gecko/layout/xul/base/src/nsMenuBarFrame.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Dan Rosen <dr@netscape.com>
* Dean Tessman <dean_tessman@hotmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsMenuListener.h"
#include "nsMenuBarFrame.h"
#include "nsIServiceManager.h"
#include "nsIContent.h"
#include "nsContentUtils.h"
#include "prtypes.h"
#include "nsIAtom.h"
#include "nsPresContext.h"
#include "nsStyleContext.h"
#include "nsCSSRendering.h"
#include "nsINameSpaceManager.h"
#include "nsIDocument.h"
#include "nsIDOMEventReceiver.h"
#include "nsGkAtoms.h"
#include "nsMenuFrame.h"
#include "nsMenuPopupFrame.h"
#include "nsGUIEvent.h"
#include "nsUnicharUtils.h"
#include "nsICaret.h"
#include "nsIFocusController.h"
#include "nsIDOMWindowInternal.h"
#include "nsIDOMDocument.h"
#include "nsPIDOMWindow.h"
#include "nsIInterfaceRequestorUtils.h"
#include "nsCSSFrameConstructor.h"
#ifdef XP_WIN
#include "nsISound.h"
#include "nsWidgetsCID.h"
#endif
//
// NS_NewMenuBarFrame
//
// Wrapper for creating a new menu Bar container
//
nsIFrame*
NS_NewMenuBarFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
return new (aPresShell) nsMenuBarFrame (aPresShell, aContext);
}
NS_IMETHODIMP_(nsrefcnt)
nsMenuBarFrame::AddRef(void)
{
return NS_OK;
}
NS_IMETHODIMP_(nsrefcnt)
nsMenuBarFrame::Release(void)
{
return NS_OK;
}
//
// QueryInterface
//
NS_INTERFACE_MAP_BEGIN(nsMenuBarFrame)
NS_INTERFACE_MAP_ENTRY(nsIMenuParent)
NS_INTERFACE_MAP_END_INHERITING(nsBoxFrame)
//
// nsMenuBarFrame cntr
//
nsMenuBarFrame::nsMenuBarFrame(nsIPresShell* aShell, nsStyleContext* aContext):
nsBoxFrame(aShell, aContext),
mMenuBarListener(nsnull),
mKeyboardNavigator(nsnull),
mIsActive(PR_FALSE),
mTarget(nsnull),
mCaretWasVisible(PR_FALSE)
{
} // cntr
nsMenuBarFrame::~nsMenuBarFrame()
{
/* The menubar can still be active at this point under unusual circumstances.
(say, while switching skins (which tears down all frames including
this one) after having made a menu selection (say, Edit->Preferences,
to get to the skin switching UI)). SetActive(PR_FALSE) releases
mKeyboardNavigator, which is by now pointing to a deleted frame.
*/
SetActive(PR_FALSE);
}
NS_IMETHODIMP
nsMenuBarFrame::Init(nsIContent* aContent,
nsIFrame* aParent,
nsIFrame* aPrevInFlow)
{
nsresult rv = nsBoxFrame::Init(aContent, aParent, aPrevInFlow);
// Create the menu bar listener.
mMenuBarListener = new nsMenuBarListener(this);
NS_IF_ADDREF(mMenuBarListener);
if (! mMenuBarListener)
return NS_ERROR_OUT_OF_MEMORY;
// Hook up the menu bar as a key listener on the whole document. It will see every
// key press that occurs, but after everyone else does.
nsCOMPtr<nsIDOMEventReceiver> target = do_QueryInterface(aContent->GetDocument());
mTarget = target;
// Also hook up the listener to the window listening for focus events. This is so we can keep proper
// state as the user alt-tabs through processes.
