mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
571 lines
20 KiB
C
571 lines
20 KiB
C
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
||
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
||
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||
|
|
||
|
/**
|
||
|
* A SurfacePipe is a pipeline that consists of a series of SurfaceFilters
|
||
|
* terminating in a SurfaceSink. Each SurfaceFilter transforms the image data in
|
||
|
* some way before the SurfaceSink ultimately writes it to the surface. This
|
||
|
* design allows for each transformation to be tested independently, for the
|
||
|
* transformations to be combined as needed to meet the needs of different
|
||
|
* situations, and for all image decoders to share the same code for these
|
||
|
* transformations.
|
||
|
*
|
||
|
* Writing to the SurfacePipe is done using lambdas that act as generator
|
||
|
* functions. Because the SurfacePipe machinery controls where the writes take
|
||
|
* place, a bug in an image decoder cannot cause a buffer overflow of the
|
||
|
* underlying surface. In particular, when using WritePixels() a buffer overflow
|
||
|
* is impossible as long as the SurfacePipe code is correct.
|
||
|
*/
|
||
|
|
||
|
#ifndef mozilla_image_SurfacePipe_h
|
||
|
#define mozilla_image_SurfacePipe_h
|
||
|
|
||
|
#include <stdint.h>
|
||
|
|
||
|
#include "mozilla/Maybe.h"
|
||
|
#include "mozilla/Move.h"
|
||
|
#include "mozilla/UniquePtr.h"
|
||
|
#include "mozilla/unused.h"
|
||
|
#include "mozilla/Variant.h"
|
||
|
#include "mozilla/gfx/2D.h"
|
||
|
|
||
|
namespace mozilla {
|
||
|
namespace image {
|
||
|
|
||
|
class Decoder;
|
||
|
|
||
|
/**
|
||
|
* An invalid rect for a surface. Results are given both in the space of the
|
||
|
* input image (i.e., before any SurfaceFilters are applied) and in the space
|
||
|
* of the output surface (after all SurfaceFilters).
|
||
|
*/
|
||
|
struct SurfaceInvalidRect
|
||
|
{
|
||
|
gfx::IntRect mInputSpaceRect; /// The invalid rect in pre-SurfacePipe space.
|
||
|
gfx::IntRect mOutputSpaceRect; /// The invalid rect in post-SurfacePipe space.
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* An enum used to allow the lambdas passed to WritePixels() and WriteRows() to
|
||
|
* communicate their state to the caller.
|
||
|
*/
|
||
|
enum class WriteState : uint8_t
|
||
|
{
|
||
|
NEED_MORE_DATA, /// The lambda ran out of data.
|
||
|
|
||
|
FINISHED, /// The lambda is done writing to the surface; future writes
|
||
|
/// will fail.
|
||
|
|
||
|
ERROR /// The lambda encountered an error. The caller may recover
|
||
|
/// if possible and continue to write. (This never indicates
|
||
|
/// an error in the SurfacePipe machinery itself; it's only
|
||
|
/// generated by the lambdas.)
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* A template alias used to make the return value of WritePixels() lambdas
|
||
|
* (which may return either a pixel value or a WriteState) easier to specify.
|
||
|
* WriteRows() doesn't need such a template alias since WriteRows() lambdas
|
||
|
* don't return a pixel value.
|
||
|
*/
|
||
|
template <typename PixelType>
|
||
|
using NextPixel = Variant<PixelType, WriteState>;
|
||
|
|
||
|
/**
|
||
|
* SurfaceFilter is the abstract superclass of SurfacePipe pipeline stages.
|
||
|
* It implements the the code that actually writes to the surface -
|
||
|
* WritePixels() and WriteRows() - which are non-virtual for efficiency.
|
||
|
*
|
||
|
* SurfaceFilter's API is nonpublic; only SurfacePipe and other SurfaceFilters
|
||
|
* should use it. Non-SurfacePipe code should use the methods on SurfacePipe.
