gecko/accessible/windows/ia2/ia2Accessible.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AccessibleWrap.h"
#include "Accessible2_i.c"
#include "Accessible2_2_i.c"
#include "AccessibleRole.h"
#include "AccessibleStates.h"
#include "Compatibility.h"
#include "ia2AccessibleRelation.h"
#include "IUnknownImpl.h"
#include "nsCoreUtils.h"
#include "nsIAccessibleTypes.h"
#include "mozilla/a11y/PDocAccessible.h"
#include "Relation.h"
#include "nsIPersistentProperties2.h"
#include "nsISimpleEnumerator.h"
using namespace mozilla;
using namespace mozilla::a11y;
template<typename String> static void EscapeAttributeChars(String& aStr);
////////////////////////////////////////////////////////////////////////////////
// ia2Accessible
////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP
ia2Accessible::QueryInterface(REFIID iid, void** ppv)
{
if (!ppv)
return E_INVALIDARG;
*ppv = nullptr;
if (IID_IAccessible2_2 == iid)
*ppv = static_cast<IAccessible2_2*>(this);
else if (IID_IAccessible2 == iid && !Compatibility::IsIA2Off())
*ppv = static_cast<IAccessible2*>(this);
if (*ppv) {
(reinterpret_cast<IUnknown*>(*ppv))->AddRef();
return S_OK;
}
return E_NOINTERFACE;
}
////////////////////////////////////////////////////////////////////////////////
// IAccessible2
STDMETHODIMP
ia2Accessible::get_nRelations(long* aNRelations)
{
A11Y_TRYBLOCK_BEGIN
if (!aNRelations)
return E_INVALIDARG;
*aNRelations = 0;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
if (acc->IsProxy()) {
// XXX evaluate performance of collecting all relation targets.
nsTArray<RelationType> types;
nsTArray<nsTArray<ProxyAccessible*>> targetSets;
acc->Proxy()->Relations(&types, &targetSets);
*aNRelations = types.Length();
return S_OK;
}
for (uint32_t idx = 0; idx < ArrayLength(sRelationTypePairs); idx++) {
if (sRelationTypePairs[idx].second == IA2_RELATION_NULL)
continue;
Relation rel = acc->RelationByType(sRelationTypePairs[idx].first);
if (rel.Next())
(*aNRelations)++;
}
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_relation(long aRelationIndex,
IAccessibleRelation** aRelation)
{
A11Y_TRYBLOCK_BEGIN
if (!aRelation || aRelationIndex < 0)
return E_INVALIDARG;
*aRelation = nullptr;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
if (acc->IsProxy()) {
nsTArray<RelationType> types;
nsTArray<nsTArray<ProxyAccessible*>> targetSets;
acc->Proxy()->Relations(&types, &targetSets);
size_t targetSetCount = targetSets.Length();
for (size_t i = 0; i < targetSetCount; i++) {
uint32_t relTypeIdx = static_cast<uint32_t>(types[i]);
MOZ_ASSERT(sRelationTypePairs[relTypeIdx].first == types[i]);
if (sRelationTypePairs[relTypeIdx].second == IA2_RELATION_NULL)
continue;
if (static_cast<size_t>(aRelationIndex) == i) {
nsTArray<nsRefPtr<Accessible>> targets;
size_t targetCount = targetSets[i].Length();
for (size_t j = 0; j < targetCount; j++)
targets.AppendElement(WrapperFor(targetSets[i][j]));
nsRefPtr<ia2AccessibleRelation> rel =
new ia2AccessibleRelation(types[i], Move(targets));
rel.forget(aRelation);
return S_OK;
}
}
return E_INVALIDARG;
}
long relIdx = 0;
for (uint32_t idx = 0; idx < ArrayLength(sRelationTypePairs); idx++) {
if (sRelationTypePairs[idx].second == IA2_RELATION_NULL)
continue;
RelationType relationType = sRelationTypePairs[idx].first;
Relation rel = acc->RelationByType(relationType);
nsRefPtr<ia2AccessibleRelation> ia2Relation =
new ia2AccessibleRelation(relationType, &rel);
if (ia2Relation->HasTargets()) {
if (relIdx == aRelationIndex) {
ia2Relation.forget(aRelation);
return S_OK;
}
relIdx++;
}
}
return E_INVALIDARG;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_relations(long aMaxRelations,
IAccessibleRelation** aRelation,
