gecko/widget/src/windows/nsWindow.cpp

6639 lines
201 KiB
C++
Raw Normal View History

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sts=2 sw=2 et cin: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Dean Tessman <dean_tessman@hotmail.com>
* Ere Maijala <emaijala@kolumbus.fi>
* Mark Hammond <markh@activestate.com>
* Michael Lowe <michael.lowe@bigfoot.com>
* Peter Bajusz <hyp-x@inf.bme.hu>
* Pierre Phaneuf <pp@ludusdesign.com>
* Robert O'Callahan <roc+moz@cs.cmu.edu>
* Roy Yokoyama <yokoyama@netscape.com>
* Makoto Kato <m_kato@ga2.so-net.ne.jp>
* Masayuki Nakano <masayuki@d-toybox.com>
* Dainis Jonitis <Dainis_Jonitis@swh-t.lv>
* Christian Biesinger <cbiesinger@web.de>
* Mats Palmgren <mats.palmgren@bredband.net>
* Ningjie Chen <chenn@email.uc.edu>
* Jim Mathies <jmathies@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/*
* nsWindow - Native window management and event handling.
*
* nsWindow is organized into a set of major blocks and
* block subsections. The layout is as follows:
*
* Includes
* Variables
* nsIWidget impl.
* nsIWidget methods and utilities
* nsSwitchToUIThread impl.
* nsSwitchToUIThread methods and utilities
* Moz events
* Event initialization
* Event dispatching
* Native events
* Wndproc(s)
* Event processing
* OnEvent event handlers
* IME management and accessibility
* Transparency
* Popup hook handling
* Misc. utilities
* Child window impl.
*
* Search for "BLOCK:" to find major blocks.
* Search for "SECTION:" to find specific sections.
*
* Blocks should be split out into separate files if they
* become unmanageable.
*
* Related source:
*
* nsWindowDefs.h - Definitions, macros, structs, enums
* and general setup.
* nsWindowDbg.h/.cpp - Debug related code and directives.
* nsWindowGfx.h/.cpp - Graphics and painting.
* nsWindowCE.h/.cpp - WINCE specific code that can be
* split out from nsWindow.
*
*/
/**************************************************************
**************************************************************
**
** BLOCK: Includes
**
** Include headers.
**
**************************************************************
**************************************************************/
#include "nsWindow.h"
#include <windows.h>
#include <process.h>
#include <commctrl.h>
#include <unknwn.h>
#include "prlog.h"
#include "prtime.h"
#include "prprf.h"
#include "prmem.h"
#include "nsIAppShell.h"
#include "nsISupportsPrimitives.h"
#include "nsIDOMNSUIEvent.h"
#include "nsITheme.h"
#include "nsIPrefBranch.h"
#include "nsIPrefBranch2.h"
#include "nsIPrefService.h"
#include "nsIObserver.h"
#include "nsIObserverService.h"
#include "nsIScreenManager.h"
#include "imgIContainer.h"
#include "nsIFile.h"
#include "nsIRollupListener.h"
#include "nsIMenuRollup.h"
#include "nsIRegion.h"
#include "nsIServiceManager.h"
#include "nsIClipboard.h"
#include "nsIMM32Handler.h"
#include "nsILocalFile.h"
#include "nsIFontMetrics.h"
#include "nsIFontEnumerator.h"
#include "nsIDeviceContext.h"
#include "nsGUIEvent.h"
#include "nsFont.h"
#include "nsRect.h"
#include "nsThreadUtils.h"
#include "nsNativeCharsetUtils.h"
#include "nsWidgetAtoms.h"
#include "nsUnicharUtils.h"
#include "nsCRT.h"
#include "nsAppDirectoryServiceDefs.h"
#include "nsXPIDLString.h"
#include "nsWidgetsCID.h"
#include "nsTHashtable.h"
#include "nsHashKeys.h"
#if defined(WINCE)
#include "nsWindowCE.h"
#endif
#include "nsWindowGfx.h"
#if !defined(WINCE)
#include "nsUXThemeData.h"
#include "nsUXThemeConstants.h"
#include "nsKeyboardLayout.h"
#include "nsNativeDragTarget.h"
#include <mmsystem.h> // needed for WIN32_LEAN_AND_MEAN
#include <zmouse.h>
#include <pbt.h>
#include <richedit.h>
#endif // !defined(WINCE)
#if defined(ACCESSIBILITY)
#include "oleidl.h"
#include <winuser.h>
#if !defined(WINABLEAPI)
#include <winable.h>
#endif // !defined(WINABLEAPI)
#include "nsIAccessible.h"
#include "nsIAccessibleDocument.h"
#include "nsIAccessNode.h"
#endif // defined(ACCESSIBILITY)
#if defined(NS_ENABLE_TSF)
#include "nsTextStore.h"
#endif // defined(NS_ENABLE_TSF)
#if defined(MOZ_SPLASHSCREEN)
#include "nsSplashScreen.h"
#endif // defined(MOZ_SPLASHSCREEN)
// Windowless plugin support
#include "nsplugindefs.h"
#include "nsWindowDefs.h"
// For scroll wheel calculations
#include "nsITimer.h"
/**************************************************************
*
* nsScrollPrefObserver Class for scroll acceleration prefs
*
**************************************************************/
class nsScrollPrefObserver : public nsIObserver
{
public:
nsScrollPrefObserver();
int GetScrollAccelerationStart();
int GetScrollAccelerationFactor();
int GetScrollNumLines();
void RemoveObservers();
NS_DECL_ISUPPORTS
NS_DECL_NSIOBSERVER
private:
nsCOMPtr<nsIPrefBranch2> mPrefBranch;
int mScrollAccelerationStart;
int mScrollAccelerationFactor;
int mScrollNumLines;
};
NS_IMPL_ISUPPORTS1(nsScrollPrefObserver, nsScrollPrefObserver)
nsScrollPrefObserver::nsScrollPrefObserver()
{
nsresult rv;
mPrefBranch = do_GetService(NS_PREFSERVICE_CONTRACTID, &rv);
rv = mPrefBranch->GetIntPref("mousewheel.acceleration.start",
&mScrollAccelerationStart);
NS_ABORT_IF_FALSE(NS_SUCCEEDED(rv),
"Failed to get pref: mousewheel.acceleration.start");
rv = mPrefBranch->AddObserver("mousewheel.acceleration.start",
this, PR_FALSE);
NS_ABORT_IF_FALSE(NS_SUCCEEDED(rv),
"Failed to add pref observer: mousewheel.acceleration.start");
rv = mPrefBranch->GetIntPref("mousewheel.acceleration.factor",
&mScrollAccelerationFactor);
NS_ABORT_IF_FALSE(NS_SUCCEEDED(rv),
"Failed to get pref: mousewheel.acceleration.factor");
rv = mPrefBranch->AddObserver("mousewheel.acceleration.factor",
this, PR_FALSE);
NS_ABORT_IF_FALSE(NS_SUCCEEDED(rv),
"Failed to add pref observer: mousewheel.acceleration.factor");
rv = mPrefBranch->GetIntPref("mousewheel.withnokey.numlines",
&mScrollNumLines);
NS_ABORT_IF_FALSE(NS_SUCCEEDED(rv),
"Failed to get pref: mousewheel.withnokey.numlines");
rv = mPrefBranch->AddObserver("mousewheel.withnokey.numlines",
this, PR_FALSE);
NS_ABORT_IF_FALSE(NS_SUCCEEDED(rv),
"Failed to add pref observer: mousewheel.withnokey.numlines");
}
int nsScrollPrefObserver::GetScrollAccelerationStart()
{
return mScrollAccelerationStart;
}
int nsScrollPrefObserver::GetScrollAccelerationFactor()
{
return mScrollAccelerationFactor;
}
int nsScrollPrefObserver::GetScrollNumLines()
{
return mScrollNumLines;
}
void nsScrollPrefObserver::RemoveObservers()
{
mPrefBranch->RemoveObserver("mousewheel.acceleration.start", this);
mPrefBranch->RemoveObserver("mousewheel.acceleration.factor", this);
mPrefBranch->RemoveObserver("mousewheel.withnokey.numlines", this);
}
NS_IMETHODIMP nsScrollPrefObserver::Observe(nsISupports *aSubject,
const char *aTopic,
const PRUnichar *aData)
{
mPrefBranch->GetIntPref("mousewheel.acceleration.start",
&mScrollAccelerationStart);
mPrefBranch->GetIntPref("mousewheel.acceleration.factor",
&mScrollAccelerationFactor);
mPrefBranch->GetIntPref("mousewheel.withnokey.numlines",
&mScrollNumLines);
return NS_OK;
}
/**************************************************************
**************************************************************
**
** BLOCK: Variables
**
** nsWindow Class static initializations and global variables.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: nsWindow statics
*
**************************************************************/
PRUint32 nsWindow::sInstanceCount = 0;
PRBool nsWindow::sSwitchKeyboardLayout = PR_FALSE;
BOOL nsWindow::sIsRegistered = FALSE;
BOOL nsWindow::sIsPopupClassRegistered = FALSE;
BOOL nsWindow::sIsOleInitialized = FALSE;
HCURSOR nsWindow::sHCursor = NULL;
imgIContainer* nsWindow::sCursorImgContainer = nsnull;
nsWindow* nsWindow::sCurrentWindow = nsnull;
PRBool nsWindow::sJustGotDeactivate = PR_FALSE;
PRBool nsWindow::sJustGotActivate = PR_FALSE;
// imported in nsWidgetFactory.cpp
TriStateBool nsWindow::sCanQuit = TRI_UNKNOWN;
// Hook Data Memebers for Dropdowns. sProcessHook Tells the
// hook methods whether they should be processing the hook
// messages.
HHOOK nsWindow::sMsgFilterHook = NULL;
HHOOK nsWindow::sCallProcHook = NULL;
HHOOK nsWindow::sCallMouseHook = NULL;
PRPackedBool nsWindow::sProcessHook = PR_FALSE;
UINT nsWindow::sRollupMsgId = 0;
HWND nsWindow::sRollupMsgWnd = NULL;
UINT nsWindow::sHookTimerId = 0;
// Rollup Listener
nsIRollupListener* nsWindow::sRollupListener = nsnull;
nsIWidget* nsWindow::sRollupWidget = nsnull;
PRBool nsWindow::sRollupConsumeEvent = PR_FALSE;
// Mouse Clicks - static variable definitions for figuring
// out 1 - 3 Clicks.
POINT nsWindow::sLastMousePoint = {0};
POINT nsWindow::sLastMouseMovePoint = {0};
LONG nsWindow::sLastMouseDownTime = 0L;
LONG nsWindow::sLastClickCount = 0L;
BYTE nsWindow::sLastMouseButton = 0;
// Trim heap on minimize. (initialized, but still true.)
int nsWindow::sTrimOnMinimize = 2;
#ifdef ACCESSIBILITY
BOOL nsWindow::sIsAccessibilityOn = FALSE;
// Accessibility wm_getobject handler
HINSTANCE nsWindow::sAccLib = 0;
LPFNLRESULTFROMOBJECT
nsWindow::sLresultFromObject = 0;
#endif // ACCESSIBILITY
/**************************************************************
*
* SECTION: globals variables
*
**************************************************************/
static const char *sScreenManagerContractID = "@mozilla.org/gfx/screenmanager;1";
#ifdef PR_LOGGING
PRLogModuleInfo* gWindowsLog = nsnull;
#endif
#ifndef WINCE
// Kbd layout. Used throughout character processing.
static KeyboardLayout gKbdLayout;
#endif
// The last user input event time in microseconds. If
// there are any pending native toolkit input events
// it returns the current time. The value is compatible
// with PR_IntervalToMicroseconds(PR_IntervalNow()).
#if !defined(WINCE)
static PRUint32 gLastInputEventTime = 0;
#else
PRUint32 gLastInputEventTime = 0;
#endif
// Global user preference for disabling native theme. Used
// in NativeWindowTheme.
PRBool gDisableNativeTheme = PR_FALSE;
// Global used in Show window enumerations.
static PRBool gWindowsVisible = PR_FALSE;
static NS_DEFINE_CID(kCClipboardCID, NS_CLIPBOARD_CID);
// Global scroll pref observer for scroll acceleration prefs
static nsScrollPrefObserver* gScrollPrefObserver = nsnull;
/**************************************************************
**************************************************************
**
** BLOCK: nsIWidget impl.
**
** nsIWidget interface implementation, broken down into
** sections.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: nsWindow construction and destruction
*
**************************************************************/
nsWindow::nsWindow() : nsBaseWidget()
{
#ifdef PR_LOGGING
if (!gWindowsLog)
gWindowsLog = PR_NewLogModule("nsWindowsWidgets");
#endif
mWnd = nsnull;
mPaintDC = nsnull;
mPrevWndProc = nsnull;
mOldIMC = nsnull;
mNativeDragTarget = nsnull;
mInDtor = PR_FALSE;
mIsVisible = PR_FALSE;
mHas3DBorder = PR_FALSE;
mIsInMouseCapture = PR_FALSE;
mIsPluginWindow = PR_FALSE;
mIsTopWidgetWindow = PR_FALSE;
mInWheelProcessing = PR_FALSE;
mUnicodeWidget = PR_TRUE;
mWindowType = eWindowType_child;
mBorderStyle = eBorderStyle_default;
mPopupType = ePopupTypeAny;
mDisplayPanFeedback = PR_FALSE;
mLastPoint.x = 0;
mLastPoint.y = 0;
mLastSize.width = 0;
mLastSize.height = 0;
mOldStyle = 0;
mOldExStyle = 0;
mPainting = 0;
mLastKeyboardLayout = 0;
mBlurSuppressLevel = 0;
mIMEEnabled = nsIWidget::IME_STATUS_ENABLED;
mLeadByte = '\0';
#ifdef MOZ_XUL
mTransparentSurface = nsnull;
mMemoryDC = nsnull;
mTransparencyMode = eTransparencyOpaque;
#endif
mBackground = ::GetSysColor(COLOR_BTNFACE);
mBrush = ::CreateSolidBrush(NSRGB_2_COLOREF(mBackground));
mForeground = ::GetSysColor(COLOR_WINDOWTEXT);
// To be used for scroll acceleration
mScrollSeriesCounter = 0;
// Global initialization
if (!sInstanceCount) {
#if !defined(WINCE)
gKbdLayout.LoadLayout(::GetKeyboardLayout(0));
#endif
// Init IME handler
nsIMM32Handler::Initialize();
// Init scroll pref observer for scroll acceleration
NS_IF_ADDREF(gScrollPrefObserver = new nsScrollPrefObserver());
#ifdef NS_ENABLE_TSF
nsTextStore::Initialize();
#endif
#if !defined(WINCE)
if (SUCCEEDED(::OleInitialize(NULL)))
sIsOleInitialized = TRUE;
NS_ASSERTION(sIsOleInitialized, "***** OLE is not initialized!\n");
#endif
#if defined(HEAP_DUMP_EVENT)
InitHeapDump();
#endif
} // !sInstanceCount
// Set gLastInputEventTime to some valid number
gLastInputEventTime = PR_IntervalToMicroseconds(PR_IntervalNow());
sInstanceCount++;
}
nsWindow::~nsWindow()
{
mInDtor = PR_TRUE;
// If the widget was released without calling Destroy() then the native window still
// exists, and we need to destroy it. This will also result in a call to OnDestroy.
//
// XXX How could this happen???
if (NULL != mWnd)
Destroy();
sInstanceCount--;
// Global shutdown
if (sInstanceCount == 0) {
#ifdef NS_ENABLE_TSF
nsTextStore::Terminate();
#endif
#if !defined(WINCE)
NS_IF_RELEASE(sCursorImgContainer);
if (sIsOleInitialized) {
::OleFlushClipboard();
::OleUninitialize();
sIsOleInitialized = FALSE;
}
// delete any of the IME structures that we allocated
nsIMM32Handler::Terminate();
#endif // !defined(WINCE)
gScrollPrefObserver->RemoveObservers();
NS_RELEASE(gScrollPrefObserver);
}
#if !defined(WINCE)
NS_IF_RELEASE(mNativeDragTarget);
#endif // !defined(WINCE)
}
NS_IMPL_ISUPPORTS_INHERITED0(nsWindow, nsBaseWidget)
/**************************************************************
*
* SECTION: nsIWidget::Create, nsIWidget::Destroy
*
* Creating and destroying windows for this widget.
*
**************************************************************/
// Create the proper widget
NS_METHOD nsWindow::Create(nsIWidget *aParent,
const nsIntRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
if (aInitData)
mUnicodeWidget = aInitData->mUnicode;
return(StandardWindowCreate(aParent, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData,
nsnull));
}
// Create with a native parent
NS_METHOD nsWindow::Create(nsNativeWidget aParent,
const nsIntRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData)
{
if (aInitData)
mUnicodeWidget = aInitData->mUnicode;
return(StandardWindowCreate(nsnull, aRect, aHandleEventFunction,
aContext, aAppShell, aToolkit, aInitData,
aParent));
}
// Allow Derived classes to modify the height that is passed
// when the window is created or resized. Also add extra height
// if needed (on Windows CE)
PRInt32 nsWindow::GetHeight(PRInt32 aProposedHeight)
{
PRInt32 extra = 0;
#if defined(WINCE) && !defined(WINCE_WINDOWS_MOBILE)
DWORD style = WindowStyle();
if ((style & WS_SYSMENU) && (style & WS_POPUP)) {
extra = GetSystemMetrics(SM_CYCAPTION);
}
#endif
return aProposedHeight + extra;
}
// Utility methods for creating windows.
nsresult
nsWindow::StandardWindowCreate(nsIWidget *aParent,
const nsIntRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsIDeviceContext *aContext,
nsIAppShell *aAppShell,
nsIToolkit *aToolkit,
nsWidgetInitData *aInitData,
nsNativeWidget aNativeParent)
{
nsIWidget *baseParent = aInitData &&
(aInitData->mWindowType == eWindowType_dialog ||
aInitData->mWindowType == eWindowType_toplevel ||
aInitData->mWindowType == eWindowType_invisible) ?
nsnull : aParent;
mIsTopWidgetWindow = (nsnull == baseParent);
mBounds.width = aRect.width;
mBounds.height = aRect.height;
BaseCreate(baseParent, aRect, aHandleEventFunction, aContext,
aAppShell, aToolkit, aInitData);
HWND parent;
if (nsnull != aParent) { // has a nsIWidget parent
parent = ((aParent) ? (HWND)aParent->GetNativeData(NS_NATIVE_WINDOW) : nsnull);
} else { // has a nsNative parent
parent = (HWND)aNativeParent;
}
if (nsnull != aInitData) {
SetWindowType(aInitData->mWindowType);
SetBorderStyle(aInitData->mBorderStyle);
mPopupType = aInitData->mPopupHint;
}
mContentType = aInitData ? aInitData->mContentType : eContentTypeInherit;
DWORD style = WindowStyle();
DWORD extendedStyle = WindowExStyle();
if (mWindowType == eWindowType_popup) {
// if a parent was specified, don't use WS_EX_TOPMOST so that the popup
// only appears above the parent, instead of all windows
if (aParent)
extendedStyle = WS_EX_TOOLWINDOW;
else
parent = NULL;
} else if (nsnull != aInitData) {
// See if the caller wants to explictly set clip children and clip siblings
if (aInitData->clipChildren) {
style |= WS_CLIPCHILDREN;
} else {
style &= ~WS_CLIPCHILDREN;
}
if (aInitData->clipSiblings) {
style |= WS_CLIPSIBLINGS;
}
}
mHas3DBorder = (extendedStyle & WS_EX_CLIENTEDGE) > 0;
mWnd = ::CreateWindowExW(extendedStyle,
aInitData && aInitData->mDropShadow ?
WindowPopupClass() : WindowClass(),
L"",
style,
aRect.x,
aRect.y,
aRect.width,
GetHeight(aRect.height),
parent,
NULL,
nsToolkit::mDllInstance,
NULL);
if (!mWnd)
return NS_ERROR_FAILURE;
// call the event callback to notify about creation
DispatchStandardEvent(NS_CREATE);
SubclassWindow(TRUE);
if (sTrimOnMinimize == 2 && mWindowType == eWindowType_invisible) {
/* The internal variable set by the config.trim_on_minimize pref
has not yet been initialized, and this is the hidden window
(conveniently created before any visible windows, and after
the profile has been initialized).
Default config.trim_on_minimize to false, to fix bug 76831
for good. If anyone complains about this new default, saying
that a Mozilla app hogs too much memory while minimized, they
will have that entire bug tattooed on their backside. */
sTrimOnMinimize = 0;
nsCOMPtr<nsIPrefService> prefs = do_GetService(NS_PREFSERVICE_CONTRACTID);
if (prefs) {
nsCOMPtr<nsIPrefBranch> prefBranch;
prefs->GetBranch(0, getter_AddRefs(prefBranch));
if (prefBranch) {
PRBool temp;
if (NS_SUCCEEDED(prefBranch->GetBoolPref("config.trim_on_minimize",
&temp))
&& temp)
sTrimOnMinimize = 1;
if (NS_SUCCEEDED(prefBranch->GetBoolPref("intl.keyboard.per_window_layout",
&temp)))
sSwitchKeyboardLayout = temp;
if (NS_SUCCEEDED(prefBranch->GetBoolPref("mozilla.widget.disable-native-theme",
&temp)))
gDisableNativeTheme = temp;
}
}
}
#if defined(WINCE_HAVE_SOFTKB)
if (mWindowType == eWindowType_dialog || mWindowType == eWindowType_toplevel )
nsWindowCE::CreateSoftKeyMenuBar(mWnd);
#endif
return NS_OK;
}
// Close this nsWindow
NS_METHOD nsWindow::Destroy()
{
// WM_DESTROY has already fired, we're done.
if (nsnull == mWnd)
return NS_OK;
// During the destruction of all of our children, make sure we don't get deleted.
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
// The DestroyWindow function destroys the specified window. The function sends WM_DESTROY
// and WM_NCDESTROY messages to the window to deactivate it and remove the keyboard focus
// from it. The function also destroys the window's menu, flushes the thread message queue,
// destroys timers, removes clipboard ownership, and breaks the clipboard viewer chain (if
// the window is at the top of the viewer chain).
//
// If the specified window is a parent or owner window, DestroyWindow automatically destroys
// the associated child or owned windows when it destroys the parent or owner window. The
// function first destroys child or owned windows, and then it destroys the parent or owner
// window.
VERIFY(::DestroyWindow(mWnd));
// Our windows can be subclassed which may prevent us receiving WM_DESTROY. If OnDestroy()
// didn't get called, call it now.
if (PR_FALSE == mOnDestroyCalled)
OnDestroy();
return NS_OK;
}
/**************************************************************
*
* SECTION: Window class utilities
*
* Utilities for calculating the proper window class name for
* Create window.
*
**************************************************************/
// Return the proper window class for everything except popups.
LPCWSTR nsWindow::WindowClass()
{
if (!nsWindow::sIsRegistered) {
WNDCLASSW wc;
// wc.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
wc.style = CS_DBLCLKS;
wc.lpfnWndProc = ::DefWindowProcW;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = nsToolkit::mDllInstance;
wc.hIcon = ::LoadIconW(::GetModuleHandleW(NULL), (LPWSTR)IDI_APPLICATION);
wc.hCursor = NULL;
wc.hbrBackground = mBrush;
wc.lpszMenuName = NULL;
wc.lpszClassName = kClassNameHidden;
BOOL succeeded = ::RegisterClassW(&wc) != 0 &&
ERROR_CLASS_ALREADY_EXISTS != GetLastError();
nsWindow::sIsRegistered = succeeded;
wc.lpszClassName = kClassNameContentFrame;
if (!::RegisterClassW(&wc) &&
ERROR_CLASS_ALREADY_EXISTS != GetLastError()) {
nsWindow::sIsRegistered = FALSE;
}
wc.lpszClassName = kClassNameContent;
if (!::RegisterClassW(&wc) &&
ERROR_CLASS_ALREADY_EXISTS != GetLastError()) {
nsWindow::sIsRegistered = FALSE;
}
wc.lpszClassName = kClassNameUI;
if (!::RegisterClassW(&wc) &&
ERROR_CLASS_ALREADY_EXISTS != GetLastError()) {
nsWindow::sIsRegistered = FALSE;
}
wc.lpszClassName = kClassNameGeneral;
ATOM generalClassAtom = ::RegisterClassW(&wc);
if (!generalClassAtom &&
ERROR_CLASS_ALREADY_EXISTS != GetLastError()) {
nsWindow::sIsRegistered = FALSE;
}
wc.lpszClassName = kClassNameDialog;
wc.hIcon = 0;
if (!::RegisterClassW(&wc) &&
ERROR_CLASS_ALREADY_EXISTS != GetLastError()) {
nsWindow::sIsRegistered = FALSE;
}
}
if (mWindowType == eWindowType_invisible) {
return kClassNameHidden;
}
if (mWindowType == eWindowType_dialog) {
return kClassNameDialog;
}
if (mContentType == eContentTypeContent) {
return kClassNameContent;
}
if (mContentType == eContentTypeContentFrame) {
return kClassNameContentFrame;
}
if (mContentType == eContentTypeUI) {
return kClassNameUI;
}
return kClassNameGeneral;
}
// Return the proper popup window class
LPCWSTR nsWindow::WindowPopupClass()
{
if (!nsWindow::sIsPopupClassRegistered) {
WNDCLASSW wc;
wc.style = CS_DBLCLKS | CS_XP_DROPSHADOW;
wc.lpfnWndProc = ::DefWindowProcW;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = nsToolkit::mDllInstance;
wc.hIcon = ::LoadIconW(::GetModuleHandleW(NULL), (LPWSTR)IDI_APPLICATION);
wc.hCursor = NULL;
wc.hbrBackground = mBrush;
wc.lpszMenuName = NULL;
wc.lpszClassName = kClassNameDropShadow;
nsWindow::sIsPopupClassRegistered = ::RegisterClassW(&wc);
if (!nsWindow::sIsPopupClassRegistered) {
// For older versions of Win32 (i.e., not XP), the registration will
// fail, so we have to re-register without the CS_XP_DROPSHADOW flag.
wc.style = CS_DBLCLKS;
nsWindow::sIsPopupClassRegistered = ::RegisterClassW(&wc);
}
}
2009-07-27 11:05:11 -07:00
return kClassNameDropShadow;
}
/**************************************************************
*
* SECTION: Window styles utilities
*
* Return the proper windows styles and extended styles.
*
**************************************************************/
// Return nsWindow styles
#if !defined(WINCE) // implemented in nsWindowCE.cpp
DWORD nsWindow::WindowStyle()
{
DWORD style;
switch (mWindowType) {
case eWindowType_child:
style = WS_OVERLAPPED;
break;
case eWindowType_dialog:
style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU | DS_3DLOOK | DS_MODALFRAME;
if (mBorderStyle != eBorderStyle_default)
style |= WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
break;
case eWindowType_popup:
style = WS_POPUP;
if (mTransparencyMode == eTransparencyGlass) {
/* Glass seems to need WS_CAPTION or WS_THICKFRAME to work.