|
||
|
*
|
||
|
* To implement a SurfaceFilter, it's necessary to subclass SurfaceFilter and
|
||
|
* implement, at a minimum, the pure virtual methods. It's also necessary to
|
||
|
* define a Config struct with a Filter typedef member that identifies the
|
||
|
* matching SurfaceFilter class, and a Configure() template method. See an
|
||
|
* existing SurfaceFilter subclass, such as RemoveFrameRectFilter, for an
|
||
|
* example of how the Configure() method must be implemented. It takes a list of
|
||
|
* Config structs, passes the tail of the list to the next filter in the chain's
|
||
|
* Configure() method, and then uses the head of the list to configure itself. A
|
||
|
* SurfaceFilter's Configure() method must also call
|
||
|
* SurfaceFilter::ConfigureFilter() to provide WritePixels() and WriteRows()
|
||
|
* with the information they need to do their jobs.
|
||
|
*/
|
||
|
class SurfaceFilter
|
||
|
{
|
||
|
public:
|
||
|
SurfaceFilter()
|
||
|
: mRowPointer(nullptr)
|
||
|
, mCol(0)
|
||
|
, mPixelSize(0)
|
||
|
{ }
|
||
|
|
||
|
virtual ~SurfaceFilter() { }
|
||
|
|
||
|
/**
|
||
|
* Reset this surface to the first row. It's legal for this filter to throw
|
||
|
* away any previously written data at this point, as all rows must be written
|
||
|
* to on every pass.
|
||
|
*
|
||
|
* @return a pointer to the buffer for the first row.
|
||
|
*/
|
||
|
uint8_t* ResetToFirstRow()
|
||
|
{
|
||
|
mCol = 0;
|
||
|
mRowPointer = DoResetToFirstRow();
|
||
|
return mRowPointer;
|
||
|
}
|
||
|
|
||
|
/// @return a pointer to the buffer for the current row.
|
||
|
uint8_t* CurrentRowPointer() const { return mRowPointer; }
|
||
|
|
||
|
/// @return true if we've finished writing to the surface.
|
||
|
bool IsSurfaceFinished() const { return mRowPointer == nullptr; }
|
||
|
|
||
|
/// @return the input size this filter expects.
|
||
|
gfx::IntSize InputSize() const { return mInputSize; }
|
||
|
|
||
|
/**
|
||
|
* Write pixels to the surface one at a time by repeatedly calling a lambda
|
||
|
* that yields pixels. WritePixels() should be preferred over WriteRows()
|
||
|
* whenever using it will not introduce additional copies or other performance
|
||
|
* penalties, because it is completely memory safe.
|
||
|
*
|
||
|
* Writing continues until every pixel in the surface has been written to
|
||
|
* (i.e., IsSurfaceFinished() returns true) or the lambda returns a WriteState
|
||
|
* which WritePixels() will return to the caller.
|
||
|
*
|
||
|
* The template parameter PixelType must be uint8_t (for paletted surfaces) or
|
||
|
* uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
|
||
|
* size passed to ConfigureFilter().
|
||
|
*
|
||
|
* XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
|
||
|
* which means we can remove the PixelType template parameter from this
|
||
|
* method.
|
||
|
*
|
||
|
* @param aFunc A lambda that functions as a generator, yielding the next
|
||
|
* pixel in the surface each time it's called. The lambda must
|
||
|
* return a NextPixel<PixelType> value.
|
||
|
*
|
||
|
* @return A WriteState value indicating the lambda generator's state.
|
||
|
* WritePixels() itself will return WriteState::FINISHED if writing
|
||
|
* has finished, regardless of the lambda's internal state.
|
||
|
*/
|
||
|
template <typename PixelType, typename Func>
|
||
|
WriteState WritePixels(Func aFunc)
|
||
|
{
|
||
|
MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4);
|
||
|
MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t));
|
||
|
MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t));
|
||
|
|
||
|
while (!IsSurfaceFinished()) {
|
||
|
PixelType* rowPtr = reinterpret_cast<PixelType*>(mRowPointer);
|
||
|
|
||
|
for (; mCol < mInputSize.width; ++mCol) {
|
||
|
NextPixel<PixelType> result = aFunc();
|
||
|
if (result.template is<PixelType>()) {
|
||
|
rowPtr[mCol] = result.template as<PixelType>();
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
switch (result.template as<WriteState>()) {
|
||
|
case WriteState::NEED_MORE_DATA:
|
||
|
return WriteState::NEED_MORE_DATA;
|
||
|
|
||
|
case WriteState::FINISHED:
|
||
|
// Make sure that IsSurfaceFinished() returns true so the caller
|
||
|
// can't write anything else to the pipeline.
