2014-08-12 03:24:07 -07:00
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const {classes: Cc, interfaces: Ci, utils: Cu} = Components;
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2014-09-18 10:40:35 -07:00
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// Make it possible to load LoopStorage.jsm in xpcshell tests
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try {
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Cu.importGlobalProperties(["indexedDB"]);
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} catch (ex) {
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// don't write this is out in xpcshell, since it's expected there
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if (typeof window !== 'undefined' && "console" in window) {
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console.log("Failed to import indexedDB; if this isn't a unit test," +
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" something is wrong", ex);
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}
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}
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2014-08-12 03:24:07 -07:00
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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XPCOMUtils.defineLazyGetter(this, "eventEmitter", function() {
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const {EventEmitter} = Cu.import("resource://gre/modules/devtools/event-emitter.js", {});
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return new EventEmitter();
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});
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this.EXPORTED_SYMBOLS = ["LoopStorage"];
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2014-10-09 04:11:24 -07:00
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const kDatabasePrefix = "loop-";
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const kDefaultDatabaseName = "default";
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let gDatabaseName = kDatabasePrefix + kDefaultDatabaseName;
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2014-08-12 03:24:07 -07:00
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const kDatabaseVersion = 1;
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let gWaitForOpenCallbacks = new Set();
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let gDatabase = null;
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let gClosed = false;
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/**
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* Properly shut the database instance down. This is done on application shutdown.
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*/
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const closeDatabase = function() {
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Services.obs.removeObserver(closeDatabase, "quit-application");
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if (!gDatabase) {
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return;
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}
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gDatabase.close();
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gDatabase = null;
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gClosed = true;
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};
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/**
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* Open a connection to the IndexedDB database.
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* This function is different than IndexedDBHelper.jsm provides, as it ensures
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* only one connection is open during the lifetime of this API. Callbacks are
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* queued when a connection attempt is in progress and are invoked once the
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* connection is established.
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*
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* @param {Function} onOpen Callback to be invoked once a database connection is
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* established. It takes an Error object as first argument
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* and the database connection object as second argument,
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* if successful.
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*/
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const ensureDatabaseOpen = function(onOpen) {
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if (gClosed) {
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onOpen(new Error("Database already closed"));
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return;
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}
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if (gDatabase) {
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onOpen(null, gDatabase);
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return;
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}
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if (!gWaitForOpenCallbacks.has(onOpen)) {
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gWaitForOpenCallbacks.add(onOpen);
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if (gWaitForOpenCallbacks.size !== 1) {
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return;
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}
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}
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let invokeCallbacks = err => {
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for (let callback of gWaitForOpenCallbacks) {
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callback(err, gDatabase);
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}
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gWaitForOpenCallbacks.clear();
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};
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2014-10-09 04:11:24 -07:00
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let openRequest = indexedDB.open(gDatabaseName, kDatabaseVersion);
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2014-08-12 03:24:07 -07:00
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openRequest.onblocked = function(event) {
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invokeCallbacks(new Error("Database cannot be upgraded cause in use: " + event.target.error));
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};
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openRequest.onerror = function(event) {
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// Try to delete the old database so that we can start this process over
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// next time.
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2014-10-09 04:11:24 -07:00
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indexedDB.deleteDatabase(gDatabaseName);
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2014-08-12 03:24:07 -07:00
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invokeCallbacks(new Error("Error while opening database: " + event.target.errorCode));
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};
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openRequest.onupgradeneeded = function(event) {
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let db = event.target.result;
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eventEmitter.emit("upgrade", db, event.oldVersion, kDatabaseVersion);
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};
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openRequest.onsuccess = function(event) {
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gDatabase = event.target.result;
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invokeCallbacks();
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// Close the database instance properly on application shutdown.
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Services.obs.addObserver(closeDatabase, "quit-application", false);
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};
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};
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2014-10-09 04:11:24 -07:00
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/**
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* Switch to a database with a different name by closing the current connection
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* and making sure that the next connection attempt will be made using the updated
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* name.
