From 36a723c4ccc51fa49b294e239170f33a9612c5fb Mon Sep 17 00:00:00 2001 From: Daniel Imms Date: Fri, 1 Sep 2017 23:58:34 -0700 Subject: [PATCH] Fix 256 FG chars --- src/renderer/BaseRenderLayer.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderer/BaseRenderLayer.ts b/src/renderer/BaseRenderLayer.ts index fb78e1d2..ecd064f3 100644 --- a/src/renderer/BaseRenderLayer.ts +++ b/src/renderer/BaseRenderLayer.ts @@ -108,7 +108,7 @@ export abstract class BaseRenderLayer implements IRenderLayer { if (fg < 256) { colorIndex = fg + 1; } - if (code < 256 && (colorIndex > 0 || fg > 255)) { + if (code < 256 && colorIndex > 0 && fg < 16) { // ImageBitmap's draw about twice as fast as from a canvas this._ctx.drawImage(this._charAtlas, code * this.scaledCharWidth, colorIndex * this.scaledCharHeight, this.scaledCharWidth, this.scaledCharHeight,