gecko/xpcom/io/nsStreamUtils.cpp

803 lines
25 KiB
C++
Raw Normal View History

/* vim:set ts=4 sw=4 sts=4 et cin: */
2012-05-21 04:12:37 -07:00
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/Mutex.h"
#include "mozilla/Attributes.h"
#include "nsStreamUtils.h"
#include "nsAutoPtr.h"
#include "nsCOMPtr.h"
#include "nsIPipe.h"
#include "nsIEventTarget.h"
#include "nsIRunnable.h"
#include "nsISafeOutputStream.h"
#include "nsString.h"
using namespace mozilla;
//-----------------------------------------------------------------------------
class nsInputStreamReadyEvent MOZ_FINAL : public nsIRunnable
, public nsIInputStreamCallback
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
nsInputStreamReadyEvent(nsIInputStreamCallback *callback,
nsIEventTarget *target)
: mCallback(callback)
, mTarget(target)
{
}
private:
~nsInputStreamReadyEvent()
{
if (!mCallback)
return;
//
// whoa!! looks like we never posted this event. take care to
// release mCallback on the correct thread. if mTarget lives on the
// calling thread, then we are ok. otherwise, we have to try to
// proxy the Release over the right thread. if that thread is dead,
// then there's nothing we can do... better to leak than crash.
//
bool val;
nsresult rv = mTarget->IsOnCurrentThread(&val);
if (NS_FAILED(rv) || !val) {
nsCOMPtr<nsIInputStreamCallback> event =
NS_NewInputStreamReadyEvent(mCallback, mTarget);
mCallback = nullptr;
if (event) {
rv = event->OnInputStreamReady(nullptr);
if (NS_FAILED(rv)) {
NS_NOTREACHED("leaking stream event");
nsISupports *sup = event;
NS_ADDREF(sup);
}
}
}
}
public:
NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *stream)
{
mStream = stream;
nsresult rv =
mTarget->Dispatch(this, NS_DISPATCH_NORMAL);
if (NS_FAILED(rv)) {
NS_WARNING("Dispatch failed");
return NS_ERROR_FAILURE;
}
return NS_OK;
}
NS_IMETHOD Run()
{
if (mCallback) {
if (mStream)
mCallback->OnInputStreamReady(mStream);
mCallback = nullptr;
}
return NS_OK;
}
private:
nsCOMPtr<nsIAsyncInputStream> mStream;
nsCOMPtr<nsIInputStreamCallback> mCallback;
nsCOMPtr<nsIEventTarget> mTarget;
};
NS_IMPL_ISUPPORTS2(nsInputStreamReadyEvent, nsIRunnable,
nsIInputStreamCallback)
//-----------------------------------------------------------------------------
class nsOutputStreamReadyEvent MOZ_FINAL : public nsIRunnable
, public nsIOutputStreamCallback
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
nsOutputStreamReadyEvent(nsIOutputStreamCallback *callback,
nsIEventTarget *target)
: mCallback(callback)
, mTarget(target)
{
}
private:
~nsOutputStreamReadyEvent()
{
if (!mCallback)
return;
//
// whoa!! looks like we never posted this event. take care to
// release mCallback on the correct thread. if mTarget lives on the
// calling thread, then we are ok. otherwise, we have to try to
// proxy the Release over the right thread. if that thread is dead,
// then there's nothing we can do... better to leak than crash.
