gecko/dom/bindings/Makefile.in

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# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this file,
# You can obtain one at http://mozilla.org/MPL/2.0/.
DEPTH = @DEPTH@
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
MODULE = dom
LIBRARY_NAME = dombindings_s
LIBXUL_LIBRARY = 1
FORCE_STATIC_LIB = 1
EXPORT_LIBRARY = 1
FAIL_ON_WARNINGS := 1
include $(topsrcdir)/config/config.mk
include $(topsrcdir)/ipc/chromium/chromium-config.mk
# Need this to find all our DOM source files.
include $(topsrcdir)/dom/dom-config.mk
include $(topsrcdir)/dom/webidl/WebIDL.mk
Bug 742217. Reduce the use of nested namespaces in our binding code. r=peterv,bent In the new setup, all per-interface DOM binding files are exported into mozilla/dom. General files not specific to an interface are also exported into mozilla/dom. In terms of namespaces, most things now live in mozilla::dom. Each interface Foo that has generated code has a mozilla::dom::FooBinding namespace for said generated code (and possibly a mozilla::bindings::FooBinding_workers if there's separate codegen for workers). IDL enums are a bit weird: since the name of the enum and the names of its entries all end up in the same namespace, we still generate a C++ namespace with the name of the IDL enum type with "Values" appended to it, with a ::valuelist inside for the actual C++ enum. We then typedef EnumFooValues::valuelist to EnumFoo. That makes it a bit more difficult to refer to the values, but means that values from different enums don't collide with each other. The enums with the proto and constructor IDs in them now live under the mozilla::dom::prototypes and mozilla::dom::constructors namespaces respectively. Again, this lets us deal sanely with the whole "enum value names are flattened into the namespace the enum is in" deal. The main benefit of this setup (and the reason "Binding" got appended to the per-interface namespaces) is that this way "using mozilla::dom" should Just Work for consumers and still allow C++ code to sanely use the IDL interface names for concrete classes, which is fairly desirable. --HG-- rename : dom/bindings/Utils.cpp => dom/bindings/BindingUtils.cpp rename : dom/bindings/Utils.h => dom/bindings/BindingUtils.h
2012-05-02 21:35:38 -07:00
binding_include_path := mozilla/dom
all_webidl_files = $(webidl_files) $(generated_webidl_files)
# Set exported_binding_headers before adding the test IDL to the mix
exported_binding_headers := $(subst .webidl,Binding.h,$(all_webidl_files))
# Set linked_binding_cpp_files before adding the test IDL to the mix
linked_binding_cpp_files := $(subst .webidl,Binding.cpp,$(all_webidl_files))
all_webidl_files += $(test_webidl_files)
binding_header_files := $(subst .webidl,Binding.h,$(all_webidl_files))
binding_cpp_files := $(subst .webidl,Binding.cpp,$(all_webidl_files))
globalgen_targets := \
PrototypeList.h \
Bug 742217. Reduce the use of nested namespaces in our binding code. r=peterv,bent In the new setup, all per-interface DOM binding files are exported into mozilla/dom. General files not specific to an interface are also exported into mozilla/dom. In terms of namespaces, most things now live in mozilla::dom. Each interface Foo that has generated code has a mozilla::dom::FooBinding namespace for said generated code (and possibly a mozilla::bindings::FooBinding_workers if there's separate codegen for workers). IDL enums are a bit weird: since the name of the enum and the names of its entries all end up in the same namespace, we still generate a C++ namespace with the name of the IDL enum type with "Values" appended to it, with a ::valuelist inside for the actual C++ enum. We then typedef EnumFooValues::valuelist to EnumFoo. That makes it a bit more difficult to refer to the values, but means that values from different enums don't collide with each other. The enums with the proto and constructor IDs in them now live under the mozilla::dom::prototypes and mozilla::dom::constructors namespaces respectively. Again, this lets us deal sanely with the whole "enum value names are flattened into the namespace the enum is in" deal. The main benefit of this setup (and the reason "Binding" got appended to the per-interface namespaces) is that this way "using mozilla::dom" should Just Work for consumers and still allow C++ code to sanely use the IDL interface names for concrete classes, which is fairly desirable. --HG-- rename : dom/bindings/Utils.cpp => dom/bindings/BindingUtils.cpp rename : dom/bindings/Utils.h => dom/bindings/BindingUtils.h
2012-05-02 21:35:38 -07:00
RegisterBindings.h \
RegisterBindings.cpp \
UnionTypes.h \
UnionTypes.cpp \
UnionConversions.h \
$(NULL)
CPPSRCS = \
$(linked_binding_cpp_files) \
$(filter %.cpp, $(globalgen_targets)) \
