gecko/layout/svg/base/src/nsSVGUtils.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is the Mozilla SVG project.
*
* The Initial Developer of the Original Code is IBM Corporation.
* Portions created by the Initial Developer are Copyright (C) 2005
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
// include nsSVGUtils.h first to ensure definition of M_SQRT1_2 is picked up
#include "nsSVGUtils.h"
#include "nsIDOMDocument.h"
#include "nsIDOMSVGElement.h"
#include "nsIDOMSVGSVGElement.h"
#include "nsStyleCoord.h"
#include "nsPresContext.h"
#include "nsSVGSVGElement.h"
#include "nsIContent.h"
#include "nsIDocument.h"
#include "nsIFrame.h"
#include "nsGkAtoms.h"
#include "nsIURI.h"
#include "nsStyleStruct.h"
#include "nsIPresShell.h"
#include "nsNetUtil.h"
#include "nsFrameList.h"
#include "nsISVGChildFrame.h"
#include "nsContentDLF.h"
#include "nsContentUtils.h"
#include "nsSVGFilterFrame.h"
#include "nsINameSpaceManager.h"
#include "nsDOMError.h"
#include "nsSVGOuterSVGFrame.h"
#include "nsSVGInnerSVGFrame.h"
#include "SVGAnimatedPreserveAspectRatio.h"
#include "nsSVGClipPathFrame.h"
#include "nsSVGMaskFrame.h"
#include "nsSVGContainerFrame.h"
#include "nsSVGTextContainerFrame.h"
#include "nsSVGLength2.h"
#include "nsGenericElement.h"
#include "nsSVGGraphicElement.h"
#include "nsAttrValue.h"
#include "nsIScriptError.h"
#include "gfxContext.h"
#include "gfxMatrix.h"
#include "gfxRect.h"
#include "gfxImageSurface.h"
#include "gfxPlatform.h"
#include "nsSVGForeignObjectFrame.h"
#include "nsIDOMSVGUnitTypes.h"
#include "nsSVGEffects.h"
#include "nsMathUtils.h"
#include "nsSVGIntegrationUtils.h"
#include "nsSVGFilterPaintCallback.h"
#include "nsSVGGeometryFrame.h"
#include "nsComputedDOMStyle.h"
#include "nsSVGPathGeometryFrame.h"
#include "nsSVGPathGeometryElement.h"
#include "prdtoa.h"
#include "mozilla/dom/Element.h"
#include "gfxUtils.h"
#include "mozilla/Preferences.h"
#include "mozilla/gfx/2D.h"
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::gfx;
// c = n / 255
// (c <= 0.0031308 ? c * 12.92 : 1.055 * pow(c, 1 / 2.4) - 0.055) * 255 + 0.5
static const PRUint8 glinearRGBTosRGBMap[256] = {
0, 13, 22, 28, 34, 38, 42, 46,
50, 53, 56, 59, 61, 64, 66, 69,
71, 73, 75, 77, 79, 81, 83, 85,
86, 88, 90, 92, 93, 95, 96, 98,
99, 101, 102, 104, 105, 106, 108, 109,
110, 112, 113, 114, 115, 117, 118, 119,
120, 121, 122, 124, 125, 126, 127, 128,
129, 130, 131, 132, 133, 134, 135, 136,
137, 138, 139, 140, 141, 142, 143, 144,
145, 146, 147, 148, 148, 149, 150, 151,
152, 153, 154, 155, 155, 156, 157, 158,
159, 159, 160, 161, 162, 163, 163, 164,
165, 166, 167, 167, 168, 169, 170, 170,
171, 172, 173, 173, 174, 175, 175, 176,
177, 178, 178, 179, 180, 180, 181, 182,
182, 183, 184, 185, 185, 186, 187, 187,
188, 189, 189, 190, 190, 191, 192, 192,
193, 194, 194, 195, 196, 196, 197, 197,
198, 199, 199, 200, 200, 201, 202, 202,
203, 203, 204, 205, 205, 206, 206, 207,
208, 208, 209, 209, 210, 210, 211, 212,
212, 213, 213, 214, 214, 215, 215, 216,
216, 217, 218, 218, 219, 219, 220, 220,
221, 221, 222, 222, 223, 223, 224, 224,
225, 226, 226, 227, 227, 228, 228, 229,
229, 230, 230, 231, 231, 232, 232, 233,
233, 234, 234, 235, 235, 236, 236, 237,
237, 238, 238, 238, 239, 239, 240, 240,
241, 241, 242, 242, 243, 243, 244, 244,
245, 245, 246, 246, 246, 247, 247, 248,
248, 249, 249, 250, 250, 251, 251, 251,
252, 252, 253, 253, 254, 254, 255, 255
};
// c = n / 255
// c <= 0.04045 ? c / 12.92 : pow((c + 0.055) / 1.055, 2.4)) * 255 + 0.5
static const PRUint8 gsRGBToLinearRGBMap[256] = {
0, 0, 0, 0, 0, 0, 0, 1,
1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 2, 2, 2, 2, 2, 2,
2, 2, 3, 3, 3, 3, 3, 3,
4, 4, 4, 4, 4, 5, 5, 5,
5, 6, 6, 6, 6, 7, 7, 7,
8, 8, 8, 8, 9, 9, 9, 10,
10, 10, 11, 11, 12, 12, 12, 13,
13, 13, 14, 14, 15, 15, 16, 16,
17, 17, 17, 18, 18, 19, 19, 20,
20, 21, 22, 22, 23, 23, 24, 24,
25, 25, 26, 27, 27, 28, 29, 29,
30, 30, 31, 32, 32, 33, 34, 35,
35, 36, 37, 37, 38, 39, 40, 41,
41, 42, 43, 44, 45, 45, 46, 47,
48, 49, 50, 51, 51, 52, 53, 54,
55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 67, 68, 69, 70,
71, 72, 73, 74, 76, 77, 78, 79,
80, 81, 82, 84, 85, 86, 87, 88,
90, 91, 92, 93, 95, 96, 97, 99,
100, 101, 103, 104, 105, 107, 108, 109,
111, 112, 114, 115, 116, 118, 119, 121,
122, 124, 125, 127, 128, 130, 131, 133,
134, 136, 138, 139, 141, 142, 144, 146,
147, 149, 151, 152, 154, 156, 157, 159,
161, 163, 164, 166, 168, 170, 171, 173,
175, 177, 179, 181, 183, 184, 186, 188,
190, 192, 194, 196, 198, 200, 202, 204,
206, 208, 210, 212, 214, 216, 218, 220,
222, 224, 226, 229, 231, 233, 235, 237,
239, 242, 244, 246, 248, 250, 253, 255
};
static bool gSMILEnabled;
static const char SMIL_PREF_STR[] = "svg.smil.enabled";
static int
SMILPrefChanged(const char *aPref, void *aClosure)
{
bool prefVal = Preferences::GetBool(SMIL_PREF_STR);
gSMILEnabled = prefVal;
return 0;
}
bool
NS_SMILEnabled()
{
static bool sInitialized = false;
if (!sInitialized) {
/* check and register ourselves with the pref */
gSMILEnabled = Preferences::GetBool(SMIL_PREF_STR);
Preferences::RegisterCallback(SMILPrefChanged, SMIL_PREF_STR);
sInitialized = true;
}
return gSMILEnabled;
}
nsSVGSVGElement*
nsSVGUtils::GetOuterSVGElement(nsSVGElement *aSVGElement)
{
nsIContent *element = nsnull;
nsIContent *ancestor = aSVGElement->GetFlattenedTreeParent();
while (ancestor && ancestor->IsSVG() &&
ancestor->Tag() != nsGkAtoms::foreignObject) {
element = ancestor;
