gecko/dom/network/NetworkStatsService.jsm

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const DEBUG = false;
function debug(s) {
if (DEBUG) {
dump("-*- NetworkStatsService: " + s + "\n");
}
}
const {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components;
this.EXPORTED_SYMBOLS = ["NetworkStatsService"];
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
Cu.import("resource://gre/modules/Services.jsm");
Cu.import("resource://gre/modules/NetworkStatsDB.jsm");
Cu.import("resource://gre/modules/Timer.jsm");
const NET_NETWORKSTATSSERVICE_CONTRACTID = "@mozilla.org/network/netstatsservice;1";
const NET_NETWORKSTATSSERVICE_CID = Components.ID("{18725604-e9ac-488a-8aa0-2471e7f6c0a4}");
const TOPIC_BANDWIDTH_CONTROL = "netd-bandwidth-control"
const TOPIC_CONNECTION_STATE_CHANGED = "network-connection-state-changed";
const NET_TYPE_WIFI = Ci.nsINetworkInterface.NETWORK_TYPE_WIFI;
const NET_TYPE_MOBILE = Ci.nsINetworkInterface.NETWORK_TYPE_MOBILE;
// Networks have different status that NetworkStats API needs to be aware of.
// Network is present and ready, so NetworkManager provides the whole info.
const NETWORK_STATUS_READY = 0;
// Network is present but hasn't established a connection yet (e.g. SIM that has not
// enabled 3G since boot).
const NETWORK_STATUS_STANDBY = 1;
// Network is not present, but stored in database by the previous connections.
const NETWORK_STATUS_AWAY = 2;
// The maximum traffic amount can be saved in the |cachedStats|.
const MAX_CACHED_TRAFFIC = 500 * 1000 * 1000; // 500 MB
const QUEUE_TYPE_UPDATE_STATS = 0;
const QUEUE_TYPE_UPDATE_CACHE = 1;
const QUEUE_TYPE_WRITE_CACHE = 2;
XPCOMUtils.defineLazyServiceGetter(this, "ppmm",
"@mozilla.org/parentprocessmessagemanager;1",
"nsIMessageListenerManager");
XPCOMUtils.defineLazyServiceGetter(this, "gRil",
"@mozilla.org/ril;1",
"nsIRadioInterfaceLayer");
XPCOMUtils.defineLazyServiceGetter(this, "networkService",
"@mozilla.org/network/service;1",
"nsINetworkService");
XPCOMUtils.defineLazyServiceGetter(this, "appsService",
"@mozilla.org/AppsService;1",
"nsIAppsService");
XPCOMUtils.defineLazyServiceGetter(this, "gSettingsService",
"@mozilla.org/settingsService;1",
"nsISettingsService");
XPCOMUtils.defineLazyServiceGetter(this, "messenger",
"@mozilla.org/system-message-internal;1",
"nsISystemMessagesInternal");
this.NetworkStatsService = {
init: function() {
debug("Service started");
Services.obs.addObserver(this, "xpcom-shutdown", false);
Services.obs.addObserver(this, TOPIC_CONNECTION_STATE_CHANGED, false);
Services.obs.addObserver(this, TOPIC_BANDWIDTH_CONTROL, false);
Services.obs.addObserver(this, "profile-after-change", false);
this.timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
// Object to store network interfaces, each network interface is composed
// by a network object (network type and network Id) and a interfaceName
// that contains the name of the physical interface (wlan0, rmnet0, etc.).
// The network type can be 0 for wifi or 1 for mobile. On the other hand,
// the network id is '0' for wifi or the iccid for mobile (SIM).
// Each networkInterface is placed in the _networks object by the index of
// 'networkId + networkType'.
//
// _networks object allows to map available network interfaces at low level
// (wlan0, rmnet0, etc.) to a network. It's not mandatory to have a
// networkInterface per network but can't exist a networkInterface not
// being mapped to a network.
