gecko/widget/gonk/nsLookAndFeel.cpp

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* Copyright 2012 Mozilla Foundation and Mozilla contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "nsLookAndFeel.h"
#include "nsStyleConsts.h"
#include "gfxFont.h"
#include "gfxFontConstants.h"
#include "mozilla/gfx/2D.h"
#include "cutils/properties.h"
static const PRUnichar UNICODE_BULLET = 0x2022;
nsLookAndFeel::nsLookAndFeel()
: nsXPLookAndFeel()
{
}
nsLookAndFeel::~nsLookAndFeel()
{
}
nsresult
nsLookAndFeel::NativeGetColor(ColorID aID, nscolor &aColor)
{
nsresult rv = NS_OK;
#define BASE_ACTIVE_COLOR NS_RGB(0xaa,0xaa,0xaa)
#define BASE_NORMAL_COLOR NS_RGB(0xff,0xff,0xff)
#define BASE_SELECTED_COLOR NS_RGB(0xaa,0xaa,0xaa)
#define BG_ACTIVE_COLOR NS_RGB(0xff,0xff,0xff)
#define BG_INSENSITIVE_COLOR NS_RGB(0xaa,0xaa,0xaa)
#define BG_NORMAL_COLOR NS_RGB(0xff,0xff,0xff)
#define BG_PRELIGHT_COLOR NS_RGB(0xee,0xee,0xee)
#define BG_SELECTED_COLOR NS_RGB(0x99,0x99,0x99)
#define DARK_NORMAL_COLOR NS_RGB(0x88,0x88,0x88)
#define FG_INSENSITIVE_COLOR NS_RGB(0x44,0x44,0x44)
#define FG_NORMAL_COLOR NS_RGB(0x00,0x00,0x00)
#define FG_PRELIGHT_COLOR NS_RGB(0x77,0x77,0x77)
#define FG_SELECTED_COLOR NS_RGB(0xaa,0xaa,0xaa)
#define LIGHT_NORMAL_COLOR NS_RGB(0xaa,0xaa,0xaa)
#define TEXT_ACTIVE_COLOR NS_RGB(0x99,0x99,0x99)
#define TEXT_NORMAL_COLOR NS_RGB(0x00,0x00,0x00)
#define TEXT_SELECTED_COLOR NS_RGB(0x00,0x00,0x00)
switch (aID) {
// These colors don't seem to be used for anything anymore in Mozilla
// (except here at least TextSelectBackground and TextSelectForeground)
// The CSS2 colors below are used.
case eColorID_WindowBackground:
aColor = BASE_NORMAL_COLOR;
break;
case eColorID_WindowForeground:
aColor = TEXT_NORMAL_COLOR;
break;
case eColorID_WidgetBackground:
aColor = BG_NORMAL_COLOR;
break;
case eColorID_WidgetForeground:
aColor = FG_NORMAL_COLOR;
break;
case eColorID_WidgetSelectBackground:
aColor = BG_SELECTED_COLOR;
break;
case eColorID_WidgetSelectForeground:
aColor = FG_SELECTED_COLOR;
break;
case eColorID_Widget3DHighlight:
aColor = NS_RGB(0xa0,0xa0,0xa0);
break;
case eColorID_Widget3DShadow:
aColor = NS_RGB(0x40,0x40,0x40);
break;
case eColorID_TextBackground:
// not used?
aColor = BASE_NORMAL_COLOR;
break;
case eColorID_TextForeground:
// not used?
aColor = TEXT_NORMAL_COLOR;
break;
case eColorID_TextSelectBackground:
case eColorID_IMESelectedRawTextBackground:
case eColorID_IMESelectedConvertedTextBackground:
// still used
aColor = BASE_SELECTED_COLOR;
break;
case eColorID_TextSelectForeground:
case eColorID_IMESelectedRawTextForeground:
case eColorID_IMESelectedConvertedTextForeground:
// still used
aColor = TEXT_SELECTED_COLOR;
break;
case eColorID_IMERawInputBackground:
case eColorID_IMEConvertedTextBackground:
aColor = NS_TRANSPARENT;
break;
case eColorID_IMERawInputForeground:
case eColorID_IMEConvertedTextForeground:
aColor = NS_SAME_AS_FOREGROUND_COLOR;
break;
case eColorID_IMERawInputUnderline:
case eColorID_IMEConvertedTextUnderline:
aColor = NS_SAME_AS_FOREGROUND_COLOR;
break;
case eColorID_IMESelectedRawTextUnderline:
case eColorID_IMESelectedConvertedTextUnderline:
aColor = NS_TRANSPARENT;
break;
case eColorID_SpellCheckerUnderline:
aColor = NS_RGB(0xff, 0, 0);
break;
// css2 http://www.w3.org/TR/REC-CSS2/ui.html#system-colors
case eColorID_activeborder:
// active window border
aColor = BG_NORMAL_COLOR;
break;
case eColorID_activecaption:
// active window caption background
aColor = BG_NORMAL_COLOR;
break;
case eColorID_appworkspace:
// MDI background color
aColor = BG_NORMAL_COLOR;
break;
case eColorID_background:
// desktop background
aColor = BG_NORMAL_COLOR;
break;
case eColorID_captiontext:
// text in active window caption, size box, and scrollbar arrow box (!)