ancestor = element->GetFlattenedTreeParent();
}
if (element && element->Tag() == nsGkAtoms::svg) {
return static_cast<nsSVGSVGElement*>(element);
}
return nsnull;
}
float
nsSVGUtils::GetFontSize(Element *aElement)
{
if (!aElement)
return 1.0f;
nsRefPtr<nsStyleContext> styleContext =
nsComputedDOMStyle::GetStyleContextForElementNoFlush(aElement,
nsnull, nsnull);
if (!styleContext) {
// ReportToConsole
NS_WARNING("Couldn't get style context for content in GetFontStyle");
return 1.0f;
}
return GetFontSize(styleContext);
}
float
nsSVGUtils::GetFontSize(nsIFrame *aFrame)
{
NS_ABORT_IF_FALSE(aFrame, "NULL frame in GetFontSize");
return GetFontSize(aFrame->GetStyleContext());
}
float
nsSVGUtils::GetFontSize(nsStyleContext *aStyleContext)
{
NS_ABORT_IF_FALSE(aStyleContext, "NULL style context in GetFontSize");
nsPresContext *presContext = aStyleContext->PresContext();
NS_ABORT_IF_FALSE(presContext, "NULL pres context in GetFontSize");
nscoord fontSize = aStyleContext->GetStyleFont()->mSize;
return nsPresContext::AppUnitsToFloatCSSPixels(fontSize) /
presContext->TextZoom();
}
float
nsSVGUtils::GetFontXHeight(Element *aElement)
{
if (!aElement)
return 1.0f;
nsRefPtr<nsStyleContext> styleContext =
nsComputedDOMStyle::GetStyleContextForElementNoFlush(aElement,
nsnull, nsnull);
if (!styleContext) {
// ReportToConsole
NS_WARNING("Couldn't get style context for content in GetFontStyle");
return 1.0f;
}
return GetFontXHeight(styleContext);
}
float
nsSVGUtils::GetFontXHeight(nsIFrame *aFrame)
{
NS_ABORT_IF_FALSE(aFrame, "NULL frame in GetFontXHeight");
return GetFontXHeight(aFrame->GetStyleContext());
}
float
nsSVGUtils::GetFontXHeight(nsStyleContext *aStyleContext)
{
NS_ABORT_IF_FALSE(aStyleContext, "NULL style context in GetFontXHeight");
nsPresContext *presContext = aStyleContext->PresContext();
NS_ABORT_IF_FALSE(presContext, "NULL pres context in GetFontXHeight");
nsRefPtr<nsFontMetrics> fontMetrics;
nsLayoutUtils::GetFontMetricsForStyleContext(aStyleContext,
getter_AddRefs(fontMetrics));
if (!fontMetrics) {
// ReportToConsole
NS_WARNING("no FontMetrics in GetFontXHeight()");
return 1.0f;
}
nscoord xHeight = fontMetrics->XHeight();
return nsPresContext::AppUnitsToFloatCSSPixels(xHeight) /
presContext->TextZoom();
}
void
nsSVGUtils::UnPremultiplyImageDataAlpha(PRUint8 *data,
PRInt32 stride,
const nsIntRect &rect)
{
for (PRInt32 y = rect.y; y < rect.YMost(); y++) {
for (PRInt32 x = rect.x; x < rect.XMost(); x++) {
PRUint8 *pixel = data + stride * y + 4 * x;
PRUint8 a = pixel[GFX_ARGB32_OFFSET_A];
if (a == 255)
continue;
if (a) {
pixel[GFX_ARGB32_OFFSET_B] = (255 * pixel[GFX_ARGB32_OFFSET_B]) / a;
pixel[GFX_ARGB32_OFFSET_G] = (255 * pixel[GFX_ARGB32_OFFSET_G]) / a;
pixel[GFX_ARGB32_OFFSET_R] = (255 * pixel[GFX_ARGB32_OFFSET_R]) / a;
} else {
pixel[GFX_ARGB32_OFFSET_B] = 0;
pixel[GFX_ARGB32_OFFSET_G] = 0;
pixel[GFX_ARGB32_OFFSET_R] = 0;
}
}
}
}
void
nsSVGUtils::PremultiplyImageDataAlpha(PRUint8 *data,
PRInt32 stride,
const nsIntRect &rect)
{
for (PRInt32 y = rect.y; y < rect.YMost(); y++) {
for (PRInt32 x = rect.x; x < rect.XMost(); x++) {
PRUint8 *pixel = data + stride * y + 4 * x;
PRUint8 a = pixel[GFX_ARGB32_OFFSET_A];
if (a == 255)
continue;
FAST_DIVIDE_BY_255(pixel[GFX_ARGB32_OFFSET_B],
pixel[GFX_ARGB32_OFFSET_B] * a);
FAST_DIVIDE_BY_255(pixel[GFX_ARGB32_OFFSET_G],
pixel[GFX_ARGB32_OFFSET_G] * a);
FAST_DIVIDE_BY_255(pixel[GFX_ARGB32_OFFSET_R],
pixel[GFX_ARGB32_OFFSET_R] * a);
}
}
}
void
nsSVGUtils::ConvertImageDataToLinearRGB(PRUint8 *data,
PRInt32 stride,
const nsIntRect &rect)
{
for (PRInt32 y = rect.y; y < rect.YMost(); y++) {
for (PRInt32 x = rect.x; x < rect.XMost(); x++) {
PRUint8 *pixel = data + stride * y + 4 * x;
pixel[GFX_ARGB32_OFFSET_B] =
gsRGBToLinearRGBMap[pixel[GFX_ARGB32_OFFSET_B]];
pixel[GFX_ARGB32_OFFSET_G] =
gsRGBToLinearRGBMap[pixel[GFX_ARGB32_OFFSET_G]];
pixel[GFX_ARGB32_OFFSET_R] =
gsRGBToLinearRGBMap[pixel[GFX_ARGB32_OFFSET_R]];
}
}
}
void
nsSVGUtils::ConvertImageDataFromLinearRGB(PRUint8 *data,
PRInt32 stride,
const nsIntRect &rect)
{
for (PRInt32 y = rect.y; y < rect.YMost(); y++) {
for (PRInt32 x = rect.x; x < rect.XMost(); x++) {
PRUint8 *pixel = data + stride * y + 4 * x;
pixel[GFX_ARGB32_OFFSET_B] =
glinearRGBTosRGBMap[pixel[GFX_ARGB32_OFFSET_B]];
pixel[GFX_ARGB32_OFFSET_G] =
glinearRGBTosRGBMap[pixel[GFX_ARGB32_OFFSET_G]];
pixel[GFX_ARGB32_OFFSET_R] =
glinearRGBTosRGBMap[pixel[GFX_ARGB32_OFFSET_R]];
}
}
}
nsresult
nsSVGUtils::ReportToConsole(nsIDocument* doc,
const char* aWarning,
const PRUnichar **aParams,
PRUint32 aParamsLength)
{
return nsContentUtils::ReportToConsole(nsIScriptError::warningFlag,
"SVG", doc,
nsContentUtils::eSVG_PROPERTIES,
aWarning,
aParams, aParamsLength);
}
float
nsSVGUtils::CoordToFloat(nsPresContext *aPresContext,
nsSVGElement *aContent,
const nsStyleCoord &aCoord)
{
switch (aCoord.GetUnit()) {
case eStyleUnit_Factor:
// user units
return aCoord.GetFactorValue();
case eStyleUnit_Coord:
return nsPresContext::AppUnitsToFloatCSSPixels(aCoord.GetCoordValue());
case eStyleUnit_Percent: {
nsSVGSVGElement* ctx = aContent->GetCtx();
return ctx ? aCoord.GetPercentValue() * ctx->GetLength(nsSVGUtils::XY) : 0.0f;
}
default:
return 0.0f;
}
}
bool
nsSVGUtils::EstablishesViewport(nsIContent *aContent)
{
// Although SVG 1.1 states that <image> is an element that establishes a
// viewport, this is really only for the document it references, not
// for any child content, which is what this function is used for.
