gecko/widget/src/windows/nsAppShell.cpp

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/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Michael Lowe <michael.lowe@bigfoot.com>
* Darin Fisher <darin@meer.net>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsAppShell.h"
#include "nsToolkit.h"
#include "nsThreadUtils.h"
static UINT sMsgId;
//-------------------------------------------------------------------------
static BOOL PeekKeyAndIMEMessage(LPMSG msg, HWND hwnd)
{
MSG msg1, msg2, *lpMsg;
BOOL b1, b2;
b1 = ::PeekMessageW(&msg1, NULL, WM_KEYFIRST, WM_IME_KEYLAST, PM_NOREMOVE);
b2 = ::PeekMessageW(&msg2, NULL, WM_IME_SETCONTEXT, WM_IME_KEYUP, PM_NOREMOVE);
if (b1 || b2) {
if (b1 && b2) {
if (msg1.time < msg2.time)
lpMsg = &msg1;
else
lpMsg = &msg2;
} else if (b1)
lpMsg = &msg1;
else
lpMsg = &msg2;
return ::PeekMessageW(msg, hwnd, lpMsg->message, lpMsg->message, PM_REMOVE);
}
return false;
}
/*static*/ LRESULT CALLBACK
nsAppShell::EventWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == sMsgId) {
nsAppShell *as = reinterpret_cast<nsAppShell *>(lParam);
as->NativeEventCallback();
NS_RELEASE(as);
return TRUE;
}
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
nsAppShell::~nsAppShell()
{
if (mEventWnd) {
// DestroyWindow doesn't do anything when called from a non UI thread.
// Since mEventWnd was created on the UI thread, it must be destroyed on
// the UI thread.
SendMessage(mEventWnd, WM_CLOSE, 0, 0);
}
}
nsresult
nsAppShell::Init()
{
if (!sMsgId)
sMsgId = RegisterWindowMessage("nsAppShell:EventID");
WNDCLASS wc;
HINSTANCE module = GetModuleHandle(NULL);
const char *const kWindowClass = "nsAppShell:EventWindowClass";
if (!GetClassInfo(module, kWindowClass, &wc)) {
wc.style = 0;
wc.lpfnWndProc = EventWindowProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = module;
wc.hIcon = NULL;
wc.hCursor = NULL;
wc.hbrBackground = (HBRUSH) NULL;
wc.lpszMenuName = (LPCSTR) NULL;
wc.lpszClassName = kWindowClass;
RegisterClass(&wc);
}
mEventWnd = CreateWindow(kWindowClass, "nsAppShell:EventWindow",
0, 0, 0, 10, 10, NULL, NULL, module, NULL);
NS_ENSURE_STATE(mEventWnd);
return nsBaseAppShell::Init();
}
void
nsAppShell::ScheduleNativeEventCallback()
{
// post a message to the native event queue...
NS_ADDREF_THIS();
::PostMessage(mEventWnd, sMsgId, 0, reinterpret_cast<LPARAM>(this));
}
PRBool
nsAppShell::ProcessNextNativeEvent(PRBool mayWait)
{
PRBool gotMessage = PR_FALSE;
do {
MSG msg;
// Give priority to system messages (in particular keyboard, mouse, timer,
// and paint messages).
if (PeekKeyAndIMEMessage(&msg, NULL) ||
::PeekMessageW(&msg, NULL, WM_MOUSEFIRST, WM_MOUSELAST, PM_REMOVE) ||
::PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) {
gotMessage = PR_TRUE;
if (msg.message == WM_QUIT) {
::PostQuitMessage(msg.wParam);
Exit();
} else {
::TranslateMessage(&msg);
::DispatchMessageW(&msg);
}
} else if (mayWait) {
// Block and wait for any posted application message
::WaitMessage();
}
} while (!gotMessage && mayWait);
return gotMessage;
}