|
||
|
mRowPointer = nullptr;
|
||
|
mCol = 0;
|
||
|
return WriteState::FINISHED;
|
||
|
|
||
|
case WriteState::ERROR:
|
||
|
// Note that we don't need to record this anywhere, because this
|
||
|
// indicates an error in aFunc, and there's nothing wrong with our
|
||
|
// machinery. The caller can recover as needed and continue writing to
|
||
|
// the row.
|
||
|
return WriteState::ERROR;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// We've finished the row.
|
||
|
mRowPointer = AdvanceRow();
|
||
|
mCol = 0;
|
||
|
}
|
||
|
|
||
|
// We've finished the entire surface.
|
||
|
return WriteState::FINISHED;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Write rows to the surface one at a time by repeatedly calling a lambda
|
||
|
* that yields rows. Because WriteRows() is not completely memory safe,
|
||
|
* WritePixels() should be preferred whenever it can be used without
|
||
|
* introducing additional copies or other performance penalties.
|
||
|
*
|
||
|
* Writing continues until every row in the surface has been written to (i.e.,
|
||
|
* IsSurfaceFinished() returns true) or the lambda returns a WriteState which
|
||
|
* WriteRows() will return to the caller.
|
||
|
*
|
||
|
* The template parameter PixelType must be uint8_t (for paletted surfaces) or
|
||
|
* uint32_t (for BGRA/BGRX surfaces) and must be in agreement with the pixel
|
||
|
* size passed to ConfigureFilter().
|
||
|
*
|
||
|
* XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
|
||
|
* which means we can remove the PixelType template parameter from this
|
||
|
* method.
|
||
|
*
|
||
|
* @param aFunc A lambda that functions as a generator, yielding the next
|
||
|
* row in the surface each time it's called. The lambda must
|
||
|
* return a Maybe<WriteState> value; if Some(), the return value
|
||
|
* indicates a WriteState to return to the caller, while
|
||
|
* Nothing() indicates that the lambda can generate more rows.
|
||
|
*
|
||
|
* @return A WriteState value indicating the lambda generator's state.
|
||
|
* WriteRows() itself will return WriteState::FINISHED if writing
|
||
|
* has finished, regardless of the lambda's internal state.
|
||
|
*/
|
||
|
template <typename PixelType, typename Func>
|
||
|
WriteState WriteRows(Func aFunc)
|
||
|
{
|
||
|
MOZ_ASSERT(mPixelSize == 1 || mPixelSize == 4);
|
||
|
MOZ_ASSERT_IF(mPixelSize == 1, sizeof(PixelType) == sizeof(uint8_t));
|
||
|
MOZ_ASSERT_IF(mPixelSize == 4, sizeof(PixelType) == sizeof(uint32_t));
|
||
|
|
||
|
if (IsSurfaceFinished()) {
|
||
|
return WriteState::FINISHED; // Already done.
|
||
|
}
|
||
|
|
||
|
while (true) {
|
||
|
PixelType* rowPtr = reinterpret_cast<PixelType*>(mRowPointer);
|
||
|
|
||
|
Maybe<WriteState> result = aFunc(rowPtr, mInputSize.width);
|
||
|
if (result != Some(WriteState::ERROR)) {
|
||
|
mCol = 0;
|
||
|
mRowPointer = AdvanceRow(); // We've finished the row.
|
||
|
}
|
||
|
|
||
|
if (IsSurfaceFinished()) {
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (result == Some(WriteState::FINISHED)) {
|
||
|
// Make sure that IsSurfaceFinished() returns true so the caller can't
|
||
|
// write anything else to the pipeline.
|
||
|
mRowPointer = nullptr;
|
||
|
mCol = 0;
|
||
|
}
|
||
|
|
||
|
if (result) {
|
||
|
return *result;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// We've finished the entire surface.
|
||
|
return WriteState::FINISHED;
|
||
|
}
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
// Methods Subclasses Should Override
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
/// @return true if this SurfaceFilter can be used with paletted surfaces.
|
||
|
virtual bool IsValidPalettedPipe() const { return false; }
|
||
|
|
||
|
/**
|
||
|
* Called by WritePixels() and WriteRows() to advance this filter to the next
|
||
|
* row.