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*
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* @param {String} name New name of the database to switch to.
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*/
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const switchDatabase = function(name) {
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if (!name) {
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name = kDefaultDatabaseName;
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}
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name = kDatabasePrefix + name;
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if (name == gDatabaseName) {
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// This is already the current database, so there's no need to switch.
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return;
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}
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gDatabaseName = name;
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if (gDatabase) {
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try {
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gDatabase.close();
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} finally {
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gDatabase = null;
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}
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}
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};
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2014-08-12 03:24:07 -07:00
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/**
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* Start a transaction on the loop database and return it.
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*
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* @param {String} store Name of the object store to start a transaction on
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* @param {Function} callback Callback to be invoked once a database connection
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* is established and a transaction can be started.
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* It takes an Error object as first argument and the
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* transaction object as second argument.
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* @param {String} mode Mode of the transaction. May be 'readonly' or 'readwrite'
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*
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* @note we can't use a Promise here, as they are resolved after a spin of the
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* event loop; the transaction will have finished by then and no operations
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* are possible anymore, yielding an error.
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*/
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const getTransaction = function(store, callback, mode) {
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ensureDatabaseOpen((err, db) => {
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if (err) {
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callback(err);
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return;
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}
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let trans;
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try {
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trans = db.transaction(store, mode);
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} catch(ex) {
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callback(ex);
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return;
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}
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callback(null, trans);
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});
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};
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/**
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* Start a transaction on the loop database and return the requested store.
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*
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* @param {String} store Name of the object store to retrieve
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* @param {Function} callback Callback to be invoked once a database connection
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* is established and a transaction can be started.
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* It takes an Error object as first argument and the
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* store object as second argument.
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* @param {String} mode Mode of the transaction. May be 'readonly' or 'readwrite'
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*
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* @note we can't use a Promise here, as they are resolved after a spin of the
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* event loop; the transaction will have finished by then and no operations
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* are possible anymore, yielding an error.
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*/
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const getStore = function(store, callback, mode) {
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getTransaction(store, (err, trans) => {
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if (err) {
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callback(err);
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return;
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}
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callback(null, trans.objectStore(store));
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}, mode);
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};
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/**
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* Public Loop Storage API.
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*
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* Since IndexedDB transaction can not stand a spin of the event loop _before_
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* using a IDBTransaction object, we can't use Promise.jsm promises. Therefore
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* LoopStorage provides two async helper functions, `asyncForEach` and `asyncParallel`.
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*
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* LoopStorage implements the EventEmitter interface by exposing two methods, `on`
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* and `off`, to subscribe to events.
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* At this point only the `upgrade` event will be emitted. This happens when the
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* database is loaded in memory and consumers will be able to change its structure.
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*/
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this.LoopStorage = Object.freeze({
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2014-10-09 04:11:24 -07:00
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/**
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* @var {String} databaseName The name of the database that is currently active,
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* WITHOUT the prefix
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*/
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get databaseName() {
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return gDatabaseName.substr(kDatabasePrefix.length);
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},
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2014-08-12 03:24:07 -07:00
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/**
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* Open a connection to the IndexedDB database and return the database object.
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*
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* @param {Function} callback Callback to be invoked once a database connection
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* is established. It takes an Error object as first
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* argument and the database connection object as
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* second argument, if successful.
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*/
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getSingleton: function(callback) {
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ensureDatabaseOpen(callback);
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},
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2014-10-09 04:11:24 -07:00
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/**
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* Switch to a database with a different name.
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*
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* @param {String} name New name of the database to switch to. Defaults to
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* `kDefaultDatabaseName`
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*/
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switchDatabase: function(name = kDefaultDatabaseName) {
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switchDatabase(name);
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},
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2014-08-12 03:24:07 -07:00
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/**
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* Start a transaction on the loop database and return it.
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* If only two arguments are passed, the default mode will be assumed and the
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* second argument is assumed to be a callback.
