gecko/dom/media/fmp4/MP4Reader.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(MP4Reader_h_)
#define MP4Reader_h_
#include "MediaDecoderReader.h"
#include "nsAutoPtr.h"
#include "PlatformDecoderModule.h"
#include "mp4_demuxer/mp4_demuxer.h"
#include "MediaTaskQueue.h"
#include <deque>
#include "mozilla/Monitor.h"
namespace mozilla {
namespace dom {
class TimeRanges;
}
typedef std::deque<mp4_demuxer::MP4Sample*> MP4SampleQueue;
class MP4Stream;
class MP4Reader MOZ_FINAL : public MediaDecoderReader
{
typedef mp4_demuxer::TrackType TrackType;
public:
explicit MP4Reader(AbstractMediaDecoder* aDecoder);
virtual ~MP4Reader();
virtual nsresult Init(MediaDecoderReader* aCloneDonor) MOZ_OVERRIDE;
virtual size_t SizeOfVideoQueueInFrames() MOZ_OVERRIDE;
virtual size_t SizeOfAudioQueueInFrames() MOZ_OVERRIDE;
virtual nsRefPtr<VideoDataPromise>
RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) MOZ_OVERRIDE;
virtual nsRefPtr<AudioDataPromise> RequestAudioData() MOZ_OVERRIDE;
virtual bool HasAudio() MOZ_OVERRIDE;
virtual bool HasVideo() MOZ_OVERRIDE;
// PreReadMetadata() is called by MediaDecoderStateMachine::DecodeMetadata()
// before checking hardware resource. In Gonk, it requests hardware codec so
// MediaDecoderStateMachine could go to DORMANT state if the hardware codec is
// not available.
virtual void PreReadMetadata() MOZ_OVERRIDE;
virtual nsresult ReadMetadata(MediaInfo* aInfo,
MetadataTags** aTags) MOZ_OVERRIDE;
virtual void ReadUpdatedMetadata(MediaInfo* aInfo) MOZ_OVERRIDE;
virtual nsRefPtr<SeekPromise>
Seek(int64_t aTime, int64_t aEndTime) MOZ_OVERRIDE;
virtual bool IsMediaSeekable() MOZ_OVERRIDE;
virtual int64_t GetEvictionOffset(double aTime) MOZ_OVERRIDE;
virtual nsresult GetBuffered(dom::TimeRanges* aBuffered) MOZ_OVERRIDE;
// For Media Resource Management
virtual void SetIdle() MOZ_OVERRIDE;
virtual bool IsWaitingMediaResources() MOZ_OVERRIDE;
virtual bool IsDormantNeeded() MOZ_OVERRIDE;
virtual void ReleaseMediaResources() MOZ_OVERRIDE;
virtual void SetSharedDecoderManager(SharedDecoderManager* aManager)
MOZ_OVERRIDE;
virtual nsresult ResetDecode() MOZ_OVERRIDE;
virtual nsRefPtr<ShutdownPromise> Shutdown() MOZ_OVERRIDE;
virtual bool IsAsync() const MOZ_OVERRIDE { return true; }
private:
bool InitDemuxer();
void ReturnOutput(MediaData* aData, TrackType aTrack);
// Sends input to decoder for aTrack, and output to the state machine,
// if necessary.
void Update(TrackType aTrack);
// Enqueues a task to call Update(aTrack) on the decoder task queue.
// Lock for corresponding track must be held.
void ScheduleUpdate(TrackType aTrack);
void ExtractCryptoInitData(nsTArray<uint8_t>& aInitData);
// Initializes mLayersBackendType if possible.
void InitLayersBackendType();
// Blocks until the demuxer produces an sample of specified type.
// Returns nullptr on error on EOS. Caller must delete sample.
mp4_demuxer::MP4Sample* PopSample(mp4_demuxer::TrackType aTrack);
mp4_demuxer::MP4Sample* PopSampleLocked(mp4_demuxer::TrackType aTrack);
bool SkipVideoDemuxToNextKeyFrame(int64_t aTimeThreshold, uint32_t& parsed);
// DecoderCallback proxies the MediaDataDecoderCallback calls to these
// functions.