|
||
|
*
|
||
|
* @return a pointer to the buffer for the next row, or nullptr to indicate
|
||
|
* that we've finished the entire surface.
|
||
|
*/
|
||
|
virtual uint8_t* AdvanceRow() = 0;
|
||
|
|
||
|
/**
|
||
|
* @return a SurfaceInvalidRect representing the region of the surface that
|
||
|
* has been written to since the last time TakeInvalidRect() was
|
||
|
* called, or Nothing() if the region is empty (i.e. nothing has been
|
||
|
* written).
|
||
|
*/
|
||
|
virtual Maybe<SurfaceInvalidRect> TakeInvalidRect() = 0;
|
||
|
|
||
|
protected:
|
||
|
|
||
|
/**
|
||
|
* Called by ResetToFirstRow() to actually perform the reset. It's legal to
|
||
|
* throw away any previously written data at this point, as all rows must be
|
||
|
* written to on every pass.
|
||
|
*/
|
||
|
virtual uint8_t* DoResetToFirstRow() = 0;
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
// Methods For Internal Use By Subclasses
|
||
|
//////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
/**
|
||
|
* Called by subclasses' Configure() methods to initialize the configuration
|
||
|
* of this filter. After the filter is configured, calls ResetToFirstRow().
|
||
|
*
|
||
|
* @param aInputSize The input size of this filter, in pixels. The previous
|
||
|
* filter in the chain will expect to write into rows
|
||
|
* |aInputSize.width| pixels wide.
|
||
|
* @param aPixelSize How large, in bytes, each pixel in the surface is. This
|
||
|
* should be either 1 for paletted images or 4 for BGRA/BGRX
|
||
|
* images.
|
||
|
*/
|
||
|
void ConfigureFilter(gfx::IntSize aInputSize, uint8_t aPixelSize)
|
||
|
{
|
||
|
mInputSize = aInputSize;
|
||
|
mPixelSize = aPixelSize;
|
||
|
|
||
|
ResetToFirstRow();
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
gfx::IntSize mInputSize; /// The size of the input this filter expects.
|
||
|
uint8_t* mRowPointer; /// Pointer to the current row or null if finished.
|
||
|
int32_t mCol; /// The current column we're writing to. (0-indexed)
|
||
|
uint8_t mPixelSize; /// How large each pixel in the surface is, in bytes.
|
||
|
};
|
||
|
|
||
|
class NullSurfaceSink;
|
||
|
|
||
|
/// A trivial configuration struct for NullSurfaceSink.
|
||
|
struct NullSurfaceConfig
|
||
|
{
|
||
|
using Filter = NullSurfaceSink;
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* NullSurfaceSink is a trivial SurfaceFilter implementation that behaves as if
|
||
|
* it were a zero-size SurfaceSink. It's used as the default filter chain for an
|
||
|
* uninitialized SurfacePipe.
|
||
|
*
|
||
|
* To avoid unnecessary allocations when creating SurfacePipe objects,
|
||
|
* NullSurfaceSink is a singleton. (This implies that the implementation must be
|
||
|
* stateless.)
|
||
|
*/
|
||
|
class NullSurfaceSink final : public SurfaceFilter
|
||
|
{
|
||
|
public:
|
||
|
/// Returns the singleton instance of NullSurfaceSink.
|
||
|
static NullSurfaceSink* Singleton();
|
||
|
|
||
|
virtual ~NullSurfaceSink() { }
|
||
|
|
||
|
nsresult Configure(const NullSurfaceConfig& aConfig);
|
||
|
|
||
|
Maybe<SurfaceInvalidRect> TakeInvalidRect() override { return Nothing(); }
|
||
|
uint8_t* AdvanceRow() override { return nullptr; }
|
||
|
|
||
|
protected:
|
||
|
uint8_t* DoResetToFirstRow() override { return nullptr; }
|
||
|
|
||
|
private:
|
||
|
static UniquePtr<NullSurfaceSink> sSingleton; /// The singleton instance.
|
||
|
};
|
||
|
|
||
|
|
||
|
/**
|
||
|
* SurfacePipe is the public API that decoders should use to interact with a
|
||
|
* SurfaceFilter pipeline.
|
||
|
*/
|
||
|
class SurfacePipe
|
||
|
{
|
||
|
public:
|
||
|
/// Initialize global state used by all SurfacePipes.