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*
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* @param {String} store Name of the object store to start a transaction on
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* @param {Function} callback Callback to be invoked once a database connection
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* is established and a transaction can be started.
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* It takes an Error object as first argument and the
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* transaction object as second argument.
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* @param {String} mode Mode of the transaction. May be 'readonly' or 'readwrite'
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*
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* @note we can't use a Promise here, as they are resolved after a spin of the
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* event loop; the transaction will have finished by then and no operations
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* are possible anymore, yielding an error.
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*/
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getTransaction: function(store, callback, mode = "readonly") {
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getTransaction(store, callback, mode);
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},
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/**
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* Start a transaction on the loop database and return the requested store.
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* If only two arguments are passed, the default mode will be assumed and the
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* second argument is assumed to be a callback.
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*
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* @param {String} store Name of the object store to retrieve
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* @param {Function} callback Callback to be invoked once a database connection
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* is established and a transaction can be started.
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* It takes an Error object as first argument and the
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* store object as second argument.
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* @param {String} mode Mode of the transaction. May be 'readonly' or 'readwrite'
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*
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* @note we can't use a Promise here, as they are resolved after a spin of the
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* event loop; the transaction will have finished by then and no operations
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* are possible anymore, yielding an error.
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*/
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getStore: function(store, callback, mode = "readonly") {
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getStore(store, callback, mode);
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},
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/**
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* Perform an async function in serial on each of the list items and call a
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* callback Function when all list items are done.
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* IMPORTANT: only use this iteration method if you are sure that the operations
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* performed in `onItem` are guaranteed to be async in the success case.
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*
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* @param {Array} list Non-empty list of items to iterate
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* @param {Function} onItem Callback to invoke for each item in the list. It
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* takes the item is first argument and a callback
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* function as second, which is to be invoked once
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* the consumer is done with its async operation. If
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* an error is passed as the first argument to this
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* callback function, the iteration will stop and
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* `onDone` callback will be invoked with that error.
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* @param {callback} onDone Callback to invoke when the list is completed or
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* on error. It takes an Error object as first
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* argument.
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*/
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asyncForEach: function(list, onItem, onDone) {
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let i = 0;
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let len = list.length;
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if (!len) {
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onDone(new Error("Argument error: empty list"));
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return;
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}
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onItem(list[i], function handler(err) {
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if (err) {
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onDone(err);
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return;
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}
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i++;
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if (i < len) {
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onItem(list[i], handler, i);
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} else {
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onDone();
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}
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}, i);
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},
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/**
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* Perform an async function in parallel on each of the list items and call a
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* callback Function when all list items are done.
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* IMPORTANT: only use this iteration method if you are sure that the operations
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* performed in `onItem` are guaranteed to be async in the success case.
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*
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* @param {Array} list Non-empty list of items to iterate
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* @param {Function} onItem Callback to invoke for each item in the list. It
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* takes the item is first argument and a callback
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* function as second, which is to be invoked once
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* the consumer is done with its async operation. If
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* an error is passed as the first argument to this
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* callback function, the iteration will stop and
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* `onDone` callback will be invoked with that error.
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* @param {callback} onDone Callback to invoke when the list is completed or
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* on error. It takes an Error object as first
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* argument.
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*/
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asyncParallel: function(list, onItem, onDone) {
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let i = 0;
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let done = 0;
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let callbackCalled = false;
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let len = list.length;
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if (!len) {
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onDone(new Error("Argument error: empty list"));
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return;
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}
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for (; i < len; ++i) {
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onItem(list[i], function handler(err) {
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if (callbackCalled) {
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return;
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}
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if (err) {
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onDone(err);
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callbackCalled = true;
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return;
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}
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if (++done === len) {
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onDone();
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callbackCalled = true;
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}
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}, i);
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}
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},
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on: (...params) => eventEmitter.on(...params),
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off: (...params) => eventEmitter.off(...params)
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});
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