//
bool val;
nsresult rv = mTarget->IsOnCurrentThread(&val);
if (NS_FAILED(rv) || !val) {
nsCOMPtr<nsIOutputStreamCallback> event =
NS_NewOutputStreamReadyEvent(mCallback, mTarget);
mCallback = nullptr;
if (event) {
rv = event->OnOutputStreamReady(nullptr);
if (NS_FAILED(rv)) {
NS_NOTREACHED("leaking stream event");
nsISupports *sup = event;
NS_ADDREF(sup);
}
}
}
}
public:
NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *stream)
{
mStream = stream;
nsresult rv =
mTarget->Dispatch(this, NS_DISPATCH_NORMAL);
if (NS_FAILED(rv)) {
NS_WARNING("PostEvent failed");
return NS_ERROR_FAILURE;
}
return NS_OK;
}
NS_IMETHOD Run()
{
if (mCallback) {
if (mStream)
mCallback->OnOutputStreamReady(mStream);
mCallback = nullptr;
}
return NS_OK;
}
private:
nsCOMPtr<nsIAsyncOutputStream> mStream;
nsCOMPtr<nsIOutputStreamCallback> mCallback;
nsCOMPtr<nsIEventTarget> mTarget;
};
NS_IMPL_ISUPPORTS2(nsOutputStreamReadyEvent, nsIRunnable,
nsIOutputStreamCallback)
//-----------------------------------------------------------------------------
already_AddRefed<nsIInputStreamCallback>
NS_NewInputStreamReadyEvent(nsIInputStreamCallback *callback,
nsIEventTarget *target)
{
NS_ASSERTION(callback, "null callback");
NS_ASSERTION(target, "null target");
nsRefPtr<nsInputStreamReadyEvent> ev =
new nsInputStreamReadyEvent(callback, target);
return ev.forget();
}
already_AddRefed<nsIOutputStreamCallback>
NS_NewOutputStreamReadyEvent(nsIOutputStreamCallback *callback,
nsIEventTarget *target)
{
NS_ASSERTION(callback, "null callback");
NS_ASSERTION(target, "null target");
nsRefPtr<nsOutputStreamReadyEvent> ev =
new nsOutputStreamReadyEvent(callback, target);
return ev.forget();
}
//-----------------------------------------------------------------------------
// NS_AsyncCopy implementation
// abstract stream copier...
class nsAStreamCopier : public nsIInputStreamCallback
, public nsIOutputStreamCallback
, public nsIRunnable
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
nsAStreamCopier()
: mLock("nsAStreamCopier.mLock")
, mCallback(nullptr)
, mProgressCallback(nullptr)
, mClosure(nullptr)
, mChunkSize(0)
, mEventInProcess(false)
, mEventIsPending(false)
, mCloseSource(true)
, mCloseSink(true)
, mCanceled(false)
, mCancelStatus(NS_OK)
{
}
// virtual since subclasses call superclass Release()
virtual ~nsAStreamCopier()
{
}
// kick off the async copy...
nsresult Start(nsIInputStream *source,
nsIOutputStream *sink,
nsIEventTarget *target,
nsAsyncCopyCallbackFun callback,
void *closure,
uint32_t chunksize,
bool closeSource,
bool closeSink,
nsAsyncCopyProgressFun progressCallback)
{
mSource = source;
mSink = sink;
mTarget = target;
mCallback = callback;
mClosure = closure;
mChunkSize = chunksize;
mCloseSource = closeSource;
mCloseSink = closeSink;
mProgressCallback = progressCallback;
mAsyncSource = do_QueryInterface(mSource);
mAsyncSink = do_QueryInterface(mSink);
return PostContinuationEvent();
}
// implemented by subclasses, returns number of bytes copied and
// sets source and sink condition before returning.
virtual uint32_t DoCopy(nsresult *sourceCondition, nsresult *sinkCondition) = 0;
void Process()
{
if (!mSource || !mSink)
return;
nsresult sourceCondition, sinkCondition;
nsresult cancelStatus;
bool canceled;
{
MutexAutoLock lock(mLock);
canceled = mCanceled;
cancelStatus = mCancelStatus;
}
// Copy data from the source to the sink until we hit failure or have
// copied all the data.
for (;;) {
// Note: copyFailed will be true if the source or the sink have
// reported an error, or if we failed to write any bytes
// because we have consumed all of our data.
bool copyFailed = false;
if (!canceled) {
uint32_t n = DoCopy(&sourceCondition, &sinkCondition);
if (n > 0 && mProgressCallback) {
mProgressCallback(mClosure, n);
}
copyFailed = NS_FAILED(sourceCondition) ||
NS_FAILED(sinkCondition) || n == 0;
MutexAutoLock lock(mLock);
canceled = mCanceled;
cancelStatus = mCancelStatus;
}
if (copyFailed && !canceled) {
if (sourceCondition == NS_BASE_STREAM_WOULD_BLOCK && mAsyncSource) {
// need to wait for more data from source. while waiting for
// more source data, be sure to observe failures on output end.
mAsyncSource->AsyncWait(this, 0, 0, nullptr);
if (mAsyncSink)
mAsyncSink->AsyncWait(this,
nsIAsyncOutputStream::WAIT_CLOSURE_ONLY,
0, nullptr);
break;
}
else if (sinkCondition == NS_BASE_STREAM_WOULD_BLOCK && mAsyncSink) {
// need to wait for more room in the sink. while waiting for
// more room in the sink, be sure to observer failures on the
// input end.
