gecko/content/media/wave/nsWaveReader.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
2012-05-21 04:12:37 -07:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsError.h"
#include "nsBuiltinDecoder.h"
#include "MediaResource.h"
#include "nsWaveReader.h"
#include "nsTimeRanges.h"
#include "VideoUtils.h"
#include "mozilla/StandardInteger.h"
using namespace mozilla;
// Un-comment to enable logging of seek bisections.
//#define SEEK_LOGGING
#ifdef PR_LOGGING
extern PRLogModuleInfo* gBuiltinDecoderLog;
#define LOG(type, msg) PR_LOG(gBuiltinDecoderLog, type, msg)
#ifdef SEEK_LOGGING
#define SEEK_LOG(type, msg) PR_LOG(gBuiltinDecoderLog, type, msg)
#else
#define SEEK_LOG(type, msg)
#endif
#else
#define LOG(type, msg)
#define SEEK_LOG(type, msg)
#endif
// Magic values that identify RIFF chunks we're interested in.
static const uint32_t RIFF_CHUNK_MAGIC = 0x52494646;
static const uint32_t WAVE_CHUNK_MAGIC = 0x57415645;
static const uint32_t FRMT_CHUNK_MAGIC = 0x666d7420;
static const uint32_t DATA_CHUNK_MAGIC = 0x64617461;
// Size of RIFF chunk header. 4 byte chunk header type and 4 byte size field.
static const uint16_t RIFF_CHUNK_HEADER_SIZE = 8;
// Size of RIFF header. RIFF chunk and 4 byte RIFF type.
static const uint16_t RIFF_INITIAL_SIZE = RIFF_CHUNK_HEADER_SIZE + 4;
// Size of required part of format chunk. Actual format chunks may be
// extended (for non-PCM encodings), but we skip any extended data.
static const uint16_t WAVE_FORMAT_CHUNK_SIZE = 16;
// PCM encoding type from format chunk. Linear PCM is the only encoding
// supported by nsAudioStream.
static const uint16_t WAVE_FORMAT_ENCODING_PCM = 1;
// Maximum number of channels supported
static const uint8_t MAX_CHANNELS = 2;
namespace {
uint32_t
ReadUint32BE(const char** aBuffer)
{
uint32_t result =
uint8_t((*aBuffer)[0]) << 24 |
uint8_t((*aBuffer)[1]) << 16 |
uint8_t((*aBuffer)[2]) << 8 |
uint8_t((*aBuffer)[3]);
*aBuffer += sizeof(uint32_t);
return result;
}
uint32_t
ReadUint32LE(const char** aBuffer)
{
uint32_t result =
uint8_t((*aBuffer)[3]) << 24 |
uint8_t((*aBuffer)[2]) << 16 |
uint8_t((*aBuffer)[1]) << 8 |
uint8_t((*aBuffer)[0]);
*aBuffer += sizeof(uint32_t);
return result;
}
uint16_t
ReadUint16LE(const char** aBuffer)
{
uint16_t result =
uint8_t((*aBuffer)[1]) << 8 |
uint8_t((*aBuffer)[0]) << 0;
*aBuffer += sizeof(uint16_t);
return result;
}
int16_t
ReadInt16LE(const char** aBuffer)
{
return static_cast<int16_t>(ReadUint16LE(aBuffer));
}
uint8_t
ReadUint8(const char** aBuffer)
{
uint8_t result = uint8_t((*aBuffer)[0]);
*aBuffer += sizeof(uint8_t);
return result;
}
}
nsWaveReader::nsWaveReader(nsBuiltinDecoder* aDecoder)
: nsBuiltinDecoderReader(aDecoder)
{
MOZ_COUNT_CTOR(nsWaveReader);
}
nsWaveReader::~nsWaveReader()
{
MOZ_COUNT_DTOR(nsWaveReader);
}
nsresult nsWaveReader::Init(nsBuiltinDecoderReader* aCloneDonor)
{
return NS_OK;
}
nsresult nsWaveReader::ReadMetadata(nsVideoInfo* aInfo,
nsHTMLMediaElement::MetadataTags** aTags)
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
bool loaded = LoadRIFFChunk() && LoadFormatChunk() && FindDataOffset();
if (!loaded) {
return NS_ERROR_FAILURE;
}
mInfo.mHasAudio = true;
mInfo.mHasVideo = false;
mInfo.mAudioRate = mSampleRate;
mInfo.mAudioChannels = mChannels;
*aInfo = mInfo;
*aTags = nullptr;
ReentrantMonitorAutoEnter mon(mDecoder->GetReentrantMonitor());
mDecoder->GetStateMachine()->SetDuration(
static_cast<int64_t>(BytesToTime(GetDataLength()) * USECS_PER_S));
return NS_OK;
}
template <typename T> T UnsignedByteToAudioSample(uint8_t aValue);
template <typename T> T SignedShortToAudioSample(int16_t aValue);
template <> inline float
