gecko/image/src/Decoder.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* the Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2010.
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "Decoder.h"
#include "nsIServiceManager.h"
#include "nsIConsoleService.h"
#include "nsIScriptError.h"
namespace mozilla {
namespace image {
Decoder::Decoder(RasterImage &aImage, imgIDecoderObserver* aObserver)
: mImage(aImage)
, mObserver(aObserver)
, mDecodeFlags(0)
, mDecodeDone(false)
, mDataError(false)
, mFrameCount(0)
, mFailCode(NS_OK)
, mInitialized(false)
, mSizeDecode(false)
, mInFrame(false)
, mIsAnimated(false)
{
}
Decoder::~Decoder()
{
NS_WARN_IF_FALSE(!mInFrame, "Shutting down decoder mid-frame!");
mInitialized = false;
}
/*
* Common implementation of the decoder interface.
*/
void
Decoder::Init()
{
// No re-initializing
NS_ABORT_IF_FALSE(!mInitialized, "Can't re-initialize a decoder!");
// Fire OnStartDecode at init time to support bug 512435
if (!IsSizeDecode() && mObserver)
mObserver->OnStartDecode(nsnull);
// Implementation-specific initialization
InitInternal();
mInitialized = true;
}
// Initializes a decoder whose aImage and aObserver is already being used by a
// parent decoder
void
Decoder::InitSharedDecoder()
{
// No re-initializing
NS_ABORT_IF_FALSE(!mInitialized, "Can't re-initialize a decoder!");
// Implementation-specific initialization
InitInternal();
mInitialized = true;
}
void
Decoder::Write(const char* aBuffer, PRUint32 aCount)
{
// We're strict about decoder errors
NS_ABORT_IF_FALSE(!HasDecoderError(),
"Not allowed to make more decoder calls after error!");
// If a data error occured, just ignore future data
if (HasDataError())
return;
// Pass the data along to the implementation
WriteInternal(aBuffer, aCount);
}
void
Decoder::Finish()
{
// Implementation-specific finalization
if (!HasError())
FinishInternal();
// If the implementation left us mid-frame, finish that up.
if (mInFrame && !HasDecoderError())
PostFrameStop();
// If PostDecodeDone() has not been called, we need to sent teardown
// notifications.
if (!IsSizeDecode() && !mDecodeDone) {
// Log data errors to the error console
nsCOMPtr<nsIConsoleService> consoleService =
do_GetService(NS_CONSOLESERVICE_CONTRACTID);
nsCOMPtr<nsIScriptError> errorObject =
do_CreateInstance(NS_SCRIPTERROR_CONTRACTID);
if (consoleService && errorObject && !HasDecoderError()) {
nsAutoString msg(NS_LITERAL_STRING("Image corrupt or truncated: ") +
NS_ConvertASCIItoUTF16(mImage.GetURIString()));
if (NS_SUCCEEDED(errorObject->InitWithWindowID(
msg.get(),
NS_ConvertUTF8toUTF16(mImage.GetURIString()).get(),
nsnull, 0, 0, nsIScriptError::errorFlag,
"Image", mImage.InnerWindowID()
))) {
consoleService->LogMessage(errorObject);
}
}
// If we only have a data error, see if things are worth salvaging
bool salvage = !HasDecoderError() && mImage.GetNumFrames();
// If we're salvaging, say we finished decoding
if (salvage)
mImage.DecodingComplete();
// Fire teardown notifications
if (mObserver) {
mObserver->OnStopContainer(nsnull, &mImage);
mObserver->OnStopDecode(nsnull, salvage ? NS_OK : NS_ERROR_FAILURE, nsnull);
}
}
}
void
Decoder::FinishSharedDecoder()
{
if (!HasError()) {
FinishInternal();
}
}
void
Decoder::FlushInvalidations()
{
NS_ABORT_IF_FALSE(!HasDecoderError(),
"Not allowed to make more decoder calls after error!");
// If we've got an empty invalidation rect, we have nothing to do
if (mInvalidRect.IsEmpty())
return;
// Tell the image that it's been updated
mImage.FrameUpdated(mFrameCount - 1, mInvalidRect);
// Fire OnDataAvailable
if (mObserver) {
#ifdef XP_MACOSX
// Bug 703231
// Because of high quality down sampling on mac we show scan lines while decoding.
// Bypass this problem by redrawing the border.