Bug 742217. Reduce the use of nested namespaces in our binding code. r=peterv,bent In the new setup, all per-interface DOM binding files are exported into mozilla/dom. General files not specific to an interface are also exported into mozilla/dom. In terms of namespaces, most things now live in mozilla::dom. Each interface Foo that has generated code has a mozilla::dom::FooBinding namespace for said generated code (and possibly a mozilla::bindings::FooBinding_workers if there's separate codegen for workers). IDL enums are a bit weird: since the name of the enum and the names of its entries all end up in the same namespace, we still generate a C++ namespace with the name of the IDL enum type with "Values" appended to it, with a ::valuelist inside for the actual C++ enum. We then typedef EnumFooValues::valuelist to EnumFoo. That makes it a bit more difficult to refer to the values, but means that values from different enums don't collide with each other. The enums with the proto and constructor IDs in them now live under the mozilla::dom::prototypes and mozilla::dom::constructors namespaces respectively. Again, this lets us deal sanely with the whole "enum value names are flattened into the namespace the enum is in" deal. The main benefit of this setup (and the reason "Binding" got appended to the per-interface namespaces) is that this way "using mozilla::dom" should Just Work for consumers and still allow C++ code to sanely use the IDL interface names for concrete classes, which is fairly desirable. --HG-- rename : dom/bindings/Utils.cpp => dom/bindings/BindingUtils.cpp rename : dom/bindings/Utils.h => dom/bindings/BindingUtils.h
2012-05-02 21:35:38 -07:00
BindingUtils.cpp \
CallbackInterface.cpp \
CallbackObject.cpp \
DOMJSProxyHandler.cpp \
$(NULL)
EXPORTS_NAMESPACES = $(binding_include_path) mozilla
EXPORTS_mozilla = \
ErrorResult.h \
$(NULL)
EXPORTS_$(binding_include_path) = \
BindingDeclarations.h \
BindingUtils.h \
CallbackFunction.h \
CallbackInterface.h \
CallbackObject.h \
DOMJSClass.h \
DOMJSProxyHandler.h \
Errors.msg \
NonRefcountedDOMObject.h \
Nullable.h \
PrimitiveConversions.h \
PrototypeList.h \
Bug 742217. Reduce the use of nested namespaces in our binding code. r=peterv,bent In the new setup, all per-interface DOM binding files are exported into mozilla/dom. General files not specific to an interface are also exported into mozilla/dom. In terms of namespaces, most things now live in mozilla::dom. Each interface Foo that has generated code has a mozilla::dom::FooBinding namespace for said generated code (and possibly a mozilla::bindings::FooBinding_workers if there's separate codegen for workers). IDL enums are a bit weird: since the name of the enum and the names of its entries all end up in the same namespace, we still generate a C++ namespace with the name of the IDL enum type with "Values" appended to it, with a ::valuelist inside for the actual C++ enum. We then typedef EnumFooValues::valuelist to EnumFoo. That makes it a bit more difficult to refer to the values, but means that values from different enums don't collide with each other. The enums with the proto and constructor IDs in them now live under the mozilla::dom::prototypes and mozilla::dom::constructors namespaces respectively. Again, this lets us deal sanely with the whole "enum value names are flattened into the namespace the enum is in" deal. The main benefit of this setup (and the reason "Binding" got appended to the per-interface namespaces) is that this way "using mozilla::dom" should Just Work for consumers and still allow C++ code to sanely use the IDL interface names for concrete classes, which is fairly desirable. --HG-- rename : dom/bindings/Utils.cpp => dom/bindings/BindingUtils.cpp rename : dom/bindings/Utils.h => dom/bindings/BindingUtils.h
2012-05-02 21:35:38 -07:00
RegisterBindings.h \
TypedArray.h \
UnionConversions.h \
UnionTypes.h \
$(NULL)
LOCAL_INCLUDES += -I$(topsrcdir)/js/xpconnect/src \
-I$(topsrcdir)/js/xpconnect/wrappers \
-I$(topsrcdir)/content/canvas/src \
-I$(topsrcdir)/content/html/content/src \
-I$(topsrcdir)/media/webrtc/signaling/src/peerconnection \
-I$(topsrcdir)/dom/base \
-I$(topsrcdir)/dom/battery \
-I$(topsrcdir)/content/xslt/src/base \
-I$(topsrcdir)/content/xslt/src/xpath \
-I$(topsrcdir)/content/xml/content/src \
-I$(topsrcdir)/content/xul/content/src \
$(NULL)
ifdef MOZ_AUDIO_CHANNEL_MANAGER
LOCAL_INCLUDES += \
-I$(topsrcdir)/dom/system/gonk \
$(NULL)
endif
# XXXkhuey this is a terrible hack to avoid blowing out the command line
ifneq (,$(filter-out all chrome default export realchrome tools clean clobber clobber_all distclean realclean,$(MAKECMDGOALS)))
$(shell echo "$(addsuffix .pp,$(binding_header_files))" > pp.list)
$(shell echo "$(addsuffix .pp,$(binding_cpp_files))" >> pp.list)