return aContent && aContent->IsSVG() &&
(aContent->Tag() == nsGkAtoms::svg ||
aContent->Tag() == nsGkAtoms::foreignObject ||
aContent->Tag() == nsGkAtoms::symbol);
}
already_AddRefed<nsIDOMSVGElement>
nsSVGUtils::GetNearestViewportElement(nsIContent *aContent)
{
nsIContent *element = aContent->GetFlattenedTreeParent();
while (element && element->IsSVG()) {
if (EstablishesViewport(element)) {
if (element->Tag() == nsGkAtoms::foreignObject) {
return nsnull;
}
return nsCOMPtr<nsIDOMSVGElement>(do_QueryInterface(element)).forget();
}
element = element->GetFlattenedTreeParent();
}
return nsnull;
}
gfxMatrix
nsSVGUtils::GetCTM(nsSVGElement *aElement, bool aScreenCTM)
{
nsIDocument* currentDoc = aElement->GetCurrentDoc();
if (currentDoc) {
// Flush all pending notifications so that our frames are up to date
currentDoc->FlushPendingNotifications(Flush_Layout);
}
gfxMatrix matrix = aElement->PrependLocalTransformTo(gfxMatrix());
nsSVGElement *element = aElement;
nsIContent *ancestor = aElement->GetFlattenedTreeParent();
while (ancestor && ancestor->IsSVG() &&
ancestor->Tag() != nsGkAtoms::foreignObject) {
element = static_cast<nsSVGElement*>(ancestor);
matrix *= element->PrependLocalTransformTo(gfxMatrix()); // i.e. *A*ppend
if (!aScreenCTM && EstablishesViewport(element)) {
if (!element->NodeInfo()->Equals(nsGkAtoms::svg, kNameSpaceID_SVG) &&
!element->NodeInfo()->Equals(nsGkAtoms::symbol, kNameSpaceID_SVG)) {
NS_ERROR("New (SVG > 1.1) SVG viewport establishing element?");
return gfxMatrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular
}
// XXX spec seems to say x,y translation should be undone for IsInnerSVG
return matrix;
}
ancestor = ancestor->GetFlattenedTreeParent();
}
if (!aScreenCTM) {
// didn't find a nearestViewportElement
return gfxMatrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular
}
if (!ancestor || !ancestor->IsElement()) {
return matrix;
}
if (ancestor->IsSVG()) {
if (element->Tag() != nsGkAtoms::svg) {
return gfxMatrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular
}
return matrix * GetCTM(static_cast<nsSVGElement*>(ancestor), true);
}
// XXX this does not take into account CSS transform, or that the non-SVG
// content that we've hit may itself be inside an SVG foreignObject higher up
float x = 0.0f, y = 0.0f;
if (currentDoc && element->NodeInfo()->Equals(nsGkAtoms::svg, kNameSpaceID_SVG)) {
nsIPresShell *presShell = currentDoc->GetShell();
if (presShell) {
nsIFrame* frame = element->GetPrimaryFrame();
nsIFrame* ancestorFrame = presShell->GetRootFrame();
if (frame && ancestorFrame) {
nsPoint point = frame->GetOffsetTo(ancestorFrame);
x = nsPresContext::AppUnitsToFloatCSSPixels(point.x);
y = nsPresContext::AppUnitsToFloatCSSPixels(point.y);
}
}
}
return matrix * gfxMatrix().Translate(gfxPoint(x, y));
}
nsSVGDisplayContainerFrame*
nsSVGUtils::GetNearestSVGViewport(nsIFrame *aFrame)
{
NS_ASSERTION(aFrame->IsFrameOfType(nsIFrame::eSVG), "SVG frame expected");
if (aFrame->GetType() == nsGkAtoms::svgOuterSVGFrame) {
return nsnull;
}
while ((aFrame = aFrame->GetParent())) {
NS_ASSERTION(aFrame->IsFrameOfType(nsIFrame::eSVG), "SVG frame expected");
if (aFrame->GetType() == nsGkAtoms::svgInnerSVGFrame ||
aFrame->GetType() == nsGkAtoms::svgOuterSVGFrame) {
return do_QueryFrame(aFrame);
}
}
NS_NOTREACHED("This is not reached. It's only needed to compile.");
return nsnull;
}
nsRect
nsSVGUtils::FindFilterInvalidation(nsIFrame *aFrame, const nsRect& aRect)
{
PRInt32 appUnitsPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
nsIntRect rect = aRect.ToOutsidePixels(appUnitsPerDevPixel);
while (aFrame) {
if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG)
break;
nsSVGFilterFrame *filter = nsSVGEffects::GetFilterFrame(aFrame);
if (filter) {
// When we are under AttributeChanged, we can no longer get the old bbox
// by calling GetBBox(), and we need that to set up the filter region
// with the correct position. :-(
//rect = filter->GetInvalidationBBox(aFrame, rect);
// XXX [perf] As a horrible workaround, for now we just invalidate the
// entire area of the nearest viewport establishing frame that doesnt
// have overflow:visible. See bug 463939.
nsSVGDisplayContainerFrame* viewportFrame = GetNearestSVGViewport(aFrame);
while (viewportFrame && !viewportFrame->GetStyleDisplay()->IsScrollableOverflow()) {
viewportFrame = GetNearestSVGViewport(viewportFrame);
}
if (!viewportFrame) {
viewportFrame = GetOuterSVGFrame(aFrame);
}
if (viewportFrame->GetType() == nsGkAtoms::svgOuterSVGFrame) {
nsRect r = viewportFrame->GetVisualOverflowRect();
// GetOverflowRect is relative to our border box, but we need it
// relative to our content box.
r.MoveBy(viewportFrame->GetPosition() - viewportFrame->GetContentRect().TopLeft());
return r;
}
NS_ASSERTION(viewportFrame->GetType() == nsGkAtoms::svgInnerSVGFrame,
"Wrong frame type");
nsSVGInnerSVGFrame* innerSvg = do_QueryFrame(static_cast<nsIFrame*>(viewportFrame));
nsSVGDisplayContainerFrame* innerSvgParent = do_QueryFrame(viewportFrame->GetParent());
float x, y, width, height;
static_cast<nsSVGSVGElement*>(innerSvg->GetContent())->
GetAnimatedLengthValues(&x, &y, &width, &height, nsnull);
gfxRect bounds = GetCanvasTM(innerSvgParent).
