2012-12-05 23:57:00 -08:00
|
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
|
|
|
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
|
|
|
|
#include "nsISupports.idl"
|
|
|
|
|
2013-01-17 00:18:22 -08:00
|
|
|
[function, scriptable, uuid(c7227506-5f8e-11e2-8bb3-10bf48d64bd4)]
|
2012-12-05 23:57:00 -08:00
|
|
|
interface nsIAudioChannelAgentCallback : nsISupports
|
|
|
|
{
|
|
|
|
/**
|
|
|
|
* Notified when the playable status of channel is changed.
|
|
|
|
*
|
|
|
|
* @param canPlay
|
|
|
|
* Callback from agent to notify component of the playable status
|
|
|
|
* of the channel. If canPlay is false, component SHOULD stop playing
|
|
|
|
* media associated with this channel as soon as possible.
|
|
|
|
*/
|
|
|
|
void canPlayChanged(in boolean canPlay);
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This interface provides an agent for gecko components to participate
|
|
|
|
* in the audio channel service. Gecko components are responsible for
|
|
|
|
* 1. Indicating what channel type they are using (via the init() member function).
|
|
|
|
* 2. Before playing, checking the playable status of the channel.
|
|
|
|
* 3. Notifying the agent when they start/stop using this channel.
|
|
|
|
* 4. Notifying the agent of changes to the visibility of the component using
|
|
|
|
* this channel.
|
|
|
|
*
|
|
|
|
* The agent will invoke a callback to notify Gecko components of
|
|
|
|
* 1. Changes to the playable status of this channel.
|
|
|
|
*/
|
|
|
|
|
|
|
|
[scriptable, uuid(4d01d4f0-3d16-11e2-a0db-10bf48d64bd4)]
|
|
|
|
interface nsIAudioChannelAgent : nsISupports
|
|
|
|
{
|
|
|
|
const long AUDIO_AGENT_CHANNEL_NORMAL = 0;
|
|
|
|
const long AUDIO_AGENT_CHANNEL_CONTENT = 1;
|
|
|
|
const long AUDIO_AGENT_CHANNEL_NOTIFICATION = 2;
|
|
|
|
const long AUDIO_AGENT_CHANNEL_ALARM = 3;
|
|
|
|
const long AUDIO_AGENT_CHANNEL_TELEPHONY = 4;
|
|
|
|
const long AUDIO_AGENT_CHANNEL_RINGER = 5;
|
|
|
|
const long AUDIO_AGENT_CHANNEL_PUBLICNOTIFICATION = 6;
|
|
|
|
|
|
|
|
const long AUDIO_AGENT_CHANNEL_ERROR = 1000;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Before init() is called, this returns AUDIO_AGENT_CHANNEL_ERROR.
|
|
|
|
*/
|
|
|
|
readonly attribute long audioChannelType;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Initialize the agent with a channel type.
|
|
|
|
* Note: This function should only be called once.
|
|
|
|
*
|
|
|
|
* @param channelType
|
|
|
|
* Audio Channel Type listed as above
|
|
|
|
* @param callback
|
|
|
|
* 1. Once the playable status changes, agent uses this callback function to notify
|
|
|
|
* Gecko component.
|
|
|
|
* 2. The callback is allowed to be null. Ex: telephony doesn't need to listen change
|
|
|
|
* of the playable status.
|
|
|
|
*/
|
|
|
|
void init(in long channelType, in nsIAudioChannelAgentCallback callback);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Notify the agent that we want to start playing.
|
|
|
|
* Note: Gecko component SHOULD call this function first then start to
|
|
|
|
* play audio stream only when return value is true.
|
|
|
|
*
|
|
|
|
*
|
|
|
|
* @return
|
|
|
|
* true: the agent has registered with audio channel service and the
|
|
|
|
* component should start playback.
|
|
|
|
* false: the agent has registered with audio channel service but the
|
|
|
|
* component should not start playback.
|
|
|
|
*/
|
|
|
|
boolean startPlaying();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Notify the agent we no longer want to play.
|
|
|
|
*
|
|
|
|
* Note : even if startPlaying() returned false, the agent would still be
|
|
|
|
* registered with the audio channel service and receive callbacks for status changes.
|
|
|
|
* So stopPlaying must still eventually be called to unregister the agent with the
|
|
|
|
* channel service.
|
|
|
|
*/
|
|
|
|
void stopPlaying();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Notify the agent of the visibility state of the window using this agent.
|
|
|
|
* @param visible
|
|
|
|
* True if the window associated with the agent is visible.
|
|
|
|
*/
|
|
|
|
void setVisibilityState(in boolean visible);
|
|
|
|
|
|
|
|
};
|
|
|
|
|