mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
163 lines
5.0 KiB
C
163 lines
5.0 KiB
C
|
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
||
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
||
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||
|
|
||
|
#ifndef MOZILLA_GFX_BUFFERCLIENT_H
|
||
|
#define MOZILLA_GFX_BUFFERCLIENT_H
|
||
|
|
||
|
#include "mozilla/layers/PCompositableChild.h"
|
||
|
#include "mozilla/layers/LayersTypes.h"
|
||
|
#include "mozilla/RefPtr.h"
|
||
|
|
||
|
namespace mozilla {
|
||
|
namespace layers {
|
||
|
|
||
|
class CompositableChild;
|
||
|
class CompositableClient;
|
||
|
class TextureClient;
|
||
|
class ShadowLayersChild;
|
||
|
class ImageBridgeChild;
|
||
|
class ShadowableLayer;
|
||
|
class CompositableForwarder;
|
||
|
class CompositableChild;
|
||
|
|
||
|
/**
|
||
|
* CompositableClient manages the texture-specific logic for composite layers,
|
||
|
* independently of the layer. It is the content side of a ConmpositableClient/
|
||
|
* CompositableHost pair.
|
||
|
*
|
||
|
* CompositableClient's purpose is to send texture data to the compositor side
|
||
|
* along with any extra information about how the texture is to be composited.
|
||
|
* Things like opacity or transformation belong to layer and not compositable.
|
||
|
*
|
||
|
* Since Compositables are independent of layers it is possible to create one,
|
||
|
* connect it to the compositor side, and start sending images to it. This alone
|
||
|
* is arguably not very useful, but it means that as long as a shadow layer can
|
||
|
* do the proper magic to find a reference to the right CompositableHost on the
|
||
|
* Compositor side, a Compositable client can be used outside of the main
|
||
|
* shadow layer forwarder machinery that is used on the main thread.
|
||
|
*
|
||
|
* The first step is to create a Compositable client and call Connect().
|
||
|
* Connect() creates the underlying IPDL actor (see CompositableChild) and the
|
||
|
* corresponding CompositableHost on the other side.
|
||
|
*
|
||
|
* To do in-transaction texture transfer (the default), call
|
||
|
* ShadowLayerForwarder::Attach(CompositableClient*, ShadowableLayer*). This
|
||
|
* will let the ShadowLayer on the compositor side know which CompositableHost
|
||
|
* to use for compositing.
|
||
|
*
|
||
|
* To do async texture transfer (like async-video), the CompositableClient
|
||
|
* should be created with a different CompositableForwarder (like
|
||
|
* ImageBridgeChild) and attachment is done with
|
||
|
* CompositableForwarder::AttachAsyncCompositable that takes an identifier
|
||
|
* instead of a CompositableChild, since the CompositableClient is not managed
|
||
|
* by this layer forwarder (the matching uses a global map on the compositor side,
|
||
|
* see CompositableMap in ImageBridgeParent.cpp)
|
||
|
*
|
||
|
* Subclasses: Thebes layers use ContentClients, ImageLayers use ImageClients,
|
||
|
* Canvas layers use CanvasClients (but ImageHosts). We have a different subclass
|
||
|
* where we have a different way of interfacing with the textures - in terms of
|
||
|
* drawing into the compositable and/or passing its contents to the compostior.
|
||
|
*/
|
||
|
class CompositableClient : public RefCounted<CompositableClient>
|
||
|
{
|
||
|
public:
|
||
|
CompositableClient(CompositableForwarder* aForwarder)
|
||
|
: mCompositableChild(nullptr), mForwarder(aForwarder)
|
||
|
{
|
||
|
MOZ_COUNT_CTOR(CompositableClient);
|
||
|
}
|
||
|
|
||
|
virtual ~CompositableClient();
|
||
|
|
||
|
virtual CompositableType GetType() const
|
||
|
{
|
||
|
NS_WARNING("This method should be overridden");
|
||
|
return BUFFER_UNKNOWN;
|
||
|
}
|
||
|
|
||
|
LayersBackend GetCompositorBackendType() const;
|
||
|
|
||
|
TemporaryRef<TextureClient>
|
||
|
CreateTextureClient(TextureClientType aTextureClientType,
|
||
|
TextureFlags aFlags);
|
||
|
|
||
|
/**
|
||
|
* Establishes the connection with compositor side through IPDL
|
||
|
*/
|
||
|
virtual bool Connect();
|
||
|
|
||
|
void Destroy();
|
||
|
|
||
|
CompositableChild* GetIPDLActor() const;
|
||
|
|
||
|
// should only be called by a CompositableForwarder
|
||
|
void SetIPDLActor(CompositableChild* aChild);
|
||
|
|
||
|
CompositableForwarder* GetForwarder() const
|
||
|
{
|
||
|
return mForwarder;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* This identifier is what lets us attach async compositables with a shadow
|
||
|
* layer. It is not used if the compositable is used with the regulat shadow
|
||
|
* layer forwarder.
|
||
|
*/
|
||
|
uint64_t GetAsyncID() const;
|
||
|
|
||
|
protected:
|
||
|
CompositableChild* mCompositableChild;
|
||
|
CompositableForwarder* mForwarder;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* IPDL actor used by CompositableClient to match with its corresponding
|
||
|
* CompositableHost on the compositor side.
|
||
|
*
|
||
|
* CompositableChild is owned by a CompositableClient.
|
||
|
*/
|
||
|
class CompositableChild : public PCompositableChild
|
||
|
{
|
||
|
public:
|
||
|
CompositableChild()
|
||
|
: mCompositableClient(nullptr), mID(0)
|
||
|
{
|
||
|
MOZ_COUNT_CTOR(CompositableChild);
|
||
|
}
|
||
|
~CompositableChild()
|
||
|
{
|
||
|
MOZ_COUNT_DTOR(CompositableChild);
|
||
|
}
|
||
|
|
||
|
virtual PTextureChild* AllocPTexture(const TextureInfo& aInfo) MOZ_OVERRIDE;
|
||
|
virtual bool DeallocPTexture(PTextureChild* aActor) MOZ_OVERRIDE;
|
||
|
|
||
|
void Destroy();
|
||
|
|
||
|
void SetClient(CompositableClient* aClient)
|
||
|
{
|
||
|
mCompositableClient = aClient;
|
||
|
}
|
||
|
|
||
|
CompositableClient* GetCompositableClient() const
|
||
|
{
|
||
|
return mCompositableClient;
|
||
|
}
|
||
|
|
||
|
void SetAsyncID(uint64_t aID) { mID = aID; }
|
||
|
uint64_t GetAsyncID() const
|
||
|
{
|
||
|
return mID;
|
||
|
}
|
||
|
private:
|
||
|
CompositableClient* mCompositableClient;
|
||
|
uint64_t mID;
|
||
|
};
|
||
|
|
||
|
} // namespace
|
||
|
} // namespace
|
||
|
|
||
|
#endif
|