mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
90 lines
3.3 KiB
XML
90 lines
3.3 KiB
XML
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{CE33DF18-F9C8-4D6F-9057-DBB4DB96E973}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>LzmaAlone</RootNamespace>
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<AssemblyName>Lzma#</AssemblyName>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>.\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugSymbols>false</DebugSymbols>
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<Optimize>true</Optimize>
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<OutputPath>.\bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="..\..\Common\CommandLineParser.cs">
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<Link>Common\CommandLineParser.cs</Link>
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</Compile>
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<Compile Include="..\..\Common\CRC.cs">
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<Link>Common\CRC.cs</Link>
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</Compile>
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<Compile Include="..\..\ICoder.cs">
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<Link>ICoder.cs</Link>
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</Compile>
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<Compile Include="..\LZ\IMatchFinder.cs">
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<Link>LZ\IMatchFinder.cs</Link>
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</Compile>
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<Compile Include="..\LZ\LzBinTree.cs">
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<Link>LZ\LzBinTree.cs</Link>
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</Compile>
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<Compile Include="..\LZ\LzInWindow.cs">
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<Link>LZ\LzInWindow.cs</Link>
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</Compile>
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<Compile Include="..\LZ\LzOutWindow.cs">
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<Link>LZ\LzOutWindow.cs</Link>
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</Compile>
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<Compile Include="..\LZMA\LzmaBase.cs">
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<Link>LZMA\LzmaBase.cs</Link>
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</Compile>
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<Compile Include="..\LZMA\LzmaDecoder.cs">
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<Link>LZMA\LzmaDecoder.cs</Link>
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</Compile>
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<Compile Include="..\LZMA\LzmaEncoder.cs">
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<Link>LZMA\LzmaEncoder.cs</Link>
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</Compile>
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<Compile Include="..\RangeCoder\RangeCoder.cs">
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<Link>RangeCoder\RangeCoder.cs</Link>
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</Compile>
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<Compile Include="..\RangeCoder\RangeCoderBit.cs">
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<Link>RangeCoder\RangeCoderBit.cs</Link>
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</Compile>
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<Compile Include="..\RangeCoder\RangeCoderBitTree.cs">
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<Link>RangeCoder\RangeCoderBitTree.cs</Link>
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</Compile>
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<Compile Include="LzmaAlone.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="LzmaBench.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Settings.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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</Compile>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.cs</LastGenOutput>
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</None>
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<AppDesigner Include="Properties\" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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</Project>
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