TransformBounds(gfxRect(x, y, width, height));
bounds.RoundOut();
nsIntRect r;
if (gfxUtils::GfxRectToIntRect(bounds, &r)) {
rect = r;
} else {
NS_NOTREACHED("Not going to invalidate the correct area");
}
aFrame = viewportFrame;
}
aFrame = aFrame->GetParent();
}
nsRect r = rect.ToAppUnits(appUnitsPerDevPixel);
if (aFrame) {
NS_ASSERTION(aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG,
"outer SVG frame expected");
r.MoveBy(aFrame->GetContentRect().TopLeft() - aFrame->GetPosition());
}
return r;
}
void
nsSVGUtils::InvalidateCoveredRegion(nsIFrame *aFrame)
{
if (aFrame->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD)
return;
if (aFrame->GetStateBits() & NS_STATE_SVG_REDRAW_SUSPENDED) {
aFrame->AddStateBits(NS_STATE_SVG_DIRTY);
return;
}
aFrame->RemoveStateBits(NS_STATE_SVG_DIRTY);
nsSVGOuterSVGFrame* outerSVGFrame = GetOuterSVGFrame(aFrame);
NS_ASSERTION(outerSVGFrame, "no outer svg frame");
if (outerSVGFrame) {
nsISVGChildFrame *svgFrame = do_QueryFrame(aFrame);
if (!svgFrame)
return;
// Make sure elements styled by :hover get updated if script/animation moves
// them under or out from under the pointer:
aFrame->PresContext()->PresShell()->SynthesizeMouseMove(false);
nsRect rect = FindFilterInvalidation(aFrame, svgFrame->GetCoveredRegion());
outerSVGFrame->Invalidate(rect);
}
}
void
nsSVGUtils::UpdateGraphic(nsIFrame *aFrame)
{
nsSVGEffects::InvalidateRenderingObservers(aFrame);
if (aFrame->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD)
return;
if (aFrame->GetStateBits() & NS_STATE_SVG_REDRAW_SUSPENDED) {
aFrame->AddStateBits(NS_STATE_SVG_DIRTY);
return;
}
aFrame->RemoveStateBits(NS_STATE_SVG_DIRTY);
nsISVGChildFrame *svgFrame = do_QueryFrame(aFrame);
if (!svgFrame)
return;
nsSVGOuterSVGFrame *outerSVGFrame = GetOuterSVGFrame(aFrame);
if (!outerSVGFrame) {
NS_ERROR("null outerSVGFrame");
return;
}
// Make sure elements styled by :hover get updated if script/animation moves
// them under or out from under the pointer:
aFrame->PresContext()->PresShell()->SynthesizeMouseMove(false);
nsRect oldRegion = svgFrame->GetCoveredRegion();
outerSVGFrame->Invalidate(FindFilterInvalidation(aFrame, oldRegion));
svgFrame->UpdateCoveredRegion();
nsRect newRegion = svgFrame->GetCoveredRegion();
if (oldRegion.IsEqualInterior(newRegion))
return;
outerSVGFrame->Invalidate(FindFilterInvalidation(aFrame, newRegion));
if (!(aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG)) {
NotifyAncestorsOfFilterRegionChange(aFrame);
}
}
void
nsSVGUtils::NotifyAncestorsOfFilterRegionChange(nsIFrame *aFrame)
{
NS_ABORT_IF_FALSE(!(aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG),
"Not expecting to be called on the outer SVG Frame");
aFrame = aFrame->GetParent();
while (aFrame) {
if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG)
return;
nsSVGFilterProperty *property = nsSVGEffects::GetFilterProperty(aFrame);
if (property) {
property->Invalidate();
}
aFrame = aFrame->GetParent();
}
}
double
nsSVGUtils::ComputeNormalizedHypotenuse(double aWidth, double aHeight)
{
return sqrt((aWidth*aWidth + aHeight*aHeight)/2);
}
float
nsSVGUtils::ObjectSpace(const gfxRect &aRect, const nsSVGLength2 *aLength)
{
float fraction, axis;
switch (aLength->GetCtxType()) {
case X:
axis = aRect.Width();
break;
case Y:
axis = aRect.Height();
break;
case XY:
axis = float(ComputeNormalizedHypotenuse(aRect.Width(), aRect.Height()));
break;
default:
NS_NOTREACHED("unexpected ctx type");
axis = 0.0f;
break;
}
if (aLength->IsPercentage()) {
fraction = aLength->GetAnimValInSpecifiedUnits() / 100;
} else {
fraction = aLength->GetAnimValue(static_cast<nsSVGSVGElement*>
(nsnull));
}
return fraction * axis;
}
float
nsSVGUtils::UserSpace(nsSVGElement *aSVGElement, const nsSVGLength2 *aLength)
{
return aLength->GetAnimValue(aSVGElement);
}
float
nsSVGUtils::UserSpace(nsIFrame *aNonSVGContext, const nsSVGLength2 *aLength)
{
return aLength->GetAnimValue(aNonSVGContext);
}
float
nsSVGUtils::AngleBisect(float a1, float a2)
{
float delta = fmod(a2 - a1, static_cast<float>(2*M_PI));
if (delta < 0) {
delta += 2*M_PI;
}
/* delta is now the angle from a1 around to a2, in the range [0, 2*M_PI) */
float r = a1 + delta/2;
if (delta >= M_PI) {
/* the arc from a2 to a1 is smaller, so use the ray on that side */
r += M_PI;
}
return r;
}
nsSVGOuterSVGFrame *
nsSVGUtils::GetOuterSVGFrame(nsIFrame *aFrame)
{
while (aFrame) {
if (aFrame->GetStateBits() & NS_STATE_IS_OUTER_SVG) {
return static_cast<nsSVGOuterSVGFrame*>(aFrame);
}
aFrame = aFrame->GetParent();
}
return nsnull;
}
nsIFrame*
nsSVGUtils::GetOuterSVGFrameAndCoveredRegion(nsIFrame* aFrame, nsRect* aRect)
{
nsISVGChildFrame* svg = do_QueryFrame(aFrame);
if (!svg)
return nsnull;
*aRect = (aFrame->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD) ?