|
||
|
static void Initialize() { NullSurfaceSink::Singleton(); }
|
||
|
|
||
|
SurfacePipe()
|
||
|
: mHead(NullSurfaceSink::Singleton())
|
||
|
{ }
|
||
|
|
||
|
SurfacePipe(SurfacePipe&& aOther)
|
||
|
: mHead(Move(aOther.mHead))
|
||
|
{ }
|
||
|
|
||
|
~SurfacePipe()
|
||
|
{
|
||
|
// Ensure that we don't free the NullSurfaceSink singleton.
|
||
|
if (mHead.get() == NullSurfaceSink::Singleton()) {
|
||
|
Unused << mHead.release();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SurfacePipe& operator=(SurfacePipe&& aOther)
|
||
|
{
|
||
|
MOZ_ASSERT(this != &aOther);
|
||
|
|
||
|
// Ensure that we don't free the NullSurfaceSink singleton.
|
||
|
if (mHead.get() == NullSurfaceSink::Singleton()) {
|
||
|
Unused << mHead.release();
|
||
|
}
|
||
|
|
||
|
mHead = Move(aOther.mHead);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
/// Begins a new pass, seeking to the first row of the surface.
|
||
|
void ResetToFirstRow() { mHead->ResetToFirstRow(); }
|
||
|
|
||
|
/**
|
||
|
* Write pixels to the surface one at a time by repeatedly calling a lambda
|
||
|
* that yields pixels. WritePixels() should be preferred over WriteRows()
|
||
|
* whenever using it will not introduce additional copies or other performance
|
||
|
* penalties, because it is completely memory safe.
|
||
|
*
|
||
|
* @see SurfaceFilter::WritePixels() for the canonical documentation.
|
||
|
*/
|
||
|
template <typename PixelType, typename Func>
|
||
|
WriteState WritePixels(Func aFunc)
|
||
|
{
|
||
|
return mHead->WritePixels<PixelType>(Forward<Func>(aFunc));
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Write rows to the surface one at a time by repeatedly calling a lambda
|
||
|
* that yields rows. Because WriteRows() is not completely memory safe,
|
||
|
* WritePixels() should be preferred whenever it can be used without
|
||
|
* introducing additional copies or other performance penalties.
|
||
|
*
|
||
|
* @see SurfaceFilter::WriteRows() for the canonical documentation.
|
||
|
*/
|
||
|
template <typename PixelType, typename Func>
|
||
|
WriteState WriteRows(Func aFunc)
|
||
|
{
|
||
|
return mHead->WriteRows<PixelType>(Forward<Func>(aFunc));
|
||
|
}
|
||
|
|
||
|
/// @return true if we've finished writing to the surface.
|
||
|
bool IsSurfaceFinished() const { return mHead->IsSurfaceFinished(); }
|
||
|
|
||
|
/// @see SurfaceFilter::TakeInvalidRect() for the canonical documentation.
|
||
|
Maybe<SurfaceInvalidRect> TakeInvalidRect() const
|
||
|
{
|
||
|
return mHead->TakeInvalidRect();
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
friend class SurfacePipeFactory;
|
||
|
friend class TestSurfacePipeFactory;
|
||
|
|
||
|
explicit SurfacePipe(UniquePtr<SurfaceFilter>&& aHead)
|
||
|
: mHead(Move(aHead))
|
||
|
{ }
|
||
|
|
||
|
SurfacePipe(const SurfacePipe&) = delete;
|
||
|
SurfacePipe& operator=(const SurfacePipe&) = delete;
|
||
|
|
||
|
UniquePtr<SurfaceFilter> mHead; /// The first filter in the chain.
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* AbstractSurfaceSink contains shared implementation for both SurfaceSink and
|
||
|
* PalettedSurfaceSink.
|
||
|
*/
|
||
|
class AbstractSurfaceSink : public SurfaceFilter
|
||
|
{
|
||
|
public:
|
||
|
AbstractSurfaceSink()
|
||
|
: mImageData(nullptr)
|
||
|
, mImageDataLength(0)
|
||
|
, mRow(0)
|
||
|
, mFlipVertically(false)
|
||
|
{ }
|
||
|
|
||
|
Maybe<SurfaceInvalidRect> TakeInvalidRect() override final;
|
||
|
uint8_t* AdvanceRow() override final;
|
||
|
|
||
|
protected:
|
||
|
uint8_t* DoResetToFirstRow() override final;
|
||
|
virtual uint8_t* GetRowPointer() const = 0;
|
||
|
|
||
|
gfx::IntRect mInvalidRect; /// The region of the surface that has been written
|
||
|
/// to since the last call to TakeInvalidRect().
