2013-08-22 12:04:55 -07:00
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef VBOARENA_H_
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#define VBOARENA_H_
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2013-09-04 05:14:52 -07:00
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#include "GLTypes.h"
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2013-08-22 12:04:55 -07:00
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#include <vector>
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namespace mozilla {
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namespace gl {
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2013-09-04 05:14:52 -07:00
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class GLContext;
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2013-08-22 12:04:55 -07:00
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class VBOArena {
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public:
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// Allocate a new VBO.
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GLuint Allocate(GLContext *aGLContext);
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// Re-use previously allocated VBOs.
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void Reset();
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// Throw away all allocated VBOs.
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void Flush(GLContext *aGLContext);
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private:
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std::vector<GLuint> mAllocatedVBOs;
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std::vector<GLuint> mAvailableVBOs;
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};
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}
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}
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#endif
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