this._networks = Object.create(null);
// There is no way to know a priori if wifi connection is available,
// just when the wifi driver is loaded, but it is unloaded when
// wifi is switched off. So wifi connection is hardcoded
let netId = this.getNetworkId('0', NET_TYPE_WIFI);
this._networks[netId] = { network: { id: '0',
type: NET_TYPE_WIFI },
interfaceName: null,
status: NETWORK_STATUS_STANDBY };
this.messages = ["NetworkStats:Get",
"NetworkStats:Clear",
"NetworkStats:ClearAll",
"NetworkStats:SetAlarm",
"NetworkStats:GetAlarms",
"NetworkStats:RemoveAlarms",
"NetworkStats:GetAvailableNetworks",
"NetworkStats:GetAvailableServiceTypes",
"NetworkStats:SampleRate",
"NetworkStats:MaxStorageAge"];
this.messages.forEach(function(aMsgName) {
ppmm.addMessageListener(aMsgName, this);
}, this);
this._db = new NetworkStatsDB();
// Stats for all interfaces are updated periodically
this.timer.initWithCallback(this, this._db.sampleRate,
Ci.nsITimer.TYPE_REPEATING_PRECISE);
// Stats not from netd are firstly stored in the cached.
this.cachedStats = Object.create(null);
this.cachedStatsDate = new Date();
this.updateQueue = [];
this.isQueueRunning = false;
this._currentAlarms = {};
this.initAlarms();
},
receiveMessage: function(aMessage) {
if (!aMessage.target.assertPermission("networkstats-manage")) {
return;
}
debug("receiveMessage " + aMessage.name);
let mm = aMessage.target;
let msg = aMessage.json;
switch (aMessage.name) {
case "NetworkStats:Get":
this.getSamples(mm, msg);
break;
case "NetworkStats:Clear":
this.clearInterfaceStats(mm, msg);
break;
case "NetworkStats:ClearAll":
this.clearDB(mm, msg);
break;
case "NetworkStats:SetAlarm":
this.setAlarm(mm, msg);
break;
case "NetworkStats:GetAlarms":
this.getAlarms(mm, msg);
break;
case "NetworkStats:RemoveAlarms":
this.removeAlarms(mm, msg);
break;
case "NetworkStats:GetAvailableNetworks":
this.getAvailableNetworks(mm, msg);
break;
case "NetworkStats:GetAvailableServiceTypes":
this.getAvailableServiceTypes(mm, msg);
break;
case "NetworkStats:SampleRate":
// This message is sync.
return this._db.sampleRate;
case "NetworkStats:MaxStorageAge":
// This message is sync.
return this._db.maxStorageSamples * this._db.sampleRate;
}
},
observe: function observe(aSubject, aTopic, aData) {
switch (aTopic) {
case TOPIC_CONNECTION_STATE_CHANGED:
// If new interface is registered (notified from NetworkService),
// the stats are updated for the new interface without waiting to
// complete the updating period.
let network = aSubject.QueryInterface(Ci.nsINetworkInterface);
debug("Network " + network.name + " of type " + network.type + " status change");
let netId = this.convertNetworkInterface(network);
if (!netId) {
break;
}
this._updateCurrentAlarm(netId);
debug("NetId: " + netId);
this.updateStats(netId);
break;
case TOPIC_BANDWIDTH_CONTROL:
debug("Bandwidth message from netd: " + JSON.stringify(aData));
let interfaceName = aData.substring(aData.lastIndexOf(" ") + 1);
for (let networkId in this._networks) {
if (interfaceName == this._networks[networkId].interfaceName) {
let currentAlarm = this._currentAlarms[networkId];
if (Object.getOwnPropertyNames(currentAlarm).length !== 0) {
this._fireAlarm(currentAlarm.alarm);
}
break;
}
}
break;
case "xpcom-shutdown":
debug("Service shutdown");
this.messages.forEach(function(aMsgName) {
ppmm.removeMessageListener(aMsgName, this);
}, this);
Services.obs.removeObserver(this, "xpcom-shutdown");
Services.obs.removeObserver(this, "profile-after-change");
Services.obs.removeObserver(this, TOPIC_CONNECTION_STATE_CHANGED);
Services.obs.removeObserver(this, TOPIC_BANDWIDTH_CONTROL);
this.timer.cancel();
this.timer = null;
// Update stats before shutdown
this.updateAllStats();
break;
}
},
/*
* nsITimerCallback
* Timer triggers the update of all stats
*/
notify: function(aTimer) {
this.updateAllStats();
},
/*
* nsINetworkStatsService
*/
getRilNetworks: function() {
let networks = {};
let numRadioInterfaces = gRil.numRadioInterfaces;
for (let i = 0; i < numRadioInterfaces; i++) {
