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196 lines
7.2 KiB
Plaintext
196 lines
7.2 KiB
Plaintext
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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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interface CameraCapabilities;
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interface GetCameraCallback;
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interface CameraErrorCallback;
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interface CameraShutterCallback;
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interface CameraClosedCallback;
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interface CameraRecorderStateChange;
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interface CameraAutoFocusCallback;
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interface CameraTakePictureCallback;
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interface CameraPreviewStateChange;
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interface CameraPreviewStreamCallback;
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interface CameraStartRecordingCallback;
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interface CameraReleaseCallback;
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/*
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attributes here affect the preview, any pictures taken, and/or
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any video recorded by the camera.
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*/
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interface CameraControl {
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readonly attribute CameraCapabilities capabilities;
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/* one of the values chosen from capabilities.effects;
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default is "none" */
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[Throws]
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attribute DOMString effect;
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/* one of the values chosen from capabilities.whiteBalanceModes;
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default is "auto" */
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[Throws]
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attribute DOMString whiteBalanceMode;
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/* one of the values chosen from capabilities.sceneModes;
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default is "auto" */
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[Throws]
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attribute DOMString sceneMode;
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/* one of the values chosen from capabilities.flashModes;
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default is "auto" */
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[Throws]
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attribute DOMString flashMode;
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/* one of the values chosen from capabilities.focusModes;
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default is "auto", if supported, or "fixed" */
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[Throws]
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attribute DOMString focusMode;
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/* one of the values chosen from capabilities.zoomRatios; other
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values will be rounded to the nearest supported value;
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default is 1.0 */
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[Throws]
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attribute double zoom;
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/* an array of one or more objects that define where the
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camera will perform light metering, each defining the properties:
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{
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top: -1000,
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left: -1000,
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bottom: 1000,
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right: 1000,
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weight: 1000
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}
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'top', 'left', 'bottom', and 'right' all range from -1000 at
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the top-/leftmost of the sensor to 1000 at the bottom-/rightmost
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of the sensor.
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objects missing one or more of these properties will be ignored;
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if the array contains more than capabilities.maxMeteringAreas,
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extra areas will be ignored.
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this attribute can be set to null to allow the camera to determine
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where to perform light metering. */
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[Throws]
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attribute any meteringAreas;
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/* an array of one or more objects that define where the camera will
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perform auto-focusing, with the same definition as meteringAreas.
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if the array contains more than capabilities.maxFocusAreas, extra
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areas will be ignored.
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this attribute can be set to null to allow the camera to determine
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where to focus. */
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[Throws]
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attribute any focusAreas;
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/* focal length in millimetres */
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[Throws]
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readonly attribute double focalLength;
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/* the distances in metres to where the image subject appears to be
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in focus. 'focusDistanceOptimum' is where the subject will appear
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sharpest; the difference between 'focusDistanceFar' and
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'focusDistanceNear' is the image's depth of field.
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'focusDistanceFar' may be infinity. */
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[Throws]
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readonly attribute double focusDistanceNear;
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[Throws]
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readonly attribute double focusDistanceOptimum;
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[Throws]
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readonly attribute unrestricted double focusDistanceFar;
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/* 'compensation' is optional, and if missing, will
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set the camera to use automatic exposure compensation.
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acceptable values must range from minExposureCompensation
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to maxExposureCompensation in steps of stepExposureCompensation;
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invalid values will be rounded to the nearest valid value. */
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[Throws]
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void setExposureCompensation(optional double compensation);
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[Throws]
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readonly attribute unrestricted double exposureCompensation;
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/* the function to call on the camera's shutter event, to trigger
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a shutter sound and/or a visual shutter indicator. */
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[Throws]
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attribute CameraShutterCallback? onShutter;
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/* the function to call when the camera hardware is closed
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by the underlying framework, e.g. when another app makes a more
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recent call to get the camera. */
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[Throws]
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attribute CameraClosedCallback? onClosed;
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/* the function to call when the recorder changes state, either because
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the recording process encountered an error, or because one of the
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recording limits (see CameraStartRecordingOptions) was reached. */
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[Throws]
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attribute CameraRecorderStateChange? onRecorderStateChange;
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attribute CameraPreviewStateChange? onPreviewStateChange;
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/* tell the camera to attempt to focus the image */
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[Throws]
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void autoFocus(CameraAutoFocusCallback onSuccess, optional CameraErrorCallback onError);
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/* capture an image and return it as a blob to the 'onSuccess' callback;
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if the camera supports it, this may be invoked while the camera is
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already recording video.
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invoking this function will stop the preview stream, which must be
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manually restarted (e.g. by calling .play() on it). */
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[Throws]
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void takePicture(CameraPictureOptions aOptions,
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CameraTakePictureCallback onSuccess,
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optional CameraErrorCallback onError);
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/* get a media stream to be used as a camera viewfinder in video mode;
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'aOptions' is an CameraRecorderOptions object. */
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[Throws]
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void getPreviewStreamVideoMode(any aOptions, CameraPreviewStreamCallback onSuccess, optional CameraErrorCallback onError);
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/* start recording video; 'aOptions' is a
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CameraStartRecordingOptions object. */
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[Throws]
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void startRecording(any aOptions, DeviceStorage storageArea, DOMString filename, CameraStartRecordingCallback onSuccess, optional CameraErrorCallback onError);
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/* stop precording video. */
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[Throws]
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void stopRecording();
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/* get a media stream to be used as a camera viewfinder; the options
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define the desired frame size of the preview, chosen from
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capabilities.previewSizes, e.g.:
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{
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height: 640,
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width: 480,
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}
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*/
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[Throws]
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void getPreviewStream(any aOptions, CameraPreviewStreamCallback onSuccess, optional CameraErrorCallback onError);
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/* call in or after the takePicture() onSuccess callback to
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resume the camera preview stream. */
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[Throws]
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void resumePreview();
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/* release the camera so that other applications can use it; you should
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probably call this whenever the camera is not longer in the foreground
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(depending on your usage model).
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the callbacks are optional, unless you really need to know when
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the hardware is ultimately released.
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once this is called, the camera control object is to be considered
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defunct; a new instance will need to be created to access the camera. */
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[Throws]
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void release(optional CameraReleaseCallback onSuccess, optional CameraErrorCallback onError);
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};
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