WS_THICKFRAME has issues with autohiding popups but looks better */
style |= WS_THICKFRAME;
} else {
style |= WS_OVERLAPPED;
}
break;
default:
NS_ASSERTION(0, "unknown border style");
// fall through
case eWindowType_toplevel:
case eWindowType_invisible:
style = WS_OVERLAPPED | WS_BORDER | WS_DLGFRAME | WS_SYSMENU |
WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
break;
}
VERIFY_WINDOW_STYLE(style);
return style;
}
#endif // !defined(WINCE)
// Return nsWindow extended styles
DWORD nsWindow::WindowExStyle()
{
switch (mWindowType)
{
case eWindowType_child:
return 0;
case eWindowType_dialog:
return WS_EX_WINDOWEDGE | WS_EX_DLGMODALFRAME;
case eWindowType_popup:
return
#if defined(WINCE) && !defined(WINCE_WINDOWS_MOBILE)
WS_EX_NOACTIVATE |
#endif
WS_EX_TOPMOST | WS_EX_TOOLWINDOW;
default:
NS_ASSERTION(0, "unknown border style");
// fall through
case eWindowType_toplevel:
case eWindowType_invisible:
return WS_EX_WINDOWEDGE;
}
}
/**************************************************************
*
* SECTION: Window subclassing utilities
*
* Set or clear window subclasses on native windows. Used in
* Create and Destroy.
*
**************************************************************/
// Subclass (or remove the subclass from) this component's nsWindow
void nsWindow::SubclassWindow(BOOL bState)
{
if (NULL != mWnd) {
NS_PRECONDITION(::IsWindow(mWnd), "Invalid window handle");
if (bState) {
// change the nsWindow proc
if (mUnicodeWidget)
mPrevWndProc = (WNDPROC)::SetWindowLongPtrW(mWnd, GWLP_WNDPROC,
(LONG_PTR)nsWindow::WindowProc);
else
mPrevWndProc = (WNDPROC)::SetWindowLongPtrA(mWnd, GWLP_WNDPROC,
(LONG_PTR)nsWindow::WindowProc);
NS_ASSERTION(mPrevWndProc, "Null standard window procedure");
// connect the this pointer to the nsWindow handle
SetNSWindowPtr(mWnd, this);
}
else {
if (mUnicodeWidget)
::SetWindowLongPtrW(mWnd, GWLP_WNDPROC, (LONG_PTR)mPrevWndProc);
else
::SetWindowLongPtrA(mWnd, GWLP_WNDPROC, (LONG_PTR)mPrevWndProc);
SetNSWindowPtr(mWnd, NULL);
mPrevWndProc = NULL;
}
}
}
/**************************************************************
*
* SECTION: Window properties
*
* Set and clear native window properties.
*
**************************************************************/
static PRUnichar sPropName[40] = L"";
static PRUnichar* GetNSWindowPropName()
{
if (!*sPropName)
{
_snwprintf(sPropName, 39, L"MozillansIWidgetPtr%p", GetCurrentProcessId());
sPropName[39] = '\0';
}
return sPropName;
}
nsWindow * nsWindow::GetNSWindowPtr(HWND aWnd)
{
return (nsWindow *) ::GetPropW(aWnd, GetNSWindowPropName());
}
BOOL nsWindow::SetNSWindowPtr(HWND aWnd, nsWindow * ptr)
{
if (ptr == NULL) {
::RemovePropW(aWnd, GetNSWindowPropName());
return TRUE;
} else {
return ::SetPropW(aWnd, GetNSWindowPropName(), (HANDLE)ptr);
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetParent, nsIWidget::GetParent
*
* Set or clear the parent widgets using window properties, and
* handles calculating native parent handles.
*
**************************************************************/
// Get and set parent widgets
NS_IMETHODIMP nsWindow::SetParent(nsIWidget *aNewParent)
{
if (aNewParent) {
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
nsIWidget* parent = GetParent();
if (parent) {
parent->RemoveChild(this);
}
HWND newParent = (HWND)aNewParent->GetNativeData(NS_NATIVE_WINDOW);
NS_ASSERTION(newParent, "Parent widget has a null native window handle");
if (newParent && mWnd) {
::SetParent(mWnd, newParent);
}
aNewParent->AddChild(this);
return NS_OK;
}
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
nsIWidget* parent = GetParent();
if (parent) {
parent->RemoveChild(this);
}
if (mWnd) {
// If we have no parent, SetParent should return the desktop.
VERIFY(::SetParent(mWnd, nsnull));
}
return NS_OK;
}
nsIWidget* nsWindow::GetParent(void)
{
return GetParentWindow(PR_FALSE);
}
nsWindow* nsWindow::GetParentWindow(PRBool aIncludeOwner)
{
if (mIsTopWidgetWindow) {
// Must use a flag instead of mWindowType to tell if the window is the
// owned by the topmost widget, because a child window can be embedded inside
// a HWND which is not associated with a nsIWidget.
return nsnull;
}
// If this widget has already been destroyed, pretend we have no parent.
// This corresponds to code in Destroy which removes the destroyed
// widget from its parent's child list.
if (mInDtor || mOnDestroyCalled)
return nsnull;
// aIncludeOwner set to true implies walking the parent chain to retrieve the
// root owner. aIncludeOwner set to false implies the search will stop at the
// true parent (default).
nsWindow* widget = nsnull;
if (mWnd) {
#ifdef WINCE
HWND parent = ::GetParent(mWnd);
#else
HWND parent = nsnull;
if (aIncludeOwner)
parent = ::GetParent(mWnd);
else
parent = ::GetAncestor(mWnd, GA_PARENT);
#endif
if (parent) {
widget = GetNSWindowPtr(parent);
if (widget) {
// If the widget is in the process of being destroyed then
// do NOT return it
if (widget->mInDtor) {
widget = nsnull;
}
}
}
}
return widget;
}
/**************************************************************
*
* SECTION: nsIWidget::Show
*
* Hide or show this component.
*
**************************************************************/
NS_METHOD nsWindow::Show(PRBool bState)
{
#if defined(MOZ_SPLASHSCREEN)
// we're about to show the first toplevel window,
// so kill off any splash screen if we had one
nsSplashScreen *splash = nsSplashScreen::Get();
if (splash && splash->IsOpen() && mWnd && bState &&
(mWindowType == eWindowType_toplevel ||
mWindowType == eWindowType_dialog ||
mWindowType == eWindowType_popup))
{
splash->Close();
}
#endif
PRBool wasVisible = mIsVisible;
// Set the status now so that anyone asking during ShowWindow or
// SetWindowPos would get the correct answer.
mIsVisible = bState;
if (mWnd) {
if (bState) {
if (!wasVisible && mWindowType == eWindowType_toplevel) {
switch (mSizeMode) {
#ifdef WINCE
case nsSizeMode_Fullscreen:
::SetForegroundWindow(mWnd);
::ShowWindow(mWnd, SW_SHOWMAXIMIZED);
MakeFullScreen(TRUE);
break;
case nsSizeMode_Maximized :
::SetForegroundWindow(mWnd);
::ShowWindow(mWnd, SW_SHOWMAXIMIZED);
break;
// use default for nsSizeMode_Minimized on Windows CE
#else
case nsSizeMode_Fullscreen:
::ShowWindow(mWnd, SW_SHOWMAXIMIZED);
break;
case nsSizeMode_Maximized :
::ShowWindow(mWnd, SW_SHOWMAXIMIZED);
break;
case nsSizeMode_Minimized :
::ShowWindow(mWnd, SW_SHOWMINIMIZED);
break;
#endif
default:
if (CanTakeFocus()) {
#ifdef WINCE
::SetForegroundWindow(mWnd);
#endif
::ShowWindow(mWnd, SW_SHOWNORMAL);
} else {
// Place the window behind the foreground window
// (as long as it is not topmost)
HWND wndAfter = ::GetForegroundWindow();
if (!wndAfter)
wndAfter = HWND_BOTTOM;
else if (GetWindowLongPtrW(wndAfter, GWL_EXSTYLE) & WS_EX_TOPMOST)
wndAfter = HWND_TOP;
::SetWindowPos(mWnd, wndAfter, 0, 0, 0, 0, SWP_SHOWWINDOW | SWP_NOSIZE |
SWP_NOMOVE | SWP_NOACTIVATE);
GetAttention(2);
}
break;
}
} else {
DWORD flags = SWP_NOSIZE | SWP_NOMOVE | SWP_SHOWWINDOW;
if (wasVisible)
flags |= SWP_NOZORDER;
if (mWindowType == eWindowType_popup) {
#ifndef WINCE
// ensure popups are the topmost of the TOPMOST
// layer. Remember not to set the SWP_NOZORDER
// flag as that might allow the taskbar to overlap
// the popup. However on windows ce, we need to
// activate the popup or clicks will not be sent.
flags |= SWP_NOACTIVATE;
#endif
HWND owner = ::GetWindow(mWnd, GW_OWNER);
::SetWindowPos(mWnd, owner ? 0 : HWND_TOPMOST, 0, 0, 0, 0, flags);
} else {
#ifndef WINCE
if (mWindowType == eWindowType_dialog && !CanTakeFocus())
flags |= SWP_NOACTIVATE;
#endif
::SetWindowPos(mWnd, HWND_TOP, 0, 0, 0, 0, flags);
}
}
} else {
if (mWindowType != eWindowType_dialog) {
::ShowWindow(mWnd, SW_HIDE);
} else {
::SetWindowPos(mWnd, 0, 0, 0, 0, 0, SWP_HIDEWINDOW | SWP_NOSIZE | SWP_NOMOVE |
SWP_NOZORDER | SWP_NOACTIVATE);
}
}
}
#ifdef MOZ_XUL
if (!wasVisible && bState)
Invalidate(PR_FALSE);
#endif
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::IsVisible
*
* Returns the visibility state.
*
**************************************************************/
// Return PR_TRUE if the whether the component is visible, PR_FALSE otherwise
NS_METHOD nsWindow::IsVisible(PRBool & bState)
{
bState = mIsVisible;
return NS_OK;
}
/**************************************************************
*
* SECTION: Window clipping utilities
*
* Used in Size and Move operations for setting the proper
* window clipping regions for window transparency.
*
**************************************************************/
// XP and Vista visual styles sometimes require window clipping regions to be applied for proper
// transparency. These routines are called on size and move operations.
void nsWindow::ClearThemeRegion()
{
#ifndef WINCE
if (nsUXThemeData::sIsVistaOrLater && mTransparencyMode != eTransparencyGlass &&
mWindowType == eWindowType_popup && (mPopupType == ePopupTypeTooltip || mPopupType == ePopupTypePanel)) {
SetWindowRgn(mWnd, NULL, false);
}
#endif
}
void nsWindow::SetThemeRegion()
{
#ifndef WINCE
// Popup types that have a visual styles region applied (bug 376408). This can be expanded
// for other window types as needed. The regions are applied generically to the base window
// so default constants are used for part and state. At some point we might need part and
// state values from nsNativeThemeWin's GetThemePartAndState, but currently windows that
// change shape based on state haven't come up.
if (nsUXThemeData::sIsVistaOrLater && mTransparencyMode != eTransparencyGlass &&
mWindowType == eWindowType_popup && (mPopupType == ePopupTypeTooltip || mPopupType == ePopupTypePanel)) {
HRGN hRgn = nsnull;
RECT rect = {0,0,mBounds.width,mBounds.height};
nsUXThemeData::getThemeBackgroundRegion(nsUXThemeData::GetTheme(eUXTooltip), GetDC(mWnd), TTP_STANDARD, TS_NORMAL, &rect, &hRgn);
if (hRgn) {
if (!SetWindowRgn(mWnd, hRgn, false)) // do not delete or alter hRgn if accepted.
DeleteObject(hRgn);
}
}
#endif
}
/**************************************************************
*
* SECTION: nsIWidget::Move, nsIWidget::Resize, nsIWidget::Size
*
* Repositioning and sizing a window.
*
**************************************************************/
// Move this component
NS_METHOD nsWindow::Move(PRInt32 aX, PRInt32 aY)
{
// Check to see if window needs to be moved first
// to avoid a costly call to SetWindowPos. This check
// can not be moved to the calling code in nsView, because
// some platforms do not position child windows correctly
// Only perform this check for non-popup windows, since the positioning can
// in fact change even when the x/y do not. We always need to perform the
// check. See bug #97805 for details.
if (mWindowType != eWindowType_popup && (mBounds.x == aX) && (mBounds.y == aY))
{
// Nothing to do, since it is already positioned correctly.
return NS_OK;
}
mBounds.x = aX;
mBounds.y = aY;
if (mWnd) {
#ifdef DEBUG
// complain if a window is moved offscreen (legal, but potentially worrisome)
if (mIsTopWidgetWindow) { // only a problem for top-level windows
// Make sure this window is actually on the screen before we move it
// XXX: Needs multiple monitor support
HDC dc = ::GetDC(mWnd);
if (dc) {
if (::GetDeviceCaps(dc, TECHNOLOGY) == DT_RASDISPLAY) {
RECT workArea;
::SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0);
// no annoying assertions. just mention the issue.
if (aX < 0 || aX >= workArea.right || aY < 0 || aY >= workArea.bottom)
printf("window moved to offscreen position\n");
}
::ReleaseDC(mWnd, dc);
}
}
#endif
ClearThemeRegion();
VERIFY(::SetWindowPos(mWnd, NULL, aX, aY, 0, 0,
SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOSIZE));
SetThemeRegion();
}
return NS_OK;
}
// Resize this component
NS_METHOD nsWindow::Resize(PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint)
{
NS_ASSERTION((aWidth >=0 ) , "Negative width passed to nsWindow::Resize");
NS_ASSERTION((aHeight >=0 ), "Negative height passed to nsWindow::Resize");
#ifdef MOZ_XUL
if (eTransparencyTransparent == mTransparencyMode)
ResizeTranslucentWindow(aWidth, aHeight);
#endif
// Set cached value for lightweight and printing
mBounds.width = aWidth;
mBounds.height = aHeight;
if (mWnd) {
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE | SWP_NOMOVE;
#ifndef WINCE
if (!aRepaint) {
flags |= SWP_NOREDRAW;
}
#endif
ClearThemeRegion();
VERIFY(::SetWindowPos(mWnd, NULL, 0, 0, aWidth, GetHeight(aHeight), flags));
SetThemeRegion();
}
if (aRepaint)
Invalidate(PR_FALSE);
return NS_OK;
}
// Resize this component
NS_METHOD nsWindow::Resize(PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint)
{
NS_ASSERTION((aWidth >=0 ), "Negative width passed to nsWindow::Resize");
NS_ASSERTION((aHeight >=0 ), "Negative height passed to nsWindow::Resize");
#ifdef MOZ_XUL
if (eTransparencyTransparent == mTransparencyMode)
ResizeTranslucentWindow(aWidth, aHeight);
#endif
// Set cached value for lightweight and printing
mBounds.x = aX;
mBounds.y = aY;
mBounds.width = aWidth;
mBounds.height = aHeight;
if (mWnd) {
UINT flags = SWP_NOZORDER | SWP_NOACTIVATE;
#ifndef WINCE
if (!aRepaint) {
flags |= SWP_NOREDRAW;
}
#endif
ClearThemeRegion();
VERIFY(::SetWindowPos(mWnd, NULL, aX, aY, aWidth, GetHeight(aHeight), flags));
SetThemeRegion();
}
if (aRepaint)
Invalidate(PR_FALSE);
return NS_OK;
}
/**************************************************************
*
* SECTION: Window Z-order and state.
*
* nsIWidget::PlaceBehind, nsIWidget::SetSizeMode,
* nsIWidget::ConstrainPosition
*
* Z-order, positioning, restore, minimize, and maximize.
*
**************************************************************/
// Position the window behind the given window
NS_METHOD nsWindow::PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
nsIWidget *aWidget, PRBool aActivate)
{
HWND behind = HWND_TOP;
if (aPlacement == eZPlacementBottom)
behind = HWND_BOTTOM;
else if (aPlacement == eZPlacementBelow && aWidget)
behind = (HWND)aWidget->GetNativeData(NS_NATIVE_WINDOW);
UINT flags = SWP_NOMOVE | SWP_NOREPOSITION | SWP_NOSIZE;
if (!aActivate)
flags |= SWP_NOACTIVATE;
if (!CanTakeFocus() && behind == HWND_TOP)
{
// Can't place the window to top so place it behind the foreground window
// (as long as it is not topmost)
HWND wndAfter = ::GetForegroundWindow();
if (!wndAfter)
behind = HWND_BOTTOM;
else if (!(GetWindowLongPtrW(wndAfter, GWL_EXSTYLE) & WS_EX_TOPMOST))
behind = wndAfter;
flags |= SWP_NOACTIVATE;
}
::SetWindowPos(mWnd, behind, 0, 0, 0, 0, flags);
return NS_OK;
}
// Maximize, minimize or restore the window.
#if !defined(WINCE) // implemented in nsWindowCE.cpp
NS_IMETHODIMP nsWindow::SetSizeMode(PRInt32 aMode) {
nsresult rv;
// Let's not try and do anything if we're already in that state.
// (This is needed to prevent problems when calling window.minimize(), which
// calls us directly, and then the OS triggers another call to us.)
if (aMode == mSizeMode)
return NS_OK;
// save the requested state
rv = nsBaseWidget::SetSizeMode(aMode);
if (NS_SUCCEEDED(rv) && mIsVisible) {
int mode;
switch (aMode) {
case nsSizeMode_Fullscreen :
mode = SW_MAXIMIZE;
break;
case nsSizeMode_Maximized :
mode = SW_MAXIMIZE;
break;
case nsSizeMode_Minimized :
mode = sTrimOnMinimize ? SW_MINIMIZE : SW_SHOWMINIMIZED;
if (!sTrimOnMinimize) {
// Find the next window that is enabled, visible, and not minimized.
HWND hwndBelow = ::GetNextWindow(mWnd, GW_HWNDNEXT);
while (hwndBelow && (!::IsWindowEnabled(hwndBelow) || !::IsWindowVisible(hwndBelow) ||
::IsIconic(hwndBelow))) {
hwndBelow = ::GetNextWindow(hwndBelow, GW_HWNDNEXT);
}
// Push ourselves to the bottom of the stack, then activate the
// next window.
::SetWindowPos(mWnd, HWND_BOTTOM, 0, 0, 0, 0,
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
if (hwndBelow)
::SetForegroundWindow(hwndBelow);
// Play the minimize sound while we're here, since that is also
// forgotten when we use SW_SHOWMINIMIZED.
::PlaySoundW(L"Minimize", nsnull, SND_ALIAS | SND_NODEFAULT | SND_ASYNC);
}
break;
default :
mode = SW_RESTORE;
}
::ShowWindow(mWnd, mode);
// we dispatch an activate event here to ensure that the right child window
// is focused
if (mode == SW_RESTORE || mode == SW_MAXIMIZE)
DispatchFocusToTopLevelWindow(NS_ACTIVATE);
}
return rv;
}
#endif // !defined(WINCE)
// Constrain a potential move to fit onscreen
NS_METHOD nsWindow::ConstrainPosition(PRBool aAllowSlop,
PRInt32 *aX, PRInt32 *aY)
{
if (!mIsTopWidgetWindow) // only a problem for top-level windows
return NS_OK;
PRBool doConstrain = PR_FALSE; // whether we have enough info to do anything
/* get our playing field. use the current screen, or failing that
for any reason, use device caps for the default screen. */
RECT screenRect;
nsCOMPtr<nsIScreenManager> screenmgr = do_GetService(sScreenManagerContractID);
if (screenmgr) {
nsCOMPtr<nsIScreen> screen;
PRInt32 left, top, width, height;
// zero size rects confuse the screen manager
width = mBounds.width > 0 ? mBounds.width : 1;
height = mBounds.height > 0 ? mBounds.height : 1;
screenmgr->ScreenForRect(*aX, *aY, width, height,
getter_AddRefs(screen));
if (screen) {
screen->GetAvailRect(&left, &top, &width, &height);
screenRect.left = left;
screenRect.right = left+width;
screenRect.top = top;
screenRect.bottom = top+height;
doConstrain = PR_TRUE;
}
} else {
if (mWnd) {
HDC dc = ::GetDC(mWnd);
if (dc) {
if (::GetDeviceCaps(dc, TECHNOLOGY) == DT_RASDISPLAY) {
::SystemParametersInfo(SPI_GETWORKAREA, 0, &screenRect, 0);
doConstrain = PR_TRUE;
}
::ReleaseDC(mWnd, dc);
}
}
}
if (aAllowSlop) {
if (*aX < screenRect.left - mBounds.width + kWindowPositionSlop)
*aX = screenRect.left - mBounds.width + kWindowPositionSlop;
else if (*aX >= screenRect.right - kWindowPositionSlop)
*aX = screenRect.right - kWindowPositionSlop;
if (*aY < screenRect.top - mBounds.height + kWindowPositionSlop)
*aY = screenRect.top - mBounds.height + kWindowPositionSlop;
else if (*aY >= screenRect.bottom - kWindowPositionSlop)
*aY = screenRect.bottom - kWindowPositionSlop;
} else {
if (*aX < screenRect.left)
*aX = screenRect.left;
else if (*aX >= screenRect.right - mBounds.width)
*aX = screenRect.right - mBounds.width;
if (*aY < screenRect.top)
*aY = screenRect.top;
else if (*aY >= screenRect.bottom - mBounds.height)
*aY = screenRect.bottom - mBounds.height;
}
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::Enable, nsIWidget::IsEnabled
*
* Enabling and disabling the widget.
*
**************************************************************/
// Enable/disable this component
NS_METHOD nsWindow::Enable(PRBool bState)
{
if (mWnd) {
::EnableWindow(mWnd, bState);
}
return NS_OK;
}
// Return the current enable state
NS_METHOD nsWindow::IsEnabled(PRBool *aState)
{
NS_ENSURE_ARG_POINTER(aState);
#ifndef WINCE
*aState = !mWnd || (::IsWindowEnabled(mWnd) && ::IsWindowEnabled(::GetAncestor(mWnd, GA_ROOT)));
#else
*aState = !mWnd || (::IsWindowEnabled(mWnd) && ::IsWindowEnabled(mWnd));
#endif
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::SetFocus
*
* Give the focus to this widget.
*
**************************************************************/
NS_METHOD nsWindow::SetFocus(PRBool aRaise)
{
if (mWnd) {
// Uniconify, if necessary
HWND toplevelWnd = GetTopLevelHWND(mWnd);
if (::IsIconic(toplevelWnd))
::ShowWindow(toplevelWnd, SW_RESTORE);
::SetFocus(mWnd);
}
return NS_OK;
}
/**************************************************************
*
* SECTION: Bounds
*
* nsIWidget::GetBounds, nsIWidget::GetScreenBounds,
* nsIWidget::GetClientBounds
*
* Bound calculations.
*
**************************************************************/
// Get this component dimension
NS_METHOD nsWindow::GetBounds(nsIntRect &aRect)
{
if (mWnd) {
RECT r;
VERIFY(::GetWindowRect(mWnd, &r));
// assign size
aRect.width = r.right - r.left;
aRect.height = r.bottom - r.top;
// convert coordinates if parent exists
HWND parent = ::GetParent(mWnd);
if (parent) {
RECT pr;
VERIFY(::GetWindowRect(parent, &pr));
r.left -= pr.left;
r.top -= pr.top;
}
aRect.x = r.left;
aRect.y = r.top;
} else {
aRect = mBounds;
}
return NS_OK;
}
// Get this component dimension
NS_METHOD nsWindow::GetClientBounds(nsIntRect &aRect)
{
if (mWnd) {
RECT r;
VERIFY(::GetClientRect(mWnd, &r));
// assign size
aRect.x = 0;
aRect.y = 0;
aRect.width = r.right - r.left;
aRect.height = r.bottom - r.top;
} else {
aRect.SetRect(0,0,0,0);
}
return NS_OK;
}
// Get the bounds, but don't take into account the client size
void nsWindow::GetNonClientBounds(nsIntRect &aRect)
{
if (mWnd) {
RECT r;
VERIFY(::GetWindowRect(mWnd, &r));
// assign size
aRect.width = r.right - r.left;
aRect.height = r.bottom - r.top;
// convert coordinates if parent exists
HWND parent = ::GetParent(mWnd);
if (parent) {
RECT pr;
VERIFY(::GetWindowRect(parent, &pr));
r.left -= pr.left;
r.top -= pr.top;
}
aRect.x = r.left;
aRect.y = r.top;
} else {
aRect.SetRect(0,0,0,0);
}
}
// Like GetBounds, but don't offset by the parent
NS_METHOD nsWindow::GetScreenBounds(nsIntRect &aRect)
{
if (mWnd) {
RECT r;
VERIFY(::GetWindowRect(mWnd, &r));
aRect.width = r.right - r.left;
aRect.height = r.bottom - r.top;
aRect.x = r.left;
aRect.y = r.top;
} else
aRect = mBounds;
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::SetBackgroundColor
*
* Sets the window background paint color.
*
**************************************************************/
NS_METHOD nsWindow::SetBackgroundColor(const nscolor &aColor)
{
nsBaseWidget::SetBackgroundColor(aColor);
if (mBrush)
::DeleteObject(mBrush);
mBrush = ::CreateSolidBrush(NSRGB_2_COLOREF(mBackground));
#ifndef WINCE
if (mWnd != NULL) {
::SetClassLongPtrW(mWnd, GCLP_HBRBACKGROUND, (LONG_PTR)mBrush);
}
#endif
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::SetCursor
*
* SetCursor and related utilities for manging cursor state.
*
**************************************************************/
// Set this component cursor
NS_METHOD nsWindow::SetCursor(nsCursor aCursor)
{
// Only change cursor if it's changing
//XXX mCursor isn't always right. Scrollbars and others change it, too.
//XXX If we want this optimization we need a better way to do it.