let radioInterface = gRil.getRadioInterface(i);
if (radioInterface.rilContext.iccInfo) {
let netId = this.getNetworkId(radioInterface.rilContext.iccInfo.iccid,
NET_TYPE_MOBILE);
networks[netId] = { id : radioInterface.rilContext.iccInfo.iccid,
type: NET_TYPE_MOBILE };
}
}
return networks;
},
convertNetworkInterface: function(aNetwork) {
if (aNetwork.type != NET_TYPE_MOBILE &&
aNetwork.type != NET_TYPE_WIFI) {
return null;
}
let id = '0';
if (aNetwork.type == NET_TYPE_MOBILE) {
if (!(aNetwork instanceof Ci.nsIRilNetworkInterface)) {
debug("Error! Mobile network should be an nsIRilNetworkInterface!");
return null;
}
let rilNetwork = aNetwork.QueryInterface(Ci.nsIRilNetworkInterface);
id = rilNetwork.iccId;
}
let netId = this.getNetworkId(id, aNetwork.type);
if (!this._networks[netId]) {
this._networks[netId] = Object.create(null);
this._networks[netId].network = { id: id,
type: aNetwork.type };
}
this._networks[netId].status = NETWORK_STATUS_READY;
this._networks[netId].interfaceName = aNetwork.name;
return netId;
},
getNetworkId: function getNetworkId(aIccId, aNetworkType) {
return aIccId + '' + aNetworkType;
},
/* Function to ensure that one network is valid. The network is valid if its status is
* NETWORK_STATUS_READY, NETWORK_STATUS_STANDBY or NETWORK_STATUS_AWAY.
*
* The result is |netId| or null in case of a non-valid network
* aCallback is signatured as |function(netId)|.
*/
validateNetwork: function validateNetwork(aNetwork, aCallback) {
let netId = this.getNetworkId(aNetwork.id, aNetwork.type);
if (this._networks[netId]) {
aCallback(netId);
return;
}
// Check if network is valid (RIL entry) but has not established a connection yet.
// If so add to networks list with empty interfaceName.
let rilNetworks = this.getRilNetworks();
if (rilNetworks[netId]) {
this._networks[netId] = Object.create(null);
this._networks[netId].network = rilNetworks[netId];
this._networks[netId].status = NETWORK_STATUS_STANDBY;
this._currentAlarms[netId] = Object.create(null);
aCallback(netId);
return;
}
// Check if network is available in the DB.
this._db.isNetworkAvailable(aNetwork, function(aError, aResult) {
if (aResult) {
this._networks[netId] = Object.create(null);
this._networks[netId].network = aNetwork;
this._networks[netId].status = NETWORK_STATUS_AWAY;
this._currentAlarms[netId] = Object.create(null);
aCallback(netId);
return;
}
aCallback(null);
}.bind(this));
},
getAvailableNetworks: function getAvailableNetworks(mm, msg) {
let self = this;
let rilNetworks = this.getRilNetworks();
this._db.getAvailableNetworks(function onGetNetworks(aError, aResult) {
// Also return the networks that are valid but have not
// established connections yet.
for (let netId in rilNetworks) {
let found = false;
for (let i = 0; i < aResult.length; i++) {
if (netId == self.getNetworkId(aResult[i].id, aResult[i].type)) {
found = true;
break;
}
}
if (!found) {
aResult.push(rilNetworks[netId]);
}
}
mm.sendAsyncMessage("NetworkStats:GetAvailableNetworks:Return",
{ id: msg.id, error: aError, result: aResult });
});
},
getAvailableServiceTypes: function getAvailableServiceTypes(mm, msg) {
this._db.getAvailableServiceTypes(function onGetServiceTypes(aError, aResult) {
mm.sendAsyncMessage("NetworkStats:GetAvailableServiceTypes:Return",
{ id: msg.id, error: aError, result: aResult });
});
},
initAlarms: function initAlarms() {
debug("Init usage alarms");
let self = this;
for (let netId in this._networks) {
this._currentAlarms[netId] = Object.create(null);
this._db.getFirstAlarm(netId, function getResult(error, result) {
if (!error && result) {
self._setAlarm(result, function onSet(error, success) {
if (error == "InvalidStateError") {
self._fireAlarm(result);
}
});
}
});
}
},
/*
* Function called from manager to get stats from database.
* In order to return updated stats, first is performed a call to
* updateAllStats function, which will get last stats from netd
* and update the database.
* Then, depending on the request (stats per appId or total stats)
* it retrieve them from database and return to the manager.