target->AddEventListener(NS_LITERAL_STRING("keypress"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
target->AddEventListener(NS_LITERAL_STRING("keydown"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
target->AddEventListener(NS_LITERAL_STRING("keyup"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
target->AddEventListener(NS_LITERAL_STRING("mousedown"), (nsIDOMMouseListener*)mMenuBarListener, PR_FALSE);
target->AddEventListener(NS_LITERAL_STRING("blur"), (nsIDOMFocusListener*)mMenuBarListener, PR_TRUE);
return rv;
}
NS_IMETHODIMP
nsMenuBarFrame::IsOpen()
{
PRBool isOpen = PR_FALSE;
if(mCurrentMenu) {
mCurrentMenu->MenuIsOpen(isOpen);
if (isOpen) {
return PR_TRUE;
}
}
return PR_FALSE;
}
NS_IMETHODIMP
nsMenuBarFrame::SetActive(PRBool aActiveFlag)
{
// If the activity is not changed, there is nothing to do.
if (mIsActive == aActiveFlag)
return NS_OK;
mIsActive = aActiveFlag;
if (mIsActive) {
InstallKeyboardNavigator();
}
else {
RemoveKeyboardNavigator();
}
// We don't want the caret to blink while the menus are active
// The caret distracts screen readers and other assistive technologies from the menu selection
// There is 1 caret per document, we need to find the focused document and toggle its caret
do {
nsIPresShell *presShell = PresContext()->GetPresShell();
if (!presShell)
break;
nsIDocument *document = presShell->GetDocument();
if (!document)
break;
nsCOMPtr<nsISupports> container = document->GetContainer();
nsCOMPtr<nsPIDOMWindow> windowPrivate = do_GetInterface(container);
if (!windowPrivate)
break;
nsIFocusController *focusController =
windowPrivate->GetRootFocusController();
if (!focusController)
break;
nsCOMPtr<nsIDOMWindowInternal> windowInternal;
focusController->GetFocusedWindow(getter_AddRefs(windowInternal));
if (!windowInternal)
break;
nsCOMPtr<nsIDOMDocument> domDoc;
nsCOMPtr<nsIDocument> focusedDoc;
windowInternal->GetDocument(getter_AddRefs(domDoc));
focusedDoc = do_QueryInterface(domDoc);
if (!focusedDoc)
break;
presShell = focusedDoc->GetPrimaryShell();
nsCOMPtr<nsISelectionController> selCon(do_QueryInterface(presShell));
// there is no selection controller for full page plugins
if (!selCon)
break;
if (mIsActive) {// store whether caret was visible so that we can restore that state when menu is closed
PRBool isCaretVisible;
selCon->GetCaretEnabled(&isCaretVisible);
mCaretWasVisible |= isCaretVisible;
}
selCon->SetCaretEnabled(!mIsActive && mCaretWasVisible);
if (!mIsActive) {
mCaretWasVisible = PR_FALSE;
}
} while (0);
NS_NAMED_LITERAL_STRING(active, "DOMMenuBarActive");
NS_NAMED_LITERAL_STRING(inactive, "DOMMenuBarInactive");
FireDOMEventSynch(mIsActive ? active : inactive);
return NS_OK;
}
void
nsMenuBarFrame::ToggleMenuActiveState()
{
if (mIsActive) {
// Deactivate the menu bar
SetActive(PR_FALSE);
if (mCurrentMenu) {
// Deactivate the menu.
mCurrentMenu->OpenMenu(PR_FALSE);
mCurrentMenu->SelectMenu(PR_FALSE);
mCurrentMenu = nsnull;
}
}
else {
// if the menu bar is already selected (eg. mouseover), deselect it
if (mCurrentMenu)
mCurrentMenu->SelectMenu(PR_FALSE);
// Activate the menu bar
SetActive(PR_TRUE);
// Set the active menu to be the top left item (e.g., the File menu).
// We use an attribute called "menuactive" to track the current
// active menu.
nsIMenuFrame* firstFrame = GetNextMenuItem(nsnull);
if (firstFrame) {
firstFrame->SelectMenu(PR_TRUE);
// Track this item for keyboard navigation.
mCurrentMenu = firstFrame;
}
}
}
static void GetInsertionPoint(nsIPresShell* aShell, nsIFrame* aFrame, nsIFrame* aChild,
nsIFrame** aResult)
{
nsIContent* child = nsnull;
if (aChild)
child = aChild->GetContent();
aShell->FrameConstructor()->GetInsertionPoint(aFrame, child, aResult);
}
nsIMenuFrame*
nsMenuBarFrame::FindMenuWithShortcut(nsIDOMKeyEvent* aKeyEvent)
{
PRUint32 charCode;
aKeyEvent->GetCharCode(&charCode);
// Enumerate over our list of frames.
