gecko/layout/reftests/svg/smil/reftest.list

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# Tests related to SVG Animation (using SMIL)
# XXXdholbert Partial list of features that still need reftests:
# - calcMode=discrete, paced, spline
# - Stacking of additive=[sum|replace] animations
# - Stacking of additive animations, w/ "hybrid case of to-animation"
# - Repeating animations, w/ & w/out accumulate=sum
# - Interpolation between different units (e.g. font-size attr, 3em to 50px)
# - Correct behavior for em/ex font-size animations, when context changes
# (with change happening 1. when completed/frozen and 2. when animating)
# - CSS properties
# - DOM interfaces:
# * Section 6.2 of http://www.w3.org/TR/smil-animation/
# * Animation-related bits of http://www.w3.org/TR/SVG/struct.html#DOMInterfaces
# - Some more "anim-retarget" tests, with attributeType being changed/cleared.
# (after we've got support for SVG/SMIL animation of CSS properties)
# animation sort-order tests
include sort/reftest.list
# set tests
include set/reftest.list
# style tests
include style/reftest.list
# animateTransform tests
include transform/reftest.list
# time-dependent tests
# XXXdholbert Disabling this class of tests for now, because most of them
# can & should be converted so they don't depend on specific timeout values.
# (to prevent sporadic failures due to nondeterminism)
# include timed/reftest.list
# time container tests
include container/reftest.list
# repeat tests
include repeat/reftest.list
# restart tests
include restart/reftest.list
# pause tests
include pause/reftest.list
# syncbase tests
include syncbase/reftest.list
# General tests
== anim-discrete-values-1.svg anim-standard-ref.svg
== anim-discrete-replace-sum-1.svg anim-standard-ref.svg
== anim-discrete-sum-none-1.svg anim-standard-ref.svg
== anim-discrete-sum-sum-1.svg anim-standard-ref.svg
== anim-discrete-to-1.svg anim-standard-ref.svg
== anim-discrete-to-2.svg anim-standard-ref.svg
== anim-discrete-to-3.svg anim-standard-ref.svg
== anim-discrete-to-4.svg anim-standard-ref.svg
fails == anim-fillcolor-1.svg anim-standard-ref.svg # bug 436296
== anim-fillopacity-1none.svg anim-standard-ref.svg
== anim-fillopacity-1css.svg anim-standard-ref.svg
fails == anim-fillopacity-1xml.svg anim-standard-ref.svg # bug 534028
== anim-height-done-1a.svg anim-standard-ref.svg
== anim-height-done-1b.svg anim-standard-ref.svg
== anim-height-interp-1.svg anim-height-interp-1-ref.svg
== anim-height-interp-2.svg anim-height-interp-2-ref.svg
== anim-height-interp-3.svg anim-height-interp-3-ref.svg
== anim-height-interp-4.svg anim-height-interp-4-ref.svg
== anim-height-interp-5.svg anim-height-interp-5-ref.svg
== anim-height-interp-6.svg anim-height-interp-6-ref.svg
# animate some <length> attributes:
== anim-filter-primitive-size-01.svg lime.svg
== anim-filter-size-01.svg lime.svg
# animate some <number> attributes:
== anim-feOffset-01.svg lime.svg
== anim-offset-01.svg lime.svg
== anim-pathLength-01.svg anim-pathLength-01-ref.svg
# animate some <integer> attributes:
== anim-feTurbulence-numOctaves-01.svg anim-feTurbulence-numOctaves-01-ref.svg
# animate some <angle> attributes:
== anim-marker-orient-01.svg lime.svg
# animate some enumeration attributes:
== anim-feComposite-operator-01.svg lime.svg
== anim-filter-filterUnits-01.svg lime.svg
# animate some boolean attributes:
== anim-feConvolveMatrix-preserveAlpha-01.svg lime.svg
# animate some viewBox attributes
== anim-svg-viewBox-01.svg lime.svg
== anim-svg-viewBox-02.svg lime.svg
# animate some preserveAspectRatio attributes
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== anim-feImage-preserveAspectRatio-01.svg lime.svg
== anim-svg-preserveAspectRatio-01.svg lime.svg
== anim-remove-1.svg anim-standard-ref.svg
== anim-remove-2.svg anim-standard-ref.svg
== anim-remove-3.svg anim-standard-ref.svg
== anim-remove-4.svg anim-standard-ref.svg
== anim-remove-5.svg anim-standard-ref.svg
== anim-remove-6.svg anim-standard-ref.svg
== anim-remove-7.svg anim-standard-ref.svg
== anim-remove-8css.svg anim-standard-ref.svg
== anim-remove-8xml.svg anim-standard-ref.svg
== anim-retarget-1.svg anim-standard-ref.svg
== anim-retarget-2.svg anim-standard-ref.svg
== anim-retarget-3.svg anim-standard-ref.svg
== anim-retarget-4.svg anim-standard-ref.svg
== anim-retarget-5.svg anim-standard-ref.svg
== anim-retarget-6.svg anim-standard-ref.svg
== anim-retarget-7.svg anim-standard-ref.svg
== anim-retarget-8.svg anim-standard-ref.svg
fails == anim-strokecolor-1.svg anim-standard-ref.svg # bug 436296
fails == anim-strokewidth-1xml.svg anim-standard-ref.svg # bug 534028
== anim-targethref-1.svg anim-standard-ref.svg
== anim-targethref-2.svg anim-standard-ref.svg
== anim-targethref-3.svg anim-standard-ref.svg
== anim-targethref-4.svg anim-standard-ref.svg
== anim-targethref-5.svg anim-standard-ref.svg
== anim-targethref-6.svg anim-standard-ref.svg
== anim-targethref-7.svg anim-standard-ref.svg
== anim-targethref-8.svg anim-standard-ref.svg
== anim-targethref-9.svg anim-standard-ref.svg
== anim-width-done-1a.svg anim-standard-ref.svg
== anim-width-done-1b.svg anim-standard-ref.svg
== anim-x-done-1a.svg anim-standard-ref.svg
== anim-x-done-1b.svg anim-standard-ref.svg
== anim-x-interp-1.svg anim-x-interp-1-ref.svg
== anim-x-interp-2.svg anim-x-interp-2-ref.svg
== anim-x-interp-3.svg anim-x-interp-3-ref.svg
== anim-x-interp-4.svg anim-x-interp-4-ref.svg
== anim-x-interp-5.svg anim-x-interp-5-ref.svg
== anim-x-interp-6.svg anim-x-interp-6-ref.svg
== anim-y-done-1a.svg anim-standard-ref.svg
== anim-y-done-1b.svg anim-standard-ref.svg
== anim-y-interp-1.svg anim-y-interp-1-ref.svg
== anim-y-interp-2.svg anim-y-interp-2-ref.svg
== anim-y-interp-3.svg anim-y-interp-3-ref.svg
== anim-y-interp-4.svg anim-y-interp-4-ref.svg
== anim-y-interp-5.svg anim-y-interp-5-ref.svg
== anim-y-interp-6.svg anim-y-interp-6-ref.svg
== freeze-applied-late-1.svg anim-standard-ref.svg
== freeze-applied-late-2.svg anim-standard-ref.svg
== freeze-applied-late-3.svg anim-standard-ref.svg
== freeze-applied-late-4.svg anim-standard-ref.svg
== inactivate-with-active-unchanged-1.svg anim-standard-ref.svg
== inactivate-with-active-unchanged-2.svg anim-standard-ref.svg
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random == smil-transitions-interaction-1.svg lime.svg # bug 549705