gecko/gfx/layers/opengl/TextureClientOGL.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
// * This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_TEXTURECLIENTOGL_H
#define MOZILLA_GFX_TEXTURECLIENTOGL_H
#include "GLContextTypes.h" // for SharedTextureHandle, etc
#include "GLImages.h"
#include "gfxTypes.h"
#include "mozilla/Attributes.h" // for override
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
#include "AndroidSurfaceTexture.h"
namespace mozilla {
namespace layers {
class EGLImageTextureClient : public TextureClient
{
public:
EGLImageTextureClient(ISurfaceAllocator* aAllocator,
TextureFlags aFlags,
EGLImageImage* aImage,
gfx::IntSize aSize);
virtual bool IsAllocated() const override { return true; }
virtual bool HasInternalBuffer() const override { return false; }
virtual gfx::IntSize GetSize() const override { return mSize; }
virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) override;
// Useless functions.
virtual bool Lock(OpenMode mode) override;
virtual void Unlock() override;
virtual bool IsLocked() const override { return mIsLocked; }
virtual gfx::SurfaceFormat GetFormat() const override
{
return gfx::SurfaceFormat::UNKNOWN;
}
virtual TemporaryRef<TextureClient>
CreateSimilar(TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override
{
return nullptr;
}
virtual bool AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags) override
{
return false;
}
protected:
RefPtr<EGLImageImage> mImage;
const gfx::IntSize mSize;
bool mIsLocked;
};
#ifdef MOZ_WIDGET_ANDROID
class SurfaceTextureClient : public TextureClient
{
public:
SurfaceTextureClient(ISurfaceAllocator* aAllocator,
TextureFlags aFlags,
gl::AndroidSurfaceTexture* aSurfTex,
gfx::IntSize aSize,
gl::OriginPos aOriginPos);
~SurfaceTextureClient();
virtual bool IsAllocated() const override { return true; }
virtual bool HasInternalBuffer() const override { return false; }
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virtual gfx::IntSize GetSize() const { return mSize; }
virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) override;
// Useless functions.
virtual bool Lock(OpenMode mode) override;
virtual void Unlock() override;
virtual bool IsLocked() const override { return mIsLocked; }
virtual gfx::SurfaceFormat GetFormat() const override
{
return gfx::SurfaceFormat::UNKNOWN;
}
virtual TemporaryRef<TextureClient>
CreateSimilar(TextureFlags aFlags = TextureFlags::DEFAULT,
TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override
{
return nullptr;
}
virtual bool AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags) override
{
return false;
}
protected:
const RefPtr<gl::AndroidSurfaceTexture> mSurfTex;
const gfx::IntSize mSize;
bool mIsLocked;
};
#endif // MOZ_WIDGET_ANDROID
} // namespace
} // namespace
#endif