nsIFrame* immediateParent = nsnull;
GetInsertionPoint(PresContext()->PresShell(), this, nsnull, &immediateParent);
if (!immediateParent)
immediateParent = this;
nsIFrame* currFrame = immediateParent->GetFirstChild(nsnull);
while (currFrame) {
nsIContent* current = currFrame->GetContent();
// See if it's a menu item.
if (IsValidItem(current)) {
// Get the shortcut attribute.
nsAutoString shortcutKey;
current->GetAttr(kNameSpaceID_None, nsGkAtoms::accesskey, shortcutKey);
if (!shortcutKey.IsEmpty()) {
// We've got something.
PRUnichar letter = PRUnichar(charCode); // throw away the high-zero-fill
if ( shortcutKey.Equals(Substring(&letter, &letter+1),
nsCaseInsensitiveStringComparator()) ) {
// We match!
nsIMenuFrame *menuFrame;
if (NS_FAILED(CallQueryInterface(currFrame, &menuFrame))) {
menuFrame = nsnull;
}
return menuFrame;
}
}
}
currFrame = currFrame->GetNextSibling();
}
// didn't find a matching menu item
#ifdef XP_WIN
// behavior on Windows - this item is on the menu bar, beep and deactivate the menu bar
if (mIsActive) {
nsCOMPtr<nsISound> soundInterface = do_CreateInstance("@mozilla.org/sound;1");
if (soundInterface)
soundInterface->Beep();
}
DismissChain();
#endif // #ifdef XP_WIN
return nsnull;
}
NS_IMETHODIMP
nsMenuBarFrame::ShortcutNavigation(nsIDOMKeyEvent* aKeyEvent, PRBool& aHandledFlag)
{
if (mCurrentMenu) {
PRBool isOpen = PR_FALSE;
mCurrentMenu->MenuIsOpen(isOpen);
if (isOpen) {
// No way this applies to us. Give it to our child.
mCurrentMenu->ShortcutNavigation(aKeyEvent, aHandledFlag);
return NS_OK;
}
}
// This applies to us. Let's see if one of the shortcuts applies
nsIMenuFrame* result = FindMenuWithShortcut(aKeyEvent);
if (result) {
// We got one!
nsWeakFrame weakFrame(this);
nsIFrame* frame = nsnull;
CallQueryInterface(result, &frame);
nsWeakFrame weakResult(frame);
aHandledFlag = PR_TRUE;
SetActive(PR_TRUE);
if (weakFrame.IsAlive()) {
SetCurrentMenuItem(result);
}
if (weakResult.IsAlive()) {
result->OpenMenu(PR_TRUE);
if (weakResult.IsAlive()) {
result->SelectFirstItem();
}
}
}
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::KeyboardNavigation(PRUint32 aKeyCode, PRBool& aHandledFlag)
{
nsNavigationDirection theDirection;
NS_DIRECTION_FROM_KEY_CODE(theDirection, aKeyCode);
if (!mCurrentMenu)
return NS_OK;
nsWeakFrame weakFrame(this);
PRBool isContainer = PR_FALSE;
PRBool isOpen = PR_FALSE;
mCurrentMenu->MenuIsContainer(isContainer);
mCurrentMenu->MenuIsOpen(isOpen);
aHandledFlag = PR_FALSE;
if (isOpen) {
// Let the child menu try to handle it.
mCurrentMenu->KeyboardNavigation(aKeyCode, aHandledFlag);
}
if (aHandledFlag)
return NS_OK;
if NS_DIRECTION_IS_INLINE(theDirection) {
nsIMenuFrame* nextItem = (theDirection == eNavigationDirection_End) ?
