gecko/content/base/test/websocket_hybi/test_receive-arraybuffer.html

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<!DOCTYPE html>
<html>
<head>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<p id="display"></p>
<div id="content" style="display: none">
</div>
<pre id="test">
<script class="testbody" type="text/javascript">
function debug(msg) {
ok(1, msg);
}
function createArrayBufferContainingHelloWorld()
{
var hello = "Hello, world!";
var array = new Uint8Array(hello.length);
for (var i = 0; i < hello.length; ++i)
array[i] = hello.charCodeAt(i);
return array.buffer;
}
function createEmptyArrayBuffer()
{
return new ArrayBuffer(0);
}
function createArrayBufferContainingAllDistinctBytes()
{
var array = new Uint8Array(256);
for (var i = 0; i < 256; ++i)
array[i] = i;
return array.buffer;
}
var ws = new WebSocket("ws://mochi.test:8888/tests/content/base/test/websocket_hybi/file_binary-frames");
ws.binaryType = "arraybuffer";
is(ws.binaryType, "arraybuffer", "should be equal to 'arraybuffer'");
var closeEvent;
var receivedMessages = [];
var expectedValues = [createArrayBufferContainingHelloWorld(), createEmptyArrayBuffer(), createArrayBufferContainingAllDistinctBytes()];
ws.onmessage = function(event)
{
receivedMessages.push(event.data);
};
ws.onclose = function(event)
{
closeEvent = event;
is(receivedMessages.length, expectedValues.length, "lengths not equal");
for (var i = 0; i < expectedValues.length; ++i)
check(i);
SimpleTest.finish();
};
var responseType;
function check(index)
{
debug("Checking message #" + index + ".");
ok(receivedMessages[index] instanceof ArrayBuffer,
"Should receive an arraybuffer!");
checkArrayBuffer(index, receivedMessages[index], expectedValues[index]);
}
var actualArray;
var expectedArray;
function checkArrayBuffer(testIndex, actual, expected)
{
actualArray = new Uint8Array(actual);
expectedArray = new Uint8Array(expected);
is(actualArray.length, expectedArray.length, "lengths not equal");
// Print only the first mismatched byte in order not to flood console.
for (var i = 0; i < expectedArray.length; ++i) {
if (actualArray[i] != expectedArray[i]) {
ok(false, "Value mismatch: actualArray[" + i + "] = " + actualArray[i] + ", expectedArray[" + i + "] = " + expectedArray[i]);
return;
}
}
ok(true, "Passed: Message #" + testIndex + ".");
}
SimpleTest.waitForExplicitFinish();
</script>
</body>
</html>