gecko/gfx/layers/client/CanvasClient.cpp

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/layers/CanvasClient.h"
#include "mozilla/layers/TextureClient.h"
#include "BasicCanvasLayer.h"
#include "mozilla/layers/ShadowLayers.h"
#include "SharedTextureImage.h"
#include "nsXULAppAPI.h"
#include "GLContext.h"
#include "SurfaceStream.h"
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
/* static */ TemporaryRef<CanvasClient>
CanvasClient::CreateCanvasClient(LayersBackend aParentBackend,
CompositableType aCompositableHostType,
CompositableForwarder* aForwarder,
TextureFlags aFlags)
{
if (aCompositableHostType == BUFFER_IMAGE_SINGLE) {
return new CanvasClient2D(aForwarder, aFlags);
}
if (aCompositableHostType == BUFFER_IMAGE_BUFFERED) {
if (aParentBackend == LAYERS_OPENGL) {
return new CanvasClientWebGL(aForwarder, aFlags);
}
return new CanvasClient2D(aForwarder, aFlags);
}
return nullptr;
}
void
CanvasClient::SetBuffer(const TextureIdentifier& aTextureIdentifier,
const SurfaceDescriptor& aBuffer)
{
mTextureClient->SetDescriptor(aBuffer);
}
CanvasClient2D::CanvasClient2D(CompositableForwarder* aFwd,
TextureFlags aFlags)
: CanvasClient(aFwd, aFlags)
{
}
void
CanvasClient2D::Update(gfx::IntSize aSize, BasicCanvasLayer* aLayer)
{
if (!mTextureClient) {
mTextureClient = CreateTextureClient(TEXTURE_SHMEM, mFlags);
}
bool isOpaque = (aLayer->GetContentFlags() & Layer::CONTENT_OPAQUE);
gfxASurface::gfxContentType contentType = isOpaque
? gfxASurface::CONTENT_COLOR
: gfxASurface::CONTENT_COLOR_ALPHA;
mTextureClient->EnsureAllocated(aSize, contentType);
gfxASurface* surface = mTextureClient->LockSurface();
static_cast<BasicCanvasLayer*>(aLayer)->UpdateSurface(surface, nullptr);
mTextureClient->Unlock();
}
CanvasClientWebGL::CanvasClientWebGL(CompositableForwarder* aFwd,
TextureFlags aFlags)
: CanvasClient(aFwd, aFlags)
{
}
void
CanvasClientWebGL::Update(gfx::IntSize aSize, BasicCanvasLayer* aLayer)
{
if (!mTextureClient) {
mTextureClient = CreateTextureClient(TEXTURE_STREAM_GL, mFlags);
}
NS_ASSERTION(aLayer->mGLContext, "CanvasClientWebGL should only be used with GL canvases");
// the content type won't be used
mTextureClient->EnsureAllocated(aSize, gfxASurface::CONTENT_COLOR);
GLScreenBuffer* screen = aLayer->mGLContext->Screen();
SurfaceStreamHandle handle = screen->Stream()->GetShareHandle();
mTextureClient->SetDescriptor(SurfaceStreamDescriptor(handle, false));
aLayer->Painted();
}
}
}