nsRect(0, 0, 0, 0) : svg->GetCoveredRegion();
return GetOuterSVGFrame(aFrame);
}
gfxMatrix
nsSVGUtils::GetViewBoxTransform(const nsSVGElement* aElement,
float aViewportWidth, float aViewportHeight,
float aViewboxX, float aViewboxY,
float aViewboxWidth, float aViewboxHeight,
const SVGAnimatedPreserveAspectRatio &aPreserveAspectRatio)
{
return GetViewBoxTransform(aElement,
aViewportWidth, aViewportHeight,
aViewboxX, aViewboxY,
aViewboxWidth, aViewboxHeight,
aPreserveAspectRatio.GetAnimValue());
}
gfxMatrix
nsSVGUtils::GetViewBoxTransform(const nsSVGElement* aElement,
float aViewportWidth, float aViewportHeight,
float aViewboxX, float aViewboxY,
float aViewboxWidth, float aViewboxHeight,
const SVGPreserveAspectRatio &aPreserveAspectRatio)
{
NS_ASSERTION(aViewportWidth >= 0, "viewport width must be nonnegative!");
NS_ASSERTION(aViewportHeight >= 0, "viewport height must be nonnegative!");
NS_ASSERTION(aViewboxWidth > 0, "viewBox width must be greater than zero!");
NS_ASSERTION(aViewboxHeight > 0, "viewBox height must be greater than zero!");
PRUint16 align = aPreserveAspectRatio.GetAlign();
PRUint16 meetOrSlice = aPreserveAspectRatio.GetMeetOrSlice();
// default to the defaults
if (align == nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_UNKNOWN)
align = nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID;
if (meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_UNKNOWN)
meetOrSlice = nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_MEET;
float a, d, e, f;
a = aViewportWidth / aViewboxWidth;
d = aViewportHeight / aViewboxHeight;
e = 0.0f;
f = 0.0f;
if (align != nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_NONE &&
a != d) {
if ((meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_MEET &&
a < d) ||
(meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_SLICE &&
d < a)) {
d = a;
switch (align) {
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMIN:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMIN:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMIN:
break;
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMID:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMID:
f = (aViewportHeight - a * aViewboxHeight) / 2.0f;
break;
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMAX:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMAX:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMAX:
f = aViewportHeight - a * aViewboxHeight;
break;
default:
NS_NOTREACHED("Unknown value for align");
}
}
else if (
(meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_MEET &&
d < a) ||
(meetOrSlice == nsIDOMSVGPreserveAspectRatio::SVG_MEETORSLICE_SLICE &&
a < d)) {
a = d;
switch (align) {
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMIN:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMID:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMINYMAX:
break;
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMIN:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMID:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMIDYMAX:
e = (aViewportWidth - a * aViewboxWidth) / 2.0f;
break;
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMIN:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMID:
case nsIDOMSVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_XMAXYMAX:
e = aViewportWidth - a * aViewboxWidth;
break;
default:
NS_NOTREACHED("Unknown value for align");
}
}
else NS_NOTREACHED("Unknown value for meetOrSlice");
}
if (aViewboxX) e += -a * aViewboxX;
if (aViewboxY) f += -d * aViewboxY;
return gfxMatrix(a, 0.0f, 0.0f, d, e, f);
}
gfxMatrix
nsSVGUtils::GetCanvasTM(nsIFrame *aFrame)
{
// XXX yuck, we really need a common interface for GetCanvasTM
if (!aFrame->IsFrameOfType(nsIFrame::eSVG)) {
return nsSVGIntegrationUtils::GetInitialMatrix(aFrame);
}
nsIAtom* type = aFrame->GetType();
if (type == nsGkAtoms::svgForeignObjectFrame) {
return static_cast<nsSVGForeignObjectFrame*>(aFrame)->GetCanvasTM();
}
nsSVGContainerFrame *containerFrame = do_QueryFrame(aFrame);
if (containerFrame) {
return containerFrame->GetCanvasTM();
}
return static_cast<nsSVGGeometryFrame*>(aFrame)->GetCanvasTM();
}
void
nsSVGUtils::NotifyChildrenOfSVGChange(nsIFrame *aFrame, PRUint32 aFlags)
{
nsIFrame *kid = aFrame->GetFirstPrincipalChild();
while (kid) {
nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
if (SVGFrame) {
SVGFrame->NotifySVGChanged(aFlags);
} else {
NS_ASSERTION(kid->IsFrameOfType(nsIFrame::eSVG), "SVG frame expected");
// recurse into the children of container frames e.g. <clipPath>, <mask>
// in case they have child frames with transformation matrices
NotifyChildrenOfSVGChange(kid, aFlags);
}
kid = kid->GetNextSibling();
}
}
void
nsSVGUtils::NotifyRedrawSuspended(nsIFrame *aFrame)
{
aFrame->AddStateBits(NS_STATE_SVG_REDRAW_SUSPENDED);
nsIFrame *kid = aFrame->GetFirstPrincipalChild();
while (kid) {
nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
if (SVGFrame) {
SVGFrame->NotifyRedrawSuspended();
}
kid = kid->GetNextSibling();
}
}
void
nsSVGUtils::NotifyRedrawUnsuspended(nsIFrame *aFrame)
{
aFrame->RemoveStateBits(NS_STATE_SVG_REDRAW_SUSPENDED);
nsIFrame *kid = aFrame->GetFirstPrincipalChild();
while (kid) {
nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
if (SVGFrame) {
SVGFrame->NotifyRedrawUnsuspended();
}
kid = kid->GetNextSibling();
}
}
// ************************************************************
class SVGPaintCallback : public nsSVGFilterPaintCallback
{
public:
virtual void Paint(nsSVGRenderState *aContext, nsIFrame *aTarget,
const nsIntRect* aDirtyRect)
{
nsISVGChildFrame *svgChildFrame = do_QueryFrame(aTarget);
NS_ASSERTION(svgChildFrame, "Expected SVG frame here");
nsIntRect* dirtyRect = nsnull;
nsIntRect tmpDirtyRect;
// aDirtyRect is in user-space pixels, we need to convert to
// outer-SVG-frame-relative device pixels.
if (aDirtyRect) {
gfxMatrix userToDeviceSpace = nsSVGUtils::GetCanvasTM(aTarget);
if (userToDeviceSpace.IsSingular()) {
return;
}
gfxRect dirtyBounds = userToDeviceSpace.TransformBounds(
gfxRect(aDirtyRect->x, aDirtyRect->y, aDirtyRect->width, aDirtyRect->height));
dirtyBounds.RoundOut();
if (gfxUtils::GfxRectToIntRect(dirtyBounds, &tmpDirtyRect)) {
dirtyRect = &tmpDirtyRect;
}
}
svgChildFrame->PaintSVG(aContext, dirtyRect);
}
};
void
nsSVGUtils::PaintFrameWithEffects(nsSVGRenderState *aContext,
const nsIntRect *aDirtyRect,
nsIFrame *aFrame)
{
nsISVGChildFrame *svgChildFrame = do_QueryFrame(aFrame);
if (!svgChildFrame)
return;
float opacity = aFrame->GetStyleDisplay()->mOpacity;
if (opacity == 0.0f)
return;
/* Properties are added lazily and may have been removed by a restyle,
so make sure all applicable ones are set again. */
nsSVGEffects::EffectProperties effectProperties =
nsSVGEffects::GetEffectProperties(aFrame);
bool isOK = true;
nsSVGFilterFrame *filterFrame = effectProperties.GetFilterFrame(&isOK);
/* Check if we need to draw anything. HasValidCoveredRect only returns
* true for path geometry and glyphs, so basically we're traversing
* all containers and we can only skip leaves here.
*/
if (aDirtyRect && svgChildFrame->HasValidCoveredRect()) {
if (filterFrame) {
if (!aDirtyRect->Intersects(filterFrame->GetFilterBBox(aFrame, nsnull)))
return;
} else {
nsRect leafBounds = nsSVGUtils::TransformFrameRectToOuterSVG(
aFrame->GetRect(), GetCanvasTM(aFrame), aFrame->PresContext());
nsRect rect = aDirtyRect->ToAppUnits(aFrame->PresContext()->AppUnitsPerDevPixel());
if (!rect.Intersects(leafBounds))
return;
}
}
/* SVG defines the following rendering model:
*
* 1. Render fill
* 2. Render stroke
* 3. Render markers
* 4. Apply filter
* 5. Apply clipping, masking, group opacity
*
* We follow this, but perform a couple of optimizations:
*
* + Use cairo's clipPath when representable natively (single object
* clip region).