*/
getSamples: function getSamples(mm, msg) {
let network = msg.network;
let netId = this.getNetworkId(network.id, network.type);
let appId = 0;
let appManifestURL = msg.appManifestURL;
if (appManifestURL) {
appId = appsService.getAppLocalIdByManifestURL(appManifestURL);
if (!appId) {
mm.sendAsyncMessage("NetworkStats:Get:Return",
{ id: msg.id,
error: "Invalid appManifestURL", result: null });
return;
}
}
let browsingTrafficOnly = msg.browsingTrafficOnly || false;
let serviceType = msg.serviceType || "";
let start = new Date(msg.start);
let end = new Date(msg.end);
let callback = (function (aError, aResult) {
this._db.find(function onStatsFound(aError, aResult) {
mm.sendAsyncMessage("NetworkStats:Get:Return",
{ id: msg.id, error: aError, result: aResult });
}, appId, browsingTrafficOnly, serviceType, network, start, end, appManifestURL);
}).bind(this);
this.validateNetwork(network, function onValidateNetwork(aNetId) {
if (!aNetId) {
mm.sendAsyncMessage("NetworkStats:Get:Return",
{ id: msg.id, error: "Invalid connectionType", result: null });
return;
}
// If network is currently active we need to update the cached stats first before
// retrieving stats from the DB.
if (this._networks[aNetId].status == NETWORK_STATUS_READY) {
debug("getstats for network " + network.id + " of type " + network.type);
debug("appId: " + appId + " from appManifestURL: " + appManifestURL);
debug("browsingTrafficOnly: " + browsingTrafficOnly);
debug("serviceType: " + serviceType);
if (appId || serviceType) {
this.updateCachedStats(callback);
return;
}
this.updateStats(aNetId, function onStatsUpdated(aResult, aMessage) {
this.updateCachedStats(callback);
}.bind(this));
return;
}
// Network not active, so no need to update
this._db.find(function onStatsFound(aError, aResult) {
mm.sendAsyncMessage("NetworkStats:Get:Return",
{ id: msg.id, error: aError, result: aResult });
}, appId, browsingTrafficOnly, serviceType, network, start, end, appManifestURL);
}.bind(this));
},
clearInterfaceStats: function clearInterfaceStats(mm, msg) {
let self = this;
let network = msg.network;
debug("clear stats for network " + network.id + " of type " + network.type);
this.validateNetwork(network, function onValidateNetwork(aNetId) {
if (!aNetId) {
mm.sendAsyncMessage("NetworkStats:Clear:Return",
{ id: msg.id, error: "Invalid connectionType", result: null });
return;
}
network = {network: network, networkId: aNetId};
self.updateStats(aNetId, function onUpdate(aResult, aMessage) {
if (!aResult) {
mm.sendAsyncMessage("NetworkStats:Clear:Return",
{ id: msg.id, error: aMessage, result: null });
return;
}
self._db.clearInterfaceStats(network, function onDBCleared(aError, aResult) {
self._updateCurrentAlarm(aNetId);
mm.sendAsyncMessage("NetworkStats:Clear:Return",
{ id: msg.id, error: aError, result: aResult });
});
});
});
},
clearDB: function clearDB(mm, msg) {
let self = this;
this._db.getAvailableNetworks(function onGetNetworks(aError, aResult) {
if (aError) {
mm.sendAsyncMessage("NetworkStats:ClearAll:Return",
{ id: msg.id, error: aError, result: aResult });
return;
}
let networks = aResult;
networks.forEach(function(network, index) {
networks[index] = {network: network, networkId: self.getNetworkId(network.id, network.type)};
}, self);
self.updateAllStats(function onUpdate(aResult, aMessage){
if (!aResult) {
mm.sendAsyncMessage("NetworkStats:ClearAll:Return",
{ id: msg.id, error: aMessage, result: null });
return;
}
self._db.clearStats(networks, function onDBCleared(aError, aResult) {
networks.forEach(function(network, index) {
self._updateCurrentAlarm(network.networkId);
}, self);
mm.sendAsyncMessage("NetworkStats:ClearAll:Return",
{ id: msg.id, error: aError, result: aResult });
});
});
});
},
updateAllStats: function updateAllStats(aCallback) {
let elements = [];
let lastElement = null;
let callback = (function (success, message) {
this.updateCachedStats(aCallback);
}).bind(this);
// For each connectionType create an object containning the type
// and the 'queueIndex', the 'queueIndex' is an integer representing
// the index of a connection type in the global queue array. So, if
// the connection type is already in the queue it is not appended again,
// else it is pushed in 'elements' array, which later will be pushed to
// the queue array.