//if (aCursor != mCursor) {
HCURSOR newCursor = NULL;
switch (aCursor) {
case eCursor_select:
newCursor = ::LoadCursor(NULL, IDC_IBEAM);
break;
case eCursor_wait:
newCursor = ::LoadCursor(NULL, IDC_WAIT);
break;
case eCursor_hyperlink:
{
newCursor = ::LoadCursor(NULL, IDC_HAND);
break;
}
case eCursor_standard:
newCursor = ::LoadCursor(NULL, IDC_ARROW);
break;
case eCursor_n_resize:
case eCursor_s_resize:
newCursor = ::LoadCursor(NULL, IDC_SIZENS);
break;
case eCursor_w_resize:
case eCursor_e_resize:
newCursor = ::LoadCursor(NULL, IDC_SIZEWE);
break;
case eCursor_nw_resize:
case eCursor_se_resize:
newCursor = ::LoadCursor(NULL, IDC_SIZENWSE);
break;
case eCursor_ne_resize:
case eCursor_sw_resize:
newCursor = ::LoadCursor(NULL, IDC_SIZENESW);
break;
case eCursor_crosshair:
newCursor = ::LoadCursor(NULL, IDC_CROSS);
break;
case eCursor_move:
newCursor = ::LoadCursor(NULL, IDC_SIZEALL);
break;
case eCursor_help:
newCursor = ::LoadCursor(NULL, IDC_HELP);
break;
case eCursor_copy: // CSS3
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_COPY));
break;
case eCursor_alias:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ALIAS));
break;
case eCursor_cell:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_CELL));
break;
case eCursor_grab:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_GRAB));
break;
case eCursor_grabbing:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_GRABBING));
break;
case eCursor_spinning:
newCursor = ::LoadCursor(NULL, IDC_APPSTARTING);
break;
case eCursor_context_menu:
// XXX this CSS3 cursor needs to be implemented
break;
case eCursor_zoom_in:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ZOOMIN));
break;
case eCursor_zoom_out:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ZOOMOUT));
break;
case eCursor_not_allowed:
case eCursor_no_drop:
newCursor = ::LoadCursor(NULL, IDC_NO);
break;
case eCursor_col_resize:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_COLRESIZE));
break;
case eCursor_row_resize:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_ROWRESIZE));
break;
case eCursor_vertical_text:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_VERTICALTEXT));
break;
case eCursor_all_scroll:
// XXX not 100% appropriate perhaps
newCursor = ::LoadCursor(NULL, IDC_SIZEALL);
break;
case eCursor_nesw_resize:
newCursor = ::LoadCursor(NULL, IDC_SIZENESW);
break;
case eCursor_nwse_resize:
newCursor = ::LoadCursor(NULL, IDC_SIZENWSE);
break;
case eCursor_ns_resize:
newCursor = ::LoadCursor(NULL, IDC_SIZENS);
break;
case eCursor_ew_resize:
newCursor = ::LoadCursor(NULL, IDC_SIZEWE);
break;
case eCursor_none:
newCursor = ::LoadCursor(nsToolkit::mDllInstance, MAKEINTRESOURCE(IDC_NONE));
break;
default:
NS_ERROR("Invalid cursor type");
break;
}
if (NULL != newCursor) {
mCursor = aCursor;
HCURSOR oldCursor = ::SetCursor(newCursor);
if (sHCursor == oldCursor) {
NS_IF_RELEASE(sCursorImgContainer);
if (sHCursor != NULL)
::DestroyIcon(sHCursor);
sHCursor = NULL;
}
}
return NS_OK;
}
// Setting the actual cursor
NS_IMETHODIMP nsWindow::SetCursor(imgIContainer* aCursor,
PRUint32 aHotspotX, PRUint32 aHotspotY)
{
if (sCursorImgContainer == aCursor && sHCursor) {
::SetCursor(sHCursor);
return NS_OK;
}
PRInt32 width;
PRInt32 height;
nsresult rv;
rv = aCursor->GetWidth(&width);
NS_ENSURE_SUCCESS(rv, rv);
rv = aCursor->GetHeight(&height);
NS_ENSURE_SUCCESS(rv, rv);
// Reject cursors greater than 128 pixels in either direction, to prevent
// spoofing.
// XXX ideally we should rescale. Also, we could modify the API to
// allow trusted content to set larger cursors.
if (width > 128 || height > 128)
return NS_ERROR_NOT_AVAILABLE;
HCURSOR cursor;
rv = nsWindowGfx::CreateIcon(aCursor, PR_TRUE, aHotspotX, aHotspotY, &cursor);
NS_ENSURE_SUCCESS(rv, rv);
mCursor = nsCursor(-1);
::SetCursor(cursor);
NS_IF_RELEASE(sCursorImgContainer);
sCursorImgContainer = aCursor;
NS_ADDREF(sCursorImgContainer);
if (sHCursor != NULL)
::DestroyIcon(sHCursor);
sHCursor = cursor;
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::Get/SetTransparencyMode
*
* Manage the transparency mode of the top-level window
* containing this widget.
*
**************************************************************/
#ifdef MOZ_XUL
nsTransparencyMode nsWindow::GetTransparencyMode()
{
return GetTopLevelWindow(PR_TRUE)->GetWindowTranslucencyInner();
}
void nsWindow::SetTransparencyMode(nsTransparencyMode aMode)
{
GetTopLevelWindow(PR_TRUE)->SetWindowTranslucencyInner(aMode);
}
#endif
/**************************************************************
*
* SECTION: nsIWidget::HideWindowChrome
*
* Show or hide window chrome.
*
**************************************************************/
NS_IMETHODIMP nsWindow::HideWindowChrome(PRBool aShouldHide)
{
HWND hwnd = GetTopLevelHWND(mWnd, PR_TRUE);
if (!GetNSWindowPtr(hwnd))
{
NS_WARNING("Trying to hide window decorations in an embedded context");
return NS_ERROR_FAILURE;
}
DWORD_PTR style, exStyle;
if (aShouldHide) {
DWORD_PTR tempStyle = ::GetWindowLongPtrW(hwnd, GWL_STYLE);
DWORD_PTR tempExStyle = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
style = tempStyle & ~(WS_CAPTION | WS_THICKFRAME);
exStyle = tempExStyle & ~(WS_EX_DLGMODALFRAME | WS_EX_WINDOWEDGE |
WS_EX_CLIENTEDGE | WS_EX_STATICEDGE);
mOldStyle = tempStyle;
mOldExStyle = tempExStyle;
}
else {
if (!mOldStyle || !mOldExStyle) {
mOldStyle = ::GetWindowLongPtrW(hwnd, GWL_STYLE);
mOldExStyle = ::GetWindowLongPtrW(hwnd, GWL_EXSTYLE);
}
style = mOldStyle;
exStyle = mOldExStyle;
}
VERIFY_WINDOW_STYLE(style);
::SetWindowLongPtrW(hwnd, GWL_STYLE, style);
::SetWindowLongPtrW(hwnd, GWL_EXSTYLE, exStyle);
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::Validate, nsIWidget::Invalidate
*
* Validate or invalidate an area of the client for painting.
*
**************************************************************/
// Validate a visible area of a widget.
NS_METHOD nsWindow::Validate()
{
if (mWnd)
VERIFY(::ValidateRect(mWnd, NULL));
return NS_OK;
}
// Invalidate this component visible area
NS_METHOD nsWindow::Invalidate(PRBool aIsSynchronous)
{
if (mWnd)
{
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpInvalidate(stdout,
this,
nsnull,
aIsSynchronous,
nsCAutoString("noname"),
(PRInt32) mWnd);
#endif // WIDGET_DEBUG_OUTPUT
VERIFY(::InvalidateRect(mWnd, NULL, FALSE));
if (aIsSynchronous) {
VERIFY(::UpdateWindow(mWnd));
}
}
return NS_OK;
}
// Invalidate this component visible area
NS_METHOD nsWindow::Invalidate(const nsIntRect & aRect, PRBool aIsSynchronous)
{
if (mWnd)
{
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpInvalidate(stdout,
this,
&aRect,
aIsSynchronous,
nsCAutoString("noname"),
(PRInt32) mWnd);
#endif // WIDGET_DEBUG_OUTPUT
RECT rect;
rect.left = aRect.x;
rect.top = aRect.y;
rect.right = aRect.x + aRect.width;
rect.bottom = aRect.y + aRect.height;
VERIFY(::InvalidateRect(mWnd, &rect, FALSE));
if (aIsSynchronous) {
VERIFY(::UpdateWindow(mWnd));
}
}
return NS_OK;
}
NS_IMETHODIMP
nsWindow::MakeFullScreen(PRBool aFullScreen)
{
#if WINCE_WINDOWS_MOBILE
RECT rc;
if (aFullScreen) {
SetForegroundWindow(mWnd);
SHFullScreen(mWnd, SHFS_HIDETASKBAR | SHFS_HIDESTARTICON);
SetRect(&rc, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN));
}
else {
SHFullScreen(mWnd, SHFS_SHOWTASKBAR | SHFS_SHOWSTARTICON);
SystemParametersInfo(SPI_GETWORKAREA, 0, &rc, FALSE);
}
MoveWindow(mWnd, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, TRUE);
if (aFullScreen)
mSizeMode = nsSizeMode_Fullscreen;
#endif
return nsBaseWidget::MakeFullScreen(aFullScreen);
}
/**************************************************************
*
* SECTION: nsIWidget::Update
*
* Force a synchronous repaint of the window.
*
**************************************************************/
NS_IMETHODIMP nsWindow::Update()
{
nsresult rv = NS_OK;
// updates can come through for windows no longer holding an mWnd during
// deletes triggered by JavaScript in buttons with mouse feedback
if (mWnd)
VERIFY(::UpdateWindow(mWnd));
return rv;
}
/**************************************************************
*
* SECTION: nsIWidget::Scroll
*
* Scroll this widget.
*
**************************************************************/
static PRBool
ClipRegionContainedInRect(const nsTArray<nsIntRect>& aClipRects,
const nsIntRect& aRect)
{
for (PRUint32 i = 0; i < aClipRects.Length(); ++i) {
if (!aRect.Contains(aClipRects[i]))
return PR_FALSE;
}
return PR_TRUE;
}
void
nsWindow::Scroll(const nsIntPoint& aDelta, const nsIntRect& aSource,
const nsTArray<Configuration>& aConfigurations)
{
// We use SW_SCROLLCHILDREN if all the windows that intersect the
// affected area are moving by the scroll amount.
// First, build the set of widgets that are to be moved by the scroll
// amount.
// At the same time, set the clip region of all changed windows to the
// intersection of the current and new regions.
nsTHashtable<nsPtrHashKey<nsWindow> > scrolledWidgets;
scrolledWidgets.Init();
for (PRUint32 i = 0; i < aConfigurations.Length(); ++i) {
const Configuration& configuration = aConfigurations[i];
nsWindow* w = static_cast<nsWindow*>(configuration.mChild);
NS_ASSERTION(w->GetParent() == this,
"Configured widget is not a child");
if (configuration.mBounds == w->mBounds + aDelta) {
scrolledWidgets.PutEntry(w);
}
w->SetWindowClipRegion(configuration.mClipRegion, PR_TRUE);
}
// Now check if any of our children would be affected by
// SW_SCROLLCHILDREN but not supposed to scroll.
nsIntRect affectedRect;
affectedRect.UnionRect(aSource, aSource + aDelta);
// We pass SW_INVALIDATE because areas that get scrolled into view
// from offscreen (but inside the scroll area) need to be repainted.
UINT flags = SW_SCROLLCHILDREN | SW_INVALIDATE;
for (nsWindow* w = static_cast<nsWindow*>(GetFirstChild()); w;
w = static_cast<nsWindow*>(w->GetNextSibling())) {
if (w->mBounds.Intersects(affectedRect) &&
!scrolledWidgets.GetEntry(w)) {
flags &= ~SW_SCROLLCHILDREN;
break;
}
}
if (flags & SW_SCROLLCHILDREN) {
for (PRUint32 i = 0; i < aConfigurations.Length(); ++i) {
const Configuration& configuration = aConfigurations[i];
nsWindow* w = static_cast<nsWindow*>(configuration.mChild);
// Widgets that will be scrolled by SW_SCROLLCHILDREN but which
// will be partly visible outside the scroll area after scrolling
// must be invalidated, because SW_SCROLLCHILDREN doesn't
// update parts of widgets outside the area it scrolled, even
// if it moved them.
if (w->mBounds.Intersects(affectedRect) &&
!ClipRegionContainedInRect(configuration.mClipRegion,
affectedRect - (w->mBounds.TopLeft() + aDelta))) {
w->Invalidate(PR_FALSE);
}
}
}
// Note that when SW_SCROLLCHILDREN is used, WM_MOVE messages are sent
// which will update the mBounds of the children.
RECT clip = { affectedRect.x, affectedRect.y, affectedRect.XMost(), affectedRect.YMost() };
::ScrollWindowEx(mWnd, aDelta.x, aDelta.y, &clip, &clip, NULL, NULL, flags);
// Now make sure all children actually get positioned, sized and clipped
// correctly. If SW_SCROLLCHILDREN already moved widgets to their correct
// locations, then the SetWindowPos calls this triggers will just be
// no-ops.
ConfigureChildren(aConfigurations);
}
/**************************************************************
*
* SECTION: Native data storage
*
* nsIWidget::GetNativeData
* nsIWidget::FreeNativeData
*
* Set or clear native data based on a constant.
*
**************************************************************/
// Return some native data according to aDataType
void* nsWindow::GetNativeData(PRUint32 aDataType)
{
switch (aDataType) {
case NS_NATIVE_PLUGIN_PORT:
mIsPluginWindow = 1;
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
return (void*)mWnd;
case NS_NATIVE_GRAPHIC:
// XXX: This is sleezy!! Remember to Release the DC after using it!
#ifdef MOZ_XUL
return (void*)(eTransparencyTransparent == mTransparencyMode) ?
mMemoryDC : ::GetDC(mWnd);
#else
return (void*)::GetDC(mWnd);
#endif
#ifdef NS_ENABLE_TSF
case NS_NATIVE_TSF_THREAD_MGR:
return nsTextStore::GetThreadMgr();
case NS_NATIVE_TSF_CATEGORY_MGR:
return nsTextStore::GetCategoryMgr();
case NS_NATIVE_TSF_DISPLAY_ATTR_MGR:
return nsTextStore::GetDisplayAttrMgr();
#endif //NS_ENABLE_TSF
default:
break;
}
return NULL;
}
// Free some native data according to aDataType
void nsWindow::FreeNativeData(void * data, PRUint32 aDataType)
{
switch (aDataType)
{
case NS_NATIVE_GRAPHIC:
#ifdef MOZ_XUL
if (eTransparencyTransparent != mTransparencyMode)
::ReleaseDC(mWnd, (HDC)data);
#else
::ReleaseDC(mWnd, (HDC)data);
#endif
break;
case NS_NATIVE_WIDGET:
case NS_NATIVE_WINDOW:
case NS_NATIVE_PLUGIN_PORT:
break;
default:
break;
}
}
/**************************************************************
*
* SECTION: nsIWidget::SetTitle
*
* Set the main windows title text.
*
**************************************************************/
NS_METHOD nsWindow::SetTitle(const nsAString& aTitle)
{
const nsString& strTitle = PromiseFlatString(aTitle);
::SendMessageW(mWnd, WM_SETTEXT, (WPARAM)0, (LPARAM)(LPCWSTR)strTitle.get());
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::SetIcon
*
* Set the main windows icon.
*
**************************************************************/
NS_METHOD nsWindow::SetIcon(const nsAString& aIconSpec)
{
#ifndef WINCE
// Assume the given string is a local identifier for an icon file.
nsCOMPtr<nsILocalFile> iconFile;
ResolveIconName(aIconSpec, NS_LITERAL_STRING(".ico"),
getter_AddRefs(iconFile));
if (!iconFile)
return NS_OK; // not an error if icon is not found
nsAutoString iconPath;
iconFile->GetPath(iconPath);
// XXX this should use MZLU (see bug 239279)
::SetLastError(0);
HICON bigIcon = (HICON)::LoadImageW(NULL,
(LPCWSTR)iconPath.get(),
IMAGE_ICON,
::GetSystemMetrics(SM_CXICON),
::GetSystemMetrics(SM_CYICON),
LR_LOADFROMFILE );
HICON smallIcon = (HICON)::LoadImageW(NULL,
(LPCWSTR)iconPath.get(),
IMAGE_ICON,
::GetSystemMetrics(SM_CXSMICON),
::GetSystemMetrics(SM_CYSMICON),
LR_LOADFROMFILE );
if (bigIcon) {
HICON icon = (HICON) ::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)bigIcon);
if (icon)
::DestroyIcon(icon);
}
#ifdef DEBUG_SetIcon
else {
NS_LossyConvertUTF16toASCII cPath(iconPath);
printf( "\nIcon load error; icon=%s, rc=0x%08X\n\n", cPath.get(), ::GetLastError() );
}
#endif
if (smallIcon) {
HICON icon = (HICON) ::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM)smallIcon);
if (icon)
::DestroyIcon(icon);
}
#ifdef DEBUG_SetIcon
else {
NS_LossyConvertUTF16toASCII cPath(iconPath);
printf( "\nSmall icon load error; icon=%s, rc=0x%08X\n\n", cPath.get(), ::GetLastError() );
}
#endif
#endif // WINCE
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::WidgetToScreenOffset
*
* Return this widget's origin in screen coordinates.
*
**************************************************************/
nsIntPoint nsWindow::WidgetToScreenOffset()
{
POINT point;
point.x = 0;
point.y = 0;
::ClientToScreen(mWnd, &point);
return nsIntPoint(point.x, point.y);
}
/**************************************************************
*
* SECTION: nsIWidget::EnableDragDrop
*
* Enables/Disables drag and drop of files on this widget.
*
**************************************************************/
#if !defined(WINCE) // implemented in nsWindowCE.cpp
NS_METHOD nsWindow::EnableDragDrop(PRBool aEnable)
{
nsresult rv = NS_ERROR_FAILURE;
if (aEnable) {
if (nsnull == mNativeDragTarget) {
mNativeDragTarget = new nsNativeDragTarget(this);
if (NULL != mNativeDragTarget) {
mNativeDragTarget->AddRef();
if (S_OK == ::CoLockObjectExternal((LPUNKNOWN)mNativeDragTarget,TRUE,FALSE)) {
if (S_OK == ::RegisterDragDrop(mWnd, (LPDROPTARGET)mNativeDragTarget)) {
rv = NS_OK;
}
}
}
}
} else {
if (nsnull != mWnd && NULL != mNativeDragTarget) {
::RevokeDragDrop(mWnd);
if (S_OK == ::CoLockObjectExternal((LPUNKNOWN)mNativeDragTarget, FALSE, TRUE)) {
rv = NS_OK;
}
mNativeDragTarget->mDragCancelled = PR_TRUE;
NS_RELEASE(mNativeDragTarget);
}
}
return rv;
}
#endif
/**************************************************************
*
* SECTION: nsIWidget::CaptureMouse
*
* Enables/Disables system mouse capture.
*
**************************************************************/
NS_METHOD nsWindow::CaptureMouse(PRBool aCapture)
{
if (!nsToolkit::gMouseTrailer) {
NS_ERROR("nsWindow::CaptureMouse called after nsToolkit destroyed");
return NS_OK;
}
if (aCapture) {
nsToolkit::gMouseTrailer->SetCaptureWindow(mWnd);
::SetCapture(mWnd);
} else {
nsToolkit::gMouseTrailer->SetCaptureWindow(NULL);
::ReleaseCapture();
}
mIsInMouseCapture = aCapture;
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::CaptureRollupEvents
*
* Dealing with event rollup on destroy for popups. Enables &
* Disables system capture of any and all events that would
* cause a dropdown to be rolled up.
*
**************************************************************/
NS_IMETHODIMP nsWindow::CaptureRollupEvents(nsIRollupListener * aListener,
PRBool aDoCapture,
PRBool aConsumeRollupEvent)
{
if (aDoCapture) {
/* we haven't bothered carrying a weak reference to sRollupWidget because
we believe lifespan is properly scoped. this next assertion helps
assure that remains true. */
NS_ASSERTION(!sRollupWidget, "rollup widget reassigned before release");
sRollupConsumeEvent = aConsumeRollupEvent;
NS_IF_RELEASE(sRollupListener);
NS_IF_RELEASE(sRollupWidget);
sRollupListener = aListener;
NS_ADDREF(aListener);
sRollupWidget = this;
NS_ADDREF(this);
#ifndef WINCE
if (!sMsgFilterHook && !sCallProcHook && !sCallMouseHook) {
RegisterSpecialDropdownHooks();
}
sProcessHook = PR_TRUE;
#endif
} else {
NS_IF_RELEASE(sRollupListener);
NS_IF_RELEASE(sRollupWidget);
#ifndef WINCE
sProcessHook = PR_FALSE;
UnregisterSpecialDropdownHooks();
#endif
}
return NS_OK;
}
/**************************************************************
*
* SECTION: nsIWidget::GetAttention
*
* Bring this window to the user's attention.
*
**************************************************************/
// Draw user's attention to this window until it comes to foreground.
NS_IMETHODIMP
nsWindow::GetAttention(PRInt32 aCycleCount)
{
#ifndef WINCE
// Got window?
if (!mWnd)
return NS_ERROR_NOT_INITIALIZED;
// Don't flash if the flash count is 0 or if the
// top level window is already active.
HWND fgWnd = ::GetForegroundWindow();
if (aCycleCount == 0 || fgWnd == GetTopLevelHWND(mWnd))
return NS_OK;
HWND flashWnd = mWnd;
while (HWND ownerWnd = ::GetWindow(flashWnd, GW_OWNER)) {
flashWnd = ownerWnd;
}
// Don't flash if the owner window is active either.
if (fgWnd == flashWnd)
return NS_OK;
DWORD defaultCycleCount = 0;
::SystemParametersInfo(SPI_GETFOREGROUNDFLASHCOUNT, 0, &defaultCycleCount, 0);
FLASHWINFO flashInfo = { sizeof(FLASHWINFO), flashWnd,
FLASHW_ALL, aCycleCount > 0 ? aCycleCount : defaultCycleCount, 0 };
::FlashWindowEx(&flashInfo);
#endif
return NS_OK;
}
void nsWindow::StopFlashing()
{
#ifndef WINCE
HWND flashWnd = mWnd;
while (HWND ownerWnd = ::GetWindow(flashWnd, GW_OWNER)) {
flashWnd = ownerWnd;
}
FLASHWINFO flashInfo = { sizeof(FLASHWINFO), flashWnd,
FLASHW_STOP, 0, 0 };
::FlashWindowEx(&flashInfo);
#endif
}
/**************************************************************
*
* SECTION: nsIWidget::HasPendingInputEvent
*
* Ask whether there user input events pending. All input events are
* included, including those not targeted at this nsIwidget instance.
*
**************************************************************/
PRBool
nsWindow::HasPendingInputEvent()
{
// If there is pending input or the user is currently
// moving the window then return true.
// Note: When the user is moving the window WIN32 spins
// a separate event loop and input events are not
// reported to the application.
if (HIWORD(GetQueueStatus(QS_INPUT)))
return PR_TRUE;
#ifdef WINCE
return PR_FALSE;
#else
GUITHREADINFO guiInfo;
guiInfo.cbSize = sizeof(GUITHREADINFO);
if (!GetGUIThreadInfo(GetCurrentThreadId(), &guiInfo))
return PR_FALSE;
return GUI_INMOVESIZE == (guiInfo.flags & GUI_INMOVESIZE);
#endif
}
/**************************************************************
*
* SECTION: nsIWidget::GetThebesSurface
*
* Get the Thebes surface associated with this widget.
*
**************************************************************/
gfxASurface *nsWindow::GetThebesSurface()
{
if (mPaintDC)
return (new gfxWindowsSurface(mPaintDC));
return (new gfxWindowsSurface(mWnd));
}
/**************************************************************
*
* SECTION: nsIWidget::OnDefaultButtonLoaded
*
* Called after the dialog is loaded and it has a default button.
*
**************************************************************/
NS_IMETHODIMP
nsWindow::OnDefaultButtonLoaded(const nsIntRect &aButtonRect)
{
#ifdef WINCE
return NS_ERROR_NOT_IMPLEMENTED;
#else
if (aButtonRect.IsEmpty())
return NS_OK;
// Don't snap when we are not active.
HWND activeWnd = ::GetActiveWindow();
if (activeWnd != ::GetForegroundWindow() ||
GetTopLevelHWND(mWnd, PR_TRUE) != GetTopLevelHWND(activeWnd, PR_TRUE)) {
return NS_OK;
}
PRBool isAlwaysSnapCursor = PR_FALSE;
nsCOMPtr<nsIPrefService> prefs = do_GetService(NS_PREFSERVICE_CONTRACTID);
if (prefs) {
nsCOMPtr<nsIPrefBranch> prefBranch;
prefs->GetBranch(nsnull, getter_AddRefs(prefBranch));
if (prefBranch) {
prefBranch->GetBoolPref("ui.cursor_snapping.always_enabled",
&isAlwaysSnapCursor);
}
}
if (!isAlwaysSnapCursor) {
BOOL snapDefaultButton;
if (!::SystemParametersInfo(SPI_GETSNAPTODEFBUTTON, 0,
&snapDefaultButton, 0) || !snapDefaultButton)
return NS_OK;
}
nsIntRect widgetRect;
nsresult rv = GetScreenBounds(widgetRect);
NS_ENSURE_SUCCESS(rv, rv);
nsIntRect buttonRect(aButtonRect + widgetRect.TopLeft());
nsIntPoint centerOfButton(buttonRect.x + buttonRect.width / 2,
buttonRect.y + buttonRect.height / 2);
// The center of the button can be outside of the widget.
// E.g., it could be hidden by scrolling.
if (!widgetRect.Contains(centerOfButton)) {
return NS_OK;
}
if (!::SetCursorPos(centerOfButton.x, centerOfButton.y)) {
NS_ERROR("SetCursorPos failed");
return NS_ERROR_FAILURE;
}
return NS_OK;
#endif
}
/**************************************************************
**************************************************************
**
** BLOCK: Moz Events
**
** Moz GUI event management.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: Mozilla event initialization
*
* Helpers for initializing moz events.
*
**************************************************************/
// Event intialization
MSG nsWindow::InitMSG(UINT aMessage, WPARAM wParam, LPARAM lParam)
{
MSG msg;
msg.message = aMessage;
msg.wParam = wParam;
msg.lParam = lParam;
return msg;
}
void nsWindow::InitEvent(nsGUIEvent& event, nsIntPoint* aPoint)
{
if (nsnull == aPoint) { // use the point from the event
// get the message position in client coordinates
if (mWnd != NULL) {
DWORD pos = ::GetMessagePos();
POINT cpos;
cpos.x = GET_X_LPARAM(pos);
cpos.y = GET_Y_LPARAM(pos);
::ScreenToClient(mWnd, &cpos);
event.refPoint.x = cpos.x;
event.refPoint.y = cpos.y;
} else {
event.refPoint.x = 0;
event.refPoint.y = 0;
}
}
else {
// use the point override if provided
event.refPoint.x = aPoint->x;
event.refPoint.y = aPoint->y;
}
#ifndef WINCE
event.time = ::GetMessageTime();
#else
event.time = PR_Now() / 1000;
#endif
mLastPoint = event.refPoint;
}
/**************************************************************
*
* SECTION: Moz event dispatch helpers
*
* Helpers for dispatching different types of moz events.
*
**************************************************************/
// Main event dispatch. Invokes callback and ProcessEvent method on
// Event Listener object. Part of nsIWidget.