aColor = FG_NORMAL_COLOR;
break;
case eColorID_graytext:
// disabled text in windows, menus, etc.
aColor = FG_INSENSITIVE_COLOR;
break;
case eColorID_highlight:
// background of selected item
aColor = BASE_SELECTED_COLOR;
break;
case eColorID_highlighttext:
// text of selected item
aColor = TEXT_SELECTED_COLOR;
break;
case eColorID_inactiveborder:
// inactive window border
aColor = BG_NORMAL_COLOR;
break;
case eColorID_inactivecaption:
// inactive window caption
aColor = BG_INSENSITIVE_COLOR;
break;
case eColorID_inactivecaptiontext:
// text in inactive window caption
aColor = FG_INSENSITIVE_COLOR;
break;
case eColorID_infobackground:
// tooltip background color
aColor = BG_NORMAL_COLOR;
break;
case eColorID_infotext:
// tooltip text color
aColor = TEXT_NORMAL_COLOR;
break;
case eColorID_menu:
// menu background
aColor = BG_NORMAL_COLOR;
break;
case eColorID_menutext:
// menu text
aColor = TEXT_NORMAL_COLOR;
break;
case eColorID_scrollbar:
// scrollbar gray area
aColor = BG_ACTIVE_COLOR;
break;
case eColorID_threedface:
case eColorID_buttonface:
// 3-D face color
aColor = BG_NORMAL_COLOR;
break;
case eColorID_buttontext:
// text on push buttons
aColor = TEXT_NORMAL_COLOR;
break;
case eColorID_buttonhighlight:
// 3-D highlighted edge color
case eColorID_threedhighlight:
// 3-D highlighted outer edge color
aColor = LIGHT_NORMAL_COLOR;
break;
case eColorID_threedlightshadow:
// 3-D highlighted inner edge color
aColor = BG_NORMAL_COLOR;
break;
case eColorID_buttonshadow:
// 3-D shadow edge color
case eColorID_threedshadow:
// 3-D shadow inner edge color
aColor = DARK_NORMAL_COLOR;
break;
case eColorID_threeddarkshadow:
// 3-D shadow outer edge color
aColor = NS_RGB(0,0,0);
break;
case eColorID_window:
case eColorID_windowframe:
aColor = BG_NORMAL_COLOR;
break;
case eColorID_windowtext:
aColor = FG_NORMAL_COLOR;
break;
case eColorID__moz_eventreerow:
case eColorID__moz_field:
aColor = BASE_NORMAL_COLOR;
break;
case eColorID__moz_fieldtext:
aColor = TEXT_NORMAL_COLOR;
break;
case eColorID__moz_dialog:
aColor = BG_NORMAL_COLOR;
break;
case eColorID__moz_dialogtext:
aColor = FG_NORMAL_COLOR;
break;
case eColorID__moz_dragtargetzone:
aColor = BG_SELECTED_COLOR;
break;
case eColorID__moz_buttondefault:
// default button border color
aColor = NS_RGB(0,0,0);
break;
case eColorID__moz_buttonhoverface:
aColor = BG_PRELIGHT_COLOR;
break;
case eColorID__moz_buttonhovertext:
aColor = FG_PRELIGHT_COLOR;
break;
case eColorID__moz_cellhighlight:
case eColorID__moz_html_cellhighlight:
aColor = BASE_ACTIVE_COLOR;
break;
case eColorID__moz_cellhighlighttext:
case eColorID__moz_html_cellhighlighttext:
aColor = TEXT_ACTIVE_COLOR;
break;
case eColorID__moz_menuhover:
aColor = BG_PRELIGHT_COLOR;
break;
case eColorID__moz_menuhovertext:
aColor = FG_PRELIGHT_COLOR;
break;
case eColorID__moz_oddtreerow:
aColor = NS_TRANSPARENT;
break;
case eColorID__moz_nativehyperlinktext:
aColor = NS_SAME_AS_FOREGROUND_COLOR;
break;
case eColorID__moz_comboboxtext:
aColor = TEXT_NORMAL_COLOR;
break;
case eColorID__moz_combobox:
aColor = BG_NORMAL_COLOR;
