr<nsIWritableVariant> devices =
do_CreateInstance("@mozilla.org/variant;1");
int32_t len = mDevices.Length();
if (len == 0) {
devices->SetAsEmptyArray();
success->OnSuccess(devices);
return NS_OK;
}
nsTArray<nsIMediaDevice*> tmp(len);
for (int32_t i = 0; i < len; i++) {
tmp.AppendElement(mDevices.ElementAt(i));
}
devices->SetAsArray(nsIDataType::VTYPE_INTERFACE,
&NS_GET_IID(nsIMediaDevice),
mDevices.Length(),
const_cast<void*>(
static_cast<const void*>(tmp.Elements())
));
success->OnSuccess(devices);
return NS_OK;
}
private:
already_AddRefed<nsIGetUserMediaDevicesSuccessCallback> mSuccess;
already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
nsTArray<nsCOMPtr<nsIMediaDevice> > mDevices;
};
/**
* nsIMediaDevice implementation.
*/
NS_IMPL_THREADSAFE_ISUPPORTS1(MediaDevice, nsIMediaDevice)
NS_IMETHODIMP
MediaDevice::GetName(nsAString& aName)
{
aName.Assign(mName);
return NS_OK;
}
NS_IMETHODIMP
MediaDevice::GetType(nsAString& aType)
{
aType.Assign(mType);
return NS_OK;
}
MediaEngineSource*
MediaDevice::GetSource()
{
return mSource;
}
/**
* Creates a MediaStream, attaches a listener and fires off a success callback
* to the DOM with the stream. We also pass in the error callback so it can
* be released correctly.
*
* All of this must be done on the main thread!
*
* Note that the various GetUserMedia Runnable classes currently allow for
* two streams. If we ever need to support getting more than two streams
* at once, we could convert everything to nsTArray<nsRefPtr<blah> >'s,
* though that would complicate the constructors some. Currently the
* GetUserMedia spec does not allow for more than 2 streams to be obtained in
* one call, to simplify handling of constraints.
*/
class GetUserMediaStreamRunnable : public nsRunnable
{
public:
GetUserMediaStreamRunnable(
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
uint64_t aWindowID,
MediaEngineSource* aAudioSource,
MediaEngineSource* aVideoSource)
: mSuccess(aSuccess)
, mError(aError)
, mAudioSource(aAudioSource)
, mVideoSource(aVideoSource)
, mWindowID(aWindowID) {}
~GetUserMediaStreamRunnable() {}
NS_IMETHOD
Run()
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
// We're on main-thread, and the windowlist can only
// be invalidated from the main-thread (see OnNavigation)
StreamListeners* listeners = MediaManager::Get()->GetWindowListeners(mWindowID);
if (!listeners) {
// This window is no longer live.
return NS_OK;
}
// Create a media stream.
nsRefPtr<nsDOMLocalMediaStream> stream;
uint32_t hints = (mAudioSource ? nsDOMMediaStream::HINT_CONTENTS_AUDIO : 0);
hints |= (mVideoSource ? nsDOMMediaStream::HINT_CONTENTS_VIDEO : 0);
stream = nsDOMLocalMediaStream::CreateSourceStream(hints);
if (!stream) {
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
LOG(("Returning error for getUserMedia() - no stream"));
error->OnError(NS_LITERAL_STRING("NO_STREAM"));
return NS_OK;
}
nsPIDOMWindow *window = static_cast<nsPIDOMWindow*>
(nsGlobalWindow::GetInnerWindowWithId(mWindowID));
if (window && window->GetExtantDoc()) {
stream->CombineWithPrincipal(window->GetExtantDoc()->NodePrincipal());
}
// Ensure there's a thread for gum to proxy to off main thread
nsIThread *mediaThread = MediaManager::GetThread();
// Add our listener. We'll call Start() on the source when get a callback
// that the MediaStream has started consuming. The listener is freed
// when the page is invalidated (on navigation or close).
