gecko/content/base/public/nsIImageLoadingContent.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2012-05-21 04:12:37 -07:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "imgIDecoderObserver.idl"
interface imgIRequest;
interface nsIChannel;
interface nsIStreamListener;
interface nsIURI;
interface nsIDocument;
interface nsIFrame;
/**
* This interface represents a content node that loads images. The interface
* exists to allow getting information on the images that the content node
* loads and to allow registration of observers for the image loads.
*
* Implementors of this interface should handle all the mechanics of actually
* loading an image -- getting the URI, checking with content policies and
* the security manager to see whether loading the URI is allowed, performing
* the load, firing any DOM events as needed.
*
* An implementation of this interface may support the concepts of a
* "current" image and a "pending" image. If it does, a request to change
* the currently loaded image will start a "pending" request which will
* become current only when the image is loaded. It is the responsibility of
* observers to check which request they are getting notifications for.
*
* Observers added in mid-load will not get any notifications they
* missed. We should NOT freeze this interface without considering
* this issue. (It could be that the image status on imgIRequest is
* sufficient, when combined with the imageBlockingStatus information.)
*/
[scriptable, uuid(4bf1a7c5-6edb-4191-a257-e31a90f6aa85)]
interface nsIImageLoadingContent : imgIDecoderObserver
{
/**
* Request types. Image loading content nodes attempt to do atomic
* image changes when the image url is changed. This means that
* when the url changes the new image load will start, but the old
* image will remain the "current" request until the new image is
* fully loaded. At that point, the old "current" request will be
* discarded and the "pending" request will become "current".
*/
const long UNKNOWN_REQUEST = -1;
const long CURRENT_REQUEST = 0;
const long PENDING_REQUEST = 1;
/**
* loadingEnabled is used to enable and disable loading in
* situations where loading images is unwanted. Note that enabling
* loading will *not* automatically trigger an image load.
*/
attribute boolean loadingEnabled;
/**
* Returns the image blocking status (@see nsIContentPolicy). This
* will always be an nsIContentPolicy REJECT_* status for cases when
* the image was blocked. This status always refers to the
* CURRENT_REQUEST load.
*/
readonly attribute short imageBlockingStatus;
/**
* Used to register an image decoder observer. Typically, this will
* be a proxy for a frame that wants to paint the image.
* Notifications from ongoing image loads will be passed to all
* registered observers. Notifications for all request types,
* current and pending, will be passed through.
*
* @param aObserver the observer to register
*
* @throws NS_ERROR_OUT_OF_MEMORY
*/
void addObserver(in imgIDecoderObserver aObserver);
/**
* Used to unregister an image decoder observer.
*
* @param aObserver the observer to unregister
*/
void removeObserver(in imgIDecoderObserver aObserver);
/**
* Accessor to get the image requests
*
* @param aRequestType a value saying which request is wanted
*
* @return the imgIRequest object (may be null, even when no error
* is thrown)
*
* @throws NS_ERROR_UNEXPECTED if the request type requested is not
* known
*/
imgIRequest getRequest(in long aRequestType);
/**
* Used to notify the image loading content node that a frame has been
* created.
*/
[notxpcom] void frameCreated(in nsIFrame aFrame);
/**
* Used to notify the image loading content node that a frame has been
* destroyed.
*/
[notxpcom] void frameDestroyed(in nsIFrame aFrame);
/**
* Used to find out what type of request one is dealing with (eg
* which request got passed through to the imgIDecoderObserver
* interface of an observer)
*
* @param aRequest the request whose type we want to know
*
* @return an enum value saying what type this request is
*
* @throws NS_ERROR_UNEXPECTED if aRequest is not known
*/
long getRequestType(in imgIRequest aRequest);
/**
* Gets the URI of the current request, if available.
* Otherwise, returns the last URI that this content tried to load, or
* null if there haven't been any such attempts.
*/
readonly attribute nsIURI currentURI;
/**
* loadImageWithChannel allows data from an existing channel to be
* used as the image data for this content node.
*
* @param aChannel the channel that will deliver the data
*
* @return a stream listener to pump the image data into
*
* @see imgILoader::loadImageWithChannel
*
* @throws NS_ERROR_NULL_POINTER if aChannel is null
*/
nsIStreamListener loadImageWithChannel(in nsIChannel aChannel);
/**
* forceReload forces reloading of the image pointed to by currentURI
*
* @throws NS_ERROR_NOT_AVAILABLE if there is no current URI to reload
*/
void forceReload();
/**
* Enables/disables image state forcing. When |aForce| is PR_TRUE, we force
* nsImageLoadingContent::ImageState() to return |aState|. Call again with |aForce|
* as PR_FALSE to revert ImageState() to its original behaviour.
*/
void forceImageState(in boolean aForce, in unsigned long long aState);
};