GetNextMenuItem(mCurrentMenu) :
GetPreviousMenuItem(mCurrentMenu);
nsIFrame* nextFrame = nsnull;
if (nextItem) {
CallQueryInterface(nextItem, &nextFrame);
}
nsWeakFrame weakNext(nextFrame);
SetCurrentMenuItem(nextItem);
if (weakNext.IsAlive()) {
PRBool nextIsOpen;
nextItem->MenuIsOpen(nextIsOpen);
if (nextIsOpen) {
// Select the first item.
nextItem->SelectFirstItem();
}
}
}
else if NS_DIRECTION_IS_BLOCK(theDirection) {
NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
nsIFrame* frame = nsnull;
CallQueryInterface(mCurrentMenu, &frame);
nsWeakFrame weakCurrentMenu(frame);
nsIMenuFrame* currentMenu = mCurrentMenu;
// Open the menu and select its first item.
currentMenu->OpenMenu(PR_TRUE);
if (weakCurrentMenu.IsAlive()) {
currentMenu->SelectFirstItem();
}
}
return NS_OK;
}
/* virtual */ nsIMenuFrame*
nsMenuBarFrame::GetNextMenuItem(nsIMenuFrame* aStart)
{
nsIFrame* immediateParent = nsnull;
GetInsertionPoint(PresContext()->PresShell(), this, nsnull, &immediateParent);
if (!immediateParent)
immediateParent = this;
nsIFrame* currFrame = nsnull;
nsIFrame* startFrame = nsnull;
if (aStart) {
aStart->QueryInterface(NS_GET_IID(nsIFrame), (void**)&currFrame);
if (currFrame) {
startFrame = currFrame;
currFrame = currFrame->GetNextSibling();
}
}
else
currFrame = immediateParent->GetFirstChild(nsnull);
while (currFrame) {
// See if it's a menu item.
if (IsValidItem(currFrame->GetContent())) {
nsIMenuFrame *menuFrame;
if (NS_FAILED(CallQueryInterface(currFrame, &menuFrame)))
menuFrame = nsnull;
return menuFrame;
}
currFrame = currFrame->GetNextSibling();
}
currFrame = immediateParent->GetFirstChild(nsnull);
// Still don't have anything. Try cycling from the beginning.
while (currFrame && currFrame != startFrame) {
// See if it's a menu item.
if (IsValidItem(currFrame->GetContent())) {
nsIMenuFrame *menuFrame;
if (NS_FAILED(CallQueryInterface(currFrame, &menuFrame)))
menuFrame = nsnull;
return menuFrame;
}
currFrame = currFrame->GetNextSibling();
}
// No luck. Just return our start value.
return aStart;
}
/* virtual */ nsIMenuFrame*
nsMenuBarFrame::GetPreviousMenuItem(nsIMenuFrame* aStart)
{
nsIFrame* immediateParent = nsnull;
GetInsertionPoint(PresContext()->PresShell(), this, nsnull, &immediateParent);
if (!immediateParent)
immediateParent = this;
nsFrameList frames(immediateParent->GetFirstChild(nsnull));
nsIFrame* currFrame = nsnull;
nsIFrame* startFrame = nsnull;
if (aStart) {
aStart->QueryInterface(NS_GET_IID(nsIFrame), (void**)&currFrame);
if (currFrame) {
startFrame = currFrame;
currFrame = frames.GetPrevSiblingFor(currFrame);
}
}
else currFrame = frames.LastChild();
while (currFrame) {
// See if it's a menu item.
if (IsValidItem(currFrame->GetContent())) {
nsIMenuFrame *menuFrame;
if (NS_FAILED(CallQueryInterface(currFrame, &menuFrame)))
menuFrame = nsnull;
return menuFrame;
}
currFrame = frames.GetPrevSiblingFor(currFrame);
}
currFrame = frames.LastChild();
// Still don't have anything. Try cycling from the end.
while (currFrame && currFrame != startFrame) {
// See if it's a menu item.
if (IsValidItem(currFrame->GetContent())) {
nsIMenuFrame *menuFrame;
if (NS_FAILED(CallQueryInterface(currFrame, &menuFrame)))
menuFrame = nsnull;
return menuFrame;
}
currFrame = frames.GetPrevSiblingFor(currFrame);
}
// No luck. Just return our start value.
