gecko/content/canvas/test/test_2d.fill.winding.html

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<!DOCTYPE HTML>
<title>Canvas test: 2d.fill.winding</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" href="/tests/SimpleTest/test.css">
<body>
<canvas id="c" width="100" height="100"><p class="fallback">FAIL (fallback content)</p></canvas>
<script>
function isPixel(ctx, x,y, r,g,b,a, pos, colour, d) {
var pixel = ctx.getImageData(x, y, 1, 1);
var pr = pixel.data[0],
pg = pixel.data[1],
pb = pixel.data[2],
pa = pixel.data[3];
ok(r-d <= pr && pr <= r+d &&
g-d <= pg && pg <= g+d &&
b-d <= pb && pb <= b+d &&
a-d <= pa && pa <= a+d,
"pixel "+pos+" is "+pr+","+pg+","+pb+","+pa+"; expected "+colour+" +/- "+d);
}
SimpleTest.waitForExplicitFinish();
addLoadEvent(function () {
var canvas = document.getElementById('c');
var ctx = canvas.getContext('2d');
ctx.fillStyle = 'rgb(255,0,0)';
ctx.beginPath();
ctx.fillRect(0, 0, 100, 100);
ctx.fillStyle = 'rgb(0,255,0)';
ctx.beginPath();
ctx.rect(0, 0, 100, 100);
ctx.rect(25, 25, 50, 50);
ctx.fill();
isPixel(ctx, 50,50, 0,255,0,255, "50,50", "0,255,0,255", 5);
ctx.fillStyle = 'rgb(255,0,0)';
ctx.fillRect(0, 0, 100, 100);
ctx.fillStyle = 'rgb(0,255,0)';
ctx.beginPath();
ctx.rect(0, 0, 100, 100);
ctx.rect(25, 25, 50, 50);
ctx.fill('evenodd');
isPixel(ctx, 50,50, 255,0,0,255, "50,50", "255,0,0,255", 5);
SimpleTest.finish();
});
</script>