mAsyncSink->AsyncWait(this, 0, 0, nullptr);
if (mAsyncSource)
mAsyncSource->AsyncWait(this,
nsIAsyncInputStream::WAIT_CLOSURE_ONLY,
0, nullptr);
break;
}
}
if (copyFailed || canceled) {
if (mCloseSource) {
// close source
if (mAsyncSource)
mAsyncSource->CloseWithStatus(canceled ? cancelStatus :
sinkCondition);
else
mSource->Close();
}
mAsyncSource = nullptr;
mSource = nullptr;
if (mCloseSink) {
// close sink
if (mAsyncSink)
mAsyncSink->CloseWithStatus(canceled ? cancelStatus :
sourceCondition);
else {
// If we have an nsISafeOutputStream, and our
// sourceCondition and sinkCondition are not set to a
// failure state, finish writing.
nsCOMPtr<nsISafeOutputStream> sostream =
do_QueryInterface(mSink);
if (sostream && NS_SUCCEEDED(sourceCondition) &&
NS_SUCCEEDED(sinkCondition))
sostream->Finish();
else
mSink->Close();
}
}
mAsyncSink = nullptr;
mSink = nullptr;
// notify state complete...
if (mCallback) {
nsresult status;
if (!canceled) {
status = sourceCondition;
if (NS_SUCCEEDED(status))
status = sinkCondition;
if (status == NS_BASE_STREAM_CLOSED)
status = NS_OK;
} else {
status = cancelStatus;
}
mCallback(mClosure, status);
}
break;
}
}
}
nsresult Cancel(nsresult aReason)
{
MutexAutoLock lock(mLock);
if (mCanceled)
return NS_ERROR_FAILURE;
if (NS_SUCCEEDED(aReason)) {
NS_WARNING("cancel with non-failure status code");
aReason = NS_BASE_STREAM_CLOSED;
}
mCanceled = true;
mCancelStatus = aReason;
return NS_OK;
}
NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *source)
{
PostContinuationEvent();
return NS_OK;
}
NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *sink)
{
PostContinuationEvent();
return NS_OK;
}
// continuation event handler
NS_IMETHOD Run()
{
Process();
// clear "in process" flag and post any pending continuation event
MutexAutoLock lock(mLock);
mEventInProcess = false;
if (mEventIsPending) {
mEventIsPending = false;
PostContinuationEvent_Locked();
}
return NS_OK;
}
nsresult PostContinuationEvent()
{
// we cannot post a continuation event if there is currently
// an event in process. doing so could result in Process being
// run simultaneously on multiple threads, so we mark the event
// as pending, and if an event is already in process then we
// just let that existing event take care of posting the real
// continuation event.
MutexAutoLock lock(mLock);
return PostContinuationEvent_Locked();
}
nsresult PostContinuationEvent_Locked()
{
nsresult rv = NS_OK;
if (mEventInProcess)
mEventIsPending = true;
else {
rv = mTarget->Dispatch(this, NS_DISPATCH_NORMAL);
if (NS_SUCCEEDED(rv))
mEventInProcess = true;
else
NS_WARNING("unable to post continuation event");
}
return rv;
}
protected:
nsCOMPtr<nsIInputStream> mSource;
nsCOMPtr<nsIOutputStream> mSink;
nsCOMPtr<nsIAsyncInputStream> mAsyncSource;
nsCOMPtr<nsIAsyncOutputStream> mAsyncSink;
nsCOMPtr<nsIEventTarget> mTarget;
Mutex mLock;
nsAsyncCopyCallbackFun mCallback;
nsAsyncCopyProgressFun mProgressCallback;
void *mClosure;
uint32_t mChunkSize;
bool mEventInProcess;
bool mEventIsPending;
bool mCloseSource;
bool mCloseSink;
bool mCanceled;
nsresult mCancelStatus;
};
NS_IMPL_ISUPPORTS3(nsAStreamCopier,
nsIInputStreamCallback,
nsIOutputStreamCallback,
nsIRunnable)
class nsStreamCopierIB MOZ_FINAL : public nsAStreamCopier
{
public:
nsStreamCopierIB() : nsAStreamCopier() {}
virtual ~nsStreamCopierIB() {}
struct ReadSegmentsState {
nsIOutputStream *mSink;
nsresult mSinkCondition;
};
static NS_METHOD ConsumeInputBuffer(nsIInputStream *inStr,
void *closure,
const char *buffer,
uint32_t offset,
uint32_t count,