NS_IMETHODIMP nsWindow::DispatchEvent(nsGUIEvent* event, nsEventStatus & aStatus)
{
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpEvent(stdout,
event->widget,
event,
nsCAutoString("something"),
(PRInt32) mWnd);
#endif // WIDGET_DEBUG_OUTPUT
aStatus = nsEventStatus_eIgnore;
// skip processing of suppressed blur events
if (event->message == NS_DEACTIVATE && BlurEventsSuppressed())
return NS_OK;
if (nsnull != mEventCallback) {
aStatus = (*mEventCallback)(event);
}
// Dispatch to event listener if event was not consumed
if ((aStatus != nsEventStatus_eIgnore) && (nsnull != mEventListener)) {
aStatus = mEventListener->ProcessEvent(*event);
}
// the window can be destroyed during processing of seemingly innocuous events like, say,
// mousedowns due to the magic of scripting. mousedowns will return nsEventStatus_eIgnore,
// which causes problems with the deleted window. therefore:
if (mOnDestroyCalled)
aStatus = nsEventStatus_eConsumeNoDefault;
return NS_OK;
}
PRBool nsWindow::DispatchStandardEvent(PRUint32 aMsg)
{
nsGUIEvent event(PR_TRUE, aMsg, this);
InitEvent(event);
PRBool result = DispatchWindowEvent(&event);
return result;
}
PRBool nsWindow::DispatchWindowEvent(nsGUIEvent* event)
{
nsEventStatus status;
DispatchEvent(event, status);
return ConvertStatus(status);
}
PRBool nsWindow::DispatchWindowEvent(nsGUIEvent* event, nsEventStatus &aStatus) {
DispatchEvent(event, aStatus);
return ConvertStatus(aStatus);
}
PRBool nsWindow::DispatchKeyEvent(PRUint32 aEventType, WORD aCharCode,
const nsTArray<nsAlternativeCharCode>* aAlternativeCharCodes,
UINT aVirtualCharCode, const MSG *aMsg,
const nsModifierKeyState &aModKeyState,
PRUint32 aFlags)
{
nsKeyEvent event(PR_TRUE, aEventType, this);
nsIntPoint point(0, 0);
InitEvent(event, &point); // this add ref's event.widget
event.flags |= aFlags;
event.charCode = aCharCode;
if (aAlternativeCharCodes)
event.alternativeCharCodes.AppendElements(*aAlternativeCharCodes);
event.keyCode = aVirtualCharCode;
#ifdef KE_DEBUG
static cnt=0;
printf("%d DispatchKE Type: %s charCode %d keyCode %d ", cnt++,
(NS_KEY_PRESS == aEventType) ? "PRESS" : (aEventType == NS_KEY_UP ? "Up" : "Down"),
event.charCode, event.keyCode);
printf("Shift: %s Control %s Alt: %s \n",
(mIsShiftDown ? "D" : "U"), (mIsControlDown ? "D" : "U"), (mIsAltDown ? "D" : "U"));
printf("[%c][%c][%c] <== [%c][%c][%c][ space bar ][%c][%c][%c]\n",
IS_VK_DOWN(NS_VK_SHIFT) ? 'S' : ' ',
IS_VK_DOWN(NS_VK_CONTROL) ? 'C' : ' ',
IS_VK_DOWN(NS_VK_ALT) ? 'A' : ' ',
IS_VK_DOWN(VK_LSHIFT) ? 'S' : ' ',
IS_VK_DOWN(VK_LCONTROL) ? 'C' : ' ',
IS_VK_DOWN(VK_LMENU) ? 'A' : ' ',
IS_VK_DOWN(VK_RMENU) ? 'A' : ' ',
IS_VK_DOWN(VK_RCONTROL) ? 'C' : ' ',
IS_VK_DOWN(VK_RSHIFT) ? 'S' : ' ');
#endif
event.isShift = aModKeyState.mIsShiftDown;
event.isControl = aModKeyState.mIsControlDown;
event.isMeta = PR_FALSE;
event.isAlt = aModKeyState.mIsAltDown;
nsPluginEvent pluginEvent;
if (aMsg && PluginHasFocus()) {
pluginEvent.event = aMsg->message;
pluginEvent.wParam = aMsg->wParam;
pluginEvent.lParam = aMsg->lParam;
event.nativeMsg = (void *)&pluginEvent;
}
PRBool result = DispatchWindowEvent(&event);
return result;
}
PRBool nsWindow::DispatchCommandEvent(PRUint32 aEventCommand)
{
nsCOMPtr<nsIAtom> command;
switch (aEventCommand) {
case APPCOMMAND_BROWSER_BACKWARD:
command = nsWidgetAtoms::Back;
break;
case APPCOMMAND_BROWSER_FORWARD:
command = nsWidgetAtoms::Forward;
break;
case APPCOMMAND_BROWSER_REFRESH:
command = nsWidgetAtoms::Reload;
break;
case APPCOMMAND_BROWSER_STOP:
command = nsWidgetAtoms::Stop;
break;
case APPCOMMAND_BROWSER_SEARCH:
command = nsWidgetAtoms::Search;
break;
case APPCOMMAND_BROWSER_FAVORITES:
command = nsWidgetAtoms::Bookmarks;
break;
case APPCOMMAND_BROWSER_HOME:
command = nsWidgetAtoms::Home;
break;
default:
return PR_FALSE;
}
nsCommandEvent event(PR_TRUE, nsWidgetAtoms::onAppCommand, command, this);
InitEvent(event);
DispatchWindowEvent(&event);
return PR_TRUE;
}
// Recursively dispatch synchronous paints for nsIWidget
// descendants with invalidated rectangles.
BOOL CALLBACK nsWindow::DispatchStarvedPaints(HWND aWnd, LPARAM aMsg)
{
LONG_PTR proc = ::GetWindowLongPtrW(aWnd, GWLP_WNDPROC);
if (proc == (LONG_PTR)&nsWindow::WindowProc) {
// its one of our windows so check to see if it has a
// invalidated rect. If it does. Dispatch a synchronous
// paint.
if (GetUpdateRect(aWnd, NULL, FALSE)) {
VERIFY(::UpdateWindow(aWnd));
}
}
return TRUE;
}
// Check for pending paints and dispatch any pending paint
// messages for any nsIWidget which is a descendant of the
// top-level window that *this* window is embedded within.
//
// Note: We do not dispatch pending paint messages for non
// nsIWidget managed windows.
void nsWindow::DispatchPendingEvents()
{
gLastInputEventTime = PR_IntervalToMicroseconds(PR_IntervalNow());
// We need to ensure that reflow events do not get starved.
// At the same time, we don't want to recurse through here
// as that would prevent us from dispatching starved paints.
static int recursionBlocker = 0;
if (recursionBlocker++ == 0) {
NS_ProcessPendingEvents(nsnull, PR_MillisecondsToInterval(100));
--recursionBlocker;
}
// Quickly check to see if there are any
// paint events pending.
if (::GetQueueStatus(QS_PAINT)) {
// Find the top level window.
HWND topWnd = GetTopLevelHWND(mWnd);
// Dispatch pending paints for all topWnd's descendant windows.
// Note: EnumChildWindows enumerates all descendant windows not just
// it's children.
#if !defined(WINCE)
::EnumChildWindows(topWnd, nsWindow::DispatchStarvedPaints, NULL);
#else
nsWindowCE::EnumChildWindows(topWnd, nsWindow::DispatchStarvedPaints, NULL);
#endif
}
}
// Deal with plugin events
PRBool nsWindow::DispatchPluginEvent(const MSG &aMsg)
{
if (!PluginHasFocus())
return PR_FALSE;
nsGUIEvent event(PR_TRUE, NS_PLUGIN_EVENT, this);
nsIntPoint point(0, 0);
InitEvent(event, &point);
nsPluginEvent pluginEvent;
pluginEvent.event = aMsg.message;
pluginEvent.wParam = aMsg.wParam;
pluginEvent.lParam = aMsg.lParam;
event.nativeMsg = (void *)&pluginEvent;
return DispatchWindowEvent(&event);
}
void nsWindow::RemoveMessageAndDispatchPluginEvent(UINT aFirstMsg,
UINT aLastMsg)
{
MSG msg;
::GetMessageW(&msg, mWnd, aFirstMsg, aLastMsg);
DispatchPluginEvent(msg);
}
// Deal with all sort of mouse event
PRBool nsWindow::DispatchMouseEvent(PRUint32 aEventType, WPARAM wParam,
LPARAM lParam, PRBool aIsContextMenuKey,
PRInt16 aButton)
{
PRBool result = PR_FALSE;
if (!mEventCallback) {
return result;
}
nsIntPoint eventPoint;
eventPoint.x = GET_X_LPARAM(lParam);
eventPoint.y = GET_Y_LPARAM(lParam);
nsMouseEvent event(PR_TRUE, aEventType, this, nsMouseEvent::eReal,
aIsContextMenuKey
? nsMouseEvent::eContextMenuKey
: nsMouseEvent::eNormal);
if (aEventType == NS_CONTEXTMENU && aIsContextMenuKey) {
nsIntPoint zero(0, 0);
InitEvent(event, &zero);
} else {
InitEvent(event, &eventPoint);
}
event.isShift = IS_VK_DOWN(NS_VK_SHIFT);
event.isControl = IS_VK_DOWN(NS_VK_CONTROL);
event.isMeta = PR_FALSE;
event.isAlt = IS_VK_DOWN(NS_VK_ALT);
event.button = aButton;
nsIntPoint mpScreen = eventPoint + WidgetToScreenOffset();
// Suppress mouse moves caused by widget creation
if (aEventType == NS_MOUSE_MOVE)
{
if ((sLastMouseMovePoint.x == mpScreen.x) && (sLastMouseMovePoint.y == mpScreen.y))
return result;
sLastMouseMovePoint.x = mpScreen.x;
sLastMouseMovePoint.y = mpScreen.y;
}
PRBool insideMovementThreshold = (abs(sLastMousePoint.x - eventPoint.x) < (short)::GetSystemMetrics(SM_CXDOUBLECLK)) &&
(abs(sLastMousePoint.y - eventPoint.y) < (short)::GetSystemMetrics(SM_CYDOUBLECLK));
BYTE eventButton;
switch (aButton) {
case nsMouseEvent::eLeftButton:
eventButton = VK_LBUTTON;
break;
case nsMouseEvent::eMiddleButton:
eventButton = VK_MBUTTON;
break;
case nsMouseEvent::eRightButton:
eventButton = VK_RBUTTON;
break;
default:
eventButton = 0;
break;
}
// Doubleclicks are used to set the click count, then changed to mousedowns
// We're going to time double-clicks from mouse *up* to next mouse *down*
#ifndef WINCE
LONG curMsgTime = ::GetMessageTime();
#else
LONG curMsgTime = PR_Now() / 1000;
#endif
if (aEventType == NS_MOUSE_DOUBLECLICK) {
event.message = NS_MOUSE_BUTTON_DOWN;
event.button = aButton;
sLastClickCount = 2;
}
else if (aEventType == NS_MOUSE_BUTTON_UP) {
// remember when this happened for the next mouse down
sLastMousePoint.x = eventPoint.x;
sLastMousePoint.y = eventPoint.y;
sLastMouseButton = eventButton;
}
else if (aEventType == NS_MOUSE_BUTTON_DOWN) {
// now look to see if we want to convert this to a double- or triple-click
if (((curMsgTime - sLastMouseDownTime) < (LONG)::GetDoubleClickTime()) && insideMovementThreshold &&
eventButton == sLastMouseButton) {
sLastClickCount ++;
} else {
// reset the click count, to count *this* click
sLastClickCount = 1;
}
// Set last Click time on MouseDown only
sLastMouseDownTime = curMsgTime;
}
else if (aEventType == NS_MOUSE_MOVE && !insideMovementThreshold) {
sLastClickCount = 0;
}
else if (aEventType == NS_MOUSE_EXIT) {
event.exit = IsTopLevelMouseExit(mWnd) ? nsMouseEvent::eTopLevel : nsMouseEvent::eChild;
}
event.clickCount = sLastClickCount;
#ifdef NS_DEBUG_XX
printf("Msg Time: %d Click Count: %d\n", curMsgTime, event.clickCount);
#endif
nsPluginEvent pluginEvent;
switch (aEventType)
{
case NS_MOUSE_BUTTON_DOWN:
switch (aButton) {
case nsMouseEvent::eLeftButton:
pluginEvent.event = WM_LBUTTONDOWN;
break;
case nsMouseEvent::eMiddleButton:
pluginEvent.event = WM_MBUTTONDOWN;
break;
case nsMouseEvent::eRightButton:
pluginEvent.event = WM_RBUTTONDOWN;
break;
default:
break;
}
break;
case NS_MOUSE_BUTTON_UP:
switch (aButton) {
case nsMouseEvent::eLeftButton:
pluginEvent.event = WM_LBUTTONUP;
break;
case nsMouseEvent::eMiddleButton:
pluginEvent.event = WM_MBUTTONUP;
break;
case nsMouseEvent::eRightButton:
pluginEvent.event = WM_RBUTTONUP;
break;
default:
break;
}
break;
case NS_MOUSE_DOUBLECLICK:
switch (aButton) {
case nsMouseEvent::eLeftButton:
pluginEvent.event = WM_LBUTTONDBLCLK;
break;
case nsMouseEvent::eMiddleButton:
pluginEvent.event = WM_MBUTTONDBLCLK;
break;
case nsMouseEvent::eRightButton:
pluginEvent.event = WM_RBUTTONDBLCLK;
break;
default:
break;
}
break;
case NS_MOUSE_MOVE:
pluginEvent.event = WM_MOUSEMOVE;
break;
default:
pluginEvent.event = WM_NULL;
break;
}
pluginEvent.wParam = wParam; // plugins NEED raw OS event flags!
pluginEvent.lParam = lParam;
event.nativeMsg = (void *)&pluginEvent;
// call the event callback
if (nsnull != mEventCallback) {
if (nsToolkit::gMouseTrailer)
nsToolkit::gMouseTrailer->Disable();
if (aEventType == NS_MOUSE_MOVE) {
if (nsToolkit::gMouseTrailer && !mIsInMouseCapture) {
nsToolkit::gMouseTrailer->SetMouseTrailerWindow(mWnd);
}
nsIntRect rect;
GetBounds(rect);
rect.x = 0;
rect.y = 0;
if (rect.Contains(event.refPoint)) {
if (sCurrentWindow == NULL || sCurrentWindow != this) {
if ((nsnull != sCurrentWindow) && (!sCurrentWindow->mInDtor)) {
LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam));
sCurrentWindow->DispatchMouseEvent(NS_MOUSE_EXIT, wParam, pos);
}
sCurrentWindow = this;
if (!mInDtor) {
LPARAM pos = sCurrentWindow->lParamToClient(lParamToScreen(lParam));
sCurrentWindow->DispatchMouseEvent(NS_MOUSE_ENTER, wParam, pos);
}
}
}
} else if (aEventType == NS_MOUSE_EXIT) {
if (sCurrentWindow == this) {
sCurrentWindow = nsnull;
}
}
result = DispatchWindowEvent(&event);
if (nsToolkit::gMouseTrailer)
nsToolkit::gMouseTrailer->Enable();
// Release the widget with NS_IF_RELEASE() just in case
// the context menu key code in nsEventListenerManager::HandleEvent()
// released it already.
return result;
}
return result;
}
// Deal with accessibile event
#ifdef ACCESSIBILITY
PRBool nsWindow::DispatchAccessibleEvent(PRUint32 aEventType, nsIAccessible** aAcc, nsIntPoint* aPoint)
{
PRBool result = PR_FALSE;
if (nsnull == mEventCallback) {
return result;
}
*aAcc = nsnull;
nsAccessibleEvent event(PR_TRUE, aEventType, this);
InitEvent(event, aPoint);
event.isShift = IS_VK_DOWN(NS_VK_SHIFT);
event.isControl = IS_VK_DOWN(NS_VK_CONTROL);
event.isMeta = PR_FALSE;
event.isAlt = IS_VK_DOWN(NS_VK_ALT);
event.accessible = nsnull;
result = DispatchWindowEvent(&event);
// if the event returned an accesssible get it.
if (event.accessible)
*aAcc = event.accessible;
return result;
}
#endif
PRBool nsWindow::DispatchFocusToTopLevelWindow(PRUint32 aEventType)
{
if (aEventType == NS_ACTIVATE)
sJustGotActivate = PR_FALSE;
sJustGotDeactivate = PR_FALSE;
// clear the flags, and retrieve the toplevel window. This way, it doesn't
// mattter what child widget received the focus event and it will always be
// fired at the toplevel window.
HWND toplevelWnd = GetTopLevelHWND(mWnd);
if (toplevelWnd) {
nsWindow *win = GetNSWindowPtr(toplevelWnd);
if (win)
return win->DispatchFocus(aEventType);
}
return PR_FALSE;
}
// Deal with focus messages
PRBool nsWindow::DispatchFocus(PRUint32 aEventType)
{
// call the event callback
if (mEventCallback) {
nsGUIEvent event(PR_TRUE, aEventType, this);
InitEvent(event);
//focus and blur event should go to their base widget loc, not current mouse pos
event.refPoint.x = 0;
event.refPoint.y = 0;
nsPluginEvent pluginEvent;
switch (aEventType)
{
case NS_ACTIVATE:
pluginEvent.event = WM_SETFOCUS;
break;
case NS_DEACTIVATE:
pluginEvent.event = WM_KILLFOCUS;
break;
case NS_PLUGIN_ACTIVATE:
pluginEvent.event = WM_KILLFOCUS;
break;
default:
break;
}
event.nativeMsg = (void *)&pluginEvent;
return DispatchWindowEvent(&event);
}
return PR_FALSE;
}
PRBool nsWindow::IsTopLevelMouseExit(HWND aWnd)
{
DWORD pos = ::GetMessagePos();
POINT mp;
mp.x = GET_X_LPARAM(pos);
mp.y = GET_Y_LPARAM(pos);
HWND mouseWnd = ::WindowFromPoint(mp);
// GetTopLevelHWND will return a HWND for the window frame (which includes
// the non-client area). If the mouse has moved into the non-client area,
// we should treat it as a top-level exit.
HWND mouseTopLevel = nsWindow::GetTopLevelHWND(mouseWnd);
if (mouseWnd == mouseTopLevel)
return PR_TRUE;
return nsWindow::GetTopLevelHWND(aWnd) != mouseTopLevel;
}
PRBool nsWindow::BlurEventsSuppressed()
{
// are they suppressed in this window?
if (mBlurSuppressLevel > 0)
return PR_TRUE;
// are they suppressed by any container widget?
HWND parentWnd = ::GetParent(mWnd);
if (parentWnd) {
nsWindow *parent = GetNSWindowPtr(parentWnd);
if (parent)
return parent->BlurEventsSuppressed();
}
return PR_FALSE;
}
// In some circumstances (opening dependent windows) it makes more sense
// (and fixes a crash bug) to not blur the parent window. Called from
// nsFilePicker.
void nsWindow::SuppressBlurEvents(PRBool aSuppress)
{
if (aSuppress)
++mBlurSuppressLevel; // for this widget
else {
NS_ASSERTION(mBlurSuppressLevel > 0, "unbalanced blur event suppression");
if (mBlurSuppressLevel > 0)
--mBlurSuppressLevel;
}
}
PRBool nsWindow::ConvertStatus(nsEventStatus aStatus)
{
return aStatus == nsEventStatus_eConsumeNoDefault;
}
/**************************************************************
**************************************************************
**
** BLOCK: Native events
**
** Main Windows message handlers and OnXXX handlers for
** Windows event handling.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: Wind proc.
*
* The main Windows event procedures and associated
* message processing methods.
*
**************************************************************/
// The WndProc procedure for all nsWindows in this toolkit
LRESULT CALLBACK nsWindow::WindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
// create this here so that we store the last rolled up popup until after
// the event has been processed.
nsAutoRollup autoRollup;
LRESULT popupHandlingResult;
if ( DealWithPopups(hWnd, msg, wParam, lParam, &popupHandlingResult) )
return popupHandlingResult;
// Get the window which caused the event and ask it to process the message
nsWindow *someWindow = GetNSWindowPtr(hWnd);
// XXX This fixes 50208 and we are leaving 51174 open to further investigate
// why we are hitting this assert
if (nsnull == someWindow) {
NS_ASSERTION(someWindow, "someWindow is null, cannot call any CallWindowProc");
return ::DefWindowProcW(hWnd, msg, wParam, lParam);
}
// hold on to the window for the life of this method, in case it gets
// deleted during processing. yes, it's a double hack, since someWindow
// is not really an interface.
nsCOMPtr<nsISupports> kungFuDeathGrip;
if (!someWindow->mInDtor) // not if we're in the destructor!
kungFuDeathGrip = do_QueryInterface((nsBaseWidget*)someWindow);
// Re-direct a tab change message destined for its parent window to the
// the actual window which generated the event.
if (msg == WM_NOTIFY) {
LPNMHDR pnmh = (LPNMHDR) lParam;
if (pnmh->code == TCN_SELCHANGE) {
someWindow = GetNSWindowPtr(pnmh->hwndFrom);
}
}
// Call ProcessMessage
if (nsnull != someWindow) {
LRESULT retValue;
if (PR_TRUE == someWindow->ProcessMessage(msg, wParam, lParam, &retValue)) {
return retValue;
}
}
return ::CallWindowProcW(someWindow->GetPrevWindowProc(),
hWnd, msg, wParam, lParam);
}
// The main windows message processing method for plugins.
// The result means whether this method processed the native
// event for plugin. If false, the native event should be
// processed by the caller self.
PRBool
nsWindow::ProcessMessageForPlugin(const MSG &aMsg,
LRESULT *aResult,
PRBool &aCallDefWndProc)
{
NS_PRECONDITION(aResult, "aResult must be non-null.");
*aResult = 0;
aCallDefWndProc = PR_FALSE;
PRBool fallBackToNonPluginProcess = PR_FALSE;
PRBool eventDispatched = PR_FALSE;
PRBool dispatchPendingEvents = PR_TRUE;
switch (aMsg.message) {
case WM_INPUTLANGCHANGEREQUEST:
case WM_INPUTLANGCHANGE:
DispatchPluginEvent(aMsg);
return PR_FALSE; // go to non-plug-ins processing
case WM_CHAR:
case WM_SYSCHAR:
*aResult = ProcessCharMessage(aMsg, &eventDispatched);
break;
case WM_KEYUP:
case WM_SYSKEYUP:
*aResult = ProcessKeyUpMessage(aMsg, &eventDispatched);
break;
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
*aResult = ProcessKeyDownMessage(aMsg, &eventDispatched);
break;
case WM_DEADCHAR:
case WM_SYSDEADCHAR:
case WM_CONTEXTMENU:
case WM_CUT:
case WM_COPY:
case WM_PASTE:
case WM_CLEAR:
case WM_UNDO:
case WM_IME_STARTCOMPOSITION:
case WM_IME_COMPOSITION:
case WM_IME_ENDCOMPOSITION:
case WM_IME_CHAR:
case WM_IME_COMPOSITIONFULL:
case WM_IME_CONTROL:
case WM_IME_KEYDOWN:
case WM_IME_KEYUP:
case WM_IME_NOTIFY:
case WM_IME_REQUEST:
case WM_IME_SELECT:
break;
case WM_IME_SETCONTEXT:
// Don't synchronously dispatch when we receive WM_IME_SETCONTEXT
// because we get it during plugin destruction. (bug 491848)
dispatchPendingEvents = PR_FALSE;
break;
default:
return PR_FALSE;
}
if (!eventDispatched)
aCallDefWndProc = !DispatchPluginEvent(aMsg);
if (dispatchPendingEvents)
DispatchPendingEvents();
return PR_TRUE;
}
// The main windows message processing method.
PRBool nsWindow::ProcessMessage(UINT msg, WPARAM &wParam, LPARAM &lParam,
LRESULT *aRetValue)
{
// (Large blocks of code should be broken out into OnEvent handlers.)
PRBool eatMessage;
if (nsIMM32Handler::ProcessMessage(this, msg, wParam, lParam, aRetValue,
eatMessage)) {
return mWnd ? eatMessage : PR_TRUE;
}
if (PluginHasFocus()) {
PRBool callDefaultWndProc;
MSG nativeMsg = InitMSG(msg, wParam, lParam);
if (ProcessMessageForPlugin(nativeMsg, aRetValue, callDefaultWndProc)) {
return mWnd ? !callDefaultWndProc : PR_TRUE;
}
}
static UINT vkKeyCached = 0; // caches VK code fon WM_KEYDOWN
PRBool result = PR_FALSE; // call the default nsWindow proc
*aRetValue = 0;
#if !defined (WINCE_WINDOWS_MOBILE)
static PRBool getWheelInfo = PR_TRUE;
#endif
#if defined(EVENT_DEBUG_OUTPUT)
// First param shows all events, second param indicates whether
// to show mouse move events. See nsWindowDbg for details.
PrintEvent(msg, SHOW_REPEAT_EVENTS, SHOW_MOUSEMOVE_EVENTS);
#endif
switch (msg) {
case WM_COMMAND:
{
WORD wNotifyCode = HIWORD(wParam); // notification code
if ((CBN_SELENDOK == wNotifyCode) || (CBN_SELENDCANCEL == wNotifyCode)) { // Combo box change
nsGUIEvent event(PR_TRUE, NS_CONTROL_CHANGE, this);
nsIntPoint point(0,0);
InitEvent(event, &point); // this add ref's event.widget
result = DispatchWindowEvent(&event);
} else if (wNotifyCode == 0) { // Menu selection
nsMenuEvent event(PR_TRUE, NS_MENU_SELECTED, this);
event.mCommand = LOWORD(wParam);
InitEvent(event);
result = DispatchWindowEvent(&event);
}
}
break;
#ifndef WINCE
// WM_QUERYENDSESSION must be handled by all windows.
// Otherwise Windows thinks the window can just be killed at will.
case WM_QUERYENDSESSION:
if (sCanQuit == TRI_UNKNOWN)
{
// Ask if it's ok to quit, and store the answer until we
// get WM_ENDSESSION signaling the round is complete.
nsCOMPtr<nsIObserverService> obsServ =
do_GetService("@mozilla.org/observer-service;1");
nsCOMPtr<nsISupportsPRBool> cancelQuit =
do_CreateInstance(NS_SUPPORTS_PRBOOL_CONTRACTID);
cancelQuit->SetData(PR_FALSE);
obsServ->NotifyObservers(cancelQuit, "quit-application-requested", nsnull);
PRBool abortQuit;
cancelQuit->GetData(&abortQuit);
sCanQuit = abortQuit ? TRI_FALSE : TRI_TRUE;
}
*aRetValue = sCanQuit ? TRUE : FALSE;
result = PR_TRUE;
break;
case WM_ENDSESSION:
if (wParam == TRUE && sCanQuit == TRI_TRUE)
{
// Let's fake a shutdown sequence without actually closing windows etc.
// to avoid Windows killing us in the middle. A proper shutdown would
// require having a chance to pump some messages. Unfortunately
// Windows won't let us do that. Bug 212316.
nsCOMPtr<nsIObserverService> obsServ =
do_GetService("@mozilla.org/observer-service;1");
NS_NAMED_LITERAL_STRING(context, "shutdown-persist");
obsServ->NotifyObservers(nsnull, "quit-application-granted", nsnull);
obsServ->NotifyObservers(nsnull, "quit-application-forced", nsnull);
obsServ->NotifyObservers(nsnull, "quit-application", nsnull);
obsServ->NotifyObservers(nsnull, "profile-change-net-teardown", context.get());
obsServ->NotifyObservers(nsnull, "profile-change-teardown", context.get());
obsServ->NotifyObservers(nsnull, "profile-before-change", context.get());
// Then a controlled but very quick exit.
_exit(0);
}
sCanQuit = TRI_UNKNOWN;
result = PR_TRUE;
break;
case WM_DISPLAYCHANGE:
DispatchStandardEvent(NS_DISPLAYCHANGED);
break;
#endif
case WM_SYSCOLORCHANGE:
// Note: This is sent for child windows as well as top-level windows.