UnsignedByteToAudioSample<float>(uint8_t aValue)
{
return aValue * (2.0f / UINT8_MAX) - 1.0f;
}
template <> inline int16_t
UnsignedByteToAudioSample<int16_t>(uint8_t aValue)
{
return int16_t(aValue * UINT16_MAX / UINT8_MAX + INT16_MIN);
}
template <> inline float
SignedShortToAudioSample<float>(int16_t aValue)
{
return AudioSampleToFloat(aValue);
}
template <> inline int16_t
SignedShortToAudioSample<int16_t>(int16_t aValue)
{
return aValue;
}
bool nsWaveReader::DecodeAudioData()
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
int64_t pos = GetPosition() - mWavePCMOffset;
int64_t len = GetDataLength();
int64_t remaining = len - pos;
NS_ASSERTION(remaining >= 0, "Current wave position is greater than wave file length");
static const int64_t BLOCK_SIZE = 4096;
int64_t readSize = NS_MIN(BLOCK_SIZE, remaining);
int64_t frames = readSize / mFrameSize;
PR_STATIC_ASSERT(uint64_t(BLOCK_SIZE) < UINT_MAX / sizeof(AudioDataValue) / MAX_CHANNELS);
const size_t bufferSize = static_cast<size_t>(frames * mChannels);
nsAutoArrayPtr<AudioDataValue> sampleBuffer(new AudioDataValue[bufferSize]);
PR_STATIC_ASSERT(uint64_t(BLOCK_SIZE) < UINT_MAX / sizeof(char));
nsAutoArrayPtr<char> dataBuffer(new char[static_cast<size_t>(readSize)]);
if (!ReadAll(dataBuffer, readSize)) {
mAudioQueue.Finish();
return false;
}
// convert data to samples
const char* d = dataBuffer.get();
AudioDataValue* s = sampleBuffer.get();
for (int i = 0; i < frames; ++i) {
for (unsigned int j = 0; j < mChannels; ++j) {
if (mSampleFormat == FORMAT_U8) {
uint8_t v = ReadUint8(&d);
*s++ = UnsignedByteToAudioSample<AudioDataValue>(v);
} else if (mSampleFormat == FORMAT_S16) {
int16_t v = ReadInt16LE(&d);
*s++ = SignedShortToAudioSample<AudioDataValue>(v);
}
}
}
double posTime = BytesToTime(pos);
double readSizeTime = BytesToTime(readSize);
NS_ASSERTION(posTime <= INT64_MAX / USECS_PER_S, "posTime overflow");
NS_ASSERTION(readSizeTime <= INT64_MAX / USECS_PER_S, "readSizeTime overflow");
NS_ASSERTION(frames < INT32_MAX, "frames overflow");
mAudioQueue.Push(new AudioData(pos,
static_cast<int64_t>(posTime * USECS_PER_S),
static_cast<int64_t>(readSizeTime * USECS_PER_S),
static_cast<int32_t>(frames),
sampleBuffer.forget(),
mChannels));
return true;
}
bool nsWaveReader::DecodeVideoFrame(bool &aKeyframeSkip,
int64_t aTimeThreshold)
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
return false;
}
nsresult nsWaveReader::Seek(int64_t aTarget, int64_t aStartTime, int64_t aEndTime, int64_t aCurrentTime)
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
LOG(PR_LOG_DEBUG, ("%p About to seek to %lld", mDecoder, aTarget));
if (NS_FAILED(ResetDecode())) {
return NS_ERROR_FAILURE;
}
double d = BytesToTime(GetDataLength());
NS_ASSERTION(d < INT64_MAX / USECS_PER_S, "Duration overflow");
int64_t duration = static_cast<int64_t>(d * USECS_PER_S);
double seekTime = NS_MIN(aTarget, duration) / static_cast<double>(USECS_PER_S);
int64_t position = RoundDownToFrame(static_cast<int64_t>(TimeToBytes(seekTime)));
NS_ASSERTION(INT64_MAX - mWavePCMOffset > position, "Integer overflow during wave seek");
position += mWavePCMOffset;
return mDecoder->GetResource()->Seek(nsISeekableStream::NS_SEEK_SET, position);
}
static double RoundToUsecs(double aSeconds) {
return floor(aSeconds * USECS_PER_S) / USECS_PER_S;
}
nsresult nsWaveReader::GetBuffered(nsTimeRanges* aBuffered, int64_t aStartTime)
{
if (!mInfo.mHasAudio) {
return NS_OK;
}
int64_t startOffset = mDecoder->GetResource()->GetNextCachedData(mWavePCMOffset);
while (startOffset >= 0) {
int64_t endOffset = mDecoder->GetResource()->GetCachedDataEnd(startOffset);
// Bytes [startOffset..endOffset] are cached.