PRInt32 width;
PRInt32 height;
mImage.GetWidth(&width);
mImage.GetHeight(&height);
nsIntRect mImageBound(0, 0, width, height);
mInvalidRect.Inflate(1);
mInvalidRect = mInvalidRect.Intersect(mImageBound);
#endif
bool isCurrentFrame = mImage.GetCurrentFrameIndex() == (mFrameCount - 1);
mObserver->OnDataAvailable(nsnull, isCurrentFrame, &mInvalidRect);
}
// Clear the invalidation rectangle
mInvalidRect.SetEmpty();
}
/*
* Hook stubs. Override these as necessary in decoder implementations.
*/
void Decoder::InitInternal() { }
void Decoder::WriteInternal(const char* aBuffer, PRUint32 aCount) { }
void Decoder::FinishInternal() { }
/*
* Progress Notifications
*/
void
Decoder::PostSize(PRInt32 aWidth, PRInt32 aHeight)
{
// Validate
NS_ABORT_IF_FALSE(aWidth >= 0, "Width can't be negative!");
NS_ABORT_IF_FALSE(aHeight >= 0, "Height can't be negative!");
// Tell the image
mImage.SetSize(aWidth, aHeight);
// Notify the observer
if (mObserver)
mObserver->OnStartContainer(nsnull, &mImage);
}
void
Decoder::PostFrameStart()
{
// We shouldn't already be mid-frame
NS_ABORT_IF_FALSE(!mInFrame, "Starting new frame but not done with old one!");
// We should take care of any invalidation region when wrapping up the
// previous frame
NS_ABORT_IF_FALSE(mInvalidRect.IsEmpty(),
"Start image frame with non-empty invalidation region!");
// Update our state to reflect the new frame
mFrameCount++;
mInFrame = true;
// Decoder implementations should only call this method if they successfully
// appended the frame to the image. So mFrameCount should always match that
// reported by the Image.
NS_ABORT_IF_FALSE(mFrameCount == mImage.GetNumFrames(),
"Decoder frame count doesn't match image's!");
// Fire notification
if (mObserver)
mObserver->OnStartFrame(nsnull, mFrameCount - 1); // frame # is zero-indexed
}
void
Decoder::PostFrameStop()
{
// We should be mid-frame
NS_ABORT_IF_FALSE(mInFrame, "Stopping frame when we didn't start one!");
// Update our state
mInFrame = false;
// Flush any invalidations before we finish the frame
FlushInvalidations();
// Fire notifications
if (mObserver) {
mObserver->OnStopFrame(nsnull, mFrameCount - 1); // frame # is zero-indexed
if (mFrameCount > 1 && !mIsAnimated) {
mIsAnimated = true;
mObserver->OnImageIsAnimated(nsnull);
}
}
}
void
Decoder::PostInvalidation(nsIntRect& aRect)
{
// We should be mid-frame
NS_ABORT_IF_FALSE(mInFrame, "Can't invalidate when not mid-frame!");
// Account for the new region
mInvalidRect.UnionRect(mInvalidRect, aRect);
}
void
Decoder::PostDecodeDone()
{
NS_ABORT_IF_FALSE(!IsSizeDecode(), "Can't be done with decoding with size decode!");
NS_ABORT_IF_FALSE(!mInFrame, "Can't be done decoding if we're mid-frame!");
NS_ABORT_IF_FALSE(!mDecodeDone, "Decode already done!");
mDecodeDone = true;
// Set premult before DecodingComplete(), since DecodingComplete() calls Optimize()
int frames = GetFrameCount();
bool isNonPremult = GetDecodeFlags() & DECODER_NO_PREMULTIPLY_ALPHA;
for (int i = 0; i < frames; i++) {
mImage.SetFrameAsNonPremult(i, isNonPremult);
}
// Notify
mImage.DecodingComplete();
if (mObserver) {
mObserver->OnStopContainer(nsnull, &mImage);
mObserver->OnStopDecode(nsnull, NS_OK, nsnull);
}
}
void
Decoder::PostDataError()
{
mDataError = true;
}
void
Decoder::PostDecoderError(nsresult aFailureCode)
{
NS_ABORT_IF_FALSE(NS_FAILED(aFailureCode), "Not a failure code!");
mFailCode = aFailureCode;
// XXXbholley - we should report the image URI here, but imgContainer
// needs to know its URI first
NS_WARNING("Image decoding error - This is probably a bug!");
}
} // namespace image
} // namespace mozilla