gecko/content/media/test/test_bug493187.html

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<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=493187
-->
<head>
<title>Bug 493187 - enter HAVE_FUTURE_DATA when seeking within buffered data even if new data isn't arriving</title>
<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
<script type="text/javascript" src="use_large_cache.js"></script>
<script type="text/javascript" src="manifest.js"></script>
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=493187">Mozilla Bug 493187</a>
<pre id="test">
<script class="testbody" type="text/javascript">
var manager = new MediaTestManager;
function start(e) {
e.target.currentTime = e.target.duration / 4;
}
function startSeeking(e) {
e.target._seeked = true;
}
function canPlayThrough(e) {
var v = e.target;
if (v._seeked && !v._finished) {
ok(true, "Got canplaythrough after seek for " + v._name);
v._finished = true;
v.parentNode.removeChild(v);
v.src = "";
manager.finished(v.token);
}
}
function startTest(test, token) {
// TODO: Bug 568402, there's a bug in the WAV backend where we sometimes
// don't send canplaythrough events after seeking. Once that is fixed,
// we should remove this guard below so that we run this test for audio.
var isVideo = /^video/.test(test.type) ? true : false;
if (!isVideo)
return;
var v = document.createElement('video');
v.token = token;
manager.started(token);
v.src = test.name;
v._name = test.name;
v._seeked = false;
v._finished = false;
v.preload = "auto";
v.addEventListener("loadedmetadata", start, false);
v.addEventListener("canplaythrough", canPlayThrough, false);
v.addEventListener("seeking", startSeeking, false);
document.body.appendChild(v);
}
manager.runTests(gSeekTests, startTest);
</script>
</pre>
</body>
</html>