for (let netId in this._networks) {
if (this._networks[netId].status != NETWORK_STATUS_READY) {
continue;
}
lastElement = { netId: netId,
queueIndex: this.updateQueueIndex(netId) };
if (lastElement.queueIndex == -1) {
elements.push({ netId: lastElement.netId,
callbacks: [],
queueType: QUEUE_TYPE_UPDATE_STATS });
}
}
if (!lastElement) {
// No elements need to be updated, probably because status is different than
// NETWORK_STATUS_READY.
if (aCallback) {
aCallback(true, "OK");
}
return;
}
if (elements.length > 0) {
// If length of elements is greater than 0, callback is set to
// the last element.
elements[elements.length - 1].callbacks.push(callback);
this.updateQueue = this.updateQueue.concat(elements);
} else {
// Else, it means that all connection types are already in the queue to
// be updated, so callback for this request is added to
// the element in the main queue with the index of the last 'lastElement'.
// But before is checked that element is still in the queue because it can
// be processed while generating 'elements' array.
let element = this.updateQueue[lastElement.queueIndex];
if (aCallback &&
(!element || element.netId != lastElement.netId)) {
aCallback();
return;
}
this.updateQueue[lastElement.queueIndex].callbacks.push(callback);
}
// Call the function that process the elements of the queue.
this.processQueue();
if (DEBUG) {
this.logAllRecords();
}
},
updateStats: function updateStats(aNetId, aCallback) {
// Check if the connection is in the main queue, push a new element
// if it is not being processed or add a callback if it is.
let index = this.updateQueueIndex(aNetId);
if (index == -1) {
this.updateQueue.push({ netId: aNetId,
callbacks: [aCallback],
queueType: QUEUE_TYPE_UPDATE_STATS });
} else {
this.updateQueue[index].callbacks.push(aCallback);
return;
}
// Call the function that process the elements of the queue.
this.processQueue();
},
/*
* Find if a connection is in the main queue array and return its
* index, if it is not in the array return -1.
*/
updateQueueIndex: function updateQueueIndex(aNetId) {
return this.updateQueue.map(function(e) { return e.netId; }).indexOf(aNetId);
},
/*
* Function responsible of process all requests in the queue.
*/
processQueue: function processQueue(aResult, aMessage) {
// If aResult is not undefined, the caller of the function is the result
// of processing an element, so remove that element and call the callbacks
// it has.
let self = this;
if (aResult != undefined) {
let item = this.updateQueue.shift();
for (let callback of item.callbacks) {
if (callback) {
callback(aResult, aMessage);
}
}
} else {
// The caller is a function that has pushed new elements to the queue,
// if isQueueRunning is false it means there is no processing currently
// being done, so start.
if (this.isQueueRunning) {
return;
} else {
this.isQueueRunning = true;
}
}
// Check length to determine if queue is empty and stop processing.
if (this.updateQueue.length < 1) {
this.isQueueRunning = false;
return;
}
// Process the next item as soon as possible.
setTimeout(function () {
self.run(self.updateQueue[0]);
}, 0);
},
run: function run(item) {
switch (item.queueType) {
case QUEUE_TYPE_UPDATE_STATS:
this.update(item.netId, this.processQueue.bind(this));
break;
case QUEUE_TYPE_UPDATE_CACHE:
this.updateCache(this.processQueue.bind(this));
break;
case QUEUE_TYPE_WRITE_CACHE:
this.writeCache(item.stats, this.processQueue.bind(this));
break;
}
},
update: function update(aNetId, aCallback) {
// Check if connection type is valid.
if (!this._networks[aNetId]) {
if (aCallback) {
aCallback(false, "Invalid network " + aNetId);
}
return;
}
let interfaceName = this._networks[aNetId].interfaceName;
debug("Update stats for " + interfaceName);
// Request stats to NetworkService, which will get stats from netd, passing
// 'networkStatsAvailable' as a callback.
if (interfaceName) {
networkService.getNetworkInterfaceStats(interfaceName,
this.networkStatsAvailable.bind(this, aCallback, aNetId));
return;
}
if (aCallback) {
aCallback(true, "ok");
}
},
/*
* Callback of request stats. Store stats in database.
