gecko/widget/src/cocoa/nsCocoaWindow.h

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Josh Aas <josh@mozilla.com>
* Colin Barrett <cbarrett@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsCocoaWindow_h_
#define nsCocoaWindow_h_
#undef DARWIN
#import <Cocoa/Cocoa.h>
#include "nsBaseWidget.h"
#include "nsPIWidgetCocoa.h"
#include "nsAutoPtr.h"
class nsCocoaWindow;
class nsChildView;
class nsMenuBarX;
typedef struct _nsCocoaWindowList {
_nsCocoaWindowList() : prev(NULL), window(NULL) {}
struct _nsCocoaWindowList *prev;
nsCocoaWindow *window; // Weak
} nsCocoaWindowList;
@interface NSWindow (Undocumented)
// If a window has been explicitly removed from the "window cache" (to
// deactivate it), it's sometimes necessary to "reset" it to reactivate it
// (and put it back in the "window cache"). One way to do this, which Apple
// often uses, is to set the "window number" to '-1' and then back to its
// original value.
- (void)_setWindowNumber:(int)aNumber;
// If we set the window's stylemask to be textured, the corners on the bottom of
// the window are rounded by default. We use this private method to make
// the corners square again, a la Safari.
- (void)setBottomCornerRounded:(BOOL)rounded;
@end
@interface PopupWindow : NSWindow
{
@private
BOOL mIsContextMenu;
}
- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask
backing:(NSBackingStoreType)bufferingType defer:(BOOL)deferCreation;
- (BOOL)isContextMenu;
- (void)setIsContextMenu:(BOOL)flag;
@end
@interface BorderlessWindow : NSWindow
{
}
- (BOOL)canBecomeKeyWindow;
- (BOOL)canBecomeMainWindow;
@end
@interface WindowDelegate : NSObject
{
nsCocoaWindow* mGeckoWindow; // [WEAK] (we are owned by the window)
// Used to avoid duplication when we send NS_ACTIVATE and
// NS_DEACTIVATE to Gecko for toplevel widgets. Starts out
// PR_FALSE.
PRBool mToplevelActiveState;
}
+ (void)paintMenubarForWindow:(NSWindow*)aWindow;
- (id)initWithGeckoWindow:(nsCocoaWindow*)geckoWind;
- (void)windowDidResize:(NSNotification*)aNotification;
- (void)sendFocusEvent:(PRUint32)eventType;
- (nsCocoaWindow*)geckoWidget;
- (PRBool)toplevelActiveState;
- (void)sendToplevelActivateEvents;
- (void)sendToplevelDeactivateEvents;
@end
struct UnifiedGradientInfo {
float titlebarHeight;
float toolbarHeight;
BOOL windowIsMain;
BOOL drawTitlebar; // NO for toolbar, YES for titlebar
};
// NSColor subclass that allows us to draw separate colors both in the titlebar
// and for background of the window.
@interface TitlebarAndBackgroundColor : NSColor
{
NSColor *mActiveTitlebarColor;
NSColor *mInactiveTitlebarColor;
NSColor *mBackgroundColor;
NSWindow *mWindow; // [WEAK] (we are owned by the window)
}
- (id)initWithActiveTitlebarColor:(NSColor*)aActiveTitlebarColor
inactiveTitlebarColor:(NSColor*)aInactiveTitlebarColor
backgroundColor:(NSColor*)aBackgroundColor
forWindow:(NSWindow*)aWindow;
// Pass nil here to get the default appearance.
- (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive;
- (NSColor*)activeTitlebarColor;
- (NSColor*)inactiveTitlebarColor;
- (void)setBackgroundColor:(NSColor*)aColor;
- (NSColor*)backgroundColor;
- (NSWindow*)window;
@end
// NSWindow subclass for handling windows with toolbars.
@interface ToolbarWindow : NSWindow
{
TitlebarAndBackgroundColor *mColor;
float mUnifiedToolbarHeight;
BOOL mSuppressPainting;
}
- (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive;
- (void)setUnifiedToolbarHeight:(float)aToolbarHeight;
- (float)unifiedToolbarHeight;
- (float)titlebarHeight;
- (BOOL)isPaintingSuppressed;
// This method is also available on NSWindows (via a category), and is the
// preferred way to check the background color of a window.