GetUserMediaCallbackMediaStreamListener* listener =
new GetUserMediaCallbackMediaStreamListener(mediaThread, stream,
mAudioSource,
mVideoSource);
stream->GetStream()->AddListener(listener);
// No need for locking because we always do this in the main thread.
listeners->AppendElement(listener);
// Dispatch to the media thread to ask it to start the sources,
// because that can take a while
nsRefPtr<MediaOperationRunnable> runnable(
new MediaOperationRunnable(MEDIA_START, stream,
mAudioSource, mVideoSource));
mediaThread->Dispatch(runnable, NS_DISPATCH_NORMAL);
// We're in the main thread, so no worries here either.
nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> success(mSuccess);
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
if (!(MediaManager::Get()->IsWindowStillActive(mWindowID))) {
return NS_OK;
}
// This is safe since we're on main-thread, and the windowlist can only
// be invalidated from the main-thread (see OnNavigation)
LOG(("Returning success for getUserMedia()"));
success->OnSuccess(static_cast<nsIDOMLocalMediaStream*>(stream));
return NS_OK;
}
private:
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> mSuccess;
already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
nsRefPtr<MediaEngineSource> mAudioSource;
nsRefPtr<MediaEngineSource> mVideoSource;
uint64_t mWindowID;
};
/**
* Runs on a seperate thread and is responsible for enumerating devices.
* Depending on whether a picture or stream was asked for, either
* ProcessGetUserMedia or ProcessGetUserMediaSnapshot is called, and the results
* are sent back to the DOM.
*
* Do not run this on the main thread. The success and error callbacks *MUST*
* be dispatched on the main thread!
*/
class GetUserMediaRunnable : public nsRunnable
{
public:
/**
* The caller can choose to provide a MediaDevice as the last argument,
* if one is not provided, a default device is automatically chosen.
*/
GetUserMediaRunnable(bool aAudio, bool aVideo, bool aPicture,
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
uint64_t aWindowID, MediaDevice* aAudioDevice, MediaDevice* aVideoDevice)
: mAudio(aAudio)
, mVideo(aVideo)
, mPicture(aPicture)
, mSuccess(aSuccess)
, mError(aError)
, mWindowID(aWindowID)
, mDeviceChosen(true)
, mBackendChosen(false)
{
if (mAudio) {
mAudioDevice = aAudioDevice;
}
if (mVideo) {
mVideoDevice = aVideoDevice;
}
}
GetUserMediaRunnable(bool aAudio, bool aVideo, bool aPicture,
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
uint64_t aWindowID)
: mAudio(aAudio)
, mVideo(aVideo)
, mPicture(aPicture)
, mSuccess(aSuccess)
, mError(aError)
, mWindowID(aWindowID)
, mDeviceChosen(false)
, mBackendChosen(false) {}
/**
* The caller can also choose to provide their own backend instead of
* using the one provided by MediaManager::GetBackend.
*/
GetUserMediaRunnable(bool aAudio, bool aVideo,
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> aSuccess,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError,
uint64_t aWindowID, MediaEngine* aBackend)
: mAudio(aAudio)
, mVideo(aVideo)
, mPicture(false)
, mSuccess(aSuccess)
, mError(aError)
, mWindowID(aWindowID)
, mDeviceChosen(false)
, mBackendChosen(true)
, mBackend(aBackend) {}
~GetUserMediaRunnable() {
if (mBackendChosen) {
delete mBackend;
}
}
NS_IMETHOD
Run()
{
NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread");
mManager = MediaManager::Get();
// Was a backend provided?
if (!mBackendChosen) {
mBackend = mManager->GetBackend();
}
// Was a device provided?
if (!mDeviceChosen) {
nsresult rv = SelectDevice();
if (rv != NS_OK) {
return rv;
}
}
// It is an error if audio or video are requested along with picture.