*/
networkStatsAvailable: function networkStatsAvailable(aCallback, aNetId,
aResult, aRxBytes,
aTxBytes, aTimestamp) {
if (!aResult) {
if (aCallback) {
aCallback(false, "Netd IPC error");
}
return;
}
let stats = { appId: 0,
isInBrowser: false,
serviceType: "",
networkId: this._networks[aNetId].network.id,
networkType: this._networks[aNetId].network.type,
date: new Date(aTimestamp),
rxBytes: aTxBytes,
txBytes: aRxBytes,
isAccumulative: true };
debug("Update stats for: " + JSON.stringify(stats));
this._db.saveStats(stats, function onSavedStats(aError, aResult) {
if (aCallback) {
if (aError) {
aCallback(false, aError);
return;
}
aCallback(true, "OK");
}
});
},
/*
* Function responsible for receiving stats which are not from netd.
*/
saveStats: function saveStats(aAppId, aIsInBrowser, aServiceType, aNetwork,
aTimeStamp, aRxBytes, aTxBytes, aIsAccumulative,
aCallback) {
let netId = this.convertNetworkInterface(aNetwork);
if (!netId) {
if (aCallback) {
aCallback(false, "Invalid network type");
}
return;
}
// Check if |aConnectionType|, |aAppId| and |aServiceType| are valid.
// There are two invalid cases for the combination of |aAppId| and
// |aServiceType|:
// a. Both |aAppId| is non-zero and |aServiceType| is non-empty.
// b. Both |aAppId| is zero and |aServiceType| is empty.
if (!this._networks[netId] || (aAppId && aServiceType) ||
(!aAppId && !aServiceType)) {
debug("Invalid network interface, appId or serviceType");
return;
}
let stats = { appId: aAppId,
isInBrowser: aIsInBrowser,
serviceType: aServiceType,
networkId: this._networks[netId].network.id,
networkType: this._networks[netId].network.type,
date: new Date(aTimeStamp),
rxBytes: aRxBytes,
txBytes: aTxBytes,
isAccumulative: aIsAccumulative };
this.updateQueue.push({ stats: stats,
callbacks: [aCallback],
queueType: QUEUE_TYPE_WRITE_CACHE });
this.processQueue();
},
/*
*
*/
writeCache: function writeCache(aStats, aCallback) {
debug("saveStats: " + aStats.appId + " " + aStats.isInBrowser + " " +
aStats.serviceType + " " + aStats.networkId + " " +
aStats.networkType + " " + aStats.date + " " +
aStats.rxBytes + " " + aStats.txBytes);
// Generate an unique key from |appId|, |isInBrowser|, |serviceType| and
// |netId|, which is used to retrieve data in |cachedStats|.
let netId = this.getNetworkId(aStats.networkId, aStats.networkType);
let key = aStats.appId + "" + aStats.isInBrowser + "" +
aStats.serviceType + "" + netId;
// |cachedStats| only keeps the data with the same date.
// If the incoming date is different from |cachedStatsDate|,
// both |cachedStats| and |cachedStatsDate| will get updated.
let diff = (this._db.normalizeDate(aStats.date) -
this._db.normalizeDate(this.cachedStatsDate)) /
this._db.sampleRate;
if (diff != 0) {
this.updateCache(function onUpdated(success, message) {
this.cachedStatsDate = aStats.date;
this.cachedStats[key] = aStats;
if (aCallback) {
aCallback(true, "ok");
}
}.bind(this));
return;
}
// Try to find the matched row in the cached by |appId| and |connectionType|.
// If not found, save the incoming data into the cached.
let cachedStats = this.cachedStats[key];
if (!cachedStats) {
this.cachedStats[key] = aStats;
if (aCallback) {
aCallback(true, "ok");
}
return;
}
// Find matched row, accumulate the traffic amount.
cachedStats.rxBytes += aStats.rxBytes;
cachedStats.txBytes += aStats.txBytes;
// If new rxBytes or txBytes exceeds MAX_CACHED_TRAFFIC
// the corresponding row will be saved to indexedDB.