long *aNRelations)
{
A11Y_TRYBLOCK_BEGIN
if (!aRelation || !aNRelations || aMaxRelations <= 0)
return E_INVALIDARG;
*aNRelations = 0;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
if (acc->IsProxy()) {
nsTArray<RelationType> types;
nsTArray<nsTArray<ProxyAccessible*>> targetSets;
acc->Proxy()->Relations(&types, &targetSets);
size_t count = std::min(targetSets.Length(),
static_cast<size_t>(aMaxRelations));
size_t i = 0;
while (i < count) {
uint32_t relTypeIdx = static_cast<uint32_t>(types[i]);
if (sRelationTypePairs[relTypeIdx].second == IA2_RELATION_NULL)
continue;
size_t targetCount = targetSets[i].Length();
nsTArray<nsRefPtr<Accessible>> targets(targetCount);
for (size_t j = 0; j < targetCount; j++)
targets.AppendElement(WrapperFor(targetSets[i][j]));
nsRefPtr<ia2AccessibleRelation> rel =
new ia2AccessibleRelation(types[i], Move(targets));
rel.forget(aRelation + i);
i++;
}
*aNRelations = i;
return S_OK;
}
for (uint32_t idx = 0; idx < ArrayLength(sRelationTypePairs) &&
*aNRelations < aMaxRelations; idx++) {
if (sRelationTypePairs[idx].second == IA2_RELATION_NULL)
continue;
RelationType relationType = sRelationTypePairs[idx].first;
Relation rel = acc->RelationByType(relationType);
nsRefPtr<ia2AccessibleRelation> ia2Rel =
new ia2AccessibleRelation(relationType, &rel);
if (ia2Rel->HasTargets()) {
ia2Rel.forget(aRelation + (*aNRelations));
(*aNRelations)++;
}
}
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::role(long* aRole)
{
A11Y_TRYBLOCK_BEGIN
if (!aRole)
return E_INVALIDARG;
*aRole = 0;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
#define ROLE(_geckoRole, stringRole, atkRole, macRole, \
msaaRole, ia2Role, nameRule) \
case roles::_geckoRole: \
*aRole = ia2Role; \
break;
a11y::role geckoRole;
if (acc->IsProxy())
geckoRole = acc->Proxy()->Role();
else
geckoRole = acc->Role();
switch (geckoRole) {
#include "RoleMap.h"
default:
MOZ_CRASH("Unknown role.");
};
#undef ROLE
// Special case, if there is a ROLE_ROW inside of a ROLE_TREE_TABLE, then call
// the IA2 role a ROLE_OUTLINEITEM.
if (acc->IsProxy()) {
if (geckoRole == roles::ROW && acc->Proxy()->Parent() &&
acc->Proxy()->Parent()->Role() == roles::TREE_TABLE)
*aRole = ROLE_SYSTEM_OUTLINEITEM;
} else {
if (geckoRole == roles::ROW) {
Accessible* xpParent = acc->Parent();
if (xpParent && xpParent->Role() == roles::TREE_TABLE)
*aRole = ROLE_SYSTEM_OUTLINEITEM;
}
}
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::scrollTo(enum IA2ScrollType aScrollType)
{
A11Y_TRYBLOCK_BEGIN
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
nsCoreUtils::ScrollTo(acc->Document()->PresShell(),
acc->GetContent(), aScrollType);
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::scrollToPoint(enum IA2CoordinateType aCoordType,
long aX, long aY)
{
A11Y_TRYBLOCK_BEGIN
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
uint32_t geckoCoordType = (aCoordType == IA2_COORDTYPE_SCREEN_RELATIVE) ?
nsIAccessibleCoordinateType::COORDTYPE_SCREEN_RELATIVE :
nsIAccessibleCoordinateType::COORDTYPE_PARENT_RELATIVE;
acc->ScrollToPoint(geckoCoordType, aX, aY);
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_groupPosition(long* aGroupLevel,
long* aSimilarItemsInGroup,
long* aPositionInGroup)
{
A11Y_TRYBLOCK_BEGIN
if (!aGroupLevel || !aSimilarItemsInGroup || !aPositionInGroup)
return E_INVALIDARG;
*aGroupLevel = 0;
*aSimilarItemsInGroup = 0;
*aPositionInGroup = 0;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
GroupPos groupPos = acc->GroupPosition();
// Group information for accessibles having level only (like html headings
// elements) isn't exposed by this method. AT should look for 'level' object
// attribute.