return aStart;
}
/* virtual */ nsIMenuFrame*
nsMenuBarFrame::GetCurrentMenuItem()
{
return mCurrentMenu;
}
NS_IMETHODIMP nsMenuBarFrame::SetCurrentMenuItem(nsIMenuFrame* aMenuItem)
{
if (mCurrentMenu == aMenuItem)
return NS_OK;
PRBool wasOpen = PR_FALSE;
// check if there's an open context menu, we ignore this
if (nsMenuFrame::GetContextMenu())
return NS_OK;
nsWeakFrame weakFrame(this);
// Unset the current child.
if (mCurrentMenu) {
nsIFrame* frame = nsnull;
CallQueryInterface(mCurrentMenu, &frame);
nsWeakFrame weakCurrentMenu(frame);
nsIMenuFrame* currentMenu = mCurrentMenu;
currentMenu->MenuIsOpen(wasOpen);
currentMenu->SelectMenu(PR_FALSE);
if (wasOpen && weakCurrentMenu.IsAlive()) {
currentMenu->OpenMenu(PR_FALSE);
}
}
NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
// Set the new child.
if (aMenuItem) {
nsIFrame* newMenu = nsnull;
CallQueryInterface(aMenuItem, &newMenu);
nsWeakFrame weakNewMenu(newMenu);
aMenuItem->SelectMenu(PR_TRUE);
NS_ENSURE_TRUE(weakNewMenu.IsAlive(), NS_OK);
aMenuItem->MarkAsGenerated(); // Have the menu building. Get it ready to be shown.
NS_ENSURE_TRUE(weakNewMenu.IsAlive(), NS_OK);
PRBool isDisabled = PR_FALSE;
aMenuItem->MenuIsDisabled(isDisabled);
if (wasOpen&&!isDisabled)
aMenuItem->OpenMenu(PR_TRUE);
ClearRecentlyRolledUp();
}
NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
mCurrentMenu = aMenuItem;
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::Escape(PRBool& aHandledFlag)
{
if (!mCurrentMenu)
return NS_OK;
nsWeakFrame weakFrame(this);
// See if our menu is open.
PRBool isOpen = PR_FALSE;
mCurrentMenu->MenuIsOpen(isOpen);
if (isOpen) {
// Let the child menu handle this.
aHandledFlag = PR_FALSE;
mCurrentMenu->Escape(aHandledFlag);
NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
if (!aHandledFlag) {
// Close up this menu but keep our current menu item
// designation.
mCurrentMenu->OpenMenu(PR_FALSE);
NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
}
nsMenuDismissalListener::Shutdown();
return NS_OK;
}
// Clear our current menu item if we've got one.
SetCurrentMenuItem(nsnull);
NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
SetActive(PR_FALSE);
// Clear out our dismissal listener
nsMenuDismissalListener::Shutdown();
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::Enter()
{
if (!mCurrentMenu)
return NS_OK;
ClearRecentlyRolledUp();
// See if our menu is open.
PRBool isOpen = PR_FALSE;
mCurrentMenu->MenuIsOpen(isOpen);
if (isOpen) {
// Let the child menu handle this.
mCurrentMenu->Enter();
return NS_OK;
}
// It's us. Open the current menu.
mCurrentMenu->OpenMenu(PR_TRUE);
mCurrentMenu->SelectFirstItem();
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::ClearRecentlyRolledUp()
{
// We're no longer in danger of popping down a menu from the same
// click on the menubar, which was supposed to toggle the menu closed
mRecentRollupMenu = nsnull;
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::RecentlyRolledUp(nsIMenuFrame *aMenuFrame, PRBool *aJustRolledUp)
{
// Don't let a click reopen a menu that was just rolled up
// from the same click. Otherwise, the user can't click on
// a menubar item to toggle its submenu closed.