void Output(mp4_demuxer::TrackType aType, MediaData* aSample);
void InputExhausted(mp4_demuxer::TrackType aTrack);
void Error(mp4_demuxer::TrackType aTrack);
void Flush(mp4_demuxer::TrackType aTrack);
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void DrainComplete(mp4_demuxer::TrackType aTrack);
void UpdateIndex();
bool IsSupportedAudioMimeType(const char* aMimeType);
bool IsSupportedVideoMimeType(const char* aMimeType);
void NotifyResourcesStatusChanged();
void RequestCodecResource();
bool IsWaitingOnCodecResource();
virtual bool IsWaitingOnCDMResource() MOZ_OVERRIDE;
size_t SizeOfQueue(TrackType aTrack);
nsRefPtr<MP4Stream> mStream;
int64_t mTimestampOffset;
nsAutoPtr<mp4_demuxer::MP4Demuxer> mDemuxer;
nsRefPtr<PlatformDecoderModule> mPlatform;
class DecoderCallback : public MediaDataDecoderCallback {
public:
DecoderCallback(MP4Reader* aReader,
mp4_demuxer::TrackType aType)
: mReader(aReader)
, mType(aType)
{
}
virtual void Output(MediaData* aSample) MOZ_OVERRIDE {
mReader->Output(mType, aSample);
}
virtual void InputExhausted() MOZ_OVERRIDE {
mReader->InputExhausted(mType);
}
virtual void Error() MOZ_OVERRIDE {
mReader->Error(mType);
}
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virtual void DrainComplete() MOZ_OVERRIDE {
mReader->DrainComplete(mType);
}
virtual void NotifyResourcesStatusChanged() MOZ_OVERRIDE {
mReader->NotifyResourcesStatusChanged();
}
virtual void ReleaseMediaResources() MOZ_OVERRIDE {
mReader->ReleaseMediaResources();
}
private:
MP4Reader* mReader;
mp4_demuxer::TrackType mType;
};
struct DecoderData {
DecoderData(MediaData::Type aType,
uint32_t aDecodeAhead)
: mType(aType)
, mMonitor(aType == MediaData::AUDIO_DATA ? "MP4 audio decoder data"
: "MP4 video decoder data")
, mNumSamplesInput(0)
, mNumSamplesOutput(0)
, mDecodeAhead(aDecodeAhead)
, mActive(false)
, mInputExhausted(false)
, mError(false)
, mIsFlushing(false)
, mUpdateScheduled(false)
, mDemuxEOS(false)
, mDrainComplete(false)
, mDiscontinuity(false)
{
}
// The platform decoder.
nsRefPtr<MediaDataDecoder> mDecoder;
// TaskQueue on which decoder can choose to decode.
// Only non-null up until the decoder is created.
nsRefPtr<MediaTaskQueue> mTaskQueue;
// Callback that receives output and error notifications from the decoder.
nsAutoPtr<DecoderCallback> mCallback;
// Decoded samples returned my mDecoder awaiting being returned to
// state machine upon request.
nsTArray<nsRefPtr<MediaData> > mOutput;
// Disambiguate Audio vs Video.
MediaData::Type mType;
// These get overriden in the templated concrete class.
virtual bool HasPromise() = 0;
virtual void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
const char* aMethodName) = 0;
// Monitor that protects all non-threadsafe state; the primitives
// that follow.
Monitor mMonitor;
uint64_t mNumSamplesInput;
uint64_t mNumSamplesOutput;
uint32_t mDecodeAhead;
// Whether this stream exists in the media.
bool mActive;
bool mInputExhausted;
bool mError;
bool mIsFlushing;
bool mUpdateScheduled;
bool mDemuxEOS;
bool mDrainComplete;
bool mDiscontinuity;
};
template<typename PromiseType>
struct DecoderDataWithPromise : public DecoderData {
DecoderDataWithPromise(MediaData::Type aType, uint32_t aDecodeAhead) :
DecoderData(aType, aDecodeAhead)
{
mPromise.SetMonitor(&mMonitor);
}
MediaPromiseHolder<PromiseType> mPromise;
bool HasPromise() MOZ_OVERRIDE { return !mPromise.IsEmpty(); }
void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
const char* aMethodName) MOZ_OVERRIDE
{
mPromise.Reject(aReason, aMethodName);
}
};
DecoderDataWithPromise<AudioDataPromise> mAudio;
DecoderDataWithPromise<VideoDataPromise> mVideo;
// Queued samples extracted by the demuxer, but not yet sent to the platform
// decoder.
nsAutoPtr<mp4_demuxer::MP4Sample> mQueuedVideoSample;
// Returns true when the decoder for this track needs input.
// aDecoder.mMonitor must be locked.
bool NeedInput(DecoderData& aDecoder);
// The last number of decoded output frames that we've reported to
// MediaDecoder::NotifyDecoded(). We diff the number of output video
// frames every time that DecodeVideoData() is called, and report the
// delta there.
uint64_t mLastReportedNumDecodedFrames;
DecoderData& GetDecoderData(mp4_demuxer::TrackType aTrack);
layers::LayersBackend mLayersBackendType;
nsTArray<nsTArray<uint8_t>> mInitDataEncountered;
// True if we've read the streams' metadata.
bool mDemuxerInitialized;
// Synchronized by decoder monitor.
bool mIsEncrypted;
bool mIndexReady;
Monitor mDemuxerMonitor;
nsRefPtr<SharedDecoderManager> mSharedDecoderManager;
};
} // namespace mozilla
#endif