if (!groupPos.setSize && !groupPos.posInSet)
return S_FALSE;
*aGroupLevel = groupPos.level;
*aSimilarItemsInGroup = groupPos.setSize;
*aPositionInGroup = groupPos.posInSet;
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_states(AccessibleStates* aStates)
{
A11Y_TRYBLOCK_BEGIN
if (!aStates)
return E_INVALIDARG;
*aStates = 0;
// XXX: bug 344674 should come with better approach that we have here.
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct()) {
*aStates = IA2_STATE_DEFUNCT;
return S_OK;
}
uint64_t state;
if (acc->IsProxy())
state = acc->Proxy()->State();
else
state = acc->State();
if (state & states::INVALID)
*aStates |= IA2_STATE_INVALID_ENTRY;
if (state & states::REQUIRED)
*aStates |= IA2_STATE_REQUIRED;
// The following IA2 states are not supported by Gecko
// IA2_STATE_ARMED
// IA2_STATE_MANAGES_DESCENDANTS
// IA2_STATE_ICONIFIED
// IA2_STATE_INVALID // This is not a state, it is the absence of a state
if (state & states::ACTIVE)
*aStates |= IA2_STATE_ACTIVE;
if (state & states::DEFUNCT)
*aStates |= IA2_STATE_DEFUNCT;
if (state & states::EDITABLE)
*aStates |= IA2_STATE_EDITABLE;
if (state & states::HORIZONTAL)
*aStates |= IA2_STATE_HORIZONTAL;
if (state & states::MODAL)
*aStates |= IA2_STATE_MODAL;
if (state & states::MULTI_LINE)
*aStates |= IA2_STATE_MULTI_LINE;
if (state & states::OPAQUE1)
*aStates |= IA2_STATE_OPAQUE;
if (state & states::SELECTABLE_TEXT)
*aStates |= IA2_STATE_SELECTABLE_TEXT;
if (state & states::SINGLE_LINE)
*aStates |= IA2_STATE_SINGLE_LINE;
if (state & states::STALE)
*aStates |= IA2_STATE_STALE;
if (state & states::SUPPORTS_AUTOCOMPLETION)
*aStates |= IA2_STATE_SUPPORTS_AUTOCOMPLETION;
if (state & states::TRANSIENT)
*aStates |= IA2_STATE_TRANSIENT;
if (state & states::VERTICAL)
*aStates |= IA2_STATE_VERTICAL;
if (state & states::CHECKED)
*aStates |= IA2_STATE_CHECKABLE;
if (state & states::PINNED)
*aStates |= IA2_STATE_PINNED;
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_extendedRole(BSTR* aExtendedRole)
{
A11Y_TRYBLOCK_BEGIN
if (!aExtendedRole)
return E_INVALIDARG;
*aExtendedRole = nullptr;
return E_NOTIMPL;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_localizedExtendedRole(BSTR* aLocalizedExtendedRole)
{
A11Y_TRYBLOCK_BEGIN
if (!aLocalizedExtendedRole)
return E_INVALIDARG;
*aLocalizedExtendedRole = nullptr;
return E_NOTIMPL;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_nExtendedStates(long* aNExtendedStates)
{
A11Y_TRYBLOCK_BEGIN
if (!aNExtendedStates)
return E_INVALIDARG;
*aNExtendedStates = 0;
return E_NOTIMPL;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_extendedStates(long aMaxExtendedStates,
BSTR** aExtendedStates,
long* aNExtendedStates)
{
A11Y_TRYBLOCK_BEGIN
if (!aExtendedStates || !aNExtendedStates)
return E_INVALIDARG;
*aExtendedStates = nullptr;
*aNExtendedStates = 0;
return E_NOTIMPL;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_localizedExtendedStates(long aMaxLocalizedExtendedStates,
BSTR** aLocalizedExtendedStates,
long* aNLocalizedExtendedStates)
{
A11Y_TRYBLOCK_BEGIN
if (!aLocalizedExtendedStates || !aNLocalizedExtendedStates)
return E_INVALIDARG;
*aLocalizedExtendedStates = nullptr;
*aNLocalizedExtendedStates = 0;
return E_NOTIMPL;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_uniqueID(long* aUniqueID)
{
A11Y_TRYBLOCK_BEGIN
if (!aUniqueID)
return E_INVALIDARG;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
*aUniqueID = AccessibleWrap::GetChildIDFor(acc);