// The Win32 toolkit normally only sends these events to top-level windows.
// But we cycle through all of the childwindows and send it to them as well
// so all presentations get notified properly.
// See nsWindow::GlobalMsgWindowProc.
DispatchStandardEvent(NS_SYSCOLORCHANGED);
break;
case WM_NOTIFY:
// TAB change
{
LPNMHDR pnmh = (LPNMHDR) lParam;
switch (pnmh->code) {
case TCN_SELCHANGE:
{
DispatchStandardEvent(NS_TABCHANGE);
result = PR_TRUE;
}
break;
}
}
break;
case WM_XP_THEMECHANGED:
{
DispatchStandardEvent(NS_THEMECHANGED);
// Invalidate the window so that the repaint will
// pick up the new theme.
Invalidate(PR_FALSE);
}
break;
case WM_FONTCHANGE:
{
nsresult rv;
PRBool didChange = PR_FALSE;
// update the global font list
nsCOMPtr<nsIFontEnumerator> fontEnum = do_GetService("@mozilla.org/gfx/fontenumerator;1", &rv);
if (NS_SUCCEEDED(rv)) {
fontEnum->UpdateFontList(&didChange);
//didChange is TRUE only if new font langGroup is added to the list.
if (didChange) {
// update device context font cache
// Dirty but easiest way:
// Changing nsIPrefBranch entry which triggers callbacks
// and flows into calling mDeviceContext->FlushFontCache()
// to update the font cache in all the instance of Browsers
nsCOMPtr<nsIPrefService> prefs = do_GetService(NS_PREFSERVICE_CONTRACTID);
if (prefs) {
nsCOMPtr<nsIPrefBranch> fiPrefs;
prefs->GetBranch("font.internaluseonly.", getter_AddRefs(fiPrefs));
if (fiPrefs) {
PRBool fontInternalChange = PR_FALSE;
fiPrefs->GetBoolPref("changed", &fontInternalChange);
fiPrefs->SetBoolPref("changed", !fontInternalChange);
}
}
}
} //if (NS_SUCCEEDED(rv))
}
break;
#ifndef WINCE
case WM_POWERBROADCAST:
// only hidden window handle this
// to prevent duplicate notification
if (mWindowType == eWindowType_invisible) {
switch (wParam)
{
case PBT_APMSUSPEND:
PostSleepWakeNotification("sleep_notification");
break;
case PBT_APMRESUMEAUTOMATIC:
case PBT_APMRESUMECRITICAL:
case PBT_APMRESUMESUSPEND:
PostSleepWakeNotification("wake_notification");
break;
}
}
break;
#endif
case WM_MOVE: // Window moved
{
PRInt32 x = GET_X_LPARAM(lParam); // horizontal position in screen coordinates
PRInt32 y = GET_Y_LPARAM(lParam); // vertical position in screen coordinates
result = OnMove(x, y);
}
break;
case WM_CLOSE: // close request
DispatchStandardEvent(NS_XUL_CLOSE);
result = PR_TRUE; // abort window closure
break;
case WM_DESTROY:
// clean up.
OnDestroy();
result = PR_TRUE;
break;
case WM_PAINT:
*aRetValue = (int) OnPaint();
result = PR_TRUE;
break;
#ifndef WINCE
case WM_PRINTCLIENT:
result = OnPaint((HDC) wParam);
break;
#endif
case WM_HOTKEY:
result = OnHotKey(wParam, lParam);
break;
case WM_SYSCHAR:
case WM_CHAR:
{
MSG nativeMsg = InitMSG(msg, wParam, lParam);
result = ProcessCharMessage(nativeMsg, nsnull);
DispatchPendingEvents();
}
break;
case WM_SYSKEYUP:
case WM_KEYUP:
{
MSG nativeMsg = InitMSG(msg, wParam, lParam);
result = ProcessKeyUpMessage(nativeMsg, nsnull);
DispatchPendingEvents();
}
break;
case WM_SYSKEYDOWN:
case WM_KEYDOWN:
{
MSG nativeMsg = InitMSG(msg, wParam, lParam);
result = ProcessKeyDownMessage(nativeMsg, nsnull);
DispatchPendingEvents();
}
break;
// say we've dealt with erase background if widget does
// not need auto-erasing
case WM_ERASEBKGND:
if (! AutoErase()) {
*aRetValue = 1;
result = PR_TRUE;
}
break;
case WM_GETDLGCODE:
*aRetValue = DLGC_WANTALLKEYS;
result = PR_TRUE;
break;
case WM_MOUSEMOVE:
{
// Suppress dispatch of pending events
// when mouse moves are generated by widget
// creation instead of user input.
LPARAM lParamScreen = lParamToScreen(lParam);
POINT mp;
mp.x = GET_X_LPARAM(lParamScreen);
mp.y = GET_Y_LPARAM(lParamScreen);
PRBool userMovedMouse = PR_FALSE;
if ((sLastMouseMovePoint.x != mp.x) || (sLastMouseMovePoint.y != mp.y)) {
userMovedMouse = PR_TRUE;
}
result = DispatchMouseEvent(NS_MOUSE_MOVE, wParam, lParam);
if (userMovedMouse) {
DispatchPendingEvents();
}
}
break;
case WM_LBUTTONDOWN:
{
result = DispatchMouseEvent(NS_MOUSE_BUTTON_DOWN, wParam, lParam,
PR_FALSE, nsMouseEvent::eLeftButton);
DispatchPendingEvents();
}
break;
case WM_LBUTTONUP:
{
result = DispatchMouseEvent(NS_MOUSE_BUTTON_UP, wParam, lParam,
PR_FALSE, nsMouseEvent::eLeftButton);
DispatchPendingEvents();
}
break;
#ifndef WINCE
case WM_MOUSELEAVE:
{
// We need to check mouse button states and put them in for
// wParam.
WPARAM mouseState = (GetKeyState(VK_LBUTTON) ? MK_LBUTTON : 0)
| (GetKeyState(VK_MBUTTON) ? MK_MBUTTON : 0)
| (GetKeyState(VK_RBUTTON) ? MK_RBUTTON : 0);
// Synthesize an event position because we don't get one from
// WM_MOUSELEAVE.
LPARAM pos = lParamToClient(::GetMessagePos());
DispatchMouseEvent(NS_MOUSE_EXIT, mouseState, pos);
}
break;
#endif
case WM_CONTEXTMENU:
{
// if the context menu is brought up from the keyboard, |lParam|
// will be maxlong.
LPARAM pos;
PRBool contextMenukey = PR_FALSE;
if (lParam == 0xFFFFFFFF)
{
contextMenukey = PR_TRUE;
pos = lParamToClient(GetMessagePos());
}
else
{
pos = lParamToClient(lParam);
}
result = DispatchMouseEvent(NS_CONTEXTMENU, wParam, pos, contextMenukey,
contextMenukey ?
nsMouseEvent::eLeftButton :
nsMouseEvent::eRightButton);
}
break;
case WM_LBUTTONDBLCLK:
result = DispatchMouseEvent(NS_MOUSE_DOUBLECLICK, wParam, lParam, PR_FALSE,
nsMouseEvent::eLeftButton);
break;
case WM_MBUTTONDOWN:
{
result = DispatchMouseEvent(NS_MOUSE_BUTTON_DOWN, wParam, lParam, PR_FALSE,
nsMouseEvent::eMiddleButton);
DispatchPendingEvents();
}
break;
case WM_MBUTTONUP:
result = DispatchMouseEvent(NS_MOUSE_BUTTON_UP, wParam, lParam, PR_FALSE,
nsMouseEvent::eMiddleButton);
DispatchPendingEvents();
break;
case WM_MBUTTONDBLCLK:
result = DispatchMouseEvent(NS_MOUSE_BUTTON_DOWN, wParam, lParam, PR_FALSE,
nsMouseEvent::eMiddleButton);
break;
case WM_RBUTTONDOWN:
{
result = DispatchMouseEvent(NS_MOUSE_BUTTON_DOWN, wParam, lParam, PR_FALSE,
nsMouseEvent::eRightButton);
DispatchPendingEvents();
}
break;
case WM_RBUTTONUP:
result = DispatchMouseEvent(NS_MOUSE_BUTTON_UP, wParam, lParam, PR_FALSE,
nsMouseEvent::eRightButton);
DispatchPendingEvents();
break;
case WM_RBUTTONDBLCLK:
result = DispatchMouseEvent(NS_MOUSE_DOUBLECLICK, wParam, lParam, PR_FALSE,
nsMouseEvent::eRightButton);
break;
case WM_APPCOMMAND:
{
PRUint32 appCommand = GET_APPCOMMAND_LPARAM(lParam);
switch (appCommand)
{
case APPCOMMAND_BROWSER_BACKWARD:
case APPCOMMAND_BROWSER_FORWARD:
case APPCOMMAND_BROWSER_REFRESH:
case APPCOMMAND_BROWSER_STOP:
case APPCOMMAND_BROWSER_SEARCH:
case APPCOMMAND_BROWSER_FAVORITES:
case APPCOMMAND_BROWSER_HOME:
DispatchCommandEvent(appCommand);
// tell the driver that we handled the event
*aRetValue = 1;
result = PR_TRUE;
break;
}
// default = PR_FALSE - tell the driver that the event was not handled
}
break;
case WM_HSCROLL:
case WM_VSCROLL:
// check for the incoming nsWindow handle to be null in which case
// we assume the message is coming from a horizontal scrollbar inside
// a listbox and we don't bother processing it (well, we don't have to)
if (lParam) {
nsWindow* scrollbar = GetNSWindowPtr((HWND)lParam);
if (scrollbar) {
result = scrollbar->OnScroll(LOWORD(wParam), (short)HIWORD(wParam));
}
}
break;
case WM_CTLCOLORLISTBOX:
case WM_CTLCOLOREDIT:
case WM_CTLCOLORBTN:
//case WM_CTLCOLORSCROLLBAR: //XXX causes the scrollbar to be drawn incorrectly
case WM_CTLCOLORSTATIC:
if (lParam) {
nsWindow* control = GetNSWindowPtr((HWND)lParam);
if (control) {
control->SetUpForPaint((HDC)wParam);
*aRetValue = (LPARAM)control->OnControlColor();
}
}
result = PR_TRUE;
break;
// The WM_ACTIVATE event is fired when a window is raised or lowered,
// and the loword of wParam specifies which. But we don't want to tell
// the focus system about this until the WM_SETFOCUS or WM_KILLFOCUS
// events are fired. Instead, set either the sJustGotActivate or
// gJustGotDeativate flags and fire the NS_ACTIVATE or NS_DEACTIVATE
// events once the focus events arrive.
case WM_ACTIVATE:
if (mEventCallback) {
PRInt32 fActive = LOWORD(wParam);
#if defined(WINCE_HAVE_SOFTKB)
if (mIsTopWidgetWindow && sSoftKeyboardState)
nsWindowCE::ToggleSoftKB(fActive);
if (nsWindowCE::sShowSIPButton != TRI_TRUE && WA_INACTIVE != fActive) {
HWND hWndSIPB = FindWindowW(L"MS_SIPBUTTON", NULL );
if (hWndSIPB)
ShowWindow(hWndSIPB, SW_HIDE);
}
#endif
if (WA_INACTIVE == fActive) {
// when minimizing a window, the deactivation and focus events will
// be fired in the reverse order. Instead, just dispatch
// NS_DEACTIVATE right away.
if (HIWORD(wParam))
result = DispatchFocusToTopLevelWindow(NS_DEACTIVATE);
else
sJustGotDeactivate = PR_TRUE;
#ifndef WINCE
if (mIsTopWidgetWindow)
mLastKeyboardLayout = gKbdLayout.GetLayout();
#endif
} else {
StopFlashing();
sJustGotActivate = PR_TRUE;
nsMouseEvent event(PR_TRUE, NS_MOUSE_ACTIVATE, this,
nsMouseEvent::eReal);
InitEvent(event);
event.acceptActivation = PR_TRUE;
PRBool result = DispatchWindowEvent(&event);
#ifndef WINCE
if (event.acceptActivation)
*aRetValue = MA_ACTIVATE;
else
*aRetValue = MA_NOACTIVATE;
if (sSwitchKeyboardLayout && mLastKeyboardLayout)
ActivateKeyboardLayout(mLastKeyboardLayout, 0);
#else
*aRetValue = 0;
#endif
if (mSizeMode == nsSizeMode_Fullscreen)
MakeFullScreen(TRUE);
}
}
break;
#ifndef WINCE
case WM_MOUSEACTIVATE:
if (mWindowType == eWindowType_popup) {
// a popup with a parent owner should not be activated when clicked
// but should still allow the mouse event to be fired, so the return
// value is set to MA_NOACTIVATE. But if the owner isn't the frontmost
// window, just use default processing so that the window is activated.
HWND owner = ::GetWindow(mWnd, GW_OWNER);
if (owner && owner == ::GetForegroundWindow()) {
*aRetValue = MA_NOACTIVATE;
result = PR_TRUE;
}
}
break;
case WM_WINDOWPOSCHANGING:
{
LPWINDOWPOS info = (LPWINDOWPOS) lParam;
OnWindowPosChanging(info);
}
break;
#endif
case WM_SETFOCUS:
if (sJustGotActivate) {
result = DispatchFocusToTopLevelWindow(NS_ACTIVATE);
}
#ifdef ACCESSIBILITY
if (nsWindow::sIsAccessibilityOn) {
// Create it for the first time so that it can start firing events
nsCOMPtr<nsIAccessible> rootAccessible = GetRootAccessible();
}
#endif
#if defined(WINCE_HAVE_SOFTKB)
{
// On Windows CE, we have a window that overlaps
// the ISP button. In this case, we should always
// try to hide it when we are activated
nsIMEContext IMEContext(mWnd);
// Open the IME
ImmSetOpenStatus(IMEContext.get(), TRUE);
}
#endif
break;
case WM_KILLFOCUS:
#if defined(WINCE_HAVE_SOFTKB)
{
nsIMEContext IMEContext(mWnd);
ImmSetOpenStatus(IMEContext.get(), FALSE);
}
#endif
if (sJustGotDeactivate) {
result = DispatchFocusToTopLevelWindow(NS_DEACTIVATE);
2008-09-13 14:52:17 -07:00
}
break;
case WM_WINDOWPOSCHANGED:
{
WINDOWPOS *wp = (LPWINDOWPOS)lParam;
OnWindowPosChanged(wp, result);
}
break;
case WM_SETTINGCHANGE:
#if !defined (WINCE_WINDOWS_MOBILE)
getWheelInfo = PR_TRUE;
#endif
OnSettingsChange(wParam, lParam);
break;
#ifndef WINCE
case WM_INPUTLANGCHANGEREQUEST:
*aRetValue = TRUE;
result = PR_FALSE;
break;
case WM_INPUTLANGCHANGE:
result = OnInputLangChange((HKL)lParam);
break;
#endif // WINCE
case WM_DESTROYCLIPBOARD:
{
nsIClipboard* clipboard;
nsresult rv = CallGetService(kCClipboardCID, &clipboard);
clipboard->EmptyClipboard(nsIClipboard::kGlobalClipboard);
NS_RELEASE(clipboard);
}
break;
#ifdef ACCESSIBILITY
case WM_GETOBJECT:
{
*aRetValue = 0;
if (lParam == OBJID_CLIENT) { // oleacc.dll will be loaded dynamically
nsCOMPtr<nsIAccessible> rootAccessible = GetRootAccessible(); // Held by a11y cache
if (rootAccessible) {
IAccessible *msaaAccessible = NULL;
rootAccessible->GetNativeInterface((void**)&msaaAccessible); // does an addref
if (msaaAccessible) {
*aRetValue = LresultFromObject(IID_IAccessible, wParam, msaaAccessible); // does an addref
msaaAccessible->Release(); // release extra addref
result = PR_TRUE; // We handled the WM_GETOBJECT message
}
}
}
}
#endif
#ifndef WINCE
case WM_SYSCOMMAND:
// prevent Windows from trimming the working set. bug 76831
if (!sTrimOnMinimize && wParam == SC_MINIMIZE) {
::ShowWindow(mWnd, SW_SHOWMINIMIZED);
result = PR_TRUE;
}
break;
#endif
#ifdef WINCE
case WM_HIBERNATE:
nsMemory::HeapMinimize(PR_TRUE);
break;
#endif
#if !defined (WINCE_WINDOWS_MOBILE)
case WM_MOUSEWHEEL:
case WM_MOUSEHWHEEL:
{
// If OnMouseWheel returns true, the event was forwarded directly to another
// mozilla window message handler (ProcessMessage). In this case the return
// value of the forwarded event is in 'result' which we should return immediately.
// If OnMouseWheel returns false, OnMouseWheel processed the event internally.
// 'result' and 'aRetValue' will be set based on what we did with the event, so
// we should fall through.
if (OnMouseWheel(msg, wParam, lParam, getWheelInfo, result, aRetValue))
return result;
}
break;
#endif
#ifndef WINCE
case WM_DWMCOMPOSITIONCHANGED:
BroadcastMsg(mWnd, WM_DWMCOMPOSITIONCHANGED);
DispatchStandardEvent(NS_THEMECHANGED);
if (nsUXThemeData::CheckForCompositor() && mTransparencyMode == eTransparencyGlass) {
MARGINS margins = { -1, -1, -1, -1 };
nsUXThemeData::dwmExtendFrameIntoClientAreaPtr(mWnd, &margins);
}
Invalidate(PR_FALSE);
break;
#endif
#if !defined(WINCE)
/* Gesture support events */
case WM_TABLET_QUERYSYSTEMGESTURESTATUS:
// According to MS samples, this must be handled to enable
// rotational support in multi-touch drivers.
result = PR_TRUE;
*aRetValue = TABLET_ROTATE_GESTURE_ENABLE;
break;
case WM_GESTURE:
result = OnGesture(wParam, lParam);
break;
case WM_GESTURENOTIFY:
{
if (mWindowType != eWindowType_invisible &&
mWindowType != eWindowType_plugin &&
mWindowType != eWindowType_java &&
mWindowType != eWindowType_toplevel) {
// eWindowType_toplevel is the top level main frame window. Gesture support
// there prevents the user from interacting with the title bar or nc
// areas using a single finger. Java and plugin windows can make their
// own calls.
GESTURENOTIFYSTRUCT * gestureinfo = (GESTURENOTIFYSTRUCT*)lParam;
nsPointWin touchPoint;
touchPoint = gestureinfo->ptsLocation;
touchPoint.ScreenToClient(mWnd);
nsGestureNotifyEvent gestureNotifyEvent(PR_TRUE, NS_GESTURENOTIFY_EVENT_START, this);
gestureNotifyEvent.refPoint = touchPoint;
nsEventStatus status;
DispatchEvent(&gestureNotifyEvent, status);
mDisplayPanFeedback = gestureNotifyEvent.displayPanFeedback;
mGesture.SetWinGestureSupport(mWnd, gestureNotifyEvent.panDirection);
}
result = PR_FALSE; //should always bubble to DefWindowProc
}
break;
#endif // !defined(WINCE)
case WM_CLEAR:
{
nsContentCommandEvent command(PR_TRUE, NS_CONTENT_COMMAND_DELETE, this);
DispatchWindowEvent(&command);
result = PR_TRUE;
}
break;
case WM_CUT:
{
nsContentCommandEvent command(PR_TRUE, NS_CONTENT_COMMAND_CUT, this);
DispatchWindowEvent(&command);
result = PR_TRUE;
}
break;
case WM_COPY:
{
nsContentCommandEvent command(PR_TRUE, NS_CONTENT_COMMAND_COPY, this);
DispatchWindowEvent(&command);
result = PR_TRUE;
}
break;
case WM_PASTE:
{
nsContentCommandEvent command(PR_TRUE, NS_CONTENT_COMMAND_PASTE, this);
DispatchWindowEvent(&command);
result = PR_TRUE;
}
break;
#ifndef WINCE
case EM_UNDO:
{
nsContentCommandEvent command(PR_TRUE, NS_CONTENT_COMMAND_UNDO, this);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = PR_TRUE;
}
break;
case EM_REDO:
{
nsContentCommandEvent command(PR_TRUE, NS_CONTENT_COMMAND_REDO, this);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = PR_TRUE;
}
break;
case EM_CANPASTE:
{
// Support EM_CANPASTE message only when wParam isn't specified or
// is plain text format.
if (wParam == 0 || wParam == CF_TEXT || wParam == CF_UNICODETEXT) {
nsContentCommandEvent command(PR_TRUE, NS_CONTENT_COMMAND_PASTE,
this, PR_TRUE);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = PR_TRUE;
}
}
break;
case EM_CANUNDO:
{
nsContentCommandEvent command(PR_TRUE, NS_CONTENT_COMMAND_UNDO,
this, PR_TRUE);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = PR_TRUE;
}
break;
case EM_CANREDO:
{
nsContentCommandEvent command(PR_TRUE, NS_CONTENT_COMMAND_REDO,
this, PR_TRUE);
DispatchWindowEvent(&command);
*aRetValue = (LRESULT)(command.mSucceeded && command.mIsEnabled);
result = PR_TRUE;
}
break;
#endif
default:
{
#ifdef NS_ENABLE_TSF
if (msg == WM_USER_TSF_TEXTCHANGE) {
nsTextStore::OnTextChangeMsg();
}
#endif //NS_ENABLE_TSF
#if defined(HEAP_DUMP_EVENT)
if (msg == GetHeapMsg()) {
HeapDump(msg, wParam, lParam);
result = PR_TRUE;
}
#endif
}
break;
}
//*aRetValue = result;
if (mWnd) {
return result;
}
else {
//Events which caused mWnd destruction and aren't consumed
//will crash during the Windows default processing.
return PR_TRUE;
}
}
/**************************************************************
*
* SECTION: Broadcast messaging
*
* Broadcast messages to all windows.
*
**************************************************************/
// Enumerate all child windows sending aMsg to each of them
BOOL CALLBACK nsWindow::BroadcastMsgToChildren(HWND aWnd, LPARAM aMsg)
{
WNDPROC winProc = (WNDPROC)::GetWindowLongPtrW(aWnd, GWLP_WNDPROC);
if (winProc == &nsWindow::WindowProc) {
// it's one of our windows so go ahead and send a message to it
::CallWindowProcW(winProc, aWnd, aMsg, 0, 0);
}
return TRUE;
}
// Enumerate all top level windows specifying that the children of each
// top level window should be enumerated. Do *not* send the message to
// each top level window since it is assumed that the toolkit will send
// aMsg to them directly.
BOOL CALLBACK nsWindow::BroadcastMsg(HWND aTopWindow, LPARAM aMsg)
{
// Iterate each of aTopWindows child windows sending the aMsg
// to each of them.
#if !defined(WINCE)
::EnumChildWindows(aTopWindow, nsWindow::BroadcastMsgToChildren, aMsg);
#else
nsWindowCE::EnumChildWindows(aTopWindow, nsWindow::BroadcastMsgToChildren, aMsg);
#endif
return TRUE;
}
// This method is called from nsToolkit::WindowProc to forward global
// messages which need to be dispatched to all child windows.
void nsWindow::GlobalMsgWindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_SYSCOLORCHANGE:
// Code to dispatch WM_SYSCOLORCHANGE message to all child windows.
// WM_SYSCOLORCHANGE is only sent to top-level windows, but the
// cross platform API requires that NS_SYSCOLORCHANGE message be sent to
// all child windows as well. When running in an embedded application
// we may not receive a WM_SYSCOLORCHANGE message because the top
// level window is owned by the embeddor.
// System color changes are posted to top-level windows only.
// The NS_SYSCOLORCHANGE must be dispatched to all child
// windows as well.
#if !defined(WINCE)
::EnumThreadWindows(GetCurrentThreadId(), nsWindow::BroadcastMsg, msg);
#endif
break;
}
}
/**************************************************************
*
* SECTION: Event processing helpers
*
* Special processing for certain event types and
* synthesized events.
*
**************************************************************/
#ifndef WINCE
void nsWindow::PostSleepWakeNotification(const char* aNotification)
{
nsCOMPtr<nsIObserverService> observerService = do_GetService("@mozilla.org/observer-service;1");
if (observerService)
{
observerService->NotifyObservers(nsnull, aNotification, nsnull);
}
}
#endif
LRESULT nsWindow::ProcessCharMessage(const MSG &aMsg, PRBool *aEventDispatched)
{
NS_PRECONDITION(aMsg.message == WM_CHAR || aMsg.message == WM_SYSCHAR,
"message is not keydown event");
PR_LOG(gWindowsLog, PR_LOG_ALWAYS,
("%s charCode=%d scanCode=%d\n",
aMsg.message == WM_SYSCHAR ? "WM_SYSCHAR" : "WM_CHAR",
aMsg.wParam, HIWORD(aMsg.lParam) & 0xFF));
// These must be checked here too as a lone WM_CHAR could be received
// if a child window didn't handle it (for example Alt+Space in a content window)
nsModifierKeyState modKeyState;
return OnChar(aMsg, modKeyState, aEventDispatched);
}
LRESULT nsWindow::ProcessKeyUpMessage(const MSG &aMsg, PRBool *aEventDispatched)
{
NS_PRECONDITION(aMsg.message == WM_KEYUP || aMsg.message == WM_SYSKEYUP,
"message is not keydown event");
PR_LOG(gWindowsLog, PR_LOG_ALWAYS,
("%s VK=%d\n", aMsg.message == WM_SYSKEYDOWN ?
"WM_SYSKEYUP" : "WM_KEYUP", aMsg.wParam));
nsModifierKeyState modKeyState;
// Note: the original code passed (HIWORD(lParam)) to OnKeyUp as
// scan code. However, this breaks Alt+Num pad input.
// MSDN states the following:
// Typically, ToAscii performs the translation based on the
// virtual-key code. In some cases, however, bit 15 of the
// uScanCode parameter may be used to distinguish between a key
// press and a key release. The scan code is used for
// translating ALT+number key combinations.
// ignore [shift+]alt+space so the OS can handle it
if (modKeyState.mIsAltDown && !modKeyState.mIsControlDown &&
IS_VK_DOWN(NS_VK_SPACE)) {
return FALSE;
}
if (!nsIMM32Handler::IsComposing(this) &&
(aMsg.message != WM_KEYUP || aMsg.message != VK_MENU)) {
// Ignore VK_MENU if it's not a system key release, so that the menu bar does not trigger
// This helps avoid triggering the menu bar for ALT key accelerators used in
// assistive technologies such as Window-Eyes and ZoomText, and when using Alt+Tab
// to switch back to Mozilla in Windows 95 and Windows 98
return OnKeyUp(aMsg, modKeyState, aEventDispatched);
}
return 0;
}
LRESULT nsWindow::ProcessKeyDownMessage(const MSG &aMsg,
PRBool *aEventDispatched)
{
PR_LOG(gWindowsLog, PR_LOG_ALWAYS,
("%s VK=%d\n", aMsg.message == WM_SYSKEYDOWN ?
