gecko/image/src/Decoder.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_IMAGELIB_DECODER_H_
#define MOZILLA_IMAGELIB_DECODER_H_
#include "RasterImage.h"
#include "imgDecoderObserver.h"
#include "mozilla/RefPtr.h"
#include "ImageMetadata.h"
namespace mozilla {
namespace image {
class Decoder
{
public:
Decoder(RasterImage& aImage);
virtual ~Decoder();
/**
* Initialize an image decoder. Decoders may not be re-initialized.
*
* Notifications Sent: TODO
*/
void Init();
/**
* Initializes a decoder whose image and observer is already being used by a
* parent decoder. Decoders may not be re-initialized.
*
* Notifications Sent: TODO
*/
void InitSharedDecoder(uint8_t* imageData, uint32_t imageDataLength,
uint32_t* colormap, uint32_t colormapSize,
imgFrame* currentFrame);
/**
* Writes data to the decoder.
*
* @param aBuffer buffer containing the data to be written
* @param aCount the number of bytes to write
*
* Any errors are reported by setting the appropriate state on the decoder.
*
* Notifications Sent: TODO
*/
void Write(const char* aBuffer, uint32_t aCount);
/**
* Informs the decoder that all the data has been written.
*
* Notifications Sent: TODO
*/
void Finish(RasterImage::eShutdownIntent aShutdownIntent);
/**
* Informs the shared decoder that all the data has been written.
* Should only be used if InitSharedDecoder was useed
*
* Notifications Sent: TODO
*/
void FinishSharedDecoder();
/**
* Tells the decoder to flush any pending invalidations. This informs the image
* frame of its decoded region, and sends the appropriate OnDataAvailable call
* to consumers.
*
* This can be called any time when we're midway through decoding a frame,
* and must be called after finishing a frame (before starting a new one).
*/
void FlushInvalidations();
// We're not COM-y, so we don't get refcounts by default
NS_INLINE_DECL_REFCOUNTING(Decoder)
/*
* State.
*/
// If we're doing a "size decode", we more or less pass through the image
// data, stopping only to scoop out the image dimensions. A size decode
// must be enabled by SetSizeDecode() _before_calling Init().
bool IsSizeDecode() { return mSizeDecode; }
void SetSizeDecode(bool aSizeDecode)
{
NS_ABORT_IF_FALSE(!mInitialized, "Can't set size decode after Init()!");
mSizeDecode = aSizeDecode;
}
void SetObserver(imgDecoderObserver* aObserver)
{
MOZ_ASSERT(aObserver);
mObserver = aObserver;
}
// The number of frames we have, including anything in-progress. Thus, this
// is only 0 if we haven't begun any frames.
uint32_t GetFrameCount() { return mFrameCount; }
// The number of complete frames we have (ie, not including anything in-progress).
uint32_t GetCompleteFrameCount() { return mInFrame ? mFrameCount - 1 : mFrameCount; }
// Error tracking
bool HasError() { return HasDataError() || HasDecoderError(); }
bool HasDataError() { return mDataError; }
bool HasDecoderError() { return NS_FAILED(mFailCode); }
nsresult GetDecoderError() { return mFailCode; }
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void PostResizeError() { PostDataError(); }
bool GetDecodeDone() const {
return mDecodeDone;
}
// flags. Keep these in sync with imgIContainer.idl.
// SetDecodeFlags must be called before Init(), otherwise
// default flags are assumed.
enum {
DECODER_NO_PREMULTIPLY_ALPHA = 0x2, // imgIContainer::FLAG_DECODE_NO_PREMULTIPLY_ALPHA
DECODER_NO_COLORSPACE_CONVERSION = 0x4 // imgIContainer::FLAG_DECODE_NO_COLORSPACE_CONVERSION
};
enum DecodeStyle {
PROGRESSIVE, // produce intermediate frames representing the partial state of the image
SEQUENTIAL // decode to final image immediately
};
void SetDecodeFlags(uint32_t aFlags) { mDecodeFlags = aFlags; }
uint32_t GetDecodeFlags() { return mDecodeFlags; }
// Use HistogramCount as an invalid Histogram ID
virtual Telemetry::ID SpeedHistogram() { return Telemetry::HistogramCount; }
ImageMetadata& GetImageMetadata() { return mImageMetadata; }
// Tell the decoder infrastructure to allocate a frame. By default, frame 0
// is created as an ARGB frame with no offset and with size width * height.