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_windowHandle(HWND* aWindowHandle)
{
A11Y_TRYBLOCK_BEGIN
if (!aWindowHandle)
return E_INVALIDARG;
*aWindowHandle = 0;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
*aWindowHandle = AccessibleWrap::GetHWNDFor(acc);
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_indexInParent(long* aIndexInParent)
{
A11Y_TRYBLOCK_BEGIN
if (!aIndexInParent)
return E_INVALIDARG;
*aIndexInParent = -1;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
if (acc->IsProxy())
*aIndexInParent = acc->Proxy()->IndexInParent();
else
*aIndexInParent = acc->IndexInParent();
if (*aIndexInParent == -1)
return S_FALSE;
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_locale(IA2Locale* aLocale)
{
A11Y_TRYBLOCK_BEGIN
if (!aLocale)
return E_INVALIDARG;
// Language codes consist of a primary code and a possibly empty series of
// subcodes: language-code = primary-code ( "-" subcode )*
// Two-letter primary codes are reserved for [ISO639] language abbreviations.
// Any two-letter subcode is understood to be a [ISO3166] country code.
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
nsAutoString lang;
acc->Language(lang);
// If primary code consists from two letters then expose it as language.
int32_t offset = lang.FindChar('-', 0);
if (offset == -1) {
if (lang.Length() == 2) {
aLocale->language = ::SysAllocString(lang.get());
return S_OK;
}
} else if (offset == 2) {
aLocale->language = ::SysAllocStringLen(lang.get(), 2);
// If the first subcode consists from two letters then expose it as
// country.
offset = lang.FindChar('-', 3);
if (offset == -1) {
if (lang.Length() == 5) {
aLocale->country = ::SysAllocString(lang.get() + 3);
return S_OK;
}
} else if (offset == 5) {
aLocale->country = ::SysAllocStringLen(lang.get() + 3, 2);
}
}
// Expose as a string if primary code or subcode cannot point to language or
// country abbreviations or if there are more than one subcode.
aLocale->variant = ::SysAllocString(lang.get());
return S_OK;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_attributes(BSTR* aAttributes)
{
A11Y_TRYBLOCK_BEGIN
if (!aAttributes)
return E_INVALIDARG;
*aAttributes = nullptr;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
// The format is name:value;name:value; with \ for escaping these
// characters ":;=,\".
if (!acc->IsProxy()) {
nsCOMPtr<nsIPersistentProperties> attributes = acc->Attributes();
return ConvertToIA2Attributes(attributes, aAttributes);
}
nsTArray<Attribute> attrs;
acc->Proxy()->Attributes(&attrs);
return ConvertToIA2Attributes(&attrs, aAttributes);
A11Y_TRYBLOCK_END
}
////////////////////////////////////////////////////////////////////////////////
// IAccessible2_2
STDMETHODIMP
ia2Accessible::get_attribute(BSTR name, VARIANT* aAttribute)
{
A11Y_TRYBLOCK_BEGIN
if (!aAttribute)
return E_INVALIDARG;
return E_NOTIMPL;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_accessibleWithCaret(IUnknown** aAccessible,
long* aCaretOffset)
{
A11Y_TRYBLOCK_BEGIN
if (!aAccessible || !aCaretOffset)
return E_INVALIDARG;
*aAccessible = nullptr;
*aCaretOffset = -1;
return E_NOTIMPL;
A11Y_TRYBLOCK_END
}
STDMETHODIMP
ia2Accessible::get_relationTargetsOfType(BSTR aType,
long aMaxTargets,
IUnknown*** aTargets,
long* aNTargets)
{
A11Y_TRYBLOCK_BEGIN
if (!aTargets || !aNTargets || aMaxTargets < 0)
return E_INVALIDARG;
*aNTargets = 0;
Maybe<RelationType> relationType;