"WM_SYSKEYDOWN" : "WM_KEYDOWN", aMsg.wParam));
NS_PRECONDITION(aMsg.message == WM_KEYDOWN || aMsg.message == WM_SYSKEYDOWN,
"message is not keydown event");
nsModifierKeyState modKeyState;
// Note: the original code passed (HIWORD(lParam)) to OnKeyDown as
// scan code. However, this breaks Alt+Num pad input.
// MSDN states the following:
// Typically, ToAscii performs the translation based on the
// virtual-key code. In some cases, however, bit 15 of the
// uScanCode parameter may be used to distinguish between a key
// press and a key release. The scan code is used for
// translating ALT+number key combinations.
// ignore [shift+]alt+space so the OS can handle it
if (modKeyState.mIsAltDown && !modKeyState.mIsControlDown &&
IS_VK_DOWN(NS_VK_SPACE))
return FALSE;
LRESULT result = 0;
if (modKeyState.mIsAltDown && nsIMM32Handler::IsStatusChanged()) {
nsIMM32Handler::NotifyEndStatusChange();
} else if (!nsIMM32Handler::IsComposing(this)) {
result = OnKeyDown(aMsg, modKeyState, aEventDispatched, nsnull);
}
#ifndef WINCE
if (aMsg.wParam == VK_MENU ||
(aMsg.wParam == VK_F10 && !modKeyState.mIsShiftDown)) {
// We need to let Windows handle this keypress,
// by returning PR_FALSE, if there's a native menu
// bar somewhere in our containing window hierarchy.
// Otherwise we handle the keypress and don't pass
// it on to Windows, by returning PR_TRUE.
PRBool hasNativeMenu = PR_FALSE;
HWND hWnd = mWnd;
while (hWnd) {
if (::GetMenu(hWnd)) {
hasNativeMenu = PR_TRUE;
break;
}
hWnd = ::GetParent(hWnd);
}
result = !hasNativeMenu;
}
#endif
return result;
}
nsresult
nsWindow::SynthesizeNativeKeyEvent(PRInt32 aNativeKeyboardLayout,
PRInt32 aNativeKeyCode,
PRUint32 aModifierFlags,
const nsAString& aCharacters,
const nsAString& aUnmodifiedCharacters)
{
#ifndef WINCE //Win CE doesn't support many of the calls used in this method, perhaps theres another way
nsPrintfCString layoutName("%08x", aNativeKeyboardLayout);
HKL loadedLayout = LoadKeyboardLayoutA(layoutName.get(), KLF_NOTELLSHELL);
if (loadedLayout == NULL)
return NS_ERROR_NOT_AVAILABLE;
// Setup clean key state and load desired layout
BYTE originalKbdState[256];
::GetKeyboardState(originalKbdState);
BYTE kbdState[256];
memset(kbdState, 0, sizeof(kbdState));
// This changes the state of the keyboard for the current thread only,
// and we'll restore it soon, so this should be OK.
::SetKeyboardState(kbdState);
HKL oldLayout = gKbdLayout.GetLayout();
gKbdLayout.LoadLayout(loadedLayout);
nsAutoTArray<KeyPair,10> keySequence;
SetupKeyModifiersSequence(&keySequence, aModifierFlags);
NS_ASSERTION(aNativeKeyCode >= 0 && aNativeKeyCode < 256,
"Native VK key code out of range");
keySequence.AppendElement(KeyPair(aNativeKeyCode, 0));
// Simulate the pressing of each modifier key and then the real key
for (PRUint32 i = 0; i < keySequence.Length(); ++i) {
PRUint8 key = keySequence[i].mGeneral;
PRUint8 keySpecific = keySequence[i].mSpecific;
kbdState[key] = 0x81; // key is down and toggled on if appropriate
if (keySpecific) {
kbdState[keySpecific] = 0x81;
}
::SetKeyboardState(kbdState);
nsModifierKeyState modKeyState;
MSG msg = InitMSG(WM_KEYDOWN, key, 0);
if (i == keySequence.Length() - 1 && aCharacters.Length() > 0) {
UINT scanCode = ::MapVirtualKeyEx(aNativeKeyCode, MAPVK_VK_TO_VSC,
gKbdLayout.GetLayout());
nsFakeCharMessage fakeMsg = { aCharacters.CharAt(0), scanCode };
OnKeyDown(msg, modKeyState, nsnull, &fakeMsg);
} else {
OnKeyDown(msg, modKeyState, nsnull, nsnull);
}
}
for (PRUint32 i = keySequence.Length(); i > 0; --i) {
PRUint8 key = keySequence[i - 1].mGeneral;
PRUint8 keySpecific = keySequence[i - 1].mSpecific;
kbdState[key] = 0; // key is up and toggled off if appropriate
if (keySpecific) {
kbdState[keySpecific] = 0;
}
::SetKeyboardState(kbdState);
nsModifierKeyState modKeyState;
MSG msg = InitMSG(WM_KEYUP, key, 0);
OnKeyUp(msg, modKeyState, nsnull);
}
// Restore old key state and layout
::SetKeyboardState(originalKbdState);
gKbdLayout.LoadLayout(oldLayout);
UnloadKeyboardLayout(loadedLayout);
return NS_OK;
#else //XXX: is there another way to do this?
return NS_ERROR_NOT_IMPLEMENTED;
#endif
}
/**************************************************************
*
* SECTION: OnXXX message handlers
*
* For message handlers that need to be broken out or
* implemented in specific platform code.
*
**************************************************************/
BOOL nsWindow::OnInputLangChange(HKL aHKL)
{
#ifdef KE_DEBUG
printf("OnInputLanguageChange\n");
#endif
#ifndef WINCE
gKbdLayout.LoadLayout(aHKL);
#endif
return PR_FALSE; // always pass to child window
}
void nsWindow::OnWindowPosChanged(WINDOWPOS *wp, PRBool& result)
{
if (wp == nsnull)
return;
// We only care about a resize, so filter out things like z-order
// changes. Note: there's a WM_MOVE handler above which is why we're
// not handling them here...
if (0 == (wp->flags & SWP_NOSIZE)) {
// XXX Why are we using the client size area? If the size notification
// is for the client area then the origin should be (0,0) and not
// the window origin in screen coordinates...
RECT r;
::GetWindowRect(mWnd, &r);
PRInt32 newWidth, newHeight;
newWidth = PRInt32(r.right - r.left);
newHeight = PRInt32(r.bottom - r.top);
nsIntRect rect(wp->x, wp->y, newWidth, newHeight);
#ifdef MOZ_XUL
if (eTransparencyTransparent == mTransparencyMode)
ResizeTranslucentWindow(newWidth, newHeight);
#endif
if (newWidth > mLastSize.width)
{
RECT drect;
//getting wider
drect.left = wp->x + mLastSize.width;
drect.top = wp->y;
drect.right = drect.left + (newWidth - mLastSize.width);
drect.bottom = drect.top + newHeight;
::RedrawWindow(mWnd, &drect, NULL,
RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT | RDW_ERASENOW | RDW_ALLCHILDREN);
}
if (newHeight > mLastSize.height)
{
RECT drect;
//getting taller
drect.left = wp->x;
drect.top = wp->y + mLastSize.height;
drect.right = drect.left + newWidth;
drect.bottom = drect.top + (newHeight - mLastSize.height);
::RedrawWindow(mWnd, &drect, NULL,
RDW_INVALIDATE | RDW_NOERASE | RDW_NOINTERNALPAINT | RDW_ERASENOW | RDW_ALLCHILDREN);
}
mBounds.width = newWidth;
mBounds.height = newHeight;
mLastSize.width = newWidth;
mLastSize.height = newHeight;
// If we're being minimized, don't send the resize event to Gecko because
// it will cause the scrollbar in the content area to go away and we'll
// forget the scroll position of the page. Note that we need to check the
// toplevel window, because child windows seem to go to 0x0 on minimize.
HWND toplevelWnd = GetTopLevelHWND(mWnd);
if (mWnd == toplevelWnd && IsIconic(toplevelWnd)) {
result = PR_FALSE;
return;
}
// recalculate the width and height
// this time based on the client area
if (::GetClientRect(mWnd, &r)) {
rect.width = PRInt32(r.right - r.left);
rect.height = PRInt32(r.bottom - r.top);
}
result = OnResize(rect);
}
// handle size mode changes - (the framechanged message seems a handy
// place to hook in, because it happens early enough (WM_SIZE is too
// late) and because in testing it seems an accurate harbinger of an
// impending min/max/restore change (WM_NCCALCSIZE would also work,
// but it's also sent when merely resizing.))
if (wp->flags & SWP_FRAMECHANGED && ::IsWindowVisible(mWnd)) {
nsSizeModeEvent event(PR_TRUE, NS_SIZEMODE, this);
#ifndef WINCE
WINDOWPLACEMENT pl;
pl.length = sizeof(pl);
::GetWindowPlacement(mWnd, &pl);
if (pl.showCmd == SW_SHOWMAXIMIZED)
event.mSizeMode = nsSizeMode_Maximized;
else if (pl.showCmd == SW_SHOWMINIMIZED)
event.mSizeMode = nsSizeMode_Minimized;
else
event.mSizeMode = nsSizeMode_Normal;
#else
event.mSizeMode = mSizeMode;
#endif
// Windows has just changed the size mode of this window. The following
// NS_SIZEMODE event will trigger a call into SetSizeMode where we will
// set the min/max window state again or for nsSizeMode_Normal, call
// SetWindow with a parameter of SW_RESTORE. There's no need however as
// this window's mode has already changed. Updating mSizeMode here
// insures the SetSizeMode call is a no-op. Addresses a bug on Win7 related
// to window docking. (bug 489258)
mSizeMode = event.mSizeMode;
InitEvent(event);
result = DispatchWindowEvent(&event);
}
}
#if !defined(WINCE)
void nsWindow::OnWindowPosChanging(LPWINDOWPOS& info)
{
// enforce local z-order rules
if (!(info->flags & SWP_NOZORDER)) {
HWND hwndAfter = info->hwndInsertAfter;
nsZLevelEvent event(PR_TRUE, NS_SETZLEVEL, this);
nsWindow *aboveWindow = 0;
InitEvent(event);
if (hwndAfter == HWND_BOTTOM)
event.mPlacement = nsWindowZBottom;
else if (hwndAfter == HWND_TOP || hwndAfter == HWND_TOPMOST || hwndAfter == HWND_NOTOPMOST)
event.mPlacement = nsWindowZTop;
else {
event.mPlacement = nsWindowZRelative;
aboveWindow = GetNSWindowPtr(hwndAfter);
}
event.mReqBelow = aboveWindow;
event.mActualBelow = nsnull;
event.mImmediate = PR_FALSE;
event.mAdjusted = PR_FALSE;
DispatchWindowEvent(&event);
if (event.mAdjusted) {
if (event.mPlacement == nsWindowZBottom)
info->hwndInsertAfter = HWND_BOTTOM;
else if (event.mPlacement == nsWindowZTop)
info->hwndInsertAfter = HWND_TOP;
else {
info->hwndInsertAfter = (HWND)event.mActualBelow->GetNativeData(NS_NATIVE_WINDOW);
}
}
NS_IF_RELEASE(event.mActualBelow);
}
// prevent rude external programs from making hidden window visible
if (mWindowType == eWindowType_invisible)
info->flags &= ~SWP_SHOWWINDOW;
}
#endif
// Gesture event processing. Handles WM_GESTURE events.
#if !defined(WINCE)
PRBool nsWindow::OnGesture(WPARAM wParam, LPARAM lParam)
{
// Treatment for pan events which translate into scroll events:
if (mGesture.IsPanEvent(lParam)) {
nsMouseScrollEvent event(PR_TRUE, NS_MOUSE_PIXEL_SCROLL, this);
if ( !mGesture.ProcessPanMessage(mWnd, wParam, lParam) )
return PR_FALSE; // ignore
nsEventStatus status;
event.isShift = IS_VK_DOWN(NS_VK_SHIFT);
event.isControl = IS_VK_DOWN(NS_VK_CONTROL);
event.isMeta = PR_FALSE;
event.isAlt = IS_VK_DOWN(NS_VK_ALT);
event.button = 0;
event.time = ::GetMessageTime();
PRBool endFeedback = PR_TRUE;
PRInt32 scrollOverflowX = 0;
PRInt32 scrollOverflowY = 0;
if (mGesture.PanDeltaToPixelScrollX(event)) {
DispatchEvent(&event, status);
scrollOverflowX = event.scrollOverflow;
}
if (mGesture.PanDeltaToPixelScrollY(event)) {
DispatchEvent(&event, status);
scrollOverflowY = event.scrollOverflow;
}
if (mDisplayPanFeedback) {
mGesture.UpdatePanFeedbackX(mWnd, scrollOverflowX, endFeedback);
mGesture.UpdatePanFeedbackY(mWnd, scrollOverflowY, endFeedback);
mGesture.PanFeedbackFinalize(mWnd, endFeedback);
}
mGesture.CloseGestureInfoHandle((HGESTUREINFO)lParam);
return PR_TRUE;
}
// Other gestures translate into simple gesture events:
nsSimpleGestureEvent event(PR_TRUE, 0, this, 0, 0.0);
if ( !mGesture.ProcessGestureMessage(mWnd, wParam, lParam, event) ) {
return PR_FALSE; // fall through to DefWndProc
}
// Polish up and send off the new event
event.isShift = IS_VK_DOWN(NS_VK_SHIFT);
event.isControl = IS_VK_DOWN(NS_VK_CONTROL);
event.isMeta = PR_FALSE;
event.isAlt = IS_VK_DOWN(NS_VK_ALT);
event.button = 0;
event.time = ::GetMessageTime();
nsEventStatus status;
DispatchEvent(&event, status);
if (status == nsEventStatus_eIgnore) {
return PR_FALSE; // Ignored, fall through
}
// Only close this if we process and return true.
mGesture.CloseGestureInfoHandle((HGESTUREINFO)lParam);
return PR_TRUE; // Handled
}
#endif // !defined(WINCE)
/*
* OnMouseWheel - mouse wheele event processing. This was originally embedded
* within the message case block. If returning true result should be returned
* immediately (no more processing).
*/
#if !defined (WINCE_WINDOWS_MOBILE)
PRBool nsWindow::OnMouseWheel(UINT msg, WPARAM wParam, LPARAM lParam, PRBool& getWheelInfo, PRBool& result, LRESULT *aRetValue)
{
// Handle both flavors of mouse wheel events.
static int iDeltaPerLine, iDeltaPerChar;
static ULONG ulScrollLines, ulScrollChars = 1;
static int currentVDelta, currentHDelta;
static HWND currentWindow = 0;
PRBool isVertical = msg == WM_MOUSEWHEEL;
// Get mouse wheel metrics (but only once).
if (getWheelInfo) {
getWheelInfo = PR_FALSE;
SystemParametersInfo (SPI_GETWHEELSCROLLLINES, 0, &ulScrollLines, 0);
// ulScrollLines usually equals 3 or 0 (for no scrolling)
// WHEEL_DELTA equals 120, so iDeltaPerLine will be 40.
// However, if ulScrollLines > WHEEL_DELTA, we assume that
// the mouse driver wants a page scroll. The docs state that
// ulScrollLines should explicitly equal WHEEL_PAGESCROLL, but
// since some mouse drivers use an arbitrary large number instead,
// we have to handle that as well.
iDeltaPerLine = 0;
if (ulScrollLines) {
if (ulScrollLines <= WHEEL_DELTA) {
iDeltaPerLine = WHEEL_DELTA / ulScrollLines;
} else {
ulScrollLines = WHEEL_PAGESCROLL;
}
}
if (!SystemParametersInfo(SPI_GETWHEELSCROLLCHARS, 0,
&ulScrollChars, 0)) {
// Note that we may always fail to get the value before Win Vista.
ulScrollChars = 1;
}
iDeltaPerChar = 0;
if (ulScrollChars) {
if (ulScrollChars <= WHEEL_DELTA) {
iDeltaPerChar = WHEEL_DELTA / ulScrollChars;
} else {
ulScrollChars = WHEEL_PAGESCROLL;
}
}
}
if ((isVertical && ulScrollLines != WHEEL_PAGESCROLL && !iDeltaPerLine) ||
(!isVertical && ulScrollChars != WHEEL_PAGESCROLL && !iDeltaPerChar))
return PR_FALSE; // break
// The mousewheel event will be dispatched to the toplevel
// window. We need to give it to the child window
POINT point;
point.x = GET_X_LPARAM(lParam);
point.y = GET_Y_LPARAM(lParam);
HWND destWnd = ::WindowFromPoint(point);
// Since we receive mousewheel events for as long as
// we are focused, it's entirely possible that there
// is another app's window or no window under the
// pointer.
if (!destWnd) {
// No window is under the pointer
return PR_FALSE; // break
}
// We don't care about windows belonging to other processes.
DWORD processId = 0;
GetWindowThreadProcessId(destWnd, &processId);
if (processId != GetCurrentProcessId())
{
// Somebody elses window
return PR_FALSE; // break
}
nsWindow* destWindow = GetNSWindowPtr(destWnd);
if (!destWindow || destWindow->mIsPluginWindow) {
// Some other app, or a plugin window.
// Windows directs WM_MOUSEWHEEL to the focused window.
// However, Mozilla does not like plugins having focus, so a
// Mozilla window (ie, the plugin's parent (us!) has focus.)
// Therefore, plugins etc _should_ get first grab at the
// message, but this focus vaguary means the plugin misses
// out. If the window is a child of ours, forward it on.
// Determine if a child by walking the parent list until
// we find a parent matching our wndproc.
HWND parentWnd = ::GetParent(destWnd);
while (parentWnd) {
nsWindow* parentWindow = GetNSWindowPtr(parentWnd);
if (parentWindow) {
// We have a child window - quite possibly a plugin window.
// However, not all plugins are created equal - some will handle this message themselves,
// some will forward directly back to us, while others will call DefWndProc, which
// itself still forwards back to us.
// So if we have sent it once, we need to handle it ourself.
if (mInWheelProcessing) {
destWnd = parentWnd;
destWindow = parentWindow;
} else {
// First time we have seen this message.
// Call the child - either it will consume it, or
// it will wind it's way back to us, triggering the destWnd case above.
// either way, when the call returns, we are all done with the message,
mInWheelProcessing = PR_TRUE;
if (0 == ::SendMessageW(destWnd, msg, wParam, lParam)) {
result = PR_TRUE; // consumed - don't call DefWndProc
}
destWnd = nsnull;
mInWheelProcessing = PR_FALSE;
}
return PR_FALSE; // break; // stop parent search
}
parentWnd = ::GetParent(parentWnd);
} // while parentWnd
}
if (destWnd == nsnull)
return PR_FALSE;
if (destWnd != mWnd) {
if (destWindow) {
result = destWindow->ProcessMessage(msg, wParam, lParam, aRetValue);
return PR_TRUE; // return result immediately
}
#ifdef DEBUG
else
printf("WARNING: couldn't get child window for MW event\n");
#endif
}
// We should cancel the surplus delta if the current window is not
// same as previous.
if (currentWindow != mWnd) {
currentVDelta = 0;
currentHDelta = 0;
currentWindow = mWnd;
}
// Keep track of whether or not the scroll notification is part of a series
// in order to calculate appropriate acceleration effect
UpdateMouseWheelSeriesCounter();
nsMouseScrollEvent scrollEvent(PR_TRUE, NS_MOUSE_SCROLL, this);
scrollEvent.delta = 0;
if (isVertical) {
scrollEvent.scrollFlags = nsMouseScrollEvent::kIsVertical;
if (ulScrollLines == WHEEL_PAGESCROLL) {
scrollEvent.scrollFlags |= nsMouseScrollEvent::kIsFullPage;
scrollEvent.delta = (((short) HIWORD (wParam)) > 0) ? -1 : 1;
} else {
currentVDelta -= (short) HIWORD (wParam);
if (PR_ABS(currentVDelta) >= iDeltaPerLine) {
// Compute delta to create acceleration effect
scrollEvent.delta = ComputeMouseWheelDelta(currentVDelta,
iDeltaPerLine,
ulScrollLines);
currentVDelta %= iDeltaPerLine;
}
}
} else {
scrollEvent.scrollFlags = nsMouseScrollEvent::kIsHorizontal;
if (ulScrollChars == WHEEL_PAGESCROLL) {
scrollEvent.scrollFlags |= nsMouseScrollEvent::kIsFullPage;
scrollEvent.delta = (((short) HIWORD (wParam)) > 0) ? 1 : -1;
} else {
currentHDelta += (short) HIWORD (wParam);
if (PR_ABS(currentHDelta) >= iDeltaPerChar) {
scrollEvent.delta = currentHDelta / iDeltaPerChar;
currentHDelta %= iDeltaPerChar;
}
}
}
if (!scrollEvent.delta)
return PR_FALSE; // break
scrollEvent.isShift = IS_VK_DOWN(NS_VK_SHIFT);
scrollEvent.isControl = IS_VK_DOWN(NS_VK_CONTROL);
scrollEvent.isMeta = PR_FALSE;
scrollEvent.isAlt = IS_VK_DOWN(NS_VK_ALT);
InitEvent(scrollEvent);
if (nsnull != mEventCallback) {
result = DispatchWindowEvent(&scrollEvent);
}
// Note that we should return zero if we process WM_MOUSEWHEEL.
// But if we process WM_MOUSEHWHEEL, we should return non-zero.
if (result)
*aRetValue = isVertical ? 0 : TRUE;
return PR_FALSE; // break;
}
// Reset scrollSeriesCounter when timer finishes (scroll series has ended)
void nsWindow::OnMouseWheelTimeout(nsITimer* aTimer, void* aClosure)
{
nsWindow* window = (nsWindow*) aClosure;
window->mScrollSeriesCounter = 0;
}
// Increment scrollSeriesCount and reset timer to keep count going
void nsWindow::UpdateMouseWheelSeriesCounter()
{
mScrollSeriesCounter++;
int scrollSeriesTimeout = 80;
static nsITimer* scrollTimer;
if (!scrollTimer) {
nsCOMPtr<nsITimer> timer = do_CreateInstance(NS_TIMER_CONTRACTID);
if (!timer)
return;
timer.swap(scrollTimer);
}
scrollTimer->Cancel();
nsresult rv =
scrollTimer->InitWithFuncCallback(OnMouseWheelTimeout, this,
scrollSeriesTimeout,
nsITimer::TYPE_ONE_SHOT);
NS_WARN_IF_FALSE(NS_SUCCEEDED(rv), "nsITimer::InitWithFuncCallback failed");
}
// If the scroll notification is part of a series of notifications we should
// increase scollEvent.delta to create an acceleration effect
int nsWindow::ComputeMouseWheelDelta(int currentVDelta,
int iDeltaPerLine,
ULONG ulScrollLines)
{
// scrollAccelerationStart: click number at which acceleration starts
int scrollAccelerationStart = gScrollPrefObserver->GetScrollAccelerationStart();
// scrollNumlines: number of lines per scroll before acceleration
int scrollNumLines = gScrollPrefObserver->GetScrollNumLines();
// scrollAccelerationFactor: factor muliplied for constant acceleration
int scrollAccelerationFactor = gScrollPrefObserver->GetScrollAccelerationFactor();
// compute delta that obeys numlines pref
int ulScrollLinesInt = static_cast<int>(ulScrollLines);
// currentVDelta is a multiple of (iDeltaPerLine * ulScrollLinesInt)
int delta = scrollNumLines * currentVDelta / (iDeltaPerLine * ulScrollLinesInt);
// mScrollSeriesCounter: the index of the scroll notification in a series
if (mScrollSeriesCounter < scrollAccelerationStart ||
scrollAccelerationStart < 0 ||
scrollAccelerationFactor < 0)
return delta;
else
return int(0.5 + delta * mScrollSeriesCounter *
(double) scrollAccelerationFactor / 10);
}
#endif // !defined(WINCE_WINDOWS_MOBILE)
static PRBool
StringCaseInsensitiveEquals(const PRUnichar* aChars1, const PRUint32 aNumChars1,
const PRUnichar* aChars2, const PRUint32 aNumChars2)
{
if (aNumChars1 != aNumChars2)
return PR_FALSE;
nsCaseInsensitiveStringComparator comp;
return comp(aChars1, aChars2, aNumChars1) == 0;
}
UINT nsWindow::MapFromNativeToDOM(UINT aNativeKeyCode)
{
#ifndef WINCE
switch (aNativeKeyCode) {
case VK_OEM_1: return NS_VK_SEMICOLON; // 0xBA, For the US standard keyboard, the ';:' key
case VK_OEM_PLUS: return NS_VK_ADD; // 0xBB, For any country/region, the '+' key
case VK_OEM_MINUS: return NS_VK_SUBTRACT; // 0xBD, For any country/region, the '-' key
}
#endif
return aNativeKeyCode;
}
/**
* nsWindow::OnKeyDown peeks into the message queue and pulls out
* WM_CHAR messages for processing. During testing we don't want to
* mess with the real message queue. Instead we pass a
* pseudo-WM_CHAR-message using this structure, and OnKeyDown will use
* that as if it was in the message queue, and refrain from actually
* looking at or touching the message queue.
*/
LRESULT nsWindow::OnKeyDown(const MSG &aMsg,
nsModifierKeyState &aModKeyState,
PRBool *aEventDispatched,
nsFakeCharMessage* aFakeCharMessage)
{
UINT virtualKeyCode = aMsg.wParam;
#ifndef WINCE
gKbdLayout.OnKeyDown (virtualKeyCode);
#endif
// Use only DOMKeyCode for XP processing.
// Use aVirtualKeyCode for gKbdLayout and native processing.
UINT DOMKeyCode = nsIMM32Handler::IsComposing(this) ?
virtualKeyCode : MapFromNativeToDOM(virtualKeyCode);
#ifdef DEBUG
//printf("In OnKeyDown virt: %d\n", DOMKeyCode);
#endif
PRBool noDefault =
DispatchKeyEvent(NS_KEY_DOWN, 0, nsnull, DOMKeyCode, &aMsg, aModKeyState);
if (aEventDispatched)
*aEventDispatched = PR_TRUE;
// If we won't be getting a WM_CHAR, WM_SYSCHAR or WM_DEADCHAR, synthesize a keypress
// for almost all keys
switch (DOMKeyCode) {
case NS_VK_SHIFT:
case NS_VK_CONTROL:
case NS_VK_ALT:
case NS_VK_CAPS_LOCK:
case NS_VK_NUM_LOCK:
case NS_VK_SCROLL_LOCK: return noDefault;
}
PRUint32 extraFlags = (noDefault ? NS_EVENT_FLAG_NO_DEFAULT : 0);
MSG msg;
BOOL gotMsg = aFakeCharMessage ||
::PeekMessageW(&msg, mWnd, WM_KEYFIRST, WM_KEYLAST, PM_NOREMOVE | PM_NOYIELD);
// Enter and backspace are always handled here to avoid for example the
// confusion between ctrl-enter and ctrl-J.
if (DOMKeyCode == NS_VK_RETURN || DOMKeyCode == NS_VK_BACK ||
((aModKeyState.mIsControlDown || aModKeyState.mIsAltDown)
#ifdef WINCE
))
#else
&& !gKbdLayout.IsDeadKey() && KeyboardLayout::IsPrintableCharKey(virtualKeyCode)))
#endif
{
// Remove a possible WM_CHAR or WM_SYSCHAR messages from the message queue.