if (mPicture && (mAudio || mVideo)) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mSuccess, mError, NS_LITERAL_STRING("NOT_SUPPORTED_ERR"), mWindowID
));
return NS_OK;
}
if (mPicture) {
ProcessGetUserMediaSnapshot(mVideoDevice->GetSource(), 0);
return NS_OK;
}
ProcessGetUserMedia(mAudio ? mAudioDevice->GetSource() : nullptr,
mVideo ? mVideoDevice->GetSource() : nullptr);
return NS_OK;
}
nsresult
Denied()
{
if (NS_IsMainThread()) {
// This is safe since we're on main-thread, and the window can only
// be invalidated from the main-thread (see OnNavigation)
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> error(mError);
error->OnError(NS_LITERAL_STRING("PERMISSION_DENIED"));
} else {
// This will re-check the window being alive on main-thread
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mSuccess, mError, NS_LITERAL_STRING("PERMISSION_DENIED"), mWindowID
));
}
return NS_OK;
}
nsresult
SetAudioDevice(MediaDevice* aAudioDevice)
{
mAudioDevice = aAudioDevice;
mDeviceChosen = true;
return NS_OK;
}
nsresult
SetVideoDevice(MediaDevice* aVideoDevice)
{
mVideoDevice = aVideoDevice;
mDeviceChosen = true;
return NS_OK;
}
nsresult
SelectDevice()
{
bool found = false;
uint32_t count;
if (mPicture || mVideo) {
nsTArray<nsRefPtr<MediaEngineVideoSource> > videoSources;
mBackend->EnumerateVideoDevices(&videoSources);
count = videoSources.Length();
if (count <= 0) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mSuccess, mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
));
return NS_ERROR_FAILURE;
}
// Pick the first available device.
for (uint32_t i = 0; i < count; i++) {
nsRefPtr<MediaEngineVideoSource> vSource = videoSources[i];
if (vSource->IsAvailable()) {
found = true;
mVideoDevice = new MediaDevice(videoSources[i]);
}
}
if (!found) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
));
return NS_ERROR_FAILURE;
}
LOG(("Selected video device"));
}
found = false;
if (mAudio) {
nsTArray<nsRefPtr<MediaEngineAudioSource> > audioSources;
mBackend->EnumerateAudioDevices(&audioSources);
count = audioSources.Length();
if (count <= 0) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mSuccess, mError, NS_LITERAL_STRING("NO_DEVICES_FOUND"), mWindowID
));
return NS_ERROR_FAILURE;
}
for (uint32_t i = 0; i < count; i++) {
nsRefPtr<MediaEngineAudioSource> aSource = audioSources[i];
if (aSource->IsAvailable()) {
found = true;
mAudioDevice = new MediaDevice(audioSources[i]);
}
}
if (!found) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
));
return NS_ERROR_FAILURE;
}
LOG(("Selected audio device"));
}
return NS_OK;
}
/**
* Allocates a video or audio device and returns a MediaStream via
* a GetUserMediaStreamRunnable. Runs off the main thread.
*/
void
ProcessGetUserMedia(MediaEngineSource* aAudioSource, MediaEngineSource* aVideoSource)
{
nsresult rv;
if (aAudioSource) {
rv = aAudioSource->Allocate();
if (NS_FAILED(rv)) {
LOG(("Failed to allocate audiosource %d",rv));
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
));
return;
}
}
if (aVideoSource) {
rv = aVideoSource->Allocate();
if (NS_FAILED(rv)) {
LOG(("Failed to allocate videosource %d\n",rv));
if (aAudioSource) {
aAudioSource->Deallocate();
}
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
));
return;
}
}
NS_DispatchToMainThread(new GetUserMediaStreamRunnable(
mSuccess, mError, mWindowID, aAudioSource, aVideoSource
));
return;
}
/**
* Allocates a video device, takes a snapshot and returns a DOMFile via
* a SuccessRunnable or an error via the ErrorRunnable. Off the main thread.
*/
void
ProcessGetUserMediaSnapshot(MediaEngineSource* aSource, int aDuration)
{
nsresult rv = aSource->Allocate();
if (NS_FAILED(rv)) {
NS_DispatchToMainThread(new ErrorCallbackRunnable(
mSuccess, mError, NS_LITERAL_STRING("HARDWARE_UNAVAILABLE"), mWindowID
));
return;
}
/**
* Display picture capture UI here before calling Snapshot() - Bug 748835.
*/
nsCOMPtr<nsIDOMFile> file;
aSource->Snapshot(aDuration, getter_AddRefs(file));
aSource->Deallocate();
NS_DispatchToMainThread(new SuccessCallbackRunnable(
mSuccess, mError, file, mWindowID
));
return;
}
private:
bool mAudio;
bool mVideo;
bool mPicture;
already_AddRefed<nsIDOMGetUserMediaSuccessCallback> mSuccess;
already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
uint64_t mWindowID;
nsRefPtr<MediaDevice> mAudioDevice;
nsRefPtr<MediaDevice> mVideoDevice;
bool mDeviceChosen;
bool mBackendChosen;
MediaEngine* mBackend;
MediaManager* mManager;
};
/**
* Similar to GetUserMediaRunnable, but used for the chrome-only
* GetUserMediaDevices function. Enumerates a list of audio & video devices,
* wraps them up in nsIMediaDevice objects and returns it to the success
* callback.