// Then, the row will be removed from the cached.
if (cachedStats.rxBytes > MAX_CACHED_TRAFFIC ||
cachedStats.txBytes > MAX_CACHED_TRAFFIC) {
this._db.saveStats(cachedStats, function (error, result) {
debug("Application stats inserted in indexedDB");
if (aCallback) {
aCallback(true, "ok");
}
});
delete this.cachedStats[key];
return;
}
if (aCallback) {
aCallback(true, "ok");
}
},
updateCachedStats: function updateCachedStats(aCallback) {
this.updateQueue.push({ callbacks: [aCallback],
queueType: QUEUE_TYPE_UPDATE_CACHE });
this.processQueue();
},
updateCache: function updateCache(aCallback) {
debug("updateCache: " + this.cachedStatsDate);
let stats = Object.keys(this.cachedStats);
if (stats.length == 0) {
// |cachedStats| is empty, no need to update.
if (aCallback) {
aCallback(true, "no need to update");
}
return;
}
let index = 0;
this._db.saveStats(this.cachedStats[stats[index]],
function onSavedStats(error, result) {
debug("Application stats inserted in indexedDB");
// Clean up the |cachedStats| after updating.
if (index == stats.length - 1) {
this.cachedStats = Object.create(null);
if (aCallback) {
aCallback(true, "ok");
}
return;
}
// Update is not finished, keep updating.
index += 1;
this._db.saveStats(this.cachedStats[stats[index]],
onSavedStats.bind(this, error, result));
}.bind(this));
},
get maxCachedTraffic () {
return MAX_CACHED_TRAFFIC;
},
logAllRecords: function logAllRecords() {
this._db.logAllRecords(function onResult(aError, aResult) {
if (aError) {
debug("Error: " + aError);
return;
}
debug("===== LOG =====");
debug("There are " + aResult.length + " items");
debug(JSON.stringify(aResult));
});
},
getAlarms: function getAlarms(mm, msg) {
let self = this;
let network = msg.data.network;
let manifestURL = msg.data.manifestURL;
if (network) {
this.validateNetwork(network, function onValidateNetwork(aNetId) {
if (!aNetId) {
mm.sendAsyncMessage("NetworkStats:GetAlarms:Return",
{ id: msg.id, error: "InvalidInterface", result: null });
return;
}
self._getAlarms(mm, msg, aNetId, manifestURL);
});
return;
}
this._getAlarms(mm, msg, null, manifestURL);
},
_getAlarms: function _getAlarms(mm, msg, aNetId, aManifestURL) {
let self = this;
this._db.getAlarms(aNetId, aManifestURL, function onCompleted(error, result) {
if (error) {
mm.sendAsyncMessage("NetworkStats:GetAlarms:Return",
{ id: msg.id, error: error, result: result });
return;
}
let alarms = []
// NetworkStatsManager must return the network instead of the networkId.
for (let i = 0; i < result.length; i++) {
let alarm = result[i];
alarms.push({ id: alarm.id,
network: self._networks[alarm.networkId].network,
threshold: alarm.absoluteThreshold,
data: alarm.data });
}
mm.sendAsyncMessage("NetworkStats:GetAlarms:Return",
{ id: msg.id, error: null, result: alarms });
});
},
removeAlarms: function removeAlarms(mm, msg) {
let alarmId = msg.data.alarmId;
let manifestURL = msg.data.manifestURL;
let self = this;
let callback = function onRemove(error, result) {
if (error) {
mm.sendAsyncMessage("NetworkStats:RemoveAlarms:Return",
{ id: msg.id, error: error, result: result });
return;
}
for (let i in self._currentAlarms) {
let currentAlarm = self._currentAlarms[i].alarm;
if (currentAlarm && ((alarmId == currentAlarm.id) ||
(alarmId == -1 && currentAlarm.manifestURL == manifestURL))) {
self._updateCurrentAlarm(currentAlarm.networkId);
}
}
mm.sendAsyncMessage("NetworkStats:RemoveAlarms:Return",
{ id: msg.id, error: error, result: true });
};
if (alarmId == -1) {
this._db.removeAlarms(manifestURL, callback);
} else {
this._db.removeAlarm(alarmId, manifestURL, callback);
}
},
/*
* Function called from manager to set an alarm.