// They can be more than one because of:
// * Dead-keys not pairing with base character
// * Some keyboard layouts may map up to 4 characters to the single key
PRBool anyCharMessagesRemoved = PR_FALSE;
if (aFakeCharMessage) {
anyCharMessagesRemoved = PR_TRUE;
} else {
while (gotMsg && (msg.message == WM_CHAR || msg.message == WM_SYSCHAR))
{
PR_LOG(gWindowsLog, PR_LOG_ALWAYS,
("%s charCode=%d scanCode=%d\n", msg.message == WM_SYSCHAR ? "WM_SYSCHAR" : "WM_CHAR",
msg.wParam, HIWORD(msg.lParam) & 0xFF));
RemoveMessageAndDispatchPluginEvent(WM_KEYFIRST, WM_KEYLAST);
anyCharMessagesRemoved = PR_TRUE;
gotMsg = ::PeekMessageW (&msg, mWnd, WM_KEYFIRST, WM_KEYLAST, PM_NOREMOVE | PM_NOYIELD);
}
}
if (!anyCharMessagesRemoved && DOMKeyCode == NS_VK_BACK &&
nsIMM32Handler::IsDoingKakuteiUndo(mWnd)) {
NS_ASSERTION(!aFakeCharMessage,
"We shouldn't be touching the real msg queue");
RemoveMessageAndDispatchPluginEvent(WM_CHAR, WM_CHAR);
}
}
else if (gotMsg &&
(aFakeCharMessage ||
msg.message == WM_CHAR || msg.message == WM_SYSCHAR || msg.message == WM_DEADCHAR)) {
if (aFakeCharMessage)
return OnCharRaw(aFakeCharMessage->mCharCode,
aFakeCharMessage->mScanCode, aModKeyState, extraFlags);
// If prevent default set for keydown, do same for keypress
::GetMessageW(&msg, mWnd, msg.message, msg.message);
if (msg.message == WM_DEADCHAR) {
if (!PluginHasFocus())
return PR_FALSE;
// We need to send the removed message to focused plug-in.
DispatchPluginEvent(msg);
return noDefault;
}
PR_LOG(gWindowsLog, PR_LOG_ALWAYS,
("%s charCode=%d scanCode=%d\n",
msg.message == WM_SYSCHAR ? "WM_SYSCHAR" : "WM_CHAR",
msg.wParam, HIWORD(msg.lParam) & 0xFF));
BOOL result = OnChar(msg, aModKeyState, nsnull, extraFlags);
// If a syschar keypress wasn't processed, Windows may want to
// handle it to activate a native menu.
if (!result && msg.message == WM_SYSCHAR)
::DefWindowProcW(mWnd, msg.message, msg.wParam, msg.lParam);
return result;
}
#ifndef WINCE
else if (!aModKeyState.mIsControlDown && !aModKeyState.mIsAltDown &&
(KeyboardLayout::IsPrintableCharKey(virtualKeyCode) ||
KeyboardLayout::IsNumpadKey(virtualKeyCode)))
{
// If this is simple KeyDown event but next message is not WM_CHAR,
// this event may not input text, so we should ignore this event.
// See bug 314130.
return PluginHasFocus() && noDefault;
}
if (gKbdLayout.IsDeadKey ())
return PluginHasFocus() && noDefault;
PRUint8 shiftStates[5];
PRUnichar uniChars[5];
PRUnichar shiftedChars[5] = {0, 0, 0, 0, 0};
PRUnichar unshiftedChars[5] = {0, 0, 0, 0, 0};
PRUnichar shiftedLatinChar = 0;
PRUnichar unshiftedLatinChar = 0;
PRUint32 numOfUniChars = 0;
PRUint32 numOfShiftedChars = 0;
PRUint32 numOfUnshiftedChars = 0;
PRUint32 numOfShiftStates = 0;
switch (virtualKeyCode) {
// keys to be sent as characters
case VK_ADD: uniChars [0] = '+'; numOfUniChars = 1; break;
case VK_SUBTRACT: uniChars [0] = '-'; numOfUniChars = 1; break;
case VK_DIVIDE: uniChars [0] = '/'; numOfUniChars = 1; break;
case VK_MULTIPLY: uniChars [0] = '*'; numOfUniChars = 1; break;
case VK_NUMPAD0:
case VK_NUMPAD1:
case VK_NUMPAD2:
case VK_NUMPAD3:
case VK_NUMPAD4:
case VK_NUMPAD5:
case VK_NUMPAD6:
case VK_NUMPAD7:
case VK_NUMPAD8:
case VK_NUMPAD9:
uniChars [0] = virtualKeyCode - VK_NUMPAD0 + '0';
numOfUniChars = 1;
break;
default:
if (KeyboardLayout::IsPrintableCharKey(virtualKeyCode)) {
numOfUniChars = numOfShiftStates =
gKbdLayout.GetUniChars(uniChars, shiftStates,
NS_ARRAY_LENGTH(uniChars));
}
if (aModKeyState.mIsControlDown ^ aModKeyState.mIsAltDown) {
PRUint8 capsLockState = (::GetKeyState(VK_CAPITAL) & 1) ? eCapsLock : 0;
numOfUnshiftedChars =
gKbdLayout.GetUniCharsWithShiftState(virtualKeyCode, capsLockState,
unshiftedChars, NS_ARRAY_LENGTH(unshiftedChars));
numOfShiftedChars =
gKbdLayout.GetUniCharsWithShiftState(virtualKeyCode,
capsLockState | eShift,
shiftedChars, NS_ARRAY_LENGTH(shiftedChars));
// The current keyboard cannot input alphabets or numerics,
// we should append them for Shortcut/Access keys.
// E.g., for Cyrillic keyboard layout.
if (NS_VK_A <= DOMKeyCode && DOMKeyCode <= NS_VK_Z) {
shiftedLatinChar = unshiftedLatinChar = DOMKeyCode;
if (capsLockState)
shiftedLatinChar += 0x20;
else
unshiftedLatinChar += 0x20;
if (unshiftedLatinChar == unshiftedChars[0] &&
shiftedLatinChar == shiftedChars[0]) {
shiftedLatinChar = unshiftedLatinChar = 0;
}
} else {
PRUint16 ch = 0;
if (NS_VK_0 <= DOMKeyCode && DOMKeyCode <= NS_VK_9) {
ch = DOMKeyCode;
} else {
switch (virtualKeyCode) {
case VK_OEM_PLUS: ch = '+'; break;
case VK_OEM_MINUS: ch = '-'; break;
}
}
if (ch && unshiftedChars[0] != ch && shiftedChars[0] != ch) {
// Windows has assigned a virtual key code to the key even though
// the character can't be produced with this key. That probably
// means the character can't be produced with any key in the
// current layout and so the assignment is based on a QWERTY
// layout. Append this code so that users can access the shortcut.
unshiftedLatinChar = ch;
}
}
// If the charCode is not ASCII character, we should replace the
// charCode with ASCII character only when Ctrl is pressed.
// But don't replace the charCode when the charCode is not same as
// unmodified characters. In such case, Ctrl is sometimes used for a
// part of character inputting key combination like Shift.
if (aModKeyState.mIsControlDown) {
PRUint8 currentState = eCtrl;
if (aModKeyState.mIsShiftDown)
currentState |= eShift;
PRUint32 ch =
aModKeyState.mIsShiftDown ? shiftedLatinChar : unshiftedLatinChar;
if (ch &&
(numOfUniChars == 0 ||
StringCaseInsensitiveEquals(uniChars, numOfUniChars,
aModKeyState.mIsShiftDown ? shiftedChars : unshiftedChars,
aModKeyState.mIsShiftDown ? numOfShiftedChars :
numOfUnshiftedChars))) {
numOfUniChars = numOfShiftStates = 1;
uniChars[0] = ch;
shiftStates[0] = currentState;
}
}
}
}
if (numOfUniChars > 0 || numOfShiftedChars > 0 || numOfUnshiftedChars > 0) {
PRUint32 num = PR_MAX(numOfUniChars,
PR_MAX(numOfShiftedChars, numOfUnshiftedChars));
PRUint32 skipUniChars = num - numOfUniChars;
PRUint32 skipShiftedChars = num - numOfShiftedChars;
PRUint32 skipUnshiftedChars = num - numOfUnshiftedChars;
UINT keyCode = numOfUniChars == 0 ? DOMKeyCode : 0;
for (PRUint32 cnt = 0; cnt < num; cnt++) {
PRUint16 uniChar, shiftedChar, unshiftedChar;
uniChar = shiftedChar = unshiftedChar = 0;
if (skipUniChars <= cnt) {
if (cnt - skipUniChars < numOfShiftStates) {
// If key in combination with Alt and/or Ctrl produces a different
// character than without them then do not report these flags
// because it is separate keyboard layout shift state. If dead-key
// and base character does not produce a valid composite character
// then both produced dead-key character and following base
// character may have different modifier flags, too.
aModKeyState.mIsShiftDown =
(shiftStates[cnt - skipUniChars] & eShift) != 0;
aModKeyState.mIsControlDown =
(shiftStates[cnt - skipUniChars] & eCtrl) != 0;
aModKeyState.mIsAltDown =
(shiftStates[cnt - skipUniChars] & eAlt) != 0;
}
uniChar = uniChars[cnt - skipUniChars];
}
if (skipShiftedChars <= cnt)
shiftedChar = shiftedChars[cnt - skipShiftedChars];
if (skipUnshiftedChars <= cnt)
unshiftedChar = unshiftedChars[cnt - skipUnshiftedChars];
nsAutoTArray<nsAlternativeCharCode, 5> altArray;
if (shiftedChar || unshiftedChar) {
nsAlternativeCharCode chars(unshiftedChar, shiftedChar);
altArray.AppendElement(chars);
}
if (cnt == num - 1 && (unshiftedLatinChar || shiftedLatinChar)) {
nsAlternativeCharCode chars(unshiftedLatinChar, shiftedLatinChar);
altArray.AppendElement(chars);
}
DispatchKeyEvent(NS_KEY_PRESS, uniChar, &altArray,
keyCode, nsnull, aModKeyState, extraFlags);
}
} else {
DispatchKeyEvent(NS_KEY_PRESS, 0, nsnull, DOMKeyCode, nsnull, aModKeyState,
extraFlags);
}
#else
{
UINT unichar = ::MapVirtualKey(virtualKeyCode, MAPVK_VK_TO_CHAR);
// Check for dead characters or no mapping
if (unichar & 0x80) {
return noDefault;
}
DispatchKeyEvent(NS_KEY_PRESS, unichar, nsnull, DOMKeyCode, nsnull, aModKeyState,
extraFlags);
}
#endif
return noDefault;
}
// OnKeyUp
LRESULT nsWindow::OnKeyUp(const MSG &aMsg,
nsModifierKeyState &aModKeyState,
PRBool *aEventDispatched)
{
UINT virtualKeyCode = aMsg.wParam;
PR_LOG(gWindowsLog, PR_LOG_ALWAYS,
("nsWindow::OnKeyUp VK=%d\n", virtualKeyCode));
if (!nsIMM32Handler::IsComposing(this)) {
virtualKeyCode = MapFromNativeToDOM(virtualKeyCode);
}
if (aEventDispatched)
*aEventDispatched = PR_TRUE;
return DispatchKeyEvent(NS_KEY_UP, 0, nsnull, virtualKeyCode, &aMsg,
aModKeyState);
}
// OnChar
LRESULT nsWindow::OnChar(const MSG &aMsg, nsModifierKeyState &aModKeyState,
PRBool *aEventDispatched, PRUint32 aFlags)
{
return OnCharRaw(aMsg.wParam, HIWORD(aMsg.lParam) & 0xFF, aModKeyState,
aFlags, &aMsg, aEventDispatched);
}
// OnCharRaw
LRESULT nsWindow::OnCharRaw(UINT charCode, UINT aScanCode,
nsModifierKeyState &aModKeyState, PRUint32 aFlags,
const MSG *aMsg, PRBool *aEventDispatched)
{
// ignore [shift+]alt+space so the OS can handle it
if (aModKeyState.mIsAltDown && !aModKeyState.mIsControlDown &&
IS_VK_DOWN(NS_VK_SPACE)) {
return FALSE;
}
// Ignore Ctrl+Enter (bug 318235)
if (aModKeyState.mIsControlDown && charCode == 0xA) {
return FALSE;
}
// WM_CHAR with Control and Alt (== AltGr) down really means a normal character
PRBool saveIsAltDown = aModKeyState.mIsAltDown;
PRBool saveIsControlDown = aModKeyState.mIsControlDown;
if (aModKeyState.mIsAltDown && aModKeyState.mIsControlDown)
aModKeyState.mIsAltDown = aModKeyState.mIsControlDown = PR_FALSE;
wchar_t uniChar;
if (nsIMM32Handler::IsComposing(this)) {
ResetInputState();
}
if (aModKeyState.mIsControlDown && charCode <= 0x1A) { // Ctrl+A Ctrl+Z, see Programming Windows 3.1 page 110 for details
// need to account for shift here. bug 16486
if (aModKeyState.mIsShiftDown)
uniChar = charCode - 1 + 'A';
else
uniChar = charCode - 1 + 'a';
charCode = 0;
}
else if (aModKeyState.mIsControlDown && charCode <= 0x1F) {
// Fix for 50255 - <ctrl><[> and <ctrl><]> are not being processed.
// also fixes ctrl+\ (x1c), ctrl+^ (x1e) and ctrl+_ (x1f)
// for some reason the keypress handler need to have the uniChar code set
// with the addition of a upper case A not the lower case.
uniChar = charCode - 1 + 'A';
charCode = 0;
} else { // 0x20 - SPACE, 0x3D - EQUALS
if (charCode < 0x20 || (charCode == 0x3D && aModKeyState.mIsControlDown)) {
uniChar = 0;
} else {
uniChar = charCode;
charCode = 0;
}
}
// Keep the characters unshifted for shortcuts and accesskeys and make sure
// that numbers are always passed as such (among others: bugs 50255 and 351310)
if (uniChar && (aModKeyState.mIsControlDown || aModKeyState.mIsAltDown)) {
UINT virtualKeyCode = ::MapVirtualKeyEx(aScanCode, MAPVK_VSC_TO_VK,
gKbdLayout.GetLayout());
UINT unshiftedCharCode =
virtualKeyCode >= '0' && virtualKeyCode <= '9' ? virtualKeyCode :
aModKeyState.mIsShiftDown ? ::MapVirtualKeyEx(virtualKeyCode,
MAPVK_VK_TO_CHAR,
gKbdLayout.GetLayout()) : 0;
// ignore diacritics (top bit set) and key mapping errors (char code 0)
if ((INT)unshiftedCharCode > 0)
uniChar = unshiftedCharCode;
}
// Fix for bug 285161 (and 295095) which was caused by the initial fix for bug 178110.
// When pressing (alt|ctrl)+char, the char must be lowercase unless shift is
// pressed too.
if (!aModKeyState.mIsShiftDown && (saveIsAltDown || saveIsControlDown)) {
uniChar = towlower(uniChar);
}
PRBool result = DispatchKeyEvent(NS_KEY_PRESS, uniChar, nsnull,
charCode, aMsg, aModKeyState, aFlags);
if (aEventDispatched)
*aEventDispatched = PR_TRUE;
aModKeyState.mIsAltDown = saveIsAltDown;
aModKeyState.mIsControlDown = saveIsControlDown;
return result;
}
void
nsWindow::SetupKeyModifiersSequence(nsTArray<KeyPair>* aArray, PRUint32 aModifiers)
{
for (PRUint32 i = 0; i < NS_ARRAY_LENGTH(sModifierKeyMap); ++i) {
const PRUint32* map = sModifierKeyMap[i];
if (aModifiers & map[0]) {
aArray->AppendElement(KeyPair(map[1], map[2]));
}
}
}
nsresult
nsWindow::ConfigureChildren(const nsTArray<Configuration>& aConfigurations)
{
// XXXroc we could use BeginDeferWindowPos/DeferWindowPos/EndDeferWindowPos
// here, if that helps in some situations. So far I haven't seen a
// need.
for (PRUint32 i = 0; i < aConfigurations.Length(); ++i) {
const Configuration& configuration = aConfigurations[i];
nsWindow* w = static_cast<nsWindow*>(configuration.mChild);
NS_ASSERTION(w->GetParent() == this,
"Configured widget is not a child");
#ifdef WINCE
// MSDN says we should do on WinCE this before moving or resizing the window
// See http://msdn.microsoft.com/en-us/library/aa930600.aspx
// We put the region back just below, anyway.
::SetWindowRgn(w->mWnd, NULL, TRUE);
#endif
nsIntRect bounds;
w->GetBounds(bounds);
if (bounds.Size() != configuration.mBounds.Size()) {
w->Resize(configuration.mBounds.x, configuration.mBounds.y,
configuration.mBounds.width, configuration.mBounds.height,
PR_TRUE);
} else if (bounds.TopLeft() != configuration.mBounds.TopLeft()) {
w->Move(configuration.mBounds.x, configuration.mBounds.y);
}
nsresult rv = w->SetWindowClipRegion(configuration.mClipRegion, PR_FALSE);
NS_ENSURE_SUCCESS(rv, rv);
}
return NS_OK;
}
static HRGN
CreateHRGNFromArray(const nsTArray<nsIntRect>& aRects)
{
PRInt32 size = sizeof(RGNDATAHEADER) + sizeof(RECT)*aRects.Length();
nsAutoTArray<PRUint8,100> buf;
if (!buf.SetLength(size))
return NULL;
RGNDATA* data = reinterpret_cast<RGNDATA*>(buf.Elements());
RECT* rects = reinterpret_cast<RECT*>(data->Buffer);
data->rdh.dwSize = sizeof(data->rdh);
data->rdh.iType = RDH_RECTANGLES;
data->rdh.nCount = aRects.Length();
nsIntRect bounds;
for (PRUint32 i = 0; i < aRects.Length(); ++i) {
const nsIntRect& r = aRects[i];
bounds.UnionRect(bounds, r);
::SetRect(&rects[i], r.x, r.y, r.XMost(), r.YMost());
}
::SetRect(&data->rdh.rcBound, bounds.x, bounds.y, bounds.XMost(), bounds.YMost());
return ::ExtCreateRegion(NULL, buf.Length(), data);
}
nsresult
nsWindow::SetWindowClipRegion(const nsTArray<nsIntRect>& aRects,
PRBool aIntersectWithExisting)
{
if (!aIntersectWithExisting) {
if (!StoreWindowClipRegion(aRects))
return NS_OK;
}
HRGN dest = CreateHRGNFromArray(aRects);
if (!dest)
return NS_ERROR_OUT_OF_MEMORY;
if (aIntersectWithExisting) {
HRGN current = ::CreateRectRgn(0, 0, 0, 0);
if (current) {
if (::GetWindowRgn(mWnd, current) != 0 /*ERROR*/) {
::CombineRgn(dest, dest, current, RGN_AND);
}
::DeleteObject(current);
}
}
if (!::SetWindowRgn(mWnd, dest, TRUE)) {
::DeleteObject(dest);
return NS_ERROR_FAILURE;
}
return NS_OK;
}
// WM_DESTROY event handler
void nsWindow::OnDestroy()
{
mOnDestroyCalled = PR_TRUE;
// Make sure we don't get destroyed in the process of tearing down.
nsCOMPtr<nsIWidget> kungFuDeathGrip(this);
// Dispatch the NS_DESTROY event. Must be called before mEventCallback is cleared.
if (!mInDtor)
DispatchStandardEvent(NS_DESTROY);
// Prevent the widget from sending additional events.
mEventCallback = nsnull;
// Free our subclass and clear |this| stored in the window props. We will no longer
// receive events from Windows after this point.
SubclassWindow(FALSE);
// Once mEventCallback is cleared and the subclass is reset, sCurrentWindow can be
// cleared. (It's used in tracking windows for mouse events.)
if (sCurrentWindow == this)
sCurrentWindow = nsnull;
// Disconnects us from our parent, will call our GetParent().
nsBaseWidget::Destroy();
// Release references to children, device context, toolkit, and app shell.
nsBaseWidget::OnDestroy();
// Clear our native parent handle.
// XXX Windows will take care of this in the proper order, and SetParent(nsnull)'s
// remove child on the parent already took place in nsBaseWidget's Destroy call above.
//SetParent(nsnull);
// We have to destroy the native drag target before we null out our window pointer.
EnableDragDrop(PR_FALSE);
// If we're going away and for some reason we're still the rollup widget, rollup and
// turn off capture.
if ( this == sRollupWidget ) {
if ( sRollupListener )
sRollupListener->Rollup(nsnull, nsnull);
CaptureRollupEvents(nsnull, PR_FALSE, PR_TRUE);
}
// If IME is disabled, restore it.
if (mOldIMC) {
mOldIMC = ::ImmAssociateContext(mWnd, mOldIMC);
NS_ASSERTION(!mOldIMC, "Another IMC was associated");
}
// Turn off mouse trails if enabled.
MouseTrailer* mtrailer = nsToolkit::gMouseTrailer;
if (mtrailer) {
if (mtrailer->GetMouseTrailerWindow() == mWnd)
mtrailer->DestroyTimer();
if (mtrailer->GetCaptureWindow() == mWnd)
mtrailer->SetCaptureWindow(nsnull);
}
// Free GDI window class objects
if (mBrush) {
VERIFY(::DeleteObject(mBrush));
mBrush = NULL;
}
// Free app icon resources.
HICON icon;
icon = (HICON) ::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM) 0);
if (icon)
::DestroyIcon(icon);
icon = (HICON) ::SendMessageW(mWnd, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM) 0);
if (icon)
::DestroyIcon(icon);
// Destroy any custom cursor resources.
if (mCursor == -1)
SetCursor(eCursor_standard);
#ifdef MOZ_XUL
// Reset transparency
if (eTransparencyTransparent == mTransparencyMode)
SetupTranslucentWindowMemoryBitmap(eTransparencyOpaque);
#endif
// Clear the main HWND.
mWnd = NULL;
}
// OnMove
PRBool nsWindow::OnMove(PRInt32 aX, PRInt32 aY)
{
mBounds.x = aX;
mBounds.y = aY;
nsGUIEvent event(PR_TRUE, NS_MOVE, this);
InitEvent(event);
event.refPoint.x = aX;
event.refPoint.y = aY;
return DispatchWindowEvent(&event);
}
// Send a resize message to the listener
PRBool nsWindow::OnResize(nsIntRect &aWindowRect)
{
// call the event callback
if (mEventCallback) {
nsSizeEvent event(PR_TRUE, NS_SIZE, this);
InitEvent(event);
event.windowSize = &aWindowRect;
RECT r;
if (::GetWindowRect(mWnd, &r)) {
event.mWinWidth = PRInt32(r.right - r.left);
event.mWinHeight = PRInt32(r.bottom - r.top);
} else {
event.mWinWidth = 0;
event.mWinHeight = 0;
}
return DispatchWindowEvent(&event);
}
return PR_FALSE;
}
#if !defined(WINCE) // implemented in nsWindowCE.cpp
PRBool nsWindow::OnHotKey(WPARAM wParam, LPARAM lParam)
{
return PR_TRUE;
}
#endif // !defined(WINCE)
void nsWindow::OnSettingsChange(WPARAM wParam, LPARAM lParam)
{
nsWindowGfx::OnSettingsChangeGfx(wParam);
}
// Deal with scrollbar messages (actually implemented only in nsScrollbar)
PRBool nsWindow::OnScroll(UINT scrollCode, int cPos)
{
return PR_FALSE;
}
// Return the brush used to paint the background of this control
HBRUSH nsWindow::OnControlColor()
{
return mBrush;
}
// Can be overriden. Controls auot-erase of background.
PRBool nsWindow::AutoErase()
{
return PR_FALSE;
}
/**************************************************************
**************************************************************
**
** BLOCK: IME management and accessibility
**
** Handles managing IME input and accessibility.
**
**************************************************************
**************************************************************/
NS_IMETHODIMP nsWindow::ResetInputState()
{
#ifdef DEBUG_KBSTATE
printf("ResetInputState\n");
#endif
#ifdef NS_ENABLE_TSF
nsTextStore::CommitComposition(PR_FALSE);
#endif //NS_ENABLE_TSF
nsIMEContext IMEContext(mWnd);
if (IMEContext.IsValid()) {
::ImmNotifyIME(IMEContext.get(), NI_COMPOSITIONSTR, CPS_COMPLETE, NULL);
::ImmNotifyIME(IMEContext.get(), NI_COMPOSITIONSTR, CPS_CANCEL, NULL);
}
return NS_OK;
}
NS_IMETHODIMP nsWindow::SetIMEOpenState(PRBool aState)
{
#ifdef DEBUG_KBSTATE
printf("SetIMEOpenState %s\n", (aState ? "Open" : "Close"));
#endif
#ifdef NS_ENABLE_TSF
nsTextStore::SetIMEOpenState(aState);
#endif //NS_ENABLE_TSF
nsIMEContext IMEContext(mWnd);
if (IMEContext.IsValid()) {
::ImmSetOpenStatus(IMEContext.get(), aState ? TRUE : FALSE);
}
return NS_OK;
}
NS_IMETHODIMP nsWindow::GetIMEOpenState(PRBool* aState)
{
nsIMEContext IMEContext(mWnd);
if (IMEContext.IsValid()) {
BOOL isOpen = ::ImmGetOpenStatus(IMEContext.get());
*aState = isOpen ? PR_TRUE : PR_FALSE;
} else
*aState = PR_FALSE;
#ifdef NS_ENABLE_TSF
*aState |= nsTextStore::GetIMEOpenState();
#endif //NS_ENABLE_TSF
return NS_OK;
}
NS_IMETHODIMP nsWindow::SetIMEEnabled(PRUint32 aState)
{
#ifdef NS_ENABLE_TSF
nsTextStore::SetIMEEnabled(aState);
#endif //NS_ENABLE_TSF
#ifdef DEBUG_KBSTATE
printf("SetIMEEnabled: %s\n", (aState == nsIWidget::IME_STATUS_ENABLED ||
aState == nsIWidget::IME_STATUS_PLUGIN)?