NS_ASSERTION(startOffset >= mWavePCMOffset, "Integer underflow in GetBuffered");
NS_ASSERTION(endOffset >= mWavePCMOffset, "Integer underflow in GetBuffered");
// We need to round the buffered ranges' times to microseconds so that they
// have the same precision as the currentTime and duration attribute on
// the media element.
aBuffered->Add(RoundToUsecs(BytesToTime(startOffset - mWavePCMOffset)),
RoundToUsecs(BytesToTime(endOffset - mWavePCMOffset)));
startOffset = mDecoder->GetResource()->GetNextCachedData(endOffset);
}
return NS_OK;
}
bool
nsWaveReader::ReadAll(char* aBuf, int64_t aSize, int64_t* aBytesRead)
{
uint32_t got = 0;
if (aBytesRead) {
*aBytesRead = 0;
}
do {
uint32_t read = 0;
if (NS_FAILED(mDecoder->GetResource()->Read(aBuf + got, uint32_t(aSize - got), &read))) {
NS_WARNING("Resource read failed");
return false;
}
if (read == 0) {
return false;
}
mDecoder->NotifyBytesConsumed(read);
got += read;
if (aBytesRead) {
*aBytesRead = got;
}
} while (got != aSize);
return true;
}
bool
nsWaveReader::LoadRIFFChunk()
{
char riffHeader[RIFF_INITIAL_SIZE];
const char* p = riffHeader;
NS_ABORT_IF_FALSE(mDecoder->GetResource()->Tell() == 0,
"LoadRIFFChunk called when resource in invalid state");
if (!ReadAll(riffHeader, sizeof(riffHeader))) {
return false;
}
PR_STATIC_ASSERT(sizeof(uint32_t) * 2 <= RIFF_INITIAL_SIZE);
if (ReadUint32BE(&p) != RIFF_CHUNK_MAGIC) {
NS_WARNING("resource data not in RIFF format");
return false;
}
// Skip over RIFF size field.
p += 4;
if (ReadUint32BE(&p) != WAVE_CHUNK_MAGIC) {
NS_WARNING("Expected WAVE chunk");
return false;
}
return true;
}
bool
nsWaveReader::ScanForwardUntil(uint32_t aWantedChunk, uint32_t* aChunkSize)
{
NS_ABORT_IF_FALSE(aChunkSize, "Require aChunkSize argument");
*aChunkSize = 0;
for (;;) {
static const unsigned int CHUNK_HEADER_SIZE = 8;
char chunkHeader[CHUNK_HEADER_SIZE];
const char* p = chunkHeader;
if (!ReadAll(chunkHeader, sizeof(chunkHeader))) {
return false;
}
PR_STATIC_ASSERT(sizeof(uint32_t) * 2 <= CHUNK_HEADER_SIZE);
uint32_t magic = ReadUint32BE(&p);
uint32_t chunkSize = ReadUint32LE(&p);
if (magic == aWantedChunk) {
*aChunkSize = chunkSize;
return true;
}
// RIFF chunks are two-byte aligned, so round up if necessary.
chunkSize += chunkSize % 2;
static const unsigned int MAX_CHUNK_SIZE = 1 << 16;
PR_STATIC_ASSERT(MAX_CHUNK_SIZE < UINT_MAX / sizeof(char));
nsAutoArrayPtr<char> chunk(new char[MAX_CHUNK_SIZE]);
while (chunkSize > 0) {
uint32_t size = NS_MIN(chunkSize, MAX_CHUNK_SIZE);
if (!ReadAll(chunk.get(), size)) {
return false;
}
chunkSize -= size;
}
}
}
bool
nsWaveReader::LoadFormatChunk()
{
uint32_t fmtSize, rate, channels, frameSize, sampleFormat;
char waveFormat[WAVE_FORMAT_CHUNK_SIZE];
const char* p = waveFormat;
// RIFF chunks are always word (two byte) aligned.
NS_ABORT_IF_FALSE(mDecoder->GetResource()->Tell() % 2 == 0,
"LoadFormatChunk called with unaligned resource");
// The "format" chunk may not directly follow the "riff" chunk, so skip
// over any intermediate chunks.
if (!ScanForwardUntil(FRMT_CHUNK_MAGIC, &fmtSize)) {
return false;
}
if (!ReadAll(waveFormat, sizeof(waveFormat))) {
return false;
}
PR_STATIC_ASSERT(sizeof(uint16_t) +
sizeof(uint16_t) +
sizeof(uint32_t) +
4 +
sizeof(uint16_t) +
sizeof(uint16_t) <= sizeof(waveFormat));
if (ReadUint16LE(&p) != WAVE_FORMAT_ENCODING_PCM) {
NS_WARNING("WAVE is not uncompressed PCM, compressed encodings are not supported");
return false;
}
channels = ReadUint16LE(&p);
rate = ReadUint32LE(&p);
// Skip over average bytes per second field.
