80 Commits

Author SHA1 Message Date
Jordan Woyak
21eb43c16e ControllerInterface: Turn off SDL's GameCube controller adapter handling when Dolphin is configured to use the adapter. 2025-12-09 16:51:41 -06:00
Jordan Woyak
c11132d2a6 SDL: Disable DirectInput handling to work around hangs with the "8BitDo Ultimate 2" controller. 2025-09-30 03:13:52 -05:00
Jordan Woyak
956f6cfbd2 SDL: Name the hotplug thread. 2025-09-30 03:04:58 -05:00
Jordan Woyak
cee9360e4b ControllerInterface/SDL: Remove manual window message pumping on Windows.
The mentioned SDL hotplug issue seems to have been fixed.
2025-08-17 12:53:09 -05:00
Jordan Woyak
cec41b2448 ControllerInterface/SDL: Don't force SDL_HINT_JOYSTICK_THREAD.
SDL3 enables it by default now and things seem to work properly even when it's off these days.
2025-08-17 12:49:19 -05:00
Jordan Woyak
609d91156a InputCommon: Rename SDL input backend GameController to Gamepad. 2025-06-25 00:23:48 -05:00
JMC47
43aa7e9b96 Merge pull request #13694 from jordan-woyak/sdl3
Update to SDL3
2025-06-24 18:59:48 -04:00
Jordan Woyak
6da3f5f26a InputCommon: Update to use SDL3 and bump the SDL submodule in Externals to release-3.2.16. 2025-06-07 16:27:54 -05:00
Dr. Dystopia
f240e20e3f Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests 2025-05-01 15:00:37 +02:00
Jordan Woyak
17c994df2a InputCommon: Move SDL Device class into its own cpp/h files. 2025-03-30 23:23:06 -05:00
Jordan Woyak
8354279aae InputCommon: Add support for SDL gamecontroller rumble triggers. 2025-01-21 21:09:39 -06:00
Jordan Woyak
fb512adc5f InputCommon: Make SDL Motor L/R Outputs not fight each other. 2025-01-21 19:19:01 -06:00
Jordan Woyak
ad1511982a InputCommon/SDL: Add touchpad inputs. 2024-12-04 21:08:18 -06:00
JMC47
8c3b9c9cf6 Merge pull request #13174 from jordan-woyak/sdl-battery
ControllerInterface/SDL: Add Battery Input.
2024-12-04 21:46:07 -05:00
JosJuice
0f2c2c7ae0 Merge pull request #13156 from jordan-woyak/sdl-no-wgi
ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling.
2024-11-17 21:51:56 +01:00
Jordan Woyak
83ed817ad2 ControllerInterface/SDL: Add Battery Input. 2024-11-04 22:24:42 -06:00
Jordan Woyak
2f1390e9f9 InputCommon: Rename AddAnalogInputs to AddFullAnalogSurfaceInputs. 2024-11-03 15:06:50 -06:00
dreamsyntax
2f38a00534 InputCommon: Disable DualSense Player LED 2024-11-02 16:49:36 -07:00
Jordan Woyak
d361d4ba6e ControllerInterface/SDL: Fix device removal event processing. 2024-10-31 14:11:27 -05:00
Jordan Woyak
19c3b88e5a ControllerInterface/SDL: Disable SDL's Windows.Gaming.Input controller handling. 2024-10-30 17:41:09 -05:00
Dr. Dystopia
9602f36248 Remove redundant semicolons 2024-08-20 14:59:54 +02:00
Jordan Woyak
3a85725ffa SDL: Remove duplicate button/hat Inputs. Hide duplicate Axis Inputs. 2024-03-14 23:50:17 -05:00
Jordan Woyak
0538366326 SDL: Deduplicate Motor logic with templates. 2024-03-14 23:43:58 -05:00
Jordan Woyak
0fff8374d0 SDL: Move class definition out of header. 2024-03-14 23:43:58 -05:00
Admiral H. Curtiss
c7d7ae4912 InputCommon/SDL: Code style fixes. 2024-01-15 15:19:41 +01:00