*
* + Merge opacity and masking if both used together.
*/
if (opacity != 1.0f && CanOptimizeOpacity(aFrame))
opacity = 1.0f;
gfxContext *gfx = aContext->GetGfxContext();
bool complexEffects = false;
nsSVGClipPathFrame *clipPathFrame = effectProperties.GetClipPathFrame(&isOK);
nsSVGMaskFrame *maskFrame = effectProperties.GetMaskFrame(&isOK);
bool isTrivialClip = clipPathFrame ? clipPathFrame->IsTrivial() : true;
if (!isOK) {
// Some resource is invalid. We shouldn't paint anything.
return;
}
gfxMatrix matrix;
if (clipPathFrame || maskFrame)
matrix = GetCanvasTM(aFrame);
/* Check if we need to do additional operations on this child's
* rendering, which necessitates rendering into another surface. */
if (opacity != 1.0f || maskFrame || (clipPathFrame && !isTrivialClip)) {
complexEffects = true;
gfx->Save();
gfx->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA);
}
/* If this frame has only a trivial clipPath, set up cairo's clipping now so
* we can just do normal painting and get it clipped appropriately.
*/
if (clipPathFrame && isTrivialClip) {
gfx->Save();
clipPathFrame->ClipPaint(aContext, aFrame, matrix);
}
/* Paint the child */
if (filterFrame) {
SVGPaintCallback paintCallback;
filterFrame->FilterPaint(aContext, aFrame, &paintCallback, aDirtyRect);
} else {
svgChildFrame->PaintSVG(aContext, aDirtyRect);
}
if (clipPathFrame && isTrivialClip) {
gfx->Restore();
}
/* No more effects, we're done. */
if (!complexEffects)
return;
gfx->PopGroupToSource();
nsRefPtr<gfxPattern> maskSurface =
maskFrame ? maskFrame->ComputeMaskAlpha(aContext, aFrame,
matrix, opacity) : nsnull;
nsRefPtr<gfxPattern> clipMaskSurface;
if (clipPathFrame && !isTrivialClip) {
gfx->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA);
nsresult rv = clipPathFrame->ClipPaint(aContext, aFrame, matrix);
clipMaskSurface = gfx->PopGroup();
if (NS_SUCCEEDED(rv) && clipMaskSurface) {
// Still more set after clipping, so clip to another surface
if (maskSurface || opacity != 1.0f) {
gfx->PushGroup(gfxASurface::CONTENT_COLOR_ALPHA);
gfx->Mask(clipMaskSurface);
gfx->PopGroupToSource();
} else {
gfx->Mask(clipMaskSurface);
}
}
}
if (maskSurface) {
gfx->Mask(maskSurface);
} else if (opacity != 1.0f) {
gfx->Paint(opacity);
}
gfx->Restore();
}
bool
nsSVGUtils::HitTestClip(nsIFrame *aFrame, const nsPoint &aPoint)
{
nsSVGEffects::EffectProperties props =
nsSVGEffects::GetEffectProperties(aFrame);
if (!props.mClipPath)
return true;
bool isOK = true;
nsSVGClipPathFrame *clipPathFrame = props.GetClipPathFrame(&isOK);
if (!clipPathFrame || !isOK) {
// clipPath is not a valid resource, so nothing gets painted, so
// hit-testing must fail.
return false;
}
return clipPathFrame->ClipHitTest(aFrame, GetCanvasTM(aFrame), aPoint);
}
nsIFrame *
nsSVGUtils::HitTestChildren(nsIFrame *aFrame, const nsPoint &aPoint)
{
// Traverse the list in reverse order, so that if we get a hit we know that's
// the topmost frame that intersects the point; then we can just return it.
nsIFrame* result = nsnull;
for (nsIFrame* current = aFrame->PrincipalChildList().LastChild();
current;
current = current->GetPrevSibling()) {
nsISVGChildFrame* SVGFrame = do_QueryFrame(current);
if (SVGFrame) {
result = SVGFrame->GetFrameForPoint(aPoint);
if (result)
break;
}
}
if (result && !HitTestClip(aFrame, aPoint))
result = nsnull;
return result;
}
nsRect
nsSVGUtils::GetCoveredRegion(const nsFrameList &aFrames)
{
nsRect rect;
for (nsIFrame* kid = aFrames.FirstChild();
kid;
kid = kid->GetNextSibling()) {
nsISVGChildFrame* child = do_QueryFrame(kid);
if (child) {
nsRect childRect = child->GetCoveredRegion();
rect.UnionRect(rect, childRect);
}
}
return rect;
}
nsPoint
nsSVGUtils::TransformOuterSVGPointToChildFrame(nsPoint aPoint,
const gfxMatrix& aFrameToCanvasTM,
nsPresContext* aPresContext)
{
gfxMatrix devToUser = aFrameToCanvasTM;
devToUser.Invert();
NS_ABORT_IF_FALSE(!devToUser.IsSingular(), "should not get here");
gfxPoint devPt = gfxPoint(aPoint.x, aPoint.y) /
aPresContext->AppUnitsPerDevPixel();
gfxPoint userPt = devToUser.Transform(devPt).Round();
gfxPoint appPt = userPt * aPresContext->AppUnitsPerCSSPixel();
userPt.x = clamped(appPt.x, gfxFloat(nscoord_MIN), gfxFloat(nscoord_MAX));
userPt.y = clamped(appPt.y, gfxFloat(nscoord_MIN), gfxFloat(nscoord_MAX));
// now guaranteed to be safe:
return nsPoint(nscoord(userPt.x), nscoord(userPt.y));
}
nsRect
nsSVGUtils::TransformFrameRectToOuterSVG(const nsRect& aRect,
const gfxMatrix& aMatrix,
nsPresContext* aPresContext)
{
gfxRect r(aRect.x, aRect.y, aRect.width, aRect.height);
r.Scale(1.0 / nsPresContext::AppUnitsPerCSSPixel());
return nsLayoutUtils::RoundGfxRectToAppRect(
aMatrix.TransformBounds(r), aPresContext->AppUnitsPerDevPixel());
}
gfxIntSize
nsSVGUtils::ConvertToSurfaceSize(const gfxSize& aSize,
bool *aResultOverflows)
{
gfxIntSize surfaceSize(ClampToInt(ceil(aSize.width)), ClampToInt(ceil(aSize.height)));
*aResultOverflows = surfaceSize.width != ceil(aSize.width) ||
surfaceSize.height != ceil(aSize.height);
if (!gfxASurface::CheckSurfaceSize(surfaceSize)) {
surfaceSize.width = NS_MIN(NS_SVG_OFFSCREEN_MAX_DIMENSION,
surfaceSize.width);
surfaceSize.height = NS_MIN(NS_SVG_OFFSCREEN_MAX_DIMENSION,
surfaceSize.height);
*aResultOverflows = true;
}
return surfaceSize;
}
bool
nsSVGUtils::HitTestRect(const gfxMatrix &aMatrix,
float aRX, float aRY, float aRWidth, float aRHeight,
float aX, float aY)
{
if (aMatrix.IsSingular()) {
return false;
}
gfxContext ctx(gfxPlatform::GetPlatform()->ScreenReferenceSurface());