for (uint32_t idx = 0; idx < ArrayLength(sRelationTypePairs); idx++) {
if (wcscmp(aType, sRelationTypePairs[idx].second) == 0) {
relationType.emplace(sRelationTypePairs[idx].first);
break;
}
}
if (!relationType)
return E_INVALIDARG;
AccessibleWrap* acc = static_cast<AccessibleWrap*>(this);
if (acc->IsDefunct())
return CO_E_OBJNOTCONNECTED;
nsTArray<Accessible*> targets;
if (acc->IsProxy()) {
nsTArray<ProxyAccessible*> targetProxies =
acc->Proxy()->RelationByType(*relationType);
size_t targetCount = aMaxTargets;
if (targetProxies.Length() < targetCount)
targetCount = targetProxies.Length();
for (size_t i = 0; i < targetCount; i++)
targets.AppendElement(WrapperFor(targetProxies[i]));
} else {
Relation rel = acc->RelationByType(*relationType);
Accessible* target = nullptr;
while ((target = rel.Next()) &&
static_cast<long>(targets.Length()) <= aMaxTargets)
targets.AppendElement(target);
}
*aNTargets = targets.Length();
*aTargets = static_cast<IUnknown**>(
::CoTaskMemAlloc(sizeof(IUnknown*) * *aNTargets));
if (!*aTargets)
return E_OUTOFMEMORY;
for (int32_t i = 0; i < *aNTargets; i++) {
AccessibleWrap* target= static_cast<AccessibleWrap*>(targets[i]);
(*aTargets)[i] = static_cast<IAccessible2*>(target);
(*aTargets)[i]->AddRef();
}
return S_OK;
A11Y_TRYBLOCK_END
}
////////////////////////////////////////////////////////////////////////////////
// Helpers
template<typename String>
static inline void
EscapeAttributeChars(String& aStr)
{
int32_t offset = 0;
static const char kCharsToEscape[] = ":;=,\\";
while ((offset = aStr.FindCharInSet(kCharsToEscape, offset)) != kNotFound) {
aStr.Insert('\\', offset);
offset += 2;
}
}
HRESULT
ia2Accessible::ConvertToIA2Attributes(nsTArray<Attribute>* aAttributes,
BSTR* aIA2Attributes)
{
nsString attrStr;
size_t attrCount = aAttributes->Length();
for (size_t i = 0; i < attrCount; i++) {
EscapeAttributeChars(aAttributes->ElementAt(i).Name());
EscapeAttributeChars(aAttributes->ElementAt(i).Value());
AppendUTF8toUTF16(aAttributes->ElementAt(i).Name(), attrStr);
attrStr.Append(':');
attrStr.Append(aAttributes->ElementAt(i).Value());
attrStr.Append(';');
}
if (attrStr.IsEmpty())
return S_FALSE;
*aIA2Attributes = ::SysAllocStringLen(attrStr.get(), attrStr.Length());
return *aIA2Attributes ? S_OK : E_OUTOFMEMORY;
}
HRESULT
ia2Accessible::ConvertToIA2Attributes(nsIPersistentProperties* aAttributes,
BSTR* aIA2Attributes)
{
*aIA2Attributes = nullptr;
// The format is name:value;name:value; with \ for escaping these
// characters ":;=,\".
if (!aAttributes)
return S_FALSE;
nsCOMPtr<nsISimpleEnumerator> propEnum;
aAttributes->Enumerate(getter_AddRefs(propEnum));
if (!propEnum)
return E_FAIL;
nsAutoString strAttrs;
bool hasMore = false;
while (NS_SUCCEEDED(propEnum->HasMoreElements(&hasMore)) && hasMore) {
nsCOMPtr<nsISupports> propSupports;
propEnum->GetNext(getter_AddRefs(propSupports));
nsCOMPtr<nsIPropertyElement> propElem(do_QueryInterface(propSupports));
if (!propElem)
return E_FAIL;
nsAutoCString name;
if (NS_FAILED(propElem->GetKey(name)))
return E_FAIL;
EscapeAttributeChars(name);
nsAutoString value;
if (NS_FAILED(propElem->GetValue(value)))
return E_FAIL;
EscapeAttributeChars(value);
AppendUTF8toUTF16(name, strAttrs);
strAttrs.Append(':');
strAttrs.Append(value);
strAttrs.Append(';');
}
if (strAttrs.IsEmpty())
return S_FALSE;
*aIA2Attributes = ::SysAllocStringLen(strAttrs.get(), strAttrs.Length());
return *aIA2Attributes ? S_OK : E_OUTOFMEMORY;
}