uint32_t *countWritten)
{
ReadSegmentsState *state = (ReadSegmentsState *) closure;
nsresult rv = state->mSink->Write(buffer, count, countWritten);
if (NS_FAILED(rv))
state->mSinkCondition = rv;
else if (*countWritten == 0)
state->mSinkCondition = NS_BASE_STREAM_CLOSED;
return state->mSinkCondition;
}
uint32_t DoCopy(nsresult *sourceCondition, nsresult *sinkCondition)
{
ReadSegmentsState state;
state.mSink = mSink;
state.mSinkCondition = NS_OK;
uint32_t n;
*sourceCondition =
mSource->ReadSegments(ConsumeInputBuffer, &state, mChunkSize, &n);
*sinkCondition = state.mSinkCondition;
return n;
}
};
class nsStreamCopierOB MOZ_FINAL : public nsAStreamCopier
{
public:
nsStreamCopierOB() : nsAStreamCopier() {}
virtual ~nsStreamCopierOB() {}
struct WriteSegmentsState {
nsIInputStream *mSource;
nsresult mSourceCondition;
};
static NS_METHOD FillOutputBuffer(nsIOutputStream *outStr,
void *closure,
char *buffer,
uint32_t offset,
uint32_t count,
uint32_t *countRead)
{
WriteSegmentsState *state = (WriteSegmentsState *) closure;
nsresult rv = state->mSource->Read(buffer, count, countRead);
if (NS_FAILED(rv))
state->mSourceCondition = rv;
else if (*countRead == 0)
state->mSourceCondition = NS_BASE_STREAM_CLOSED;
return state->mSourceCondition;
}
uint32_t DoCopy(nsresult *sourceCondition, nsresult *sinkCondition)
{
WriteSegmentsState state;
state.mSource = mSource;
state.mSourceCondition = NS_OK;
uint32_t n;
*sinkCondition =
mSink->WriteSegments(FillOutputBuffer, &state, mChunkSize, &n);
*sourceCondition = state.mSourceCondition;
return n;
}
};
//-----------------------------------------------------------------------------
nsresult
NS_AsyncCopy(nsIInputStream *source,
nsIOutputStream *sink,
nsIEventTarget *target,
nsAsyncCopyMode mode,
uint32_t chunkSize,
nsAsyncCopyCallbackFun callback,
void *closure,
bool closeSource,
bool closeSink,
nsISupports **aCopierCtx,
nsAsyncCopyProgressFun progressCallback)
{
NS_ASSERTION(target, "non-null target required");
nsresult rv;
nsAStreamCopier *copier;
if (mode == NS_ASYNCCOPY_VIA_READSEGMENTS)
copier = new nsStreamCopierIB();
else
copier = new nsStreamCopierOB();
if (!copier)
return NS_ERROR_OUT_OF_MEMORY;
// Start() takes an owning ref to the copier...
NS_ADDREF(copier);
rv = copier->Start(source, sink, target, callback, closure, chunkSize,
closeSource, closeSink, progressCallback);
if (aCopierCtx) {
*aCopierCtx = static_cast<nsISupports*>(
static_cast<nsIRunnable*>(copier));
NS_ADDREF(*aCopierCtx);
}
NS_RELEASE(copier);
return rv;
}
//-----------------------------------------------------------------------------
nsresult
NS_CancelAsyncCopy(nsISupports *aCopierCtx, nsresult aReason)
{
nsAStreamCopier *copier = static_cast<nsAStreamCopier *>(
static_cast<nsIRunnable *>(aCopierCtx));
return copier->Cancel(aReason);
}
//-----------------------------------------------------------------------------
nsresult
NS_ConsumeStream(nsIInputStream *stream, uint32_t maxCount, nsACString &result)
{
nsresult rv = NS_OK;
result.Truncate();
while (maxCount) {
uint64_t avail64;
rv = stream->Available(&avail64);
if (NS_FAILED(rv)) {
if (rv == NS_BASE_STREAM_CLOSED)
rv = NS_OK;
break;
}
if (avail64 == 0)
break;
uint32_t avail = (uint32_t)XPCOM_MIN<uint64_t>(avail64, maxCount);
// resize result buffer
uint32_t length = result.Length();
if (avail > UINT32_MAX - length)
return NS_ERROR_FILE_TOO_BIG;
result.SetLength(length + avail);
if (result.Length() != (length + avail))
return NS_ERROR_OUT_OF_MEMORY;
char *buf = result.BeginWriting() + length;
uint32_t n;
