diff --git a/addons/xterm-addon-webgl/src/atlas/WebglCharAtlas.ts b/addons/xterm-addon-webgl/src/atlas/WebglCharAtlas.ts index 3627e1f5..dd95f177 100644 --- a/addons/xterm-addon-webgl/src/atlas/WebglCharAtlas.ts +++ b/addons/xterm-addon-webgl/src/atlas/WebglCharAtlas.ts @@ -14,7 +14,6 @@ import { AttributeData } from 'common/buffer/AttributeData'; import { channels, rgba } from 'browser/Color'; import { tryDrawCustomChar } from 'browser/renderer/CustomGlyphs'; -// FIXME: rendering many characters can overflow the texture rarely // For debugging purposes, it can be useful to set this to a really tiny value, // to verify that LRU eviction works. const TEXTURE_WIDTH = 1024;