gecko/content/media/video/src/nsMediaDecoder.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: ML 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla code.
*
* The Initial Developer of the Original Code is the Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Double <chris.double@double.co.nz>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "prlog.h"
#include "prmem.h"
#include "nsIFrame.h"
#include "nsIDocument.h"
#include "nsThreadUtils.h"
#include "nsIDOMHTMLMediaElement.h"
#include "nsNetUtil.h"
#include "nsHTMLMediaElement.h"
#include "nsIObserver.h"
#include "nsIObserverService.h"
#include "nsAutoLock.h"
#include "nsIRenderingContext.h"
#include "gfxContext.h"
#include "gfxImageSurface.h"
#include "nsPresContext.h"
#include "nsMediaDecoder.h"
#ifdef PR_LOGGING
// Logging object for decoder
PRLogModuleInfo* gVideoDecoderLog = nsnull;
#endif
nsMediaDecoder::nsMediaDecoder() :
mElement(0),
mRGBWidth(-1),
mRGBHeight(-1),
mSizeChanged(PR_FALSE),
mVideoUpdateLock(nsnull),
mFramerate(0.0)
{
MOZ_COUNT_CTOR(nsMediaDecoder);
}
nsMediaDecoder::~nsMediaDecoder()
{
if (mVideoUpdateLock) {
PR_DestroyLock(mVideoUpdateLock);
mVideoUpdateLock = nsnull;
}
MOZ_COUNT_DTOR(nsMediaDecoder);
}
PRBool nsMediaDecoder::Init()
{
mVideoUpdateLock = PR_NewLock();
return mVideoUpdateLock != nsnull;
}
void nsMediaDecoder::Shutdown()
{
StopProgress();
ElementUnavailable();
}
nsresult nsMediaDecoder::InitLogger()
{
#ifdef PR_LOGGING
gVideoDecoderLog = PR_NewLogModule("nsMediaDecoder");
#endif
return NS_OK;
}
void nsMediaDecoder::Invalidate()
{
if (!mElement)
return;
nsIFrame* frame = mElement->GetPrimaryFrame();
if (!frame)
return;
{
nsAutoLock lock(mVideoUpdateLock);
if (mSizeChanged) {
mSizeChanged = PR_FALSE;
nsPresContext* presContext = frame->PresContext();
nsIPresShell *presShell = presContext->PresShell();
presShell->FrameNeedsReflow(frame,
nsIPresShell::eStyleChange,
NS_FRAME_IS_DIRTY);
}
}
nsRect r(nsPoint(0,0), frame->GetSize());
frame->Invalidate(r);
}
static void ProgressCallback(nsITimer* aTimer, void* aClosure)
{
nsMediaDecoder* decoder = static_cast<nsMediaDecoder*>(aClosure);
decoder->Progress();
}
void nsMediaDecoder::Progress()
{
if (!mElement)
return;
mElement->DispatchProgressEvent(NS_LITERAL_STRING("progress"));
}
nsresult nsMediaDecoder::StartProgress()
{
nsresult rv = NS_OK;
if (!mProgressTimer) {
mProgressTimer = do_CreateInstance("@mozilla.org/timer;1");
rv = mProgressTimer->InitWithFuncCallback(ProgressCallback,
this,
350, // Number of milliseconds defined in spec
nsITimer::TYPE_REPEATING_PRECISE);
}
return rv;
}
nsresult nsMediaDecoder::StopProgress()
{
nsresult rv = NS_OK;
if (mProgressTimer) {
rv = mProgressTimer->Cancel();
mProgressTimer = nsnull;
}
return rv;
}
void nsMediaDecoder::MediaSizeChanged()
{
nsAutoLock lock(mVideoUpdateLock);
if (mElement)
mElement->UpdateMediaSize(nsIntSize(mRGBWidth, mRGBHeight));
}
void nsMediaDecoder::SetRGBData(PRInt32 aWidth, PRInt32 aHeight, float aFramerate, unsigned char* aRGBBuffer)
{
if (mRGBWidth != aWidth || mRGBHeight != aHeight) {
mRGBWidth = aWidth;
mRGBHeight = aHeight;
mSizeChanged = PR_TRUE;
// Delete buffer so we'll reallocate it
mRGB = nsnull;
// Inform the element that the size has changed.
nsCOMPtr<nsIRunnable> event =
NS_NEW_RUNNABLE_METHOD(nsMediaDecoder, this, MediaSizeChanged);
NS_DispatchToMainThread(event, NS_DISPATCH_NORMAL);
}
mFramerate = aFramerate;
if (!mRGB)
mRGB = new unsigned char[aWidth * aHeight * 4];
if (mRGB && aRGBBuffer) {
memcpy(mRGB.get(), aRGBBuffer, aWidth*aHeight*4);
}
}
void nsMediaDecoder::Paint(gfxContext* aContext, const gfxRect& aRect)
{
nsAutoLock lock(mVideoUpdateLock);
if (!mRGB)
return;
/* Create a surface backed by the RGB */
nsRefPtr<gfxASurface> surface =
new gfxImageSurface(mRGB,
gfxIntSize(mRGBWidth, mRGBHeight),
mRGBWidth * 4,
gfxASurface::ImageFormatARGB32);
if (!surface)
return;
nsRefPtr<gfxPattern> pat = new gfxPattern(surface);
if (!pat)
return;
// Make the source image fill the rectangle completely
pat->SetMatrix(gfxMatrix().Scale(mRGBWidth/aRect.Width(), mRGBHeight/aRect.Height()));
/* Draw RGB surface onto frame */
aContext->NewPath();
aContext->PixelSnappedRectangleAndSetPattern(aRect, pat);
aContext->Fill();
#ifdef DEBUG_FRAME_RATE
{
// Output frame rate
static float last = double(PR_IntervalToMilliseconds(PR_IntervalNow()))/1000.0;
float now = double(PR_IntervalToMilliseconds(PR_IntervalNow()))/1000.0;
static int count = 0;
count++;
if (now-last > 10.0) {
LOG(PR_LOG_DEBUG, ("Paint Frame Rate = %f (should be %f)\n", (float)count / (float)(now-last), mFramerate));
count = 0;
last = double(PR_IntervalToMilliseconds(PR_IntervalNow()))/1000.0;
}
}
#endif
}
void nsMediaDecoder::ElementAvailable(nsHTMLMediaElement* anElement)
{
mElement = anElement;
}
void nsMediaDecoder::ElementUnavailable()
{
mElement = nsnull;
}