*/
class GetUserMediaDevicesRunnable : public nsRunnable
{
public:
GetUserMediaDevicesRunnable(
already_AddRefed<nsIGetUserMediaDevicesSuccessCallback> aSuccess,
already_AddRefed<nsIDOMGetUserMediaErrorCallback> aError)
: mSuccess(aSuccess)
, mError(aError) {}
~GetUserMediaDevicesRunnable() {}
NS_IMETHOD
Run()
{
NS_ASSERTION(!NS_IsMainThread(), "Don't call on main thread");
Bug 760331: Coalesce data for inline style across nodes. r=bz This patch enables sharing of an nsAttrValue's MiscContainer between nodes for style rules. MiscContainers of type eCSSStyleRule are now refcounted (with some clever struct packing to ensure that the amount of memory allocated for MiscContainer remains unchanged on 32 and 64 bit). This infrastructure can be used to share most MiscContainer types in the future if we find advantages to sharing other types than just eCSSStyleRuley. A cache mapping strings to MiscContainers has been added to nsHTMLCSSStyleSheet. MiscContainers can be shared between nsAttrValues when one nsAttrValue is SetTo another nsAttrValue or when there is a cache hit in this cache. This patch also adds the ability to tell a style rule that it belongs to an nsHTMLCSSStyleSheet, with appropriate accessor functions to separate that from the existing case of belonging to an nsCSSStyleSheet. The primary use case is to reduce memory use for pages that have lots of inline style attributes with the same value. This can happen easily with large pages that are automatically generated. An (admittedly pathological) testcase in Bug 686975 sees over 250 MB of memory savings with this change. Reusing the same MiscContainer for multiple nodes saves the overhead of maintaining separate copies of the string containing the serialized value of the style attribute and of creating separate style rules for each node. Eliminating duplicate style rules enables further savings in layout through style context sharing. The testcase sees the amount of memory used by style contexts go from over 250 MB to 10 KB. Because the cache is based on the text value of the style attribute, it will not handle attributes that have different text values but are parsed into identical style rules. We also do not attempt to share MiscContainers when the node's base URI differs from the document URI. The effect of these limitations is expected to be low.
2012-09-30 09:40:24 -07:00
uint32_t audioCount, videoCount, i;
MediaManager* manager = MediaManager::Get();
nsTArray<nsRefPtr<MediaEngineVideoSource> > videoSources;
manager->GetBackend()->EnumerateVideoDevices(&videoSources);
videoCount = videoSources.Length();
nsTArray<nsRefPtr<MediaEngineAudioSource> > audioSources;
manager->GetBackend()->EnumerateAudioDevices(&audioSources);
audioCount = audioSources.Length();
nsTArray<nsCOMPtr<nsIMediaDevice> > *devices =
new nsTArray<nsCOMPtr<nsIMediaDevice> >;
/**
* We only display available devices in the UI for now. We can easily
* change this later, when we implement a more sophisticated UI that
* lets the user revoke a device currently held by another tab (or
* we decide to provide a stream from a device already allocated).
*/
for (i = 0; i < videoCount; i++) {
nsRefPtr<MediaEngineVideoSource> vSource = videoSources[i];
if (vSource->IsAvailable()) {
devices->AppendElement(new MediaDevice(vSource));
}
}
for (i = 0; i < audioCount; i++) {
nsRefPtr<MediaEngineAudioSource> aSource = audioSources[i];
if (aSource->IsAvailable()) {
devices->AppendElement(new MediaDevice(aSource));
}
}
NS_DispatchToMainThread(new DeviceSuccessCallbackRunnable(
mSuccess, mError, *devices
));
return NS_OK;
}
private:
already_AddRefed<nsIGetUserMediaDevicesSuccessCallback> mSuccess;
already_AddRefed<nsIDOMGetUserMediaErrorCallback> mError;
};
nsRefPtr<MediaManager> MediaManager::sSingleton;
NS_IMPL_THREADSAFE_ISUPPORTS1(MediaManager, nsIObserver)
/**
* The entry point for this file. A call from Navigator::mozGetUserMedia
* will end up here. MediaManager is a singleton that is responsible
* for handling all incoming getUserMedia calls from every window.