break;
case eColorID__moz_menubartext:
aColor = TEXT_NORMAL_COLOR;
break;
case eColorID__moz_menubarhovertext:
aColor = FG_PRELIGHT_COLOR;
break;
default:
/* default color is BLACK */
aColor = 0;
rv = NS_ERROR_FAILURE;
break;
}
return rv;
}
nsresult
nsLookAndFeel::GetIntImpl(IntID aID, int32_t &aResult)
{
nsresult rv = nsXPLookAndFeel::GetIntImpl(aID, aResult);
if (NS_SUCCEEDED(rv))
return rv;
rv = NS_OK;
switch (aID) {
case eIntID_CaretBlinkTime:
aResult = 500;
break;
case eIntID_CaretWidth:
aResult = 1;
break;
case eIntID_ShowCaretDuringSelection:
aResult = 0;
break;
case eIntID_SelectTextfieldsOnKeyFocus:
// Select textfield content when focused by kbd
// used by nsEventStateManager::sTextfieldSelectModel
aResult = 1;
break;
case eIntID_SubmenuDelay:
aResult = 200;
break;
case eIntID_TooltipDelay:
aResult = 500;
break;
case eIntID_MenusCanOverlapOSBar:
// we want XUL popups to be able to overlap the task bar.
aResult = 1;
break;
case eIntID_ScrollArrowStyle:
aResult = eScrollArrowStyle_Single;
break;
case eIntID_ScrollSliderStyle:
aResult = eScrollThumbStyle_Proportional;
break;
case eIntID_TouchEnabled:
aResult = 1;
break;
case eIntID_WindowsDefaultTheme:
case eIntID_WindowsThemeIdentifier:
2013-07-01 09:02:29 -07:00
case eIntID_OperatingSystemVersionIdentifier:
aResult = 0;
rv = NS_ERROR_NOT_IMPLEMENTED;
break;
case eIntID_IMERawInputUnderlineStyle:
case eIntID_IMEConvertedTextUnderlineStyle:
aResult = NS_STYLE_TEXT_DECORATION_STYLE_SOLID;
break;
case eIntID_IMESelectedRawTextUnderlineStyle:
case eIntID_IMESelectedConvertedTextUnderline:
aResult = NS_STYLE_TEXT_DECORATION_STYLE_NONE;
break;
case eIntID_SpellCheckerUnderlineStyle:
aResult = NS_STYLE_TEXT_DECORATION_STYLE_WAVY;
break;
case eIntID_ScrollbarButtonAutoRepeatBehavior:
aResult = 0;
break;
case eIntID_PhysicalHomeButton: {
char propValue[PROPERTY_VALUE_MAX];
property_get("ro.moz.has_home_button", propValue, "1");
aResult = atoi(propValue);
break;
}
default:
aResult = 0;
rv = NS_ERROR_FAILURE;
}
return rv;
}
nsresult
nsLookAndFeel::GetFloatImpl(FloatID aID, float &aResult)
{
nsresult res = nsXPLookAndFeel::GetFloatImpl(aID, aResult);
if (NS_SUCCEEDED(res))
return res;
res = NS_OK;
switch (aID) {
case eFloatID_IMEUnderlineRelativeSize:
aResult = 1.0f;
break;
case eFloatID_SpellCheckerUnderlineRelativeSize:
aResult = 1.0f;
break;
default:
aResult = -1.0;
res = NS_ERROR_FAILURE;
}
return res;
}
/*virtual*/
bool
nsLookAndFeel::GetFontImpl(FontID aID, nsString& aFontName,
gfxFontStyle& aFontStyle,
float aDevPixPerCSSPixel)
{
aFontName.AssignLiteral("\"Fira Sans OT\"");
aFontStyle.style = NS_FONT_STYLE_NORMAL;
aFontStyle.weight = NS_FONT_WEIGHT_NORMAL;
aFontStyle.stretch = NS_FONT_STRETCH_NORMAL;
aFontStyle.size = 9.0 * 96.0f / 72.0f;
aFontStyle.systemFont = true;
return true;
}
/*virtual*/
bool
nsLookAndFeel::GetEchoPasswordImpl() {
return true;
}
/*virtual*/
uint32_t
nsLookAndFeel::GetPasswordMaskDelayImpl()
{
// Same value on Android framework
return 1500;
}
/* virtual */
PRUnichar
nsLookAndFeel::GetPasswordCharacterImpl()
{
return UNICODE_BULLET;
}