|
||
|
uint8_t* mImageData; /// A pointer to the beginning of the surface data.
|
||
|
uint32_t mImageDataLength; /// The length of the surface data.
|
||
|
uint32_t mRow; /// The row to which we're writing. (0-indexed)
|
||
|
bool mFlipVertically; /// If true, write the rows from top to bottom.
|
||
|
};
|
||
|
|
||
|
class SurfaceSink;
|
||
|
|
||
|
/// A configuration struct for SurfaceSink.
|
||
|
struct SurfaceConfig
|
||
|
{
|
||
|
using Filter = SurfaceSink;
|
||
|
Decoder* mDecoder; /// Which Decoder to use to allocate the surface.
|
||
|
uint32_t mFrameNum; /// Which frame of animation this surface is for.
|
||
|
gfx::IntSize mOutputSize; /// The size of the surface.
|
||
|
gfx::SurfaceFormat mFormat; /// The surface format (BGRA or BGRX).
|
||
|
bool mFlipVertically; /// If true, write the rows from bottom to top.
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* A sink for normal (i.e., non-paletted) surfaces. It handles the allocation of
|
||
|
* the surface and protects against buffer overflow. This sink should be used
|
||
|
* for all non-animated images and for the first frame of animated images.
|
||
|
*
|
||
|
* Sinks must always be at the end of the SurfaceFilter chain.
|
||
|
*/
|
||
|
class SurfaceSink final : public AbstractSurfaceSink
|
||
|
{
|
||
|
public:
|
||
|
nsresult Configure(const SurfaceConfig& aConfig);
|
||
|
|
||
|
protected:
|
||
|
uint8_t* GetRowPointer() const override;
|
||
|
};
|
||
|
|
||
|
class PalettedSurfaceSink;
|
||
|
|
||
|
struct PalettedSurfaceConfig
|
||
|
{
|
||
|
using Filter = PalettedSurfaceSink;
|
||
|
Decoder* mDecoder; /// Which Decoder to use to allocate the surface.
|
||
|
uint32_t mFrameNum; /// Which frame of animation this surface is for.
|
||
|
gfx::IntSize mOutputSize; /// The logical size of the surface.
|
||
|
gfx::IntRect mFrameRect; /// The surface subrect which contains data.
|
||
|
gfx::SurfaceFormat mFormat; /// The surface format (BGRA or BGRX).
|
||
|
uint8_t mPaletteDepth; /// The palette depth of this surface.
|
||
|
bool mFlipVertically; /// If true, write the rows from bottom to top.
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* A sink for paletted surfaces. It handles the allocation of the surface and
|
||
|
* protects against buffer overflow. This sink can be used for frames of
|
||
|
* animated images except the first.
|
||
|
*
|
||
|
* Sinks must always be at the end of the SurfaceFilter chain.
|
||
|
*
|
||
|
* XXX(seth): We'll remove all support for paletted surfaces in bug 1247520,
|
||
|
* which means we can remove PalettedSurfaceSink entirely.
|
||
|
*/
|
||
|
class PalettedSurfaceSink final : public AbstractSurfaceSink
|
||
|
{
|
||
|
public:
|
||
|
bool IsValidPalettedPipe() const override { return true; }
|
||
|
|
||
|
nsresult Configure(const PalettedSurfaceConfig& aConfig);
|
||
|
|
||
|
protected:
|
||
|
uint8_t* GetRowPointer() const override;
|
||
|
|
||
|
private:
|
||
|
/**
|
||
|
* The surface subrect which contains data. Note that the surface size we
|
||
|
* actually allocate is the size of the frame rect, not the logical size of
|
||
|
* the surface.
|
||
|
*/
|
||
|
gfx::IntRect mFrameRect;
|
||
|
};
|
||
|
|
||
|
} // namespace image
|
||
|
} // namespace mozilla
|
||
|
|
||
|
#endif // mozilla_image_SurfacePipe_h
|