*/
nsresult
MediaManager::GetUserMedia(bool aPrivileged, nsPIDOMWindow* aWindow,
nsIMediaStreamOptions* aParams,
nsIDOMGetUserMediaSuccessCallback* aOnSuccess,
nsIDOMGetUserMediaErrorCallback* aOnError)
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
NS_ENSURE_TRUE(aParams, NS_ERROR_NULL_POINTER);
NS_ENSURE_TRUE(aWindow, NS_ERROR_NULL_POINTER);
NS_ENSURE_TRUE(aOnError, NS_ERROR_NULL_POINTER);
NS_ENSURE_TRUE(aOnSuccess, NS_ERROR_NULL_POINTER);
nsCOMPtr<nsIDOMGetUserMediaSuccessCallback> onSuccess(aOnSuccess);
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> onError(aOnError);
/* Get options */
nsresult rv;
bool fake, audio, video, picture;
rv = aParams->GetFake(&fake);
NS_ENSURE_SUCCESS(rv, rv);
rv = aParams->GetPicture(&picture);
NS_ENSURE_SUCCESS(rv, rv);
rv = aParams->GetAudio(&audio);
NS_ENSURE_SUCCESS(rv, rv);
rv = aParams->GetVideo(&video);
NS_ENSURE_SUCCESS(rv, rv);
nsCOMPtr<nsIMediaDevice> audiodevice;
rv = aParams->GetAudioDevice(getter_AddRefs(audiodevice));
NS_ENSURE_SUCCESS(rv, rv);
nsCOMPtr<nsIMediaDevice> videodevice;
rv = aParams->GetVideoDevice(getter_AddRefs(videodevice));
NS_ENSURE_SUCCESS(rv, rv);
// If a device was provided, make sure it support the type of stream requested.
// Doesn't handle hard-specifying both audio and video
if (audiodevice) {
nsString type;
audiodevice->GetType(type);
if (audio && !type.EqualsLiteral("audio")) {
return NS_ERROR_FAILURE;
}
}
if (videodevice) {
nsString type;
videodevice->GetType(type);
if ((picture || video) && !type.EqualsLiteral("video")) {
return NS_ERROR_FAILURE;
}
}
// We only support "front" or "back". TBD: Send to GetUserMediaRunnable.
nsString cameraType;
rv = aParams->GetCamera(cameraType);
NS_ENSURE_SUCCESS(rv, rv);
/**
* If we were asked to get a picture, before getting a snapshot, we check if
* the calling page is allowed to open a popup. We do this because
* {picture:true} will open a new "window" to let the user preview or select
* an image, on Android. The desktop UI for {picture:true} is TBD, at which
* may point we can decide whether to extend this test there as well.
*/
#if !defined(MOZ_WEBRTC)
if (picture && !aPrivileged) {
if (aWindow->GetPopupControlState() > openControlled) {
nsCOMPtr<nsIPopupWindowManager> pm =
do_GetService(NS_POPUPWINDOWMANAGER_CONTRACTID);
if (!pm) {
return NS_OK;
}
uint32_t permission;
nsCOMPtr<nsIDocument> doc = aWindow->GetExtantDoc();
pm->TestPermission(doc->NodePrincipal(), &permission);
if ((permission == nsIPopupWindowManager::DENY_POPUP)) {
nsCOMPtr<nsIDOMDocument> domDoc = aWindow->GetExtantDocument();
nsGlobalWindow::FirePopupBlockedEvent(
domDoc, aWindow, nullptr, EmptyString(), EmptyString()
);
return NS_OK;
}
}
}
#endif
static bool created = false;
if (!created) {
// Force MediaManager to startup before we try to access it from other threads
// Hack: should init singleton earlier unless it's expensive (mem or CPU)
(void) MediaManager::Get();
}
// Store the WindowID in a hash table and mark as active. The entry is removed
// when this window is closed or navigated away from.