*/
setAlarm: function setAlarm(mm, msg) {
let options = msg.data;
let network = options.network;
let threshold = options.threshold;
debug("Set alarm at " + threshold + " for " + JSON.stringify(network));
if (threshold < 0) {
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
{ id: msg.id, error: "InvalidThresholdValue", result: null });
return;
}
let self = this;
this.validateNetwork(network, function onValidateNetwork(aNetId) {
if (!aNetId) {
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
{ id: msg.id, error: "InvalidiConnectionType", result: null });
return;
}
let newAlarm = {
id: null,
networkId: aNetId,
absoluteThreshold: threshold,
relativeThreshold: null,
startTime: options.startTime,
data: options.data,
pageURL: options.pageURL,
manifestURL: options.manifestURL
};
self._getAlarmQuota(newAlarm, function onUpdate(error, quota) {
if (error) {
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
{ id: msg.id, error: error, result: null });
return;
}
self._db.addAlarm(newAlarm, function addSuccessCb(error, newId) {
if (error) {
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
{ id: msg.id, error: error, result: null });
return;
}
newAlarm.id = newId;
self._setAlarm(newAlarm, function onSet(error, success) {
mm.sendAsyncMessage("NetworkStats:SetAlarm:Return",
{ id: msg.id, error: error, result: newId });
if (error == "InvalidStateError") {
self._fireAlarm(newAlarm);
}
});
});
});
});
},
_setAlarm: function _setAlarm(aAlarm, aCallback) {
let currentAlarm = this._currentAlarms[aAlarm.networkId];
if ((Object.getOwnPropertyNames(currentAlarm).length !== 0 &&
aAlarm.relativeThreshold > currentAlarm.alarm.relativeThreshold) ||
this._networks[aAlarm.networkId].status != NETWORK_STATUS_READY) {
aCallback(null, true);
return;
}
let self = this;
this._getAlarmQuota(aAlarm, function onUpdate(aError, aQuota) {
if (aError) {
aCallback(aError, null);
return;
}
let callback = function onAlarmSet(aError) {
if (aError) {
debug("Set alarm error: " + aError);
aCallback("netdError", null);
return;
}
self._currentAlarms[aAlarm.networkId].alarm = aAlarm;
aCallback(null, true);
};
debug("Set alarm " + JSON.stringify(aAlarm));
let interfaceName = self._networks[aAlarm.networkId].interfaceName;
if (interfaceName) {
networkService.setNetworkInterfaceAlarm(interfaceName,
aQuota,
callback);
return;
}
aCallback(null, true);
});
},
_getAlarmQuota: function _getAlarmQuota(aAlarm, aCallback) {
let self = this;
this.updateStats(aAlarm.networkId, function onStatsUpdated(aResult, aMessage) {
self._db.getCurrentStats(self._networks[aAlarm.networkId].network,
aAlarm.startTime,
function onStatsFound(error, result) {
if (error) {
debug("Error getting stats for " +
JSON.stringify(self._networks[aAlarm.networkId]) + ": " + error);
aCallback(error, result);
return;
}
let quota = aAlarm.absoluteThreshold - result.rxBytes - result.txBytes;
// Alarm set to a threshold lower than current rx/tx bytes.
if (quota <= 0) {
aCallback("InvalidStateError", null);
return;
}
aAlarm.relativeThreshold = aAlarm.startTime
? result.rxTotalBytes + result.txTotalBytes + quota
: aAlarm.absoluteThreshold;
aCallback(null, quota);
});
});
},
_fireAlarm: function _fireAlarm(aAlarm) {
debug("Fire alarm");
let self = this;
this._db.removeAlarm(aAlarm.id, null, function onRemove(aError, aResult){
if (!aError && !aResult) {
return;
}
self._fireSystemMessage(aAlarm);
self._updateCurrentAlarm(aAlarm.networkId);
});
},
_updateCurrentAlarm: function _updateCurrentAlarm(aNetworkId) {
this._currentAlarms[aNetworkId] = Object.create(null);
let self = this;
this._db.getFirstAlarm(aNetworkId, function onGet(error, result){
if (error) {
debug("Error getting the first alarm");
return;
}
if (!result) {
let interfaceName = self._networks[aNetworkId].interfaceName;
networkService.setNetworkInterfaceAlarm(interfaceName, -1,
function onComplete(){});
return;
}
self._setAlarm(result, function onSet(error, success){
if (error == "InvalidStateError") {
self._fireAlarm(result);
return;
}
});
});
},
_fireSystemMessage: function _fireSystemMessage(aAlarm) {
debug("Fire system message: " + JSON.stringify(aAlarm));
let manifestURI = Services.io.newURI(aAlarm.manifestURL, null, null);
let pageURI = Services.io.newURI(aAlarm.pageURL, null, null);
let alarm = { "id": aAlarm.id,
"threshold": aAlarm.absoluteThreshold,
"data": aAlarm.data };
messenger.sendMessage("networkstats-alarm", alarm, pageURI, manifestURI);
}
};
NetworkStatsService.init();