ctx.SetMatrix(aMatrix);
ctx.NewPath();
ctx.Rectangle(gfxRect(aRX, aRY, aRWidth, aRHeight));
ctx.IdentityMatrix();
return ctx.PointInFill(gfxPoint(aX, aY));
}
gfxRect
nsSVGUtils::GetClipRectForFrame(nsIFrame *aFrame,
float aX, float aY, float aWidth, float aHeight)
{
const nsStyleDisplay* disp = aFrame->GetStyleDisplay();
if (!(disp->mClipFlags & NS_STYLE_CLIP_RECT)) {
NS_ASSERTION(disp->mClipFlags == NS_STYLE_CLIP_AUTO,
"We don't know about this type of clip.");
return gfxRect(aX, aY, aWidth, aHeight);
}
if (disp->mOverflowX == NS_STYLE_OVERFLOW_HIDDEN ||
disp->mOverflowY == NS_STYLE_OVERFLOW_HIDDEN) {
nsIntRect clipPxRect =
disp->mClip.ToOutsidePixels(aFrame->PresContext()->AppUnitsPerDevPixel());
gfxRect clipRect =
gfxRect(clipPxRect.x, clipPxRect.y, clipPxRect.width, clipPxRect.height);
if (NS_STYLE_CLIP_RIGHT_AUTO & disp->mClipFlags) {
clipRect.width = aWidth - clipRect.X();
}
if (NS_STYLE_CLIP_BOTTOM_AUTO & disp->mClipFlags) {
clipRect.height = aHeight - clipRect.Y();
}
if (disp->mOverflowX != NS_STYLE_OVERFLOW_HIDDEN) {
clipRect.x = aX;
clipRect.width = aWidth;
}
if (disp->mOverflowY != NS_STYLE_OVERFLOW_HIDDEN) {
clipRect.y = aY;
clipRect.height = aHeight;
}
return clipRect;
}
return gfxRect(aX, aY, aWidth, aHeight);
}
void
nsSVGUtils::CompositeSurfaceMatrix(gfxContext *aContext,
gfxASurface *aSurface,
const gfxMatrix &aCTM, float aOpacity)
{
if (aCTM.IsSingular())
return;
if (aContext->IsCairo()) {
aContext->Save();
aContext->Multiply(aCTM);
aContext->SetSource(aSurface);
aContext->Paint(aOpacity);
aContext->Restore();
} else {
DrawTarget *dt = aContext->GetDrawTarget();
Matrix oldMat = dt->GetTransform();
RefPtr<SourceSurface> surf =
gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(dt, aSurface);
dt->SetTransform(oldMat * ToMatrix(aCTM));
gfxSize size = aSurface->GetSize();
NS_ASSERTION(size.width >= 0 && size.height >= 0, "Failure to get size for aSurface.");
gfxPoint pt = aSurface->GetDeviceOffset();
dt->FillRect(Rect(-pt.x, -pt.y, size.width, size.height),
SurfacePattern(surf, EXTEND_CLAMP,
Matrix(1.0f, 0, 0, 1.0f, -pt.x, -pt.y)),
DrawOptions(aOpacity));
dt->SetTransform(oldMat);
}
}
void
nsSVGUtils::CompositePatternMatrix(gfxContext *aContext,
gfxPattern *aPattern,
const gfxMatrix &aCTM, float aWidth, float aHeight, float aOpacity)
{
if (aCTM.IsSingular())
return;
aContext->Save();
SetClipRect(aContext, aCTM, gfxRect(0, 0, aWidth, aHeight));
aContext->Multiply(aCTM);
aContext->SetPattern(aPattern);
aContext->Paint(aOpacity);
aContext->Restore();
}
void
nsSVGUtils::SetClipRect(gfxContext *aContext,
const gfxMatrix &aCTM,
const gfxRect &aRect)
{
if (aCTM.IsSingular())
return;
gfxMatrix oldMatrix = aContext->CurrentMatrix();
aContext->Multiply(aCTM);
aContext->Clip(aRect);
aContext->SetMatrix(oldMatrix);
}
void
nsSVGUtils::ClipToGfxRect(nsIntRect* aRect, const gfxRect& aGfxRect)
{
gfxRect r = aGfxRect;
r.RoundOut();
gfxRect r2(aRect->x, aRect->y, aRect->width, aRect->height);
r = r.Intersect(r2);
*aRect = nsIntRect(PRInt32(r.X()), PRInt32(r.Y()),
PRInt32(r.Width()), PRInt32(r.Height()));
}
gfxRect
nsSVGUtils::GetBBox(nsIFrame *aFrame, PRUint32 aFlags)
{
if (aFrame->GetContent()->IsNodeOfType(nsINode::eTEXT)) {
aFrame = aFrame->GetParent();
}
gfxRect bbox;
nsISVGChildFrame *svg = do_QueryFrame(aFrame);
if (svg) {
// It is possible to apply a gradient, pattern, clipping path, mask or
// filter to text. When one of these facilities is applied to text
// the bounding box is the entire text element in all
// cases.
nsSVGTextContainerFrame* metrics = do_QueryFrame(
GetFirstNonAAncestorFrame(aFrame));
if (metrics) {
while (aFrame->GetType() != nsGkAtoms::svgTextFrame) {
aFrame = aFrame->GetParent();
}
svg = do_QueryFrame(aFrame);
}
bbox = svg->GetBBoxContribution(gfxMatrix(), aFlags);
} else {
bbox = nsSVGIntegrationUtils::GetSVGBBoxForNonSVGFrame(aFrame);
}
NS_ASSERTION(bbox.Width() >= 0.0 && bbox.Height() >= 0.0, "Invalid bbox!");
return bbox;
}
gfxRect
nsSVGUtils::GetRelativeRect(PRUint16 aUnits, const nsSVGLength2 *aXYWH,
const gfxRect &aBBox, nsIFrame *aFrame)
{
float x, y, width, height;
if (aUnits == nsIDOMSVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
x = aBBox.X() + ObjectSpace(aBBox, &aXYWH[0]);
y = aBBox.Y() + ObjectSpace(aBBox, &aXYWH[1]);
width = ObjectSpace(aBBox, &aXYWH[2]);
height = ObjectSpace(aBBox, &aXYWH[3]);
} else {
x = UserSpace(aFrame, &aXYWH[0]);
y = UserSpace(aFrame, &aXYWH[1]);
width = UserSpace(aFrame, &aXYWH[2]);
height = UserSpace(aFrame, &aXYWH[3]);
}
return gfxRect(x, y, width, height);
}
bool
nsSVGUtils::CanOptimizeOpacity(nsIFrame *aFrame)
{
nsIAtom *type = aFrame->GetType();
if (type != nsGkAtoms::svgImageFrame &&
type != nsGkAtoms::svgPathGeometryFrame) {
return false;
}
if (aFrame->GetStyleSVGReset()->mFilter) {
return false;
}
// XXX The SVG WG is intending to allow fill, stroke and markers on <image>
if (type == nsGkAtoms::svgImageFrame) {
return true;
}
const nsStyleSVG *style = aFrame->GetStyleSVG();
if (style->mMarkerStart || style->mMarkerMid || style->mMarkerEnd) {
return false;
}
if (style->mFill.mType == eStyleSVGPaintType_None ||
style->mFillOpacity <= 0 ||
!static_cast<nsSVGPathGeometryFrame*>(aFrame)->HasStroke()) {
return true;
}
return false;
}
float
nsSVGUtils::MaxExpansion(const gfxMatrix &aMatrix)
{
// maximum expansion derivation from
// http://lists.cairographics.org/archives/cairo/2004-October/001980.html
// and also implemented in cairo_matrix_transformed_circle_major_axis