uint64_t windowID = aWindow->WindowID();
nsRefPtr<GetUserMediaRunnable> gUMRunnable;
// This is safe since we're on main-thread, and the windowlist can only
// be invalidated from the main-thread (see OnNavigation)
StreamListeners* listeners = GetActiveWindows()->Get(windowID);
if (!listeners) {
listeners = new StreamListeners;
GetActiveWindows()->Put(windowID, listeners);
}
// Developer preference for turning off permission check.
if (Preferences::GetBool("media.navigator.permission.disabled", false)) {
aPrivileged = true;
}
/**
* Pass runnables along to GetUserMediaRunnable so it can add the
* MediaStreamListener to the runnable list. The last argument can
* optionally be a MediaDevice object, which should provided if one was
* selected by the user via the UI, or was provided by privileged code
* via the device: attribute via nsIMediaStreamOptions.
*
* If a fake stream was requested, we force the use of the default backend.
*/
if (fake) {
// Fake stream from default backend.
gUMRunnable = new GetUserMediaRunnable(
audio, video, onSuccess.forget(), onError.forget(), windowID,
new MediaEngineDefault()
);
} else if (audiodevice || videodevice) {
// Stream from provided device.
gUMRunnable = new GetUserMediaRunnable(
audio, video, picture, onSuccess.forget(), onError.forget(), windowID,
static_cast<MediaDevice*>(audiodevice.get()),
static_cast<MediaDevice*>(videodevice.get())
);
} else {
// Stream from default device from WebRTC backend.
gUMRunnable = new GetUserMediaRunnable(
audio, video, picture, onSuccess.forget(), onError.forget(), windowID
);
}
#ifdef ANDROID
if (picture) {
// ShowFilePickerForMimeType() must run on the Main Thread! (on Android)
NS_DispatchToMainThread(gUMRunnable);
}
// XXX No support for Audio or Video in Android yet
#else
// XXX No full support for picture in Desktop yet (needs proper UI)
if (aPrivileged || fake) {
mMediaThread->Dispatch(gUMRunnable, NS_DISPATCH_NORMAL);
} else {
// Ask for user permission, and dispatch runnable (or not) when a response
// is received via an observer notification. Each call is paired with its
// runnable by a GUID.
nsresult rv;
nsCOMPtr<nsIUUIDGenerator> uuidgen =
do_GetService("@mozilla.org/uuid-generator;1", &rv);
NS_ENSURE_SUCCESS(rv, rv);
// Generate a call ID.
nsID id;
rv = uuidgen->GenerateUUIDInPlace(&id);
NS_ENSURE_SUCCESS(rv, rv);
char buffer[NSID_LENGTH];
id.ToProvidedString(buffer);
NS_ConvertUTF8toUTF16 callID(buffer);
// Store the current callback.
mActiveCallbacks.Put(callID, gUMRunnable);
// Construct JSON structure with both the windowID and the callID.
nsAutoString data;
data.Append(NS_LITERAL_STRING("{\"windowID\":"));
// Convert window ID to string.
char windowBuffer[32];
PR_snprintf(windowBuffer, 32, "%llu", aWindow->GetOuterWindow()->WindowID());
data.Append(NS_ConvertUTF8toUTF16(windowBuffer));
data.Append(NS_LITERAL_STRING(", \"callID\":\""));
data.Append(callID);
data.Append(NS_LITERAL_STRING("\"}"));
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
obs->NotifyObservers(aParams, "getUserMedia:request", data.get());
}
#endif
return NS_OK;
}
nsresult
MediaManager::GetUserMediaDevices(nsPIDOMWindow* aWindow,
nsIGetUserMediaDevicesSuccessCallback* aOnSuccess,
nsIDOMGetUserMediaErrorCallback* aOnError)
{
NS_ASSERTION(NS_IsMainThread(), "Only call on main thread");
NS_ENSURE_TRUE(aOnError, NS_ERROR_NULL_POINTER);
NS_ENSURE_TRUE(aOnSuccess, NS_ERROR_NULL_POINTER);
nsCOMPtr<nsIGetUserMediaDevicesSuccessCallback> onSuccess(aOnSuccess);
nsCOMPtr<nsIDOMGetUserMediaErrorCallback> onError(aOnError);
nsCOMPtr<nsIRunnable> gUMDRunnable = new GetUserMediaDevicesRunnable(
onSuccess.forget(), onError.forget()
);
nsCOMPtr<nsIThread> deviceThread;
nsresult rv = NS_NewThread(getter_AddRefs(deviceThread));
NS_ENSURE_SUCCESS(rv, rv);
deviceThread->Dispatch(gUMDRunnable, NS_DISPATCH_NORMAL);
return NS_OK;
}
MediaEngine*
MediaManager::GetBackend()
{
// Plugin backends as appropriate. The default engine also currently
// includes picture support for Android.