// If decoders need something different, they must ask for it.
// This is called by decoders when they need a new frame. These decoders
// must then save the data they have been sent but not yet processed and
// return from WriteInternal. When the new frame is created, WriteInternal
// will be called again with nullptr and 0 as arguments.
void NeedNewFrame(uint32_t frameNum, uint32_t x_offset, uint32_t y_offset,
uint32_t width, uint32_t height,
gfxASurface::gfxImageFormat format,
uint8_t palette_depth = 0);
protected:
/*
* Internal hooks. Decoder implementations may override these and
* only these methods.
*/
virtual void InitInternal();
virtual void WriteInternal(const char* aBuffer, uint32_t aCount);
virtual void FinishInternal();
/*
* Progress notifications.
*/
// Called by decoders when they determine the size of the image. Informs
// the image of its size and sends notifications.
void PostSize(int32_t aWidth, int32_t aHeight);
// Called by decoders when they begin a frame. Informs the image, sends
// notifications, and does internal book-keeping.
void PostFrameStart();
// Called by decoders when they end a frame. Informs the image, sends
// notifications, and does internal book-keeping.
// Specify whether this frame is opaque as an optimization.
// For animated images, specify the disposal, blend method and timeout for
// this frame.
void PostFrameStop(RasterImage::FrameAlpha aFrameAlpha = RasterImage::kFrameHasAlpha,
RasterImage::FrameDisposalMethod aDisposalMethod = RasterImage::kDisposeKeep,
int32_t aTimeout = 0,
RasterImage::FrameBlendMethod aBlendMethod = RasterImage::kBlendOver);
// Called by the decoders when they have a region to invalidate. We may not
// actually pass these invalidations on right away.
void PostInvalidation(nsIntRect& aRect);
// Called by the decoders when they have successfully decoded the image. This
// may occur as the result of the decoder getting to the appropriate point in
// the stream, or by us calling FinishInternal().
//
// May not be called mid-frame.
//
// For animated images, specify the loop count. -1 means loop forever, 0
// means a single iteration, stopping on the last frame.
void PostDecodeDone(int32_t aLoopCount = 0);
// Data errors are the fault of the source data, decoder errors are our fault
void PostDataError();
void PostDecoderError(nsresult aFailCode);
// Try to allocate a frame as described in mNewFrameData and return the
// status code from that attempt. Clears mNewFrameData.
nsresult AllocateFrame();
/*
* Member variables.
*
*/
RasterImage &mImage;
imgFrame* mCurrentFrame;
RefPtr<imgDecoderObserver> mObserver;
ImageMetadata mImageMetadata;
uint8_t* mImageData; // Pointer to image data in either Cairo or 8bit format
uint32_t mImageDataLength;
uint32_t* mColormap; // Current colormap to be used in Cairo format
uint32_t mColormapSize;
uint32_t mDecodeFlags;
bool mDecodeDone;
bool mDataError;
private:
uint32_t mFrameCount; // Number of frames, including anything in-progress
nsIntRect mInvalidRect; // Tracks an invalidation region in the current frame.
nsresult mFailCode;
struct NewFrameData
{
NewFrameData()
{}
NewFrameData(uint32_t num, uint32_t offsetx, uint32_t offsety,
uint32_t width, uint32_t height,
gfxASurface::gfxImageFormat format, uint8_t paletteDepth)
: mFrameNum(num)
, mOffsetX(offsetx)
, mOffsetY(offsety)
, mWidth(width)
, mHeight(height)
, mFormat(format)
, mPaletteDepth(paletteDepth)
{}
uint32_t mFrameNum;
uint32_t mOffsetX;
uint32_t mOffsetY;
uint32_t mWidth;
uint32_t mHeight;
gfxASurface::gfxImageFormat mFormat;
uint8_t mPaletteDepth;
};
NewFrameData mNewFrameData;
bool mNeedsNewFrame;
bool mInitialized;
bool mSizeDecode;
bool mInFrame;
bool mIsAnimated;
};
} // namespace image
} // namespace mozilla
#endif // MOZILLA_IMAGELIB_DECODER_H_