p += 4;
frameSize = ReadUint16LE(&p);
sampleFormat = ReadUint16LE(&p);
// PCM encoded WAVEs are not expected to have an extended "format" chunk,
// but I have found WAVEs that have a extended "format" chunk with an
// extension size of 0 bytes. Be polite and handle this rather than
// considering the file invalid. This code skips any extension of the
// "format" chunk.
if (fmtSize > WAVE_FORMAT_CHUNK_SIZE) {
char extLength[2];
const char* p = extLength;
if (!ReadAll(extLength, sizeof(extLength))) {
return false;
}
PR_STATIC_ASSERT(sizeof(uint16_t) <= sizeof(extLength));
uint16_t extra = ReadUint16LE(&p);
if (fmtSize - (WAVE_FORMAT_CHUNK_SIZE + 2) != extra) {
NS_WARNING("Invalid extended format chunk size");
return false;
}
extra += extra % 2;
if (extra > 0) {
PR_STATIC_ASSERT(UINT16_MAX + (UINT16_MAX % 2) < UINT_MAX / sizeof(char));
nsAutoArrayPtr<char> chunkExtension(new char[extra]);
if (!ReadAll(chunkExtension.get(), extra)) {
return false;
}
}
}
// RIFF chunks are always word (two byte) aligned.
NS_ABORT_IF_FALSE(mDecoder->GetResource()->Tell() % 2 == 0,
"LoadFormatChunk left resource unaligned");
// Make sure metadata is fairly sane. The rate check is fairly arbitrary,
// but the channels check is intentionally limited to mono or stereo
// because that's what the audio backend currently supports.
unsigned int actualFrameSize = sampleFormat == 8 ? 1 : 2 * channels;
if (rate < 100 || rate > 96000 ||
channels < 1 || channels > MAX_CHANNELS ||
(frameSize != 1 && frameSize != 2 && frameSize != 4) ||
(sampleFormat != 8 && sampleFormat != 16) ||
frameSize != actualFrameSize) {
NS_WARNING("Invalid WAVE metadata");
return false;
}
ReentrantMonitorAutoEnter monitor(mDecoder->GetReentrantMonitor());
mSampleRate = rate;
mChannels = channels;
mFrameSize = frameSize;
if (sampleFormat == 8) {
mSampleFormat = FORMAT_U8;
} else {
mSampleFormat = FORMAT_S16;
}
return true;
}
bool
nsWaveReader::FindDataOffset()
{
// RIFF chunks are always word (two byte) aligned.
NS_ABORT_IF_FALSE(mDecoder->GetResource()->Tell() % 2 == 0,
"FindDataOffset called with unaligned resource");
// The "data" chunk may not directly follow the "format" chunk, so skip
// over any intermediate chunks.
uint32_t length;
if (!ScanForwardUntil(DATA_CHUNK_MAGIC, &length)) {
return false;
}
int64_t offset = mDecoder->GetResource()->Tell();
if (offset <= 0 || offset > UINT32_MAX) {
NS_WARNING("PCM data offset out of range");
return false;
}
ReentrantMonitorAutoEnter monitor(mDecoder->GetReentrantMonitor());
mWaveLength = length;
mWavePCMOffset = uint32_t(offset);
return true;
}
double
nsWaveReader::BytesToTime(int64_t aBytes) const
{
NS_ABORT_IF_FALSE(aBytes >= 0, "Must be >= 0");
return float(aBytes) / mSampleRate / mFrameSize;
}
int64_t
nsWaveReader::TimeToBytes(double aTime) const
{
NS_ABORT_IF_FALSE(aTime >= 0.0f, "Must be >= 0");
return RoundDownToFrame(int64_t(aTime * mSampleRate * mFrameSize));
}
int64_t
nsWaveReader::RoundDownToFrame(int64_t aBytes) const
{
NS_ABORT_IF_FALSE(aBytes >= 0, "Must be >= 0");
return aBytes - (aBytes % mFrameSize);
}
int64_t
nsWaveReader::GetDataLength()
{
int64_t length = mWaveLength;
// If the decoder has a valid content length, and it's shorter than the
// expected length of the PCM data, calculate the playback duration from
// the content length rather than the expected PCM data length.
int64_t streamLength = mDecoder->GetResource()->GetLength();
if (streamLength >= 0) {
int64_t dataLength = NS_MAX<int64_t>(0, streamLength - mWavePCMOffset);
length = NS_MIN(dataLength, length);
}
return length;
}
int64_t
nsWaveReader::GetPosition()
{
return mDecoder->GetResource()->Tell();
}