- (NSColor*)windowBackgroundColor;
@end
class nsCocoaWindow : public nsBaseWidget, public nsPIWidgetCocoa
{
private:
typedef nsBaseWidget Inherited;
public:
nsCocoaWindow();
virtual ~nsCocoaWindow();
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_NSPIWIDGETCOCOA
NS_IMETHOD Create(nsNativeWidget aParent,
const nsIntRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell = nsnull,
nsIToolkit *aToolkit = nsnull,
nsWidgetInitData *aInitData = nsnull);
NS_IMETHOD Create(nsIWidget* aParent,
const nsIntRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell = nsnull,
nsIToolkit *aToolkit = nsnull,
nsWidgetInitData *aInitData = nsnull);
NS_IMETHOD Destroy();
NS_IMETHOD Show(PRBool aState);
virtual nsIWidget* GetSheetWindowParent(void);
NS_IMETHOD AddEventListener(nsIEventListener * aListener);
NS_IMETHOD Enable(PRBool aState);
NS_IMETHOD IsEnabled(PRBool *aState);
NS_IMETHOD SetModal(PRBool aState);
NS_IMETHOD IsVisible(PRBool & aState);
NS_IMETHOD SetFocus(PRBool aState=PR_FALSE);
virtual nsIntPoint WidgetToScreenOffset();
virtual void* GetNativeData(PRUint32 aDataType) ;
NS_IMETHOD ConstrainPosition(PRBool aAllowSlop,
PRInt32 *aX, PRInt32 *aY);
NS_IMETHOD Move(PRInt32 aX, PRInt32 aY);
NS_IMETHOD PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
nsIWidget *aWidget, PRBool aActivate);
NS_IMETHOD SetSizeMode(PRInt32 aMode);
NS_IMETHOD Resize(PRInt32 aWidth,PRInt32 aHeight, PRBool aRepaint);
NS_IMETHOD Resize(PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint);
NS_IMETHOD GetScreenBounds(nsIntRect &aRect);
virtual PRBool OnPaint(nsPaintEvent &event);
void ReportSizeEvent(NSRect *overrideRect = nsnull);
NS_IMETHOD SetTitle(const nsAString& aTitle);
NS_IMETHOD Invalidate(const nsIntRect &aRect, PRBool aIsSynchronous);
NS_IMETHOD Invalidate(PRBool aIsSynchronous);
NS_IMETHOD Update();
virtual nsresult ConfigureChildren(const nsTArray<Configuration>& aConfigurations);
virtual void Scroll(const nsIntPoint& aDelta, const nsIntRect& aSource,
const nsTArray<Configuration>& aConfigurations);
NS_IMETHOD BeginResizingChildren(void) { return NS_OK; }
NS_IMETHOD EndResizingChildren(void) { return NS_OK; }
NS_IMETHOD DispatchEvent(nsGUIEvent* event, nsEventStatus & aStatus) ;
NS_IMETHOD CaptureRollupEvents(nsIRollupListener * aListener, PRBool aDoCapture, PRBool aConsumeRollupEvent);
NS_IMETHOD GetAttention(PRInt32 aCycleCount);
virtual PRBool HasPendingInputEvent();
virtual nsTransparencyMode GetTransparencyMode();
virtual void SetTransparencyMode(nsTransparencyMode aMode);
NS_IMETHOD SetWindowShadowStyle(PRInt32 aStyle);
NS_IMETHOD SetWindowTitlebarColor(nscolor aColor, PRBool aActive);
// dispatch an NS_SIZEMODE event on miniaturize or deminiaturize
void DispatchSizeModeEvent(nsSizeMode aSizeMode);
virtual gfxASurface* GetThebesSurface();
// be notified that a some form of drag event needs to go into Gecko
virtual PRBool DragEvent(unsigned int aMessage, Point aMouseGlobal, UInt16 aKeyModifiers);
// Helpers to prevent recursive resizing during live-resize
PRBool IsResizing () const { return mIsResizing; }
void StartResizing () { mIsResizing = PR_TRUE; }
void StopResizing () { mIsResizing = PR_FALSE; }
PRBool HasModalDescendents() { return mNumModalDescendents > 0; }
NSWindow *GetCocoaWindow() { return mWindow; }
void SetMenuBar(nsMenuBarX* aMenuBar);
nsMenuBarX *GetMenuBar();
// nsIKBStateControl interface
NS_IMETHOD ResetInputState();
void MakeBackgroundTransparent(PRBool aTransparent);
NS_IMETHOD BeginSecureKeyboardInput();
NS_IMETHOD EndSecureKeyboardInput();
static void UnifiedShading(void* aInfo, const float* aIn, float* aOut);
protected:
// Utility method for implementing both Create(nsIWidget ...) and
// Create(nsNativeWidget...)
nsresult StandardCreate(nsIWidget *aParent,
const nsIntRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData,
nsNativeWidget aNativeWindow = nsnull);
nsresult CreateNativeWindow(const nsIntRect &aRect,
nsBorderStyle aBorderStyle);
nsresult CreatePopupContentView(const nsIntRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit);
void DestroyNativeWindow();
nsIWidget* mParent; // if we're a popup, this is our parent [WEAK]
NSWindow* mWindow; // our cocoa window [STRONG]
WindowDelegate* mDelegate; // our delegate for processing window msgs [STRONG]
nsRefPtr<nsMenuBarX> mMenuBar;
NSWindow* mSheetWindowParent; // if this is a sheet, this is the NSWindow it's attached to
nsChildView* mPopupContentView; // if this is a popup, this is its content widget
PRPackedBool mIsResizing; // we originated the resize, prevent infinite recursion
PRPackedBool mWindowMadeHere; // true if we created the window, false for embedding
PRPackedBool mSheetNeedsShow; // if this is a sheet, are we waiting to be shown?
// this is used for sibling sheet contention only
PRPackedBool mModal;
PRInt32 mNumModalDescendents;
};
#endif // nsCocoaWindow_h_