gecko/layout/svg/base/src/nsSVGIntegrationUtils.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is IBM Corporation.
* Portions created by the Initial Developer are Copyright (C) 2005
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* rocallahan@mozilla.com
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef NSSVGINTEGRATIONUTILS_H_
#define NSSVGINTEGRATIONUTILS_H_
#include "gfxMatrix.h"
#include "gfxPattern.h"
#include "gfxRect.h"
#include "nsRect.h"
class nsDisplayList;
class nsDisplayListBuilder;
class nsIFrame;
class nsRenderingContext;
struct nsPoint;
struct nsSize;
/***** Integration of SVG effects with regular frame painting *****/
class nsSVGIntegrationUtils
{
public:
/**
* Returns true if a non-SVG frame has SVG effects.
*/
static bool
UsingEffectsForFrame(const nsIFrame* aFrame);
/**
* Get the union the frame border-box rects over all continuations,
* relative to aFirst. This defines "user space" for non-SVG frames.
*/
static nsRect
GetNonSVGUserSpace(nsIFrame* aFirst);
/**
* Adjust overflow rect for effects.
* XXX this is a problem. We really need to compute the effects rect for
* a whole chain of frames for a given element at once. but we have no
* way to do this effectively with Gecko's current reflow architecture.
* See http://groups.google.com/group/mozilla.dev.tech.layout/msg/6b179066f3051f65
*/
static nsRect
ComputeFrameEffectsRect(nsIFrame* aFrame, const nsRect& aOverflowRect);
/**
* Adjust the frame's invalidation area to cover effects
*/
static nsRect
GetInvalidAreaForChangedSource(nsIFrame* aFrame, const nsRect& aInvalidRect);
/**
* Figure out which area of the source is needed given an area to
* repaint
*/
static nsRect
GetRequiredSourceForInvalidArea(nsIFrame* aFrame, const nsRect& aDamageRect);
/**
* Returns true if the given point is not clipped out by effects.
* @param aPt in appunits relative to aFrame
*/
static bool
HitTestFrameForEffects(nsIFrame* aFrame, const nsPoint& aPt);
/**
* Paint non-SVG frame with SVG effects.
* @param aOffset the offset in appunits where aFrame should be positioned
* in aCtx's coordinate system
*/
static void
PaintFramesWithEffects(nsRenderingContext* aCtx,
nsIFrame* aEffectsFrame, const nsRect& aDirtyRect,
nsDisplayListBuilder* aBuilder,
nsDisplayList* aInnerList);
static gfxMatrix
GetInitialMatrix(nsIFrame* aNonSVGFrame);
/**
* Returns aNonSVGFrame's rect in CSS pixel units. This is the union
* of all its continuations' rectangles. The top-left is always 0,0
* since "user space" origin for non-SVG frames is the top-left of the
* union of all the continuations' rectangles.
*/
static gfxRect
GetSVGRectForNonSVGFrame(nsIFrame* aNonSVGFrame);
/**
* Returns aNonSVGFrame's bounding box in CSS units. This is the union
* of all its continuations' overflow areas, relative to the top-left
* of all the continuations' rectangles.
*/
static gfxRect
GetSVGBBoxForNonSVGFrame(nsIFrame* aNonSVGFrame);
/**
* @param aRenderingContext the target rendering context in which the paint
* server will be rendered
* @param aTarget the target frame onto which the paint server will be
* rendered
* @param aPaintServer a first-continuation frame to use as the source
* @param aFilter a filter to be applied when scaling
* @param aDest the area the paint server image should be mapped to
* @param aFill the area to be filled with copies of the paint server image
* @param aAnchor a point in aFill which we will ensure is pixel-aligned in
* the output
* @param aDirty pixels outside this area may be skipped
* @param aPaintServerSize the size that would be filled when using
* background-repeat:no-repeat and background-size:auto. For normal background
* images, this would be the intrinsic size of the image; for gradients and
* patterns this would be the whole target frame fill area.
*/
static void
DrawPaintServer(nsRenderingContext* aRenderingContext,
nsIFrame* aTarget,
nsIFrame* aPaintServer,
gfxPattern::GraphicsFilter aFilter,
const nsRect& aDest,
const nsRect& aFill,
const nsPoint& aAnchor,
const nsRect& aDirty,
const nsSize& aPaintServerSize);
};
#endif /*NSSVGINTEGRATIONUTILS_H_*/