// This IS called off main-thread.
MutexAutoLock lock(mMutex);
if (!mBackend) {
#if defined(MOZ_WEBRTC)
mBackend = new MediaEngineWebRTC();
#else
mBackend = new MediaEngineDefault();
#endif
}
return mBackend;
}
void
MediaManager::OnNavigation(uint64_t aWindowID)
{
NS_ASSERTION(NS_IsMainThread(), "OnNavigation called off main thread");
// Invalidate this window. The runnables check this value before making
// a call to content.
// This is safe since we're on main-thread, and the windowlist can only
// be added to from the main-thread (see OnNavigation)
StreamListeners* listeners = GetWindowListeners(aWindowID);
if (!listeners) {
return;
}
uint32_t length = listeners->Length();
for (uint32_t i = 0; i < length; i++) {
nsRefPtr<GetUserMediaCallbackMediaStreamListener> listener =
listeners->ElementAt(i);
listener->Invalidate();
}
listeners->Clear();
GetActiveWindows()->Remove(aWindowID);
}
nsresult
MediaManager::Observe(nsISupports* aSubject, const char* aTopic,
const PRUnichar* aData)
{
NS_ASSERTION(NS_IsMainThread(), "Observer invoked off the main thread");
nsCOMPtr<nsIObserverService> obs = mozilla::services::GetObserverService();
if (!strcmp(aTopic, "xpcom-shutdown")) {
obs->RemoveObserver(this, "xpcom-shutdown");
obs->RemoveObserver(this, "getUserMedia:response:allow");
obs->RemoveObserver(this, "getUserMedia:response:deny");
// Close off any remaining active windows.
{
MutexAutoLock lock(mMutex);
GetActiveWindows()->Clear();
mActiveCallbacks.Clear();
sSingleton = nullptr;
}
return NS_OK;
}
if (!strcmp(aTopic, "getUserMedia:response:allow")) {
nsString key(aData);
nsRefPtr<nsRunnable> runnable;
if (!mActiveCallbacks.Get(key, getter_AddRefs(runnable))) {
return NS_OK;
}
mActiveCallbacks.Remove(key);
if (aSubject) {
// A particular device was chosen by the user.
// NOTE: does not allow setting a device to null; assumes nullptr
nsCOMPtr<nsIMediaDevice> device = do_QueryInterface(aSubject);
if (device) {
GetUserMediaRunnable* gUMRunnable =
static_cast<GetUserMediaRunnable*>(runnable.get());
nsString type;
device->GetType(type);
if (type.EqualsLiteral("video")) {
gUMRunnable->SetVideoDevice(static_cast<MediaDevice*>(device.get()));
} else if (type.EqualsLiteral("audio")) {
gUMRunnable->SetAudioDevice(static_cast<MediaDevice*>(device.get()));
} else {
NS_WARNING("Unknown device type in getUserMedia");
}
}
}
// Reuse the same thread to save memory.
mMediaThread->Dispatch(runnable, NS_DISPATCH_NORMAL);
return NS_OK;
}
if (!strcmp(aTopic, "getUserMedia:response:deny")) {
nsString key(aData);
nsRefPtr<nsRunnable> runnable;
if (!mActiveCallbacks.Get(key, getter_AddRefs(runnable))) {
return NS_OK;
}
mActiveCallbacks.Remove(key);
GetUserMediaRunnable* gUMRunnable =
static_cast<GetUserMediaRunnable*>(runnable.get());
gUMRunnable->Denied();
return NS_OK;
}
return NS_OK;
}
} // namespace mozilla