"Enabled": "Disabled");
#endif
if (nsIMM32Handler::IsComposing(this))
ResetInputState();
mIMEEnabled = aState;
PRBool enable = (aState == nsIWidget::IME_STATUS_ENABLED ||
aState == nsIWidget::IME_STATUS_PLUGIN);
#if defined(WINCE_HAVE_SOFTKB)
sSoftKeyboardState = (aState != nsIWidget::IME_STATUS_DISABLED);
nsWindowCE::ToggleSoftKB(sSoftKeyboardState);
#endif
if (!enable != !mOldIMC)
return NS_OK;
mOldIMC = ::ImmAssociateContext(mWnd, enable ? mOldIMC : NULL);
NS_ASSERTION(!enable || !mOldIMC, "Another IMC was associated");
return NS_OK;
}
NS_IMETHODIMP nsWindow::GetIMEEnabled(PRUint32* aState)
{
#ifdef DEBUG_KBSTATE
printf("GetIMEEnabled: %s\n", mIMEEnabled? "Enabled": "Disabled");
#endif
*aState = mIMEEnabled;
return NS_OK;
}
NS_IMETHODIMP nsWindow::CancelIMEComposition()
{
#ifdef DEBUG_KBSTATE
printf("CancelIMEComposition\n");
#endif
#ifdef NS_ENABLE_TSF
nsTextStore::CommitComposition(PR_TRUE);
#endif //NS_ENABLE_TSF
nsIMEContext IMEContext(mWnd);
if (IMEContext.IsValid()) {
::ImmNotifyIME(IMEContext.get(), NI_COMPOSITIONSTR, CPS_CANCEL, NULL);
}
return NS_OK;
}
NS_IMETHODIMP
nsWindow::GetToggledKeyState(PRUint32 aKeyCode, PRBool* aLEDState)
{
#ifdef DEBUG_KBSTATE
printf("GetToggledKeyState\n");
#endif
NS_ENSURE_ARG_POINTER(aLEDState);
*aLEDState = (::GetKeyState(aKeyCode) & 1) != 0;
return NS_OK;
}
#ifdef NS_ENABLE_TSF
NS_IMETHODIMP
nsWindow::OnIMEFocusChange(PRBool aFocus)
{
nsresult rv = nsTextStore::OnFocusChange(aFocus, this, mIMEEnabled);
if (rv == NS_ERROR_NOT_AVAILABLE)
rv = NS_OK; // TSF is not enabled, maybe.
return rv;
}
NS_IMETHODIMP
nsWindow::OnIMETextChange(PRUint32 aStart,
PRUint32 aOldEnd,
PRUint32 aNewEnd)
{
return nsTextStore::OnTextChange(aStart, aOldEnd, aNewEnd);
}
NS_IMETHODIMP
nsWindow::OnIMESelectionChange(void)
{
return nsTextStore::OnSelectionChange();
}
#endif //NS_ENABLE_TSF
#ifdef ACCESSIBILITY
already_AddRefed<nsIAccessible> nsWindow::GetRootAccessible()
{
nsWindow::sIsAccessibilityOn = TRUE;
if (mInDtor || mOnDestroyCalled || mWindowType == eWindowType_invisible) {
return nsnull;
}
nsIAccessible *rootAccessible = nsnull;
// If accessibility is turned on, we create this even before it is requested
// when the window gets focused. We need it to be created early so it can
// generate accessibility events right away
nsWindow* accessibleWindow = nsnull;
if (mContentType != eContentTypeInherit) {
// We're on a MozillaContentWindowClass or MozillaUIWindowClass window.
// Search for the correct visible child window to get an accessible
// document from. Make sure to use an active child window
HWND accessibleWnd = ::GetTopWindow(mWnd);
while (accessibleWnd) {
// Loop through windows and find the first one with accessibility info
accessibleWindow = GetNSWindowPtr(accessibleWnd);
if (accessibleWindow) {
accessibleWindow->DispatchAccessibleEvent(NS_GETACCESSIBLE, &rootAccessible);
if (rootAccessible) {
break; // Success, one of the child windows was active
}
}
accessibleWnd = ::GetNextWindow(accessibleWnd, GW_HWNDNEXT);
}
}
else {
DispatchAccessibleEvent(NS_GETACCESSIBLE, &rootAccessible);
}
return rootAccessible;
}
STDMETHODIMP_(LRESULT)
nsWindow::LresultFromObject(REFIID riid, WPARAM wParam, LPUNKNOWN pAcc)
{
// open the dll dynamically
if (!sAccLib)
sAccLib =::LoadLibraryW(L"OLEACC.DLL");
if (sAccLib) {
if (!sLresultFromObject)
sLresultFromObject = (LPFNLRESULTFROMOBJECT)GetProcAddress(sAccLib,"LresultFromObject");
if (sLresultFromObject)
return sLresultFromObject(riid,wParam,pAcc);
}
return 0;
}
#endif
/**************************************************************
**************************************************************
**
** BLOCK: Transparency
**
** Window transparency helpers.
**
**************************************************************
**************************************************************/
#ifdef MOZ_XUL
void nsWindow::ResizeTranslucentWindow(PRInt32 aNewWidth, PRInt32 aNewHeight, PRBool force)
{
if (!force && aNewWidth == mBounds.width && aNewHeight == mBounds.height)
return;
mTransparentSurface = new gfxWindowsSurface(gfxIntSize(aNewWidth, aNewHeight), gfxASurface::ImageFormatARGB32);
mMemoryDC = mTransparentSurface->GetDC();
}
void nsWindow::SetWindowTranslucencyInner(nsTransparencyMode aMode)
{
#ifndef WINCE
if (aMode == mTransparencyMode)
return;
HWND hWnd = GetTopLevelHWND(mWnd, PR_TRUE);
nsWindow* topWindow = GetNSWindowPtr(hWnd);
if (!topWindow)
{
NS_WARNING("Trying to use transparent chrome in an embedded context");
return;
}
LONG_PTR style = 0, exStyle = 0;
switch(aMode) {
case eTransparencyTransparent:
exStyle |= WS_EX_LAYERED;
case eTransparencyOpaque:
case eTransparencyGlass:
topWindow->mTransparencyMode = aMode;
break;
}
style |= topWindow->WindowStyle();
exStyle |= topWindow->WindowExStyle();
if (aMode == eTransparencyTransparent) {
style &= ~(WS_CAPTION | WS_THICKFRAME | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX);
exStyle &= ~(WS_EX_DLGMODALFRAME | WS_EX_WINDOWEDGE | WS_EX_CLIENTEDGE | WS_EX_STATICEDGE);
}
VERIFY_WINDOW_STYLE(style);
::SetWindowLongPtrW(hWnd, GWL_STYLE, style);
::SetWindowLongPtrW(hWnd, GWL_EXSTYLE, exStyle);
mTransparencyMode = aMode;
SetupTranslucentWindowMemoryBitmap(aMode);
MARGINS margins = { 0, 0, 0, 0 };
if(eTransparencyGlass == aMode)
margins.cxLeftWidth = -1;
if(nsUXThemeData::sHaveCompositor)
nsUXThemeData::dwmExtendFrameIntoClientAreaPtr(hWnd, &margins);
#endif
}
void nsWindow::SetupTranslucentWindowMemoryBitmap(nsTransparencyMode aMode)
{
if (eTransparencyTransparent == aMode) {
ResizeTranslucentWindow(mBounds.width, mBounds.height, PR_TRUE);
} else {
mTransparentSurface = nsnull;
mMemoryDC = NULL;
}
}
nsresult nsWindow::UpdateTranslucentWindow()
{
#ifndef WINCE
if (mBounds.IsEmpty())
return NS_OK;
::GdiFlush();
BLENDFUNCTION bf = { AC_SRC_OVER, 0, 255, AC_SRC_ALPHA };
SIZE winSize = { mBounds.width, mBounds.height };
POINT srcPos = { 0, 0 };
HWND hWnd = GetTopLevelHWND(mWnd, PR_TRUE);
RECT winRect;
::GetWindowRect(hWnd, &winRect);
// perform the alpha blend
if (!::UpdateLayeredWindow(hWnd, NULL, (POINT*)&winRect, &winSize, mMemoryDC, &srcPos, 0, &bf, ULW_ALPHA))
return NS_ERROR_FAILURE;
#endif
return NS_OK;
}
#endif //MOZ_XUL
/**************************************************************
**************************************************************
**
** BLOCK: Popup rollup hooks
**
** Deals with CaptureRollup on popup windows.
**
**************************************************************
**************************************************************/
#ifndef WINCE
// Schedules a timer for a window, so we can rollup after processing the hook event
void nsWindow::ScheduleHookTimer(HWND aWnd, UINT aMsgId)
{
// In some cases multiple hooks may be scheduled
// so ignore any other requests once one timer is scheduled
if (sHookTimerId == 0) {
// Remember the window handle and the message ID to be used later
sRollupMsgId = aMsgId;
sRollupMsgWnd = aWnd;
// Schedule native timer for doing the rollup after
// this event is done being processed
sHookTimerId = ::SetTimer(NULL, 0, 0, (TIMERPROC)HookTimerForPopups);
NS_ASSERTION(sHookTimerId, "Timer couldn't be created.");
}
}
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
int gLastMsgCode = 0;
extern MSGFEventMsgInfo gMSGFEvents[];
#endif
// Process Menu messages, rollup when popup is clicked.
LRESULT CALLBACK nsWindow::MozSpecialMsgFilter(int code, WPARAM wParam, LPARAM lParam)
{
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (sProcessHook) {
MSG* pMsg = (MSG*)lParam;
int inx = 0;
while (gMSGFEvents[inx].mId != code && gMSGFEvents[inx].mStr != NULL) {
inx++;
}
if (code != gLastMsgCode) {
if (gMSGFEvents[inx].mId == code) {
#ifdef DEBUG
printf("MozSpecialMessageProc - code: 0x%X - %s hw: %p\n", code, gMSGFEvents[inx].mStr, pMsg->hwnd);
#endif
} else {
#ifdef DEBUG
printf("MozSpecialMessageProc - code: 0x%X - %d hw: %p\n", code, gMSGFEvents[inx].mId, pMsg->hwnd);
#endif
}
gLastMsgCode = code;
}
PrintEvent(pMsg->message, FALSE, FALSE);
}
#endif // #ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (sProcessHook && code == MSGF_MENU) {
MSG* pMsg = (MSG*)lParam;
ScheduleHookTimer( pMsg->hwnd, pMsg->message);
}
return ::CallNextHookEx(sMsgFilterHook, code, wParam, lParam);
}
// Process all mouse messages. Roll up when a click is in a native window
// that doesn't have an nsIWidget.
LRESULT CALLBACK nsWindow::MozSpecialMouseProc(int code, WPARAM wParam, LPARAM lParam)
{
if (sProcessHook) {
switch (wParam) {
case WM_LBUTTONDOWN:
case WM_RBUTTONDOWN:
case WM_MBUTTONDOWN:
case WM_MOUSEWHEEL:
case WM_MOUSEHWHEEL:
{
MOUSEHOOKSTRUCT* ms = (MOUSEHOOKSTRUCT*)lParam;
nsIWidget* mozWin = (nsIWidget*)GetNSWindowPtr(ms->hwnd);
if (mozWin) {
// If this window is windowed plugin window, the mouse events are not
// sent to us.
if (static_cast<nsWindow*>(mozWin)->mIsPluginWindow)
ScheduleHookTimer(ms->hwnd, (UINT)wParam);
} else {
ScheduleHookTimer(ms->hwnd, (UINT)wParam);
}
break;
}
}
}
return ::CallNextHookEx(sCallMouseHook, code, wParam, lParam);
}
// Process all messages. Roll up when the window is moving, or
// is resizing or when maximized or mininized.
LRESULT CALLBACK nsWindow::MozSpecialWndProc(int code, WPARAM wParam, LPARAM lParam)
{
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (sProcessHook) {
CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam;
PrintEvent(cwpt->message, FALSE, FALSE);
}
#endif
if (sProcessHook) {
CWPSTRUCT* cwpt = (CWPSTRUCT*)lParam;
if (cwpt->message == WM_MOVING ||
cwpt->message == WM_SIZING ||
cwpt->message == WM_GETMINMAXINFO) {
ScheduleHookTimer(cwpt->hwnd, (UINT)cwpt->message);
}
}
return ::CallNextHookEx(sCallProcHook, code, wParam, lParam);
}
// Register the special "hooks" for dropdown processing.
void nsWindow::RegisterSpecialDropdownHooks()
{
NS_ASSERTION(!sMsgFilterHook, "sMsgFilterHook must be NULL!");
NS_ASSERTION(!sCallProcHook, "sCallProcHook must be NULL!");
DISPLAY_NMM_PRT("***************** Installing Msg Hooks ***************\n");
//HMODULE hMod = GetModuleHandle("gkwidget.dll");
// Install msg hook for moving the window and resizing
if (!sMsgFilterHook) {
DISPLAY_NMM_PRT("***** Hooking sMsgFilterHook!\n");
sMsgFilterHook = SetWindowsHookEx(WH_MSGFILTER, MozSpecialMsgFilter, NULL, GetCurrentThreadId());
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (!sMsgFilterHook) {
printf("***** SetWindowsHookEx is NOT installed for WH_MSGFILTER!\n");
}
#endif
}
// Install msg hook for menus
if (!sCallProcHook) {
DISPLAY_NMM_PRT("***** Hooking sCallProcHook!\n");
sCallProcHook = SetWindowsHookEx(WH_CALLWNDPROC, MozSpecialWndProc, NULL, GetCurrentThreadId());
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (!sCallProcHook) {
printf("***** SetWindowsHookEx is NOT installed for WH_CALLWNDPROC!\n");
}
#endif
}
// Install msg hook for the mouse
if (!sCallMouseHook) {
DISPLAY_NMM_PRT("***** Hooking sCallMouseHook!\n");
sCallMouseHook = SetWindowsHookEx(WH_MOUSE, MozSpecialMouseProc, NULL, GetCurrentThreadId());
#ifdef POPUP_ROLLUP_DEBUG_OUTPUT
if (!sCallMouseHook) {
printf("***** SetWindowsHookEx is NOT installed for WH_MOUSE!\n");
}
#endif
}
}
// Unhook special message hooks for dropdowns.
void nsWindow::UnregisterSpecialDropdownHooks()
{
DISPLAY_NMM_PRT("***************** De-installing Msg Hooks ***************\n");
if (sCallProcHook) {
DISPLAY_NMM_PRT("***** Unhooking sCallProcHook!\n");
if (!::UnhookWindowsHookEx(sCallProcHook)) {
DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallProcHook!\n");
}
sCallProcHook = NULL;
}
if (sMsgFilterHook) {
DISPLAY_NMM_PRT("***** Unhooking sMsgFilterHook!\n");
if (!::UnhookWindowsHookEx(sMsgFilterHook)) {
DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sMsgFilterHook!\n");
}
sMsgFilterHook = NULL;
}
if (sCallMouseHook) {
DISPLAY_NMM_PRT("***** Unhooking sCallMouseHook!\n");
if (!::UnhookWindowsHookEx(sCallMouseHook)) {
DISPLAY_NMM_PRT("***** UnhookWindowsHookEx failed for sCallMouseHook!\n");
}
sCallMouseHook = NULL;
}
}
// This timer is designed to only fire one time at most each time a "hook" function
// is used to rollup the dropdown. In some cases, the timer may be scheduled from the
// hook, but that hook event or a subsequent event may roll up the dropdown before
// this timer function is executed.
//
// For example, if an MFC control takes focus, the combobox will lose focus and rollup
// before this function fires.
VOID CALLBACK nsWindow::HookTimerForPopups(HWND hwnd, UINT uMsg, UINT idEvent, DWORD dwTime)
{
if (sHookTimerId != 0) {
// if the window is NULL then we need to use the ID to kill the timer
BOOL status = ::KillTimer(NULL, sHookTimerId);
NS_ASSERTION(status, "Hook Timer was not killed.");
sHookTimerId = 0;
}
if (sRollupMsgId != 0) {
// Note: DealWithPopups does the check to make sure that
// sRollupListener and sRollupWidget are not NULL
LRESULT popupHandlingResult;
nsAutoRollup autoRollup;
DealWithPopups(sRollupMsgWnd, sRollupMsgId, 0, 0, &popupHandlingResult);
sRollupMsgId = 0;
sRollupMsgWnd = NULL;
}
}
#endif // WinCE
static PRBool IsDifferentThreadWindow(HWND aWnd)
{
return ::GetCurrentThreadId() != ::GetWindowThreadProcessId(aWnd, NULL);
}
PRBool
nsWindow::EventIsInsideWindow(UINT Msg, nsWindow* aWindow)
{
RECT r;
#ifndef WINCE
if (Msg == WM_ACTIVATEAPP)
// don't care about activation/deactivation
return PR_FALSE;
#else
if (Msg == WM_ACTIVATE)
// but on Windows CE we do care about
// activation/deactivation because there doesn't exist
// cancelable Mouse Activation events
return PR_TRUE;
#endif
::GetWindowRect(aWindow->mWnd, &r);
DWORD pos = ::GetMessagePos();
POINT mp;
mp.x = GET_X_LPARAM(pos);
mp.y = GET_Y_LPARAM(pos);
// was the event inside this window?
return (PRBool) PtInRect(&r, mp);
}
// Handle events that may cause a popup (combobox, XPMenu, etc) to need to rollup.
BOOL
nsWindow::DealWithPopups(HWND inWnd, UINT inMsg, WPARAM inWParam, LPARAM inLParam, LRESULT* outResult)
{
if (sRollupListener && sRollupWidget && ::IsWindowVisible(inWnd)) {
if (inMsg == WM_LBUTTONDOWN || inMsg == WM_RBUTTONDOWN || inMsg == WM_MBUTTONDOWN ||
inMsg == WM_MOUSEWHEEL || inMsg == WM_MOUSEHWHEEL || inMsg == WM_ACTIVATE ||
(inMsg == WM_KILLFOCUS && IsDifferentThreadWindow((HWND)inWParam))
#ifndef WINCE
||
inMsg == WM_NCRBUTTONDOWN ||
inMsg == WM_MOVING ||
inMsg == WM_SIZING ||
inMsg == WM_NCLBUTTONDOWN ||
inMsg == WM_NCMBUTTONDOWN ||
inMsg == WM_MOUSEACTIVATE ||
inMsg == WM_ACTIVATEAPP ||
inMsg == WM_MENUSELECT
#endif
)
{
// Rollup if the event is outside the popup.
PRBool rollup = !nsWindow::EventIsInsideWindow(inMsg, (nsWindow*)sRollupWidget);
if (rollup && (inMsg == WM_MOUSEWHEEL || inMsg == WM_MOUSEHWHEEL))
{
sRollupListener->ShouldRollupOnMouseWheelEvent(&rollup);
*outResult = PR_TRUE;
}
// If we're dealing with menus, we probably have submenus and we don't
// want to rollup if the click is in a parent menu of the current submenu.
PRUint32 popupsToRollup = PR_UINT32_MAX;
if (rollup) {
nsCOMPtr<nsIMenuRollup> menuRollup ( do_QueryInterface(sRollupListener) );
if ( menuRollup ) {
nsAutoTArray<nsIWidget*, 5> widgetChain;
PRUint32 sameTypeCount = menuRollup->GetSubmenuWidgetChain(&widgetChain);
for ( PRUint32 i = 0; i < widgetChain.Length(); ++i ) {
nsIWidget* widget = widgetChain[i];
if ( nsWindow::EventIsInsideWindow(inMsg, (nsWindow*)widget) ) {
// don't roll up if the mouse event occured within a menu of the
// same type. If the mouse event occured in a menu higher than
// that, roll up, but pass the number of popups to Rollup so
// that only those of the same type close up.
if (i < sameTypeCount) {
rollup = PR_FALSE;
}
else {
popupsToRollup = sameTypeCount;
}
break;
}
} // foreach parent menu widget
} // if rollup listener knows about menus
}
#ifndef WINCE
if (inMsg == WM_MOUSEACTIVATE && popupsToRollup == PR_UINT32_MAX) {
// Prevent the click inside the popup from causing a change in window
// activation. Since the popup is shown non-activated, we need to eat
// any requests to activate the window while it is displayed. Windows
// will automatically activate the popup on the mousedown otherwise.
if (!rollup) {
*outResult = MA_NOACTIVATE;
return TRUE;
}
else
{
UINT uMsg = HIWORD(inLParam);
if (uMsg == WM_MOUSEMOVE)
{
// WM_MOUSEACTIVATE cause by moving the mouse - X-mouse (eg. TweakUI)
// must be enabled in Windows.
sRollupListener->ShouldRollupOnMouseActivate(&rollup);
if (!rollup)
{
*outResult = MA_NOACTIVATE;
return true;
}
}
}
}
// if we've still determined that we should still rollup everything, do it.
else
#endif
if ( rollup ) {
// sRollupConsumeEvent may be modified by
// nsIRollupListener::Rollup.
PRBool consumeRollupEvent = sRollupConsumeEvent;
// only need to deal with the last rollup for left mouse down events.
sRollupListener->Rollup(popupsToRollup, inMsg == WM_LBUTTONDOWN ? &mLastRollup : nsnull);
// Tell hook to stop processing messages
sProcessHook = PR_FALSE;
sRollupMsgId = 0;
sRollupMsgWnd = NULL;
// return TRUE tells Windows that the event is consumed,
// false allows the event to be dispatched
//
// So if we are NOT supposed to be consuming events, let it go through
if (consumeRollupEvent && inMsg != WM_RBUTTONDOWN) {
*outResult = TRUE;
return TRUE;
}
2009-06-12 12:15:36 -07:00
#ifndef WINCE
// if we are only rolling up some popups, don't activate and don't let
// the event go through. This prevents clicks menus higher in the
// chain from opening when a context menu is open
if (popupsToRollup != PR_UINT32_MAX && inMsg == WM_MOUSEACTIVATE) {
*outResult = MA_NOACTIVATEANDEAT;
return TRUE;
}
2009-06-12 12:15:36 -07:00
#endif
}
} // if event that might trigger a popup to rollup
} // if rollup listeners registered
return FALSE;
}
/**************************************************************
**************************************************************
**
** BLOCK: Misc. utility methods and functions.
**
** General use.
**
**************************************************************
**************************************************************/
// nsModifierKeyState used in various character processing.
nsModifierKeyState::nsModifierKeyState()
{
mIsShiftDown = IS_VK_DOWN(NS_VK_SHIFT);
mIsControlDown = IS_VK_DOWN(NS_VK_CONTROL);
mIsAltDown = IS_VK_DOWN(NS_VK_ALT);
}
PRInt32 nsWindow::GetWindowsVersion()
{
#ifdef WINCE
return 0x500;
#else
static PRInt32 version = 0;
static PRBool didCheck = PR_FALSE;
if (!didCheck)
{
didCheck = PR_TRUE;
OSVERSIONINFOEX osInfo;
osInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
// This cast is safe and supposed to be here, don't worry
::GetVersionEx((OSVERSIONINFO*)&osInfo);
version = (osInfo.dwMajorVersion & 0xff) << 8 | (osInfo.dwMinorVersion & 0xff);
}
return version;
#endif
}
// Note that the result of GetTopLevelWindow method can be different from the
// result of GetTopLevelHWND method. The result can be non-floating window.
// Because our top level window may be contained in another window which is
// not managed by us.
nsWindow* nsWindow::GetTopLevelWindow(PRBool aStopOnDialogOrPopup)
{
nsWindow* curWindow = this;
while (PR_TRUE) {
if (aStopOnDialogOrPopup) {
switch (curWindow->mWindowType) {
case eWindowType_dialog:
case eWindowType_popup:
return curWindow;
}
}
// Retrieve the top level parent or owner window
nsWindow* parentWindow = curWindow->GetParentWindow(PR_TRUE);
if (!parentWindow)
return curWindow;
curWindow = parentWindow;
}
}
// Note that the result of GetTopLevelHWND can be different from the result
// of GetTopLevelWindow method. Because this is checking whether the window
// is top level only in Win32 window system. Therefore, the result window
// may not be managed by us.
HWND nsWindow::GetTopLevelHWND(HWND aWnd, PRBool aStopOnDialogOrPopup)
{
HWND curWnd = aWnd;
HWND topWnd = NULL;
HWND upWnd = NULL;
while (curWnd) {
topWnd = curWnd;
if (aStopOnDialogOrPopup) {
DWORD_PTR style = ::GetWindowLongPtrW(curWnd, GWL_STYLE);
VERIFY_WINDOW_STYLE(style);
if (!(style & WS_CHILD)) // first top-level window
break;
}
upWnd = ::GetParent(curWnd); // Parent or owner (if has no parent)
#ifdef WINCE
// For dialog windows, we want just the parent, not the owner.
// For other/popup windows, we want to find the first owner/parent
// that's a dialog and/or has an owner.
if (upWnd && ::GetWindow(curWnd, GW_OWNER) == upWnd) {
DWORD_PTR style = ::GetWindowLongPtrW(curWnd, GWL_STYLE);
if ((style & WS_DLGFRAME) != 0)
break;
}
#endif
curWnd = upWnd;
}
return topWnd;
}
static BOOL CALLBACK gEnumWindowsProc(HWND hwnd, LPARAM lParam)
{
DWORD pid;
::GetWindowThreadProcessId(hwnd, &pid);
if (pid == GetCurrentProcessId() && ::IsWindowVisible(hwnd))
{
gWindowsVisible = PR_TRUE;
return FALSE;
}
return TRUE;
}
PRBool nsWindow::CanTakeFocus()
{
gWindowsVisible = PR_FALSE;
EnumWindows(gEnumWindowsProc, 0);
if (!gWindowsVisible) {
return PR_TRUE;
} else {
HWND fgWnd = ::GetForegroundWindow();
if (!fgWnd) {
return PR_TRUE;
}
DWORD pid;
GetWindowThreadProcessId(fgWnd, &pid);
if (pid == GetCurrentProcessId()) {
return PR_TRUE;
}
}
return PR_FALSE;
}
LPARAM nsWindow::lParamToScreen(LPARAM lParam)
{
POINT pt;
pt.x = GET_X_LPARAM(lParam);
pt.y = GET_Y_LPARAM(lParam);
::ClientToScreen(mWnd, &pt);
return MAKELPARAM(pt.x, pt.y);
}
LPARAM nsWindow::lParamToClient(LPARAM lParam)
{
POINT pt;
pt.x = GET_X_LPARAM(lParam);
pt.y = GET_Y_LPARAM(lParam);
::ScreenToClient(mWnd, &pt);
return MAKELPARAM(pt.x, pt.y);
}
/**************************************************************
**************************************************************
**
** BLOCK: ChildWindow impl.
**
** Child window overrides.
**
**************************************************************
**************************************************************/
// Deal with all sort of mouse event
PRBool ChildWindow::DispatchMouseEvent(PRUint32 aEventType, WPARAM wParam, LPARAM lParam,
PRBool aIsContextMenuKey, PRInt16 aButton)
{
PRBool result = PR_FALSE;
if (nsnull == mEventCallback) {
return result;
}
switch (aEventType) {
case NS_MOUSE_BUTTON_DOWN:
CaptureMouse(PR_TRUE);
break;
// NS_MOUSE_MOVE and NS_MOUSE_EXIT are here because we need to make sure capture flag
// isn't left on after a drag where we wouldn't see a button up message (see bug 324131).
case NS_MOUSE_BUTTON_UP:
case NS_MOUSE_MOVE:
case NS_MOUSE_EXIT:
if (!(wParam & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) && mIsInMouseCapture)
CaptureMouse(PR_FALSE);
break;
default:
break;
} // switch
return nsWindow::DispatchMouseEvent(aEventType, wParam, lParam,
aIsContextMenuKey, aButton);
}
// return the style for a child nsWindow
DWORD ChildWindow::WindowStyle()
{
DWORD style = WS_CLIPCHILDREN | nsWindow::WindowStyle();
if (!(style & WS_POPUP))
style |= WS_CHILD; // WS_POPUP and WS_CHILD are mutually exclusive.
VERIFY_WINDOW_STYLE(style);
return style;
}