rv = stream->Read(buf, avail, &n);
if (NS_FAILED(rv))
break;
if (n != avail)
result.SetLength(length + n);
if (n == 0)
break;
maxCount -= n;
}
return rv;
}
//-----------------------------------------------------------------------------
static NS_METHOD
TestInputStream(nsIInputStream *inStr,
void *closure,
const char *buffer,
uint32_t offset,
uint32_t count,
uint32_t *countWritten)
{
bool *result = static_cast<bool *>(closure);
*result = true;
return NS_ERROR_ABORT; // don't call me anymore
}
bool
NS_InputStreamIsBuffered(nsIInputStream *stream)
{
bool result = false;
uint32_t n;
nsresult rv = stream->ReadSegments(TestInputStream,
&result, 1, &n);
return result || NS_SUCCEEDED(rv);
}
static NS_METHOD
TestOutputStream(nsIOutputStream *outStr,
void *closure,
char *buffer,
uint32_t offset,
uint32_t count,
uint32_t *countRead)
{
bool *result = static_cast<bool *>(closure);
*result = true;
return NS_ERROR_ABORT; // don't call me anymore
}
bool
NS_OutputStreamIsBuffered(nsIOutputStream *stream)
{
bool result = false;
uint32_t n;
stream->WriteSegments(TestOutputStream, &result, 1, &n);
return result;
}
//-----------------------------------------------------------------------------
NS_METHOD
NS_CopySegmentToStream(nsIInputStream *inStr,
void *closure,
const char *buffer,
uint32_t offset,
uint32_t count,
uint32_t *countWritten)
{
nsIOutputStream *outStr = static_cast<nsIOutputStream *>(closure);
*countWritten = 0;
while (count) {
uint32_t n;
nsresult rv = outStr->Write(buffer, count, &n);
if (NS_FAILED(rv))
return rv;
buffer += n;
count -= n;
*countWritten += n;
}
return NS_OK;
}
NS_METHOD
NS_CopySegmentToBuffer(nsIInputStream *inStr,
void *closure,
const char *buffer,
uint32_t offset,
uint32_t count,
uint32_t *countWritten)
{
char *toBuf = static_cast<char *>(closure);
memcpy(&toBuf[offset], buffer, count);
*countWritten = count;
return NS_OK;
}
NS_METHOD
NS_CopySegmentToBuffer(nsIOutputStream *outStr,
void *closure,
char *buffer,
uint32_t offset,
uint32_t count,
uint32_t *countRead)
{
const char* fromBuf = static_cast<const char*>(closure);
memcpy(buffer, &fromBuf[offset], count);
*countRead = count;
return NS_OK;
}
NS_METHOD
NS_DiscardSegment(nsIInputStream *inStr,
void *closure,
const char *buffer,
uint32_t offset,
uint32_t count,
uint32_t *countWritten)
{
*countWritten = count;
return NS_OK;
}
//-----------------------------------------------------------------------------
NS_METHOD
NS_WriteSegmentThunk(nsIInputStream *inStr,
void *closure,
const char *buffer,
uint32_t offset,
uint32_t count,
uint32_t *countWritten)
{
nsWriteSegmentThunk *thunk = static_cast<nsWriteSegmentThunk *>(closure);
return thunk->mFun(thunk->mStream, thunk->mClosure, buffer, offset, count,
countWritten);
}
NS_METHOD
NS_FillArray(FallibleTArray<char>& aDest, nsIInputStream *aInput,
uint32_t aKeep, uint32_t *aNewBytes)
{
MOZ_ASSERT(aInput, "null stream");
MOZ_ASSERT(aKeep <= aDest.Length(), "illegal keep count");
char* aBuffer = aDest.Elements();
int64_t keepOffset = int64_t(aDest.Length()) - aKeep;
if (0 != aKeep && keepOffset > 0) {
memmove(aBuffer, aBuffer + keepOffset, aKeep);
}
nsresult rv =
aInput->Read(aBuffer + aKeep, aDest.Capacity() - aKeep, aNewBytes);
if (NS_FAILED(rv)) {
*aNewBytes = 0;
}
// NOTE: we rely on the fact that the new slots are NOT initialized by
// SetLengthAndRetainStorage here, see nsTArrayElementTraits::Construct()
// in nsTArray.h:
aDest.SetLengthAndRetainStorage(aKeep + *aNewBytes);
MOZ_ASSERT(aDest.Length() <= aDest.Capacity(), "buffer overflow");
return rv;
}