*aJustRolledUp = (mRecentRollupMenu == aMenuFrame);
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::HideChain()
{
// XXX hack if a context menu is active, do an Escape, which is
// currently bugged and destroys everything. We need to close
// the context menu first, otherwise SetCurrentMenuItem above
// would get blocked.
if (nsMenuFrame::GetContextMenu()) {
PRBool dummy;
mCurrentMenu->Escape(dummy);
}
// Stop capturing rollups
// (must do this during Hide, which happens before the menu item is executed,
// since this reinstates normal event handling.)
nsMenuDismissalListener::Shutdown();
ClearRecentlyRolledUp();
if (mCurrentMenu) {
mCurrentMenu->ActivateMenu(PR_FALSE);
mCurrentMenu->SelectMenu(PR_FALSE);
mRecentRollupMenu = mCurrentMenu;
}
if (mIsActive) {
ToggleMenuActiveState();
}
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::DismissChain()
{
// Stop capturing rollups
nsMenuDismissalListener::Shutdown();
nsWeakFrame weakFrame(this);
SetCurrentMenuItem(nsnull);
if (weakFrame.IsAlive()) {
SetActive(PR_FALSE);
}
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::KillPendingTimers ( )
{
return NS_OK;
} // KillPendingTimers
NS_IMETHODIMP
nsMenuBarFrame::GetWidget(nsIWidget **aWidget)
{
// (pinkerton/hyatt)
// since the menubar is a menuparent but not a menuItem, the win32 rollup code
// would erroneously add the entire top-level window to the widget list built up for
// determining if a click is in a submenu's menu chain. To get around this, we just
// don't let the menubar have a widget. Things seem to work because the dismissal
// listener is registered when a new menu is popped up, which is the only real reason
// why we need a widget at all.
*aWidget = nsnull;
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::InstallKeyboardNavigator()
{
if (mKeyboardNavigator)
return NS_OK;
mKeyboardNavigator = new nsMenuListener(this);
NS_IF_ADDREF(mKeyboardNavigator);
mTarget->AddEventListener(NS_LITERAL_STRING("keypress"), (nsIDOMKeyListener*)mKeyboardNavigator, PR_TRUE);
mTarget->AddEventListener(NS_LITERAL_STRING("keydown"), (nsIDOMKeyListener*)mKeyboardNavigator, PR_TRUE);
mTarget->AddEventListener(NS_LITERAL_STRING("keyup"), (nsIDOMKeyListener*)mKeyboardNavigator, PR_TRUE);
nsContentUtils::NotifyInstalledMenuKeyboardListener(PR_TRUE);
return NS_OK;
}
NS_IMETHODIMP
nsMenuBarFrame::RemoveKeyboardNavigator()
{
if (!mKeyboardNavigator || mIsActive)
return NS_OK;
mTarget->RemoveEventListener(NS_LITERAL_STRING("keypress"), (nsIDOMKeyListener*)mKeyboardNavigator, PR_TRUE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("keydown"), (nsIDOMKeyListener*)mKeyboardNavigator, PR_TRUE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("keyup"), (nsIDOMKeyListener*)mKeyboardNavigator, PR_TRUE);
NS_IF_RELEASE(mKeyboardNavigator);
nsContentUtils::NotifyInstalledMenuKeyboardListener(PR_FALSE);
return NS_OK;
}
// helpers ///////////////////////////////////////////////////////////
PRBool
nsMenuBarFrame::IsValidItem(nsIContent* aContent)
{
nsIAtom *tag = aContent->Tag();
return ((tag == nsGkAtoms::menu ||
tag == nsGkAtoms::menuitem) &&
!IsDisabled(aContent));
}
PRBool
nsMenuBarFrame::IsDisabled(nsIContent* aContent)
{
return aContent->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
nsGkAtoms::_true, eCaseMatters);
}
void
nsMenuBarFrame::Destroy()
{
mTarget->RemoveEventListener(NS_LITERAL_STRING("keypress"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("keydown"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("keyup"), (nsIDOMKeyListener*)mMenuBarListener, PR_FALSE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("mousedown"), (nsIDOMMouseListener*)mMenuBarListener, PR_FALSE);
mTarget->RemoveEventListener(NS_LITERAL_STRING("blur"), (nsIDOMFocusListener*)mMenuBarListener, PR_TRUE);
NS_IF_RELEASE(mMenuBarListener);
nsBoxFrame::Destroy();
}