double a = aMatrix.xx;
double b = aMatrix.yx;
double c = aMatrix.xy;
double d = aMatrix.yy;
double f = (a * a + b * b + c * c + d * d) / 2;
double g = (a * a + b * b - c * c - d * d) / 2;
double h = a * c + b * d;
return sqrt(f + sqrt(g * g + h * h));
}
gfxMatrix
nsSVGUtils::AdjustMatrixForUnits(const gfxMatrix &aMatrix,
nsSVGEnum *aUnits,
nsIFrame *aFrame)
{
if (aFrame &&
aUnits->GetAnimValue() ==
nsIDOMSVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) {
gfxRect bbox = GetBBox(aFrame);
return gfxMatrix().Scale(bbox.Width(), bbox.Height()) *
gfxMatrix().Translate(gfxPoint(bbox.X(), bbox.Y())) *
aMatrix;
}
return aMatrix;
}
nsIFrame*
nsSVGUtils::GetFirstNonAAncestorFrame(nsIFrame* aStartFrame)
{
for (nsIFrame *ancestorFrame = aStartFrame; ancestorFrame;
ancestorFrame = ancestorFrame->GetParent()) {
if (ancestorFrame->GetType() != nsGkAtoms::svgAFrame) {
return ancestorFrame;
}
}
return nsnull;
}
#ifdef DEBUG
void
nsSVGUtils::WritePPM(const char *fname, gfxImageSurface *aSurface)
{
FILE *f = fopen(fname, "wb");
if (!f)
return;
gfxIntSize size = aSurface->GetSize();
fprintf(f, "P6\n%d %d\n255\n", size.width, size.height);
unsigned char *data = aSurface->Data();
PRInt32 stride = aSurface->Stride();
for (int y=0; y<size.height; y++) {
for (int x=0; x<size.width; x++) {
fwrite(data + y * stride + 4 * x + GFX_ARGB32_OFFSET_R, 1, 1, f);
fwrite(data + y * stride + 4 * x + GFX_ARGB32_OFFSET_G, 1, 1, f);
fwrite(data + y * stride + 4 * x + GFX_ARGB32_OFFSET_B, 1, 1, f);
}
}
fclose(f);
}
#endif
// The logic here comes from _cairo_stroke_style_max_distance_from_path
static gfxRect
PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
nsSVGGeometryFrame* aFrame,
double styleExpansionFactor,
const gfxMatrix& aMatrix)
{
double style_expansion =
styleExpansionFactor * aFrame->GetStrokeWidth();
double dx = style_expansion * (fabs(aMatrix.xx) + fabs(aMatrix.xy));
double dy = style_expansion * (fabs(aMatrix.yy) + fabs(aMatrix.yx));
gfxRect strokeExtents = aPathExtents;
strokeExtents.Inflate(dx, dy);
return strokeExtents;
}
/*static*/ gfxRect
nsSVGUtils::PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
nsSVGGeometryFrame* aFrame,
const gfxMatrix& aMatrix)
{
return ::PathExtentsToMaxStrokeExtents(aPathExtents, aFrame, 0.5, aMatrix);
}
/*static*/ gfxRect
nsSVGUtils::PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
nsSVGPathGeometryFrame* aFrame,
const gfxMatrix& aMatrix)
{
double styleExpansionFactor = 0.5;
if (static_cast<nsSVGPathGeometryElement*>(aFrame->GetContent())->IsMarkable()) {
const nsStyleSVG* style = aFrame->GetStyleSVG();
if (style->mStrokeLinecap == NS_STYLE_STROKE_LINECAP_SQUARE) {
styleExpansionFactor = M_SQRT1_2;
}
if (style->mStrokeLinejoin == NS_STYLE_STROKE_LINEJOIN_MITER &&
styleExpansionFactor < style->mStrokeMiterlimit &&
aFrame->GetContent()->Tag() != nsGkAtoms::line) {
styleExpansionFactor = style->mStrokeMiterlimit;
}
}
return ::PathExtentsToMaxStrokeExtents(aPathExtents,
aFrame,
styleExpansionFactor,
aMatrix);
}
// ----------------------------------------------------------------------
nsSVGRenderState::nsSVGRenderState(nsRenderingContext *aContext) :
mRenderMode(NORMAL), mRenderingContext(aContext), mPaintingToWindow(false)
{
mGfxContext = aContext->ThebesContext();
}
nsSVGRenderState::nsSVGRenderState(gfxContext *aContext) :
mRenderMode(NORMAL), mGfxContext(aContext), mPaintingToWindow(false)
{
}
nsSVGRenderState::nsSVGRenderState(gfxASurface *aSurface) :
mRenderMode(NORMAL), mPaintingToWindow(false)
{
mGfxContext = new gfxContext(aSurface);
}
nsRenderingContext*
nsSVGRenderState::GetRenderingContext(nsIFrame *aFrame)
{
if (!mRenderingContext) {
mRenderingContext = new nsRenderingContext();
mRenderingContext->Init(aFrame->PresContext()->DeviceContext(),
mGfxContext);
}
return mRenderingContext;
}
/* static */ bool
nsSVGUtils::RootSVGElementHasViewbox(const nsIContent *aRootSVGElem)
{
if (!aRootSVGElem->IsSVG(nsGkAtoms::svg)) {
NS_ABORT_IF_FALSE(false, "Expecting an SVG <svg> node");
return false;
}
const nsSVGSVGElement *svgSvgElem =
static_cast<const nsSVGSVGElement*>(aRootSVGElem);
return svgSvgElem->HasValidViewbox();
}
/* static */ void
nsSVGUtils::GetFallbackOrPaintColor(gfxContext *aContext, nsStyleContext *aStyleContext,
nsStyleSVGPaint nsStyleSVG::*aFillOrStroke,
float *aOpacity, nscolor *color)
{
const nsStyleSVGPaint &paint = aStyleContext->GetStyleSVG()->*aFillOrStroke;
nsStyleContext *styleIfVisited = aStyleContext->GetStyleIfVisited();
bool isServer = paint.mType == eStyleSVGPaintType_Server;
*color = isServer ? paint.mFallbackColor : paint.mPaint.mColor;
if (styleIfVisited) {
const nsStyleSVGPaint &paintIfVisited =
styleIfVisited->GetStyleSVG()->*aFillOrStroke;
// To prevent Web content from detecting if a user has visited a URL
// (via URL loading triggered by paint servers or performance
// differences between paint servers or between a paint server and a
// color), we do not allow whether links are visited to change which
// paint server is used or switch between paint servers and simple
// colors. A :visited style may only override a simple color with
// another simple color.
if (paintIfVisited.mType == eStyleSVGPaintType_Color &&
paint.mType == eStyleSVGPaintType_Color) {
nscolor colorIfVisited = paintIfVisited.mPaint.mColor;
nscolor colors[2] = { *color, colorIfVisited };
*color = nsStyleContext::CombineVisitedColors(colors,
aStyleContext->RelevantLinkVisited());
}
}
}