# The script mddepend.pl checks the dependencies and writes to stdout
# one rule to force out-of-date objects. For example,
# foo.o boo.o: FORCE
# The script has an advantage over including the *.pp files directly
# because it handles the case when header files are removed from the build.
# 'make' would complain that there is no way to build missing headers.
ALL_PP_RESULTS = $(shell cat pp.list | $(PERL) $(BUILD_TOOLS)/mddepend.pl)
$(eval $(ALL_PP_RESULTS))
endif
EXPORTS_GENERATED_FILES := $(exported_binding_headers)
EXPORTS_GENERATED_DEST := $(DIST)/include/$(binding_include_path)
EXPORTS_GENERATED_TARGET := webidl-export
INSTALL_TARGETS += EXPORTS_GENERATED
ifdef GNU_CC
CXXFLAGS += -Wno-uninitialized
endif
include $(topsrcdir)/config/rules.mk
# We need to create a separate target so we can ensure that the pickle is
# done before generating headers.
export:: ParserResults.pkl
$(MAKE) webidl-export
# If you change bindinggen_dependencies here, change it in
# dom/bindings/test/Makefile.in too.
bindinggen_dependencies := \
BindingGen.py \
Bindings.conf \
Configuration.py \
Codegen.py \
parser/WebIDL.py \
$(GLOBAL_DEPS) \
$(NULL)
CSS2Properties.webidl: $(topsrcdir)/layout/style/nsCSSPropList.h \
$(topsrcdir)/layout/style/nsCSSPropAliasList.h \
$(webidl_base)/CSS2Properties.webidl.in \
$(webidl_base)/CSS2PropertiesProps.h \
$(srcdir)/GenerateCSS2PropertiesWebIDL.py \
$(GLOBAL_DEPS)
$(CPP) $(DEFINES) $(ACDEFINES) -I$(topsrcdir)/layout/style $(webidl_base)/CSS2PropertiesProps.h | \
PYTHONDONTWRITEBYTECODE=1 $(PYTHON) \
$(srcdir)/GenerateCSS2PropertiesWebIDL.py $(webidl_base)/CSS2Properties.webidl.in > CSS2Properties.webidl
$(webidl_files): %: $(webidl_base)/%
$(INSTALL) $(IFLAGS1) $(webidl_base)/$* .
$(test_webidl_files): %: $(srcdir)/test/%
$(INSTALL) $(IFLAGS1) $(srcdir)/test/$* .
$(binding_header_files): %Binding.h: $(bindinggen_dependencies) \
%.webidl \
$(call mkdir_deps,$(MDDEPDIR)) \
$(NULL)
PYTHONDONTWRITEBYTECODE=1 $(PYTHON) $(topsrcdir)/config/pythonpath.py \
$(PLY_INCLUDE) -I$(srcdir)/parser \
$(srcdir)/BindingGen.py header \
$(srcdir)/Bindings.conf \
$*Binding \
$(topsrcdir)/dom/webidl/ \
$*.webidl
$(binding_cpp_files): %Binding.cpp: $(bindinggen_dependencies) \
%.webidl \
$(call mkdir_deps,$(MDDEPDIR)) \
$(NULL)
PYTHONDONTWRITEBYTECODE=1 $(PYTHON) $(topsrcdir)/config/pythonpath.py \
$(PLY_INCLUDE) -I$(srcdir)/parser \
$(srcdir)/BindingGen.py cpp \
$(srcdir)/Bindings.conf \
$*Binding \
$(topsrcdir)/dom/webidl/ \
$*.webidl
$(globalgen_targets): ParserResults.pkl
%-example: $(bindinggen_dependencies) \
$(all_webidl_files) \
$(NULL)
PYTHONDONTWRITEBYTECODE=1 $(PYTHON) $(topsrcdir)/config/pythonpath.py \
$(PLY_INCLUDE) -I$(srcdir)/parser \
$(srcdir)/ExampleGen.py \
$(srcdir)/Bindings.conf $*
CACHE_DIR = _cache
globalgen_dependencies := \
GlobalGen.py \
Bindings.conf \
Configuration.py \
Codegen.py \
parser/WebIDL.py \
../webidl/WebIDL.mk \
$(all_webidl_files) \
$(CACHE_DIR)/.done \
$(GLOBAL_DEPS) \
$(NULL)
$(CACHE_DIR)/.done:
$(MKDIR) -p $(CACHE_DIR)
@$(TOUCH) $@
ParserResults.pkl: $(globalgen_dependencies)
PYTHONDONTWRITEBYTECODE=1 $(PYTHON) $(topsrcdir)/config/pythonpath.py \
$(PLY_INCLUDE) -I$(srcdir)/parser \
$(srcdir)/GlobalGen.py $(srcdir)/Bindings.conf . \
--cachedir=$(CACHE_DIR) \
$(all_webidl_files)
GARBAGE += \
$(binding_header_files) \
$(binding_cpp_files) \
$(all_webidl_files) \
$(globalgen_targets) \
ParserResults.pkl \
webidlyacc.py \
parser.out \
$(wildcard *-example.h) \
$(wildcard *-example.cpp) \
$(NULL)
# Make sure all binding header files are created during the export stage, so we
# don't have issues with .cpp files being compiled before we've generated the
# headers they depend on. This is really only needed for the test files, since
# the non-test headers are all exported above anyway.
webidl